Table of Contents Introduction The psychology of winning better positions Ten principles for winning better positions The ten principles in action Exercises Tips for self-improvement Master another chess topic HOW TO WIN BETTER POSITIONS Lars Bo Hansen ------------------------------------------- Master Chess Lesson 7 Text copyright © 2015 Lars Bo Hansen Series Editor: WIM Jen Hansen All Rights Reserved Table of Contents Introduction An example to get started The psychology of winning better positions Ten principles for winning better positions Principle 1: Principle 2: Principle 3: Principle 4: Principle 5: Principle 6: Principle 7: Principle 8: Principle 9: Principle 10: The ten principles in action Exercises EXERCISE 1 EXERCISE 2 EXERCISE 3 EXERCISE 4 Tips for self-improvement Master another chess topic Lars Bo Hansen Page 1 Introduction There is nothing a chess player enjoys more than having an advantage coming out of the opening. But turning that advantage into a win is not an easy task. The drawing range in chess is quite broad, and just because you sit on an advantage does not guarantee a point. This lesson will help you turn more of your better positions into wins on the score board. I am not talking about how to win winning positions, but just better positions. There is an important distinction here that some players tend to confuse. When you have a winning position – often referred to as having a decisive advantage – you will win the game no matter how your opponent defends – as long as you don’t mess it up. Your advantage is decisive even against best defense. Even Carlsen, Kasparov or Houdini (the computer) cannot escape without your “help”. Sure, the game is not over and your opponent will try his best to complicate matters and set traps, but if you stay on target and don’t fall for his tricks, there is nothing he can do. To win winning positions is an important skill, but not our focus in this Master Chess Lesson. Instead, we will focus on how to win better but not winning positions. These are positions where you have a small or even clear advantage, but your advantage is not decisive. It is important to realize that with perfect defense by your opponent, you will not win the game. With best play from both sides, the game will end in a draw; the position is still within the drawing range. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 2 In the old days, chess players used the symbols invented by Chess Informant to evaluate a position. For example, += indicates that White has a slight advantage whereas ± means a clear advantage for White (the symbols are upside down if Black has the advantage). These days, we are using computer evaluations instead, measured in “pawns”. It takes an advantage of about 1.5 pawns for a position to be evaluated as winning – the advantage is decisive even against best defense. Below that, the game is still within the drawing range. Chess players love talking about advantages. “The computer gives me an advantage of +0.4 here” or “I was clearly better after the opening” are phrases you will often hear at a tournament venue. But what does that actually mean? In my view, it is often more practical to think of advantage as “wider margin of error”. Having an advantage is important because the side who has an advantage has a wider margin of error than the opponent. For example, if you have an advantage of say, +1.1, you can afford to make a mistake or two and the evaluation will drop to e.g. -0.3. Both +1.1 and -0.3 are within the drawing range, so the final result of the game will (theoretically) not change. But if your opponent, who started out in this example with a -1.1 disadvantage makes a mistake, the evaluation may suddenly change to +1.6 for you – and your advantage is now decisive. This lesson is about how you can increase your chances of an advantage growing from merely “small” or “clear” to HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 3 “winning”. We begin by considering a typical example of this process. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 4 An example to get started The above may sound a bit abstract, so let me show an example of how all this works in a real game. The following game is a typical one, showing how a strong Grandmaster gradually grinds down his opponent. The game aptly illustrates the ten principles of turning a better position into a win that we will discuss in more detail below. Sargissian – Bregadze Chicago 2014 Gabriel Sargissian is perhaps best known to the chess public as the second of top player Levon Aronian, but he is himself a strong Grandmaster rated just below 2700 and an important piece of the Armenian National Team that has won three of the last five Chess Olympiads (2006, 2008, and 2012). Levan Bregadze is a young Georgian IM currently attending college in the US. 1 d4 g6 2 Nf3 Bg7 3 c4 d6 4 Nc3 Nf6 5 g3 0-0 6 Bg2 c5 7 00 cxd4 8 Nxd4 Nc6!? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 5 A well-known pawn sacrifice played by top players such as Tal, Topalov, Jakovenko, and Mamedyarov. In return for the pawn Black gets active piece play and Benko-style pressure on White’s queenside. 9 Nxc6 Sargissian is a principled Grandmaster and does not duck the challenge. More cautious players may prefer rejecting the pawn sacrifice and just play positionally with 9 Nc2 or 9 e3, banking on a space advantage rather than a material one. 9…bxc6 10 Bxc6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 6 10…Bh3!? Not the most popular move here and possibly not best. More common is 10…Rb8, seeking counterplay down the b- and c-files. A recent high-level game Nepomniachtchi – Jakovenko continued 11 Bg2 Qa5 12 Qa4 Qxa4 13 Nxa4 Ng4! 14 Nc3 Ne5, when White had nothing better than returning the pawn with 15 c5 with an eventual draw. 11 Bxa8 Qxa8 12 Nd5!? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 7 Sargissian has earned a reputation as an important member of the analytical team surrounding his countryman Levon Aronian. The former World No. 2 has publicly credited Sargissian for some of the opening innovations that have occurred in Aronian’s games. The text move may be a fruit of the Armenians’ joint labor. More common is 12 f3 Bxf1 13 Kxf1, but it makes sense to trade a pair of knights before giving back the exchange. After all, when you are ahead, coaches advice you to trade pieces. 12…e6!? A difficult decision for Black. He has several ways to regain his sacrificed pawn, but in either line White maintains a slight positional edge. This is a typical example of the principle of transformation of advantages – rather than holding on to a minor material advantage, White returns his extra pawn in exchange for a positional advantage. For example, after 12…Bxf1 13 Nxe7+ Kh8 14 Qxf1 Re8 15 Nd5 Nxd5 16 cxd5 Qxd5 17 Be3! Bxb2 18 Qd1! Qa5 19 Rb1 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 8 White has a pleasant advantage with no risk, as Black’s a7and d6-pawns are vulnerable. 13 Nxf6+ Bxf6 14 f3 Bxf1 15 Kxf1 Qc6 16 Qb3 A critical moment in the game. The opening is over and Black needs to figure out whether he wants to regain the pawn with 16…Rc8 or seek compensation for the pawn in other ways. 16…d5!? Bregadze opts for active play a pawn down instead of winning the pawn back and facing an unpleasant ending after 16…Rc8 17 Be3 Qxc4 18 Rc1! Qa6 19 Rxc8+ Qxc8, when White can choose between the simple 20 a4 with an edge because of the outside pawn majority, or the more direct 20 Bxa7 Qc1+ 21 Kf2 Qxb2 (21…Qh1!? 22 Qb8+ Kg7 23 Qxd6 Qxh2+ 24 Ke1 Bxb2 25 Kd2 is also slightly better for White, but perhaps Black’s best) 22 Qxb2 Bxb2 23 a4, when the passed a-pawn is dangerous. 17 cxd5 exd5 18 Be3 Re8 19 Bf2 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 9 Of course not 19 Bxa7? Qa6, and Black invades on e2. 19…Qa6 20 Re1 For the moment White has to defend passively, hoping to consolidate and make his extra pawn matter. 20…d4 21 a3 h5 22 h4 Re6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 10 White has achieved his objective after accepting Black’s early pawn sacrifice: He has patiently consolidated and remains a pawn up. Black is not doing too badly, though. He is active and has some pressure for the pawn. According to Houdini, White has a +0.61 advantage in this position, somewhere between a small and a clear advantage, but still far away from a win. In other words, if Black does not make any more mistakes or inaccuracies, theoretically the game should end in a draw. But of course there is plenty of play left in the position, and it is instructive to see how Sargissian gets to work and follows some core principles to optimize his chances of turning his better position into a win. 23 Qd3! Of course White would love to exchange queens, as the endgame with an extra outside passed pawn would be an easy win. So Black has to give up ground. 23…Qb7 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 11 With his last move, White forced Black to relieve the pressure on e2, but now Black has another target – the b2pawn. How to defend it? 24 Qd2! Excellent technique. 24 b4 looks logical, but White’s main concern is to restrict counterplay through prophylactic thinking. 24 b4 would leave the c3-square undefended, and Black could immediately take advantage of this square to create counterplay with 24…Rc6! with the annoying threat of 25…Rc3. No need to allow that; in this position White does not need to hurry. 24…a5! Excellent defense in turn. Black threatens to clamp down White’s b2-pawn with a5-a4 and Re6-b6-b3 and de facto forces an exchange of pawns. As coaches advice for defense: When behind, trade pawns. Black also asks White to make a choice: Does White want to have an extra a- HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 12 pawn after 25 Qxa5 Qxb2 or an extra b-pawn with 25 b4 axb4 26 axb4 ? 25 b4! Correct! It is better to keep an extra b-pawn than a-pawn. For example, many rook endgames with an extra a-pawn are drawn but won with an extra b-pawn, as the attacker has a safe route for his king via the a-file. 25 Qxa5 Qxb2 would also make Black’s queen unnecessarily active. 25…axb4 26 axb4 Rb6 27 Rb1 Be7! Again White is at crossroads: Should he transpose into a 4vs-3 ending with 28 Bxd4 Rxb4 or passively defend the bpawn with 28 Be1? 28 Be1! The right decision, exploiting both the exchanges and do not hurry principles. Against exchanging the b-pawn for Black’s d-pawn speaks the fact that most endgames with all pawns on one wing are drawn. More importantly, HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 13 though, there is no need to do it now. White can almost always force that exchange, so it is good technique to first maneuver around and try other ideas before returning to this one. In general, defense is more time and energy consuming than offense, so let’s first wear down the opponent before changing the nature of the position fundamentally. 28…Qd7 29 Kg2 Prophylaxis; Black was threatening 29…Qh3+. 29…Bf8 30 Qd3! With this and the following move White exploits the principle of optimizing all pieces before striking. Black’s reply is forced as White also threatens 31 b5 followed by 32 Ba5. 30…Rb5 31 Qc4! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 14 A great square for the queen, covering e2 and aiding the advance of the b-pawn. The queen also eyes the a2-g8 diagonal, which will soon prove important. With his excellent use of the principles for converting an advantage, White’s advantage has now increased. According to the computer it is now about +1.00 – a clear advantage, but still far from decisive. That should not be surprising, as Black has not committed any major inaccuracies but has defended well. The position is still a theoretical draw. What the computer evaluation tells us, though, is that the margin of error for Black to hold the draw is narrowing. 31…Qe8 32 Rb2 Patiently overprotecting e2. 32…Qd7 Black is defending well so far and is not giving up any more ground. The b-pawn is blockaded and White needs to HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 15 come up with new ideas to set problems for Black. Again he uses the principle of optimizing the pieces. 33 Ra2! Rb8 34 Ra6! Setting more problems for Black. The text move comes with a dual threat: 35 Rxg6+ (exploiting the pin of the f7pawn, a side effect of the queen maneuver to c4) and 35 Rc6 followed by 36 b5 or 36 Rc7. 34…Qf5? Finally Black cracks and commits a blunder which increases White’s advantage to decisive proportions. It is easy to condemn this move, but it is important to realize that this blunder did not occur out of the blue. It is a consequence of the sustained pressure that White has put on Black in the last 15 moves by systematically setting more and more problems for Black to solve. The computer evaluation before this move was still around +1.00, and as noted before this simply means that the margin of error for Black was narrowing. In fact, at this point he had only one (two HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 16 according to the computer, but I doubt one of its suggestions) way to keep White’s advantage in manageable realms. The correct defense was 34…Rc8! 35 Qd3 (not 35 Rxg6+? Kh7, and the rook is lost) 35…Rb8!, preventing 36 b5. In this case the evaluation remains at +1.00. White can either continue to maneuver with e.g. 36 Qb3 Kg7 37 Ra5, or he can finally decide to go for the 4-vs3-endgame with 36 Bc3 Bxb4 37 Qxd4 Qxd4 38 Bxd4, where he can press for a long time, but Black should be able to hold. The other defense given by the computer in the position after 34 Ra6 is parrying the threat of 35 Rxg6+ by the simple 34…Kg7. The queen endgame after 35 Rc6 Bxb4! 36 Rc7 Qe8 37 Bxb4 Rxb4 38 Rxf7+! Qxf7 39 Qxb4 Qd7 40 Qc4 is only given by the computer as +0.76, suggesting Black should be able to hold. While this may be so, I believe Black is closer to the abyss than the computer “thinks”. The d4-pawn is weak and White can initiate play on the kingside by either g3-g4 or f3-f4-f5, after maneuvering his queen to e4 via d3. After the impatient text move, Black is lost, as the evaluation now jumps to +2.18. 35 Qxd4 It is unlikely that Black missed this simple capture of a second pawn. Rather, he probably overestimated the intended counterplay against White’s King along the first rank. This counterplay never really materializes, but when you have been on the defensive for many moves, such illusions often happen. This is why the do not hurry principle is so powerful in nurturing an advantage – it may cause your opponent to lose patience, and that is exactly what you are looking for. Psychology plays a key role here. Your opponent simply wants to believe that the HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 17 counterplay is real and convinces himself of this in order to force the issue and avoid a long, grueling defense. 35…Qc2 36 Qe5 Rc8!? This was Black’s idea. He now threatens 37…Bg7 (to take away a1 from White’s rook) followed by Qd1 and Rc1 with an attack against White’s King. Objectively speaking, this is not really dangerous, though, but it is easy to understand what attracted Black to this idea, as in some lines White’s King appears vulnerable, especially when calculating from afar. A plausible sample line is 37 Bf2 Bg7 38 Qe3 Qd1! 39 Ra7! Rc1 with a mating threat on h1. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 18 However, it turns out that White can repel the attack and win with 40 g4! (securing an escape route for the King) 40…hxg4 41 Qe8+! (counterattack!) 41…Kh7 42 Qxf7 gxf3+ (the King also escapes after 42…Qh1+ 43 Kg3 Qh3+ 44 Kf4) 43 Kxf3 Qh1+ 44 Kg3 Rg1+ (only chance; 44…Rc3+ 45 e3 wins) 45 Bxg1 Qxg1+ 46 Kf3 Qf1+ 47 Ke3, and the King eventually escapes the checks. Understandably, though, Sargissian did not like his King running around the board and finds a more practical way of neutralizing Black’s counterattack. 37 Qe4! Qd1 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 19 38 Rxg6+! The point. White uses the principle of small tactics to transform his advantage into an easily winning endgame with four strong pawns for a piece. An instructive example of how to restrict counterplay. 38…fxg6 39 Qxg6+ Bg7 39…Kh8 40 Qxh5+ Kg8 41 Qg4+ doesn’t help. 40 Qe6+ Kh7 41 Qf5+! Very accurate – when converting an advantage, it is important to remain fully focused all the way to the end. This intermediate check forces Black’s King to a worse square. 41…Kh6 42 Qxc8 Qxe1 43 Qe6+ Kh7 44 b5 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 20 The transformation is complete. This is what White envisioned when going for the forced line with 37 Qe4 and 38 Rxg6+. White is now winning, the computer calls this +2.21. Black has one final trick, though. 44…Qd1!? Always ask yourself: What is it my opponent wants to do? The answer is 45…Bd4 now that the queen defends the bishop; the immediate 44…Bd4? loses to 45 Qe4+ Kh6 46 Qxd4 Qxe2+ 47 Qf2 Qxb5 48 Qd2+ with an easy win with two extra pawns. 45 Qe4+ Kh6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 21 Prophylactic thinking: How can I meet the threat 46…Bd4 ? 46 Qe7! 1-0 This accurate move caused Black to resign as his last chance is denied. After 46…Bd4 White picks up the h5pawn with 47 Qg5+ Kh7 46 Qxh5+; then brings his queen back to e4 and escapes with the King via h3 and g4, now that this latter square is available to the King. With five pawns for a piece, there is no more hope for Black. Houdini now gives +3.26 with no defense again b5-b6-b7, so resignation is in order. An instructive performance by Sargissian on the theme of how to win better positions. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 22 The psychology of winning better positions Turning a better position into a point on the score board is very much about psychology. Understanding that your advantage does not guarantee a win is the first psychological step to overcome. I have seen many chess players being upset after a game because they felt they should have won. “I was clearly better, how could I not win this game?” But that is exactly the point: you were better, but you were not winning, and the game was therefore still within the drawing range. As long as your opponent defended well and did not make any more inaccuracies, the logical outcome of the game was a draw. Don’t blame yourself for not winning the game; acknowledge your opponent’s defensive skills instead. Even worse, some players seem to become frustrated during the game when their advantage does not seem to bring them closer to winning the game. The opponent defends well and no progress is made. As a result, they may lose patience and begin to play overly aggressive in an attempt to force the issue and earn what they erroneously seem to consider a win that is “rightfully theirs” since they have the advantage. But again, such frustration is not warranted because the natural, “rightful” outcome of the game is still a draw, despite the advantage. It is more likely that unwarranted aggression and impatience will backfire. In fact, it might be exactly what an experienced opponent is waiting for; a chance to land a counter-blow. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 23 In a better but not winning position it is critical not to get upset if your opponent defends well. Keep setting problems along the lines we will discuss later and if he continues to defend accurately, there is nothing you can do about it. Then he deserves a draw. Don’t lose patience; avoid forcing the issue. I have also experienced players who become complacent when they have the advantage, apparently assuming the game will win itself. That too is a big mistake. As I have discussed in another lesson in this series on How not to lose in chess, most chess players hate losing much more than they enjoy winning. A player who is in danger of losing will increase his efforts and focus to escape the dreaded loss. So when you have an advantage you must realize that the closer your opponent gets to the abyss, the more he will focus and look for any way to fight back. So if you become complacent and take your foot off the gas and start cruising while your opponent conversely steps up his efforts – well, you do the math! That’s why experienced players are particularly focused and alert when they have an advantage. They know the hard part is still to come – the process of converting the advantage into a full point. When you have an advantage, you have to be extra focused and alert – your opponent will be! There is one more reason why it is of utmost importance to focus even harder when you have an advantage. It has been shown scientifically that chess players make more mistakes when one side has an advantage than when the position is even. The American computer science professor and IM Ken Regan is working on how to catch cheaters in chess, tracking tournament games with powerful HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 24 computers that will raise red flags if they detect signs of cheating. As an interesting side-effect of this work, Regan has found that players commit 60-90 % more errors when one of them is half a pawn ahead (evaluation of +/-0.50) than when the position is even. Both the player who has the advantage and the player who is worse make more mistakes according to Regan’s findings. As mentioned above, though, the stakes are higher for the side who is worse – he has a much more narrow margin of error before the advantage slips beyond the drawing range and becomes decisive. That is the real advantage of having an advantage, so to speak. So if you can cut down on mistakes by remaining focused and applying the principles in this lesson, it is likely that your opponent will commit the mistakes you need to push him off the cliff. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 25 Ten principles for winning better positions As discussed above, you cannot force a win from a better position. With perfect play from both sides, the game will end in a draw. But as Ken Regan has shown – and any competitive chess player will have experienced – nobody plays perfectly. Your task is to set problems for your opponent in order to maximize chances of the position turning from “better” to “winning”. This section presents ten principles that can help you do just that. The principles are then shown in action in real Grandmaster games in the subsequent section. Principle 1: Use prophylactic thinking to restrict your opponent’s counterplay. Probably the most critical principle for converting better positions into full points is to use Nimzowitsch’ powerful concept of prophylaxis. In his classic book My System, Nimzowitsch used this term rather narrowly to mean either preventing a freeing move by the opponent or to overprotect one’s own strategically important points. As John Watson has pointed out, nowadays we interpret the concept more broadly to mean “pervasive prevention”. The modern emphasis in prophylactic thinking is on aiming to understand and prevent the opponent’s ideas and plans. This is especially important when you hold an advantage. Often you do not need to do much to expand the advantage; just make sure you nurse it by not allowing your opponent to neutralize it. For example, if you have a HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 26 space advantage you should not allow your opponent to trade pieces, as this will reduce his problem of finding decent squares for his pieces. A space advantage means that you have more squares available and allows you more freedom of movement, so you can expect your opponent to be interested in trading some pieces. Don’t let him do that! Similarly, if you have an extra pawn, your opponent will probably try to liquidate all pawns on one wing, as endings with pawns on only one side of the board are often drawn even a pawn down. Again, don’t allow that! Principle 2: Manage your time wisely. The chess clock can be regarded as the 33rd piece of the game and as with all the other pieces it must be managed wisely. That means not playing too fast and not playing too slow. This is critical when you have an advantage too. As noted earlier, some players tend to become complacent and careless when they have an advantage and start playing too fast. Big mistake! Using principle 1 of prophylactic thinking – and all the other principles – requires to take your time to figure out what to do and also how to prevent what your opponent wants to do. On the other hand you should be careful not to fall into time pressure. Many advantages have been squandered in time pressure. Some players tend to get too cautious and slow with the moves. Find a good, appropriate pace of play depending on the time control and point in the game. Principle 3: Know technical endgames. Converting an advantage often takes place in the endgame. When you hold an advantage, you must know which transitions you can allow – or even strive for – and which you must avoid. A powerful tool used by strong players on both sides of the advantage – when either better or worse – is knowledge of HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 27 technical endgames. A technical endgame is one that can be found in the endgame literature and where best play has already been worked out. For example, positions with rook and pawn vs. rook, which is one of the topics in another Master Chess Lesson in this series. Experienced tournament players know that a detailed knowledge of a variety of technical endgames is extremely helpful when trying to convert an advantage. If for example you know a particular rook and pawn vs. rook endgame is winning, you can use that as a guiding light for where you want to take the game to be able to convert the advantage. Conversely, you must be alert to which technical endgames your opponent strives for because he knows they are drawn. Principle 4: Consider carefully which exchanges you want to make – and which to avoid. Chess is a game of exchanges and trade-offs. Very few games finish with all 32 starting pieces on the board. Some exchanges come with trade-offs, for example when one side gives the two bishops in the Nimzo-Indian to double the opponent’s pawns on the c-file. In the process of exchanging and evaluating trade-offs, many advantages trade hands. Experienced players are very alert to getting the better deal out of such a transaction, and in terms of exploiting an advantage it is crucial to consider exchanges carefully. Not only in terms of which exchanges will be favorable for you to accept or strive for, but also ones that you through prophylactic thinking can foresee that your opponent will want to make and which you had better prevent. Principle 5: Do not hurry, let your opponent lose! Some advantages are sustainable, meaning that they are longterm and don’t go away. Time is not of the essence for such advantages and in this case there is no reason to hurry. In fact, the most unpleasant approach for your HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 28 opponent is often simply to maneuver slowly around without changing the position much. In many cases you will see that your opponent loses patience and tries to force matters rather than just wait. That is exactly what you are waiting for – unwarranted attempts to force matters more often than not backfire. There is an old story about the former World Champion Capablanca who had a position with a healthy extra pawn. Instead of actually doing something with this extra pawn, Capablanca patiently maneuvered around until his opponent finally lost patience, made a mistake and dropped a second pawn and the game. Afterwards Capablanca was asked why he didn’t just do something to convert his extra pawn, e.g. by turning it into a passed pawn. The great master replied: “It was more practical to wait”. In other words, he waited for his opponent to lose rather than trying to win the game himself. If your advantage is of the sustainable kind, that is indeed often a more practical strategy. Principle 6: Hurry, your opponent threatens to neutralize your advantage! Some advantages, however, are only temporary and will evaporate if you don’t act fast. For example, if you have a lead in development, you must do something to put your opponent under pressure before he has time to catch up in development. You only have a short window of opportunity to exploit the advantage and maybe transform it into another, more lasting, kind. Distinguishing between sustainable and temporary advantages is key in determining the appropriate course of action when you hold an advantage. Already the first World Champion in chess history and the father of positional chess, Wilhelm Steinitz, made this distinction. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 29 Many advantages have been lost because a player acted either too soon – when there was no need to hurry – or too late – allowing the opponent to neutralize the advantage. Principle 7: Transformation of advantages from one type to another. Closely related to the previous principle of hurrying when an advantage is not sustainable is Capablanca’s old principle of transforming an advantage into another, better one. If you have a temporary lead in development, search for ways to transform that advantage into something more sustainable before your opponent catches up in development. For example, you can use your free moves – while your opponent is busy with completing his development – to take control of open files and strategically important squares or to gain space by advancing pawns. Capablanca’s transformation principle is not only about turning a temporary advantage into a sustainable one, though. The principle is much more universal than that. More generally, you should always be on the look-out for how and when to trade an advantage into another, more valuable, kind. As noted, the drawing range in chess is broad and to win you must push your advantage – or rather your opponent’s disadvantage – beyond the drawing line. In computers’ numerical terminology, your advantage must pass the 1.50 pawn threshold to be decisive even against best defense. The best way to do so is often to make a series of favorable “advantage trades” that slowly push your advantage closer to – and hopefully beyond – the winning threshold. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 30 The process of exploiting the principle of transformation of advantages can for example evolve something like this: You may start out with a lead in development that gives you a “+0.3” advantage according to the analysis engine. This is a temporary advantage only, based on a timesensitive initiative. You must act fast, following principle 6. Given a few moves, your opponent would be able to neutralize this advantage. But before he has time to do so, you use this advantage to make a favorable trade of advantages to a position with a better pawn-structure. This is a sustainable positional advantage, and the computer now evaluates your position at “+0.8”, a clear but still far from winning advantage. Exchanging some pieces (the right ones, according to principle 4!) you go into an endgame where you eventually win one of your opponent’s weak pawns, turning your positional edge into a material advantage that pushes your advantage to “+1.3”. Now you are close to winning the game, but you are not quite there yet. Fortunately, your opponent does not defend the ensuing rook endgame perfectly and you are eventually able to drive home the full point using the Lucena Maneuver – a wellknown technical endgame. Remember that this process requires some cooperation from your opponent – you cannot force it. All you can do is set problems for your opponent and then hope that he somehow stumbles, e.g. by accepting a trade that is favorable for you or that he has not studied the Rook and Pawn vs. Rook volume of this Master Chess series, which would have allowed him to cling to a draw in the rook endgame with the Kling & Horwitz Defense (if you are not familiar with the terms “Lucena Maneuver” or “Kling & HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 31 Horwitz Defense”, I encourage you to study Master Chess Lesson No. 5 of this Series). Principle 8: Optimize all your pieces before striking. If you study the games of former World Champion Anatoly Karpov, one of the most subtle positional players in chess history, you will notice how all Karpov’s pieces always seem to be on the best possible squares when the game enters the decisive phase. That’s because Karpov is an expert in optimizing all pieces before striking. This principle is related to Principle 5 about taking your time when your advantage is sustainable. Of course, as a positional master accumulating small, long-term advantages, most of Karpov’s advantages were sustainable in nature. Exploiting Principle 5, Karpov would then carefully – not hurrying – bring all his pieces onto their best squares before proceeding further. A more aggressive attacking player like Karpov’s arch-rival and successor as World Champion, Garry Kasparov, is more likely to collect advantages that are temporary and based on initiative. Following Principle 6, Kasparov would then exploit this advantage to initiate a swift and crushing attack. These examples highlight how all the principles work together and also show the impact of personal style on the process of converting an advantage. Principle 9: The principle of two weaknesses. This principle has a long history in the literature of positional chess, going all the way back to Steinitz and Nimzowitsch more than a century ago. Nimzowitsch probably outlined this principle in the clearest manner in his book Chess Praxis from 1928: Alternating maneuvers against two opposing weaknesses might be described as follows: Two weaknesses, which individually are quite capable of being defended, are attacked in turn and about by an opponent HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 32 who relies on his superior lines of communication; the result is the loss of the game, because at some point the defender cannot keep pace with the rapidity with which his opponent can regroup. The main point here is actually revealed in the last part of the quote: When your opponent has two weaknesses, defending each one of them will typically cause a “traffic jam” among his pieces, and he will then be unable to keep up when you systematically shift play from one weakness to the other, causing more and more disruption among the defending pieces. Nimzowitsch goes on to explain that the shifting maneuvers back and forth between weaknesses typically involve a specific transfer square which he calls the “pivotal point”. By controlling this critical transit point, the stronger side is able to maneuver much more seamlessly than his opponent. Principle 10: Use small tactics to increase the advantage. Most of the other principles are about subtle positional issues, but we should not forget about tactics in the pursuit to increase our advantage! Of course all chess coaches advise students to study tactics and to always look out for them at every stage of the game, but in this context the use of tactics is a bit more fundamental; part of our strategy for how to increase an advantage into decisive proportions. Again modern chess players owe a debt to Wilhelm Steinitz who was the first to point out when tactics are likely to creep into the position. Steinitz pointed out that tactics only appear when you have an advantage! There are no tactics in bad positions – unless of course your HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 33 opponent errs, but then your position in one stroke is no longer bad, as long as you spot the tactic, of course. This lesson is about positions where you in fact do hold the advantage and try to expand it, so Steinitz’ point certainly applies here. As we shall see, many advantages are increased by small tactical shots. That is not a coincidence but a logical consequence of you holding the advantage. For example, your advantage may be rooted in better piece coordination, and with your opponent’s pieces comparatively disorganized it is not surprising if some small tactic may appear. After all, most tactics exploit loose or disorganized pieces. We have now reviewed the ten principles that can help you increase an advantage – now let’s see how the principles work in practice! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 34 The ten principles in action Mastering the ten principles will have an immediate impact on your results. This section shows a couple of Grandmaster games in which the winner exploits one or more of the principles to emerge victorious. Judit Polgar – Anand Wijk aan Zee 1998 Judit Polgar, the best woman to ever play the game, has emerged from the opening – a Sicilian Najdorf – with some advantage. My computer assesses the position as “+0.32” better for White. Why is that? Mainly because of the weaknesses of the d6-pawn and the d5-square. How should White proceed to make something tangible of this modest edge? Polgar starts by optimizing all pieces. The knight on f3 is not helpful in the battle for the d5-square, so it is re-routed with… HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 35 15 Ne1! Qb7 16 Bxf6! Using the principle of exchanging the right pieces. In a fight for a square – here d5 – a knight is often better than a bishop. 16…Nxf6 17 Nd5!? Proceeding with the strategy of exchanging, aiming for a position with a good knight vs. a bad bishop. It was also possible to continue with the strategy of optimizing all pieces first by 17 g3 and Ng2-e3. 17…Nxd5 18 Rxd5 Rc5 19 Rad1 Rxd5 20 Rxd5 Rc8 21 c3 b4!? A double-edged decision by the future World Champion. This places another pawn on a dark square and potentially makes the dark-squared bishop even worse. On the other hand it solidifies the pawn-structure and the bishop may be useful on the g1-a7 diagonal, including blocking on the d4-square that becomes available when White plays c3-c4. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 36 22 c4 g6 23 g3 Rc5 This is the position I usually start from when using this game in our Master Chess Camps. Participants are given 15-20 minutes each to play out the position, and the first decision the White players have to make is whether to exchange rooks or not. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 37 24 Rd1! Best, although not by much. The computer judges White to hold a +0.47 advantage with the rooks on but only +0.31 after 24 Rxc5 dxc5. Curiously, in the training sessions where I have used this position, about 2/3 of White players trade the rooks. Possibly these players follow the old saying that the combination of queen and knight is often better than queen and bishop. While this may be true, exchanging is not the strongest principle to use here – for two reasons. First, White can probably always force the exchange of rooks at a later stage if she changes her mind. There is no need to hurry in this position, as White’s advantage is stable. Second, and more important, White can make use of the principle of two weaknesses. The dfile – pawn on d6 and square on d5 – represents one weakness, but where is the other one? It is not the apawn, which after a6-a5 can easily be defended by the rook on c5 or the bishop on e.g. b6. The second weakness turns out to be Black’s kingside. With a timely h2-h4 White forces Black to make a tough decision – either to allow h4h5 and an eventual opening of the h-file, or to play h7-h5 himself, which sets up a lever with g3-g4. While all of this is not critical for Black, it is clear that White’s position is much easier to play – and that is exactly what the term “advantage” means. 24…a5 25 Nc2! Of course White optimizes all pieces before initiating play on the kingside. The knight strives for d5. 25…Kg7 26 Qd3 Rc6 27 Ne3 Qc8 28 Kg2! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 38 No need to hurry! Just in case White prevents Qc8-h3 and takes the King off the first rank – prophylactic thinking – before playing the knight to d5. 28…Qe6 29 Qe2 Bd8 30 Nd5 The first phase of White’s optimizing pieces strategy has been concluded; the knight has landed on its dream square. Next follows the optimization of the major pieces. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 39 30…Rc5 31 Qe3 Be7 32 Rd3! The rook belongs in front of the queen to put maximum pressure on d6. 32…Bd8 33 Qd2 Rc6 34 Qd1 Kg8 White has achieved all she could with piece maneuvers, but still “only” has a +0.72 advantage, far from winning the game. It is time to exploit a different principle, that of two weaknesses. 35 h4! Winning better positions is very much about setting difficult problems for your opponent and hoping that he is unable to solve them – or alternatively that he spends a lot of time on it and gets into time trouble. The text move is such a difficult problem, asking Black whether he will allow h4-h5 or prevent it with h7-h5. The latter option may appear obvious, but it has the drawback that White can then prepare a timely g3-g4, which will open the kingside after all. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 40 35…Kg7 Anand decides to just wait, allowing h4-h5. The computer rates this and 35…h5 about evenly; personally I would probably prefer 35…h5, though. 36 h5! Bg5 37 Qf3! Taking advantage of the advanced h-pawn, White now rearranges the major pieces to the kingside, getting ready for h5xg6 at the most appropriate moment – but not before. 37…Rc8 38 Rd1! Rc6 Black simply waits, trusting his defenses. And so he should: although White has a clear advantage, the game is still in the drawing range. There is no need for Black to drastically change the position; it is up to White to show how to set further problems to increase her advantage. 39 Qe2 Rc8 40 Rh1 Kg8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 41 Introduces a new idea into the position that Black must react to: White intends to use the g1-a7 diagonal with 42 Qf2. This will not only threaten to penetrate via b6 or a7 with the queen, but also prepares Qf2-g1-h2 to take advantage of the h-file. 41…Rb8! 42 Qf2 Rb7! Accurate and tenacious defense by Anand. From b7 the rook simultaneously prevents White’s queen from invading on the g1-a7 diagonal and covers the 7th rank. White needs to come up with a new idea. 43 hxg6! The right moment for this exchange. Black is forced to recapture with the f-pawn, since after 43…hxg6? 44 Qg1! he is unable to simultaneously control the g1-a7 diagonal and the h-file. As Nimzowitsch noted, more space and better coordinated pieces allow the stronger side to shift from side to side faster and more seamlessly. This is the critical point of exploiting the principle of two weaknesses. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 42 A sample line showing this in action is 43…hxg6? 44 Qg1! Bf6 45 Qh2 Kf8 46 Ra1! Ra7 47 Qh6+ Bg7 48 Qe3! Qd7 (48…Ra6 49 Nc7 wins) 49 Qb6, and Black’s position collapses. 43…fxg6 44 c5! Polgar exploits yet another principle: that of transformation of advantages. At first sight it may seem strange to trade Black’s d6-pawn, which after all was one of the initial reasons that White had an edge coming out of the opening. However, having just forced Black to recapture with the f-pawn on g6, White eyes a new weakness in Black’s position: the newly opened a2-g8 diagonal. White can exploit that diagonal, as well as the cfile, to put pressure on Black’s vulnerable King from the “blind side”. 44…dxc5 45 Qxc5 Bd8 46 Rc1! Kf7 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 43 47 Qe3! As before the rook belongs in front of the queen. 47…Kg7 48 Rc4! Rd7 49 Qc1! White is now ready to invade down the c-file, but Black’s defenses still hold. 49…h5 50 Rc6 Rd6 51 Rc8 Qd7 52 Qc5 Kh6 53 Rb8 Bf6 54 Qe3+ HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 44 White has done all the right things, following our principles and setting problems for Black. Yet, so far it has not paid any dividends. Black has defended patiently and vigilantly, and the computer evaluation has not gone up – it is now +0.69, or about the same as 20 moves go. This goes to show just how important good defense is in chess and how broad the drawing range is. But all of this has taken its toll on Black, and now Anand blunders, missing a devilish little detail. 54…Bg5?? It is important to realize that such a blunder does not come out of nowhere. It is a consequence of the relentless pressure that White has put on Black’s position going all the way back to the early middlegame. Winning better positions is about exactly that – use your advantage to set problems and apply pressure, keeping in mind that your opponent has a slimmer margin of error than you do. After 54…Kg7 the game would go on; the onus would still be on White to set fresh problems for Black. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 45 55 f4! Winning – the computer evaluation shoots up to +2.76. 55…exf4 Giving a piece with 55…Bxf4 was Black’s best chance to muddy the waters, but after 56 gxf4 Qg4+ 57 Qg3 Qe2+ 58 Kh3 Qf1+ 59 Kh2 Qe2+ 60 Qg2 it turns out to be insufficient. 56 Rh8+! 1-0 By now Anand had realized what he had done and immediately resigned, without allowing Polgar to show the point. The little detail he had missed becomes apparent in the line 56…Kg7 57 Qd4+ Bf6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 46 58 Qxf6+!! Rxf6 59 Rh7+! Kxh7 60 Nxf6+ Kg7 61 Nxd7 with an extra piece for White. A good illustration of the use of several of our principles, but also shows how broad the drawing range is in chess if you can conduct a staunch defense. To keep doing that hour after hour is not easy, though, even for the best in the World. The following game is a typical “Grandmaster tug of war”. With each move, the evaluation goes a little up or down as both sides commit some minor inaccuracies. This is consistent with Ken Regan’s research findings that players are prone to mistakes in positions with a non-decisive advantage. White always holds some advantage, though, and eventually breaks through as Black allows too many weaknesses. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 47 Eljanov – Guseinov Shamkir 2014 White has emerged from the opening – a somewhat rare King’s Indian – with a slight space advantage, giving him a +0.38 edge according to Houdini. 14…Nfd7 15 Rae1! Prophylactic thinking. counterplay with f7-f5. White anticipates Black’s 15…f5?! Black insists, but now this does more harm than good, creating weaknesses on the kingside. The computer evaluation goes up to +0.70, a clear advantage. 16 Bd4 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 48 Thematic, White wants to exchange Black’s long-range bishop on g7, leaving Black with weaknesses around his King. 16 Bd3 or 16 exf5 were equally good. 16…c5?! Another weakness. This leaves d5 and d6 open for attack, and the evaluation soars to +1.24. Black’s position is critical, but not yet lost. With perfect play he should still hold the draw, but nobody is perfect. 17 Bxg7 Qxg7 18 exf5!? Pavel Eljanov is a strong Grandmaster from Ukraine who has won two Gold Medals at the Chess Olympiad as an important member of the Ukrainian team. He is rated in the low to mid 2700s, placing him squarely in the top 30 of the World. Eljanov plays in a sound positional style and is a thematic player. This and the following moves are examples of such thematic positional play, as Eljanov intends to exchange his rather inactive light-squared bishop, leaving Black with structural weaknesses. It is a very “human” approach to this position and the logical choice for any classically trained positional player. I would have played like this too. Computers don’t “think” in such thematic terms, though, and actually labels this move as inaccurate, causing White’s advantage to drop a bit to about +0.90. The computer likes 18 f4! better, attempting to activate the bishop to f3 instead. In this case, White would hold a +1.20 advantage. 18…Bxf5 19 Bd3! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 49 The point of the previous move. When the light-squared bishops disappear from the board, Black is left with lasting structural weaknesses down the d-file. He does have a tactical chance of transposing into a worse but defendable endgame, though. This illustrates how positional and tactical considerations go hand in hand in chess. You cannot really separate one from the other; they are two sides of the same coin. Steinitz was the first to recognize this when he noted that tactics only occur in positionally sound positions. 19…Kh8?! Black misses his chance. After this the evaluation of the position shoots up to +1.68 – for the first time a decisive advantage. Correct was 19…Bxd3 20 Qxd3 Ne5! 21 Qxd6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 50 21…Nexc4! 22 bxc4 Qxc3 23 Qxb6 Qxc2 24 Qxc5 Qxa2 25 Qd5+ Kh8 26 Qf7! Re2! 27 Rxe2 Qxe2 28 Qxb7 Rd8 29 Qxa6 Rd2! 30 Qf6+ Kg8 31 Qg5 Rd1! 32 Rxd1 Qxd1+ 33 Kf2 Qc2+ 34 Kg3 Qxc4 While this long sequence is not absolutely forced, White has nothing better than entering this queen endgame with HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 51 an extra pawn. The evaluation is about +0.80, meaning that Black is within the drawing range and has good chances to hold. Calculating such forcing lines and on purpose looking for ways to enter technical endgames that you know you should be able to hold is actually a powerful defensive tool. Such a forcing line may also help explain why the silicon monster preferred 18 f4 over 18 exf5 and 19 Bd3; while the latter continuation allowed a forcing transformation of the position, the former would simply keep pressure. 20 Be4 Ne5!? An attempt to alter the course of the game by offering White the d6-pawn as bait. Quiet continuations look positionally grim, so this is an understandable practical decision, even if the move objectively does not work. To accept the pawn and earn a decisive advantage, White would have to throw long-term positional consideration out the window and instead calculate a complex forcing line – and accurately assess the resulting position – with the ever present risk of miscalculating something. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 52 21 Bxf5!? Black’s gamble pays off! White could win with 21 Qxd6! Nexc4 22 bxc4 Nxc4 23 Qxc5 (23 Qd3 Nb2 24 Qe3 Nc4 25 Qxc5 transposes; to avoid a draw by repetition White has to give up his c3-knight) 23…Qxc3 24 Re3! Re5!? (24…Rac8 25 Qxc8! Qxe3+ 26 Nxe3 Rxc8 27 Nxf5 gxf5 28 Bxb7 wins) 25 Qc7! Re7! (25…Qd2 26 Qxc4 Rc8 27 Qf7! wins) 26 Qxe7 Nxe3 27 Nxe3 Qxe3+ 28 Kh1. However, this line is not straightforward to calculate, and additionally the final position is not easy to evaluate accurately, especially from afar. It turns out, though, that White is winning here (+1.84 according to Houdini) as the b7-pawn drops and Black’s King is too exposed after 28…Bxe4 29 fxe4. Eljanov prefers to stick to positional play, ruining Black’s pawn-structure even further. A good practical choice, although the evaluation drops to +1.10, meaning that theoretically Black is not lost (as he would be in the 21 Qxd6 line). In practice, though, Black’s position remains very difficult. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 53 21…gxf5 22 Ne3 f4? Another gamble by Black of the same kind – hoping that White will not go for a forced sequence that increases his advantage, but will continue to play positionally at the expense of some of his advantage. But this time Eljanov correctly goes for a forced line, the point of which becomes visible at move 29. Objectively better were 22…Qf6 or 22…Og6, but Black would be in for a highly unpleasant passive defense. 23 Nf5! After the cautious 23 Ned5 Nxd5 24 Nxd5 b5!? Black obtains some counterplay and White’s advantage drops to +0.61. 23…Qg6 24 Nxd6! 24 Qxf4!? Rf8 25 Rxe5 dxe5 26 Qxe5+ Qf6 27 Qxf6+ Rxf6 28 g4 is also favorable for White with two good pawns for the exchange, but an old rule of thumb advises that when converting an advantage, you should avoid positions with HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 54 “strange” material distribution if you can. Such positions are often hard to evaluate accurately and it is easy to lose control. 24…Nxf3+! 24…Rad8? loses to 25 Rxe5! Rxe5 26 Nf7+ Qxf7 27 Qxd8+. 25 Rxf3 Rxe1+ 26 Qxe1 Qxd6 27 Ne2! An instructive transformation of advantages. Black got rid of his weak d6-pawn, but White now zooms in on the f4pawn instead. Additionally, Black’s King is weak and the knight on b6 out of play. 27…Rf8 28 Qc3+ Kg8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 55 29 Rxf4! The point of the transformation initiated with 23 Nf5. As 29…Rxf4 is met by 30 Qg3+, White wins a pawn and transposes into an endgame that should be winning. Eljanov had to see this when deciding between 23 Nf5 and 23 Nfd5. Accurate calculation at deciding moments is key to converting advantages. Since the sequence is pretty forced (albeit long), this one was easier for White than the more complex complications after 21 Qxd6. 29…Qd1+?! The Queen + Knight endgame is easy for White because of Black's weak king. It was better for Black to trade the queens and activate his king, but it is unlikely to hold. After 29…Rxf4 30 Qg3+ Kf7 31 Qxf4+ Qxf4 32 Nxf4 Kf6 33 Kf2 Kf5 34 Ke3 Nd7 35 Nd3 Houdini only gives an evaluation of +1.21 for White, suggesting Black would still be within the drawing range. This seems to me to be a too low evaluation, though. In general, Knight endgames are HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 56 similar to pure King & Pawn endgames, where one extra pawn is usually decisive. 30 Kf2 Rxf4+ 31 Nxf4 Qb1 32 Qd2 Kf7 33 Kf3! White activates his King, preparing to exchange the Queens and enter a winning Knight endgame. 33…Ke7 34 Qe3+ Kd6 35 Qe6+ Kc7 36 Qe5+ Kc6 37 Qe4+ In this version of the Knight endgame with the active White King there is no doubt: White is winning. 37…Qxe4+ 38 Kxe4 Nd7 39 g4 b5 40 Nd3 Kd6 41 Kf5 bxc4 42 bxc4 Nb6 43 Ne5 Na4 44 h4 Nc3 45 a3 Ne2 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 57 46 Kf6! a5 46…Ng3 47 Nf7+ Kd7 48 Ng5 h5 49 gxh5 Nxh5 50 Ke5 wins easily; Black is unable to control White’s outside passed pawn on the h-file. 47 g5 Nc3 48 Nd3 1-0 Some chess players seem to think that analysis engines – strong chess computers – provide “the ultimate truth” to evaluating a position, must like a pocket calculator presents the one and only correct answer to a computation problem. That’s a fundamental misunderstanding. While theoretically at some point in the future it will be possible to work out all chess position to one of three results – draw or win for either side – even the best chess computers of today don’t provide the absolute truth to the evaluation of a position. First, as I have discussed in my previous book How Chess Games are Won and Lost (Gambit 2008), even the strongest contemporary analysis engines are prone to HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 58 either the understanding problem (computers don’t “understand” a position the way humans do and approach evaluation of a position in a completely different way) or the horizon problem (the evaluation always depends on the computer’s horizon; any important detail beyond the calculation horizon of the computer may alter the evaluation fundamentally). Second, even the best analysis engines often don’t agree on the evaluation of a given position; depending on which computer program you ask, you will get different answers. The following position is a case in point. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 59 Carlsen – Aronian Wijk aan Zee 2015 This is a rather standard position emerging from the 5 Qa4+ line of the Ragozin Variation in the Queens Gambit (1 d4 d5 2 c4 e6 3 Nf3 Nf6 4 Nc3 Bb4 5 Qa4+) from a recent game between the World Champion Magnus Carlsen and the long-time World No. 2, Levon Aronian. If you run this position through your analysis engine, you will find that all give White a slight advantage, but don’t agree on how slight. Houdini evaluates the position as +0.14 for White; Deep Fritz calls it +0.03 (essentially equal); while Stockfish is the most optimistic on White’s behalf, settling on a +0.42 advantage. Who is right? I don’t know, and frankly it does not matter. The important thing for our purposes is that everyone – humans as well as silicon monsters – seem to agree that White has a modest advantage, but that Black need not HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 60 worry unduly. He is well within the drawing range and can be quite content with the outcome of the opening. White’s minimal edge is rooted in a better pawn-structure. The c7pawn is backward and weak and also the d5-pawn may be vulnerable. For the moment, though, the pawns are not in any danger and most of Black’s pieces are pretty active. Additionally, he holds the two bishops. What now follows is the World Champion trying to make something tangible of his small edge by following the principles outline here to set problems for Aronian. In the style of Karpov, Carlsen starts by optimizing his pieces, targeting Black’s backward pawn on c7. 21 Rc3! Bf5 22 Rac1 Since the c7-pawn is securely defended by the bishop on d6, what does White gain by doubling rooks on the c-file? Not only does White introduce a possible positional exchange sacrifice on c7 in some lines, he also ensures that the bishop on d6 is tied to the defense of the c7pawn. This in turn reduces the bishop’s mobility; White can always regroup the rooks if he wants while the bishop is less flexible. 22…Rad8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 61 23 Nd2! Sets up a positional threat which Aronian apparently underestimates: Carlsen plans to exchange the lightsquared bishops with Be2-g4. As already Nimzowitsch pointed out almost a hundred years ago, a good way of neutralizing an opponent’s two bishops is to exchange one of them. We have already seen how the remaining bishop on d6 is pretty immobile given that it has to keep c7 defended. The exchange will also allow White to use the light squares for maneuvers – e.g. c6 and f3, as we shall see – and makes the d5-pawn even more vulnerable. 23…Rd7?! While this is not a major inaccuracy, it does raise White’s advantage. The various analysis engines now converge on an evaluation of about +0.40 for White. Not much, but a step in the right direction for White in his efforts to put pressure on Black and gradually narrow the margin of error. It was safer for Black to counter White’s plan with 23…Qe6 or 23…Qg5, when he has little to fear. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 62 24 g3?! Gives Black a second chance. White could play 24 Bg4 immediately, forcing the exchange. 24…Nf8?! But again Aronian ignores the positional threat which could still be prevented with 24…Qg5. 25 Bg4! Nh7 26 Bxf5 Qxf5 27 Qf3! Offers another favorable exchange. When you have the better pawn-structure, it is often a good idea to strive for an endgame. In the middlegame active pieces may compensate for a weak pawn-structure; when pieces come off the board there is less piece activity. After 27…Qxf3 28 Nxf3 Black has to reckon with a knight jump to e5, and if he prevents that with 28…f6 White will go 29 h4, and the knight on h7 does not look pretty. So Black has to give up ground. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 63 27…Qg5 28 h4 Qe7 29 Rc6 Notice how the exchange of the light-squared bishops has enabled White to use the light squares on both sides of the board for his maneuvers. 29…Nf6 30 Nf4! Zooms in on Black’s d5-pawn. As noted, one of the ideas behind doubling on the c-file was to tie Black’s bishop to d6, as otherwise c7 would be very weak. Therefore Black is not able to trade the bishop with 30…Bxf4 31 Qxf4. White has clearly made some additional progress, but how much? Deep Fritz still only sees White’s edge at +0.35, but Houdini’s evaluation has now risen to +0.55, while Stockfish remains the most optimistic (probably a bit too much so – I would probably go with Houdini here) with +0.82. In other words, Black’s margin of error is narrowing. 30…g6? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 64 A clear mistake that allows White a favorable transformation of advantages. This weakens the 6th rank and more generally Black’s kingside. Since c7 is for the moment sufficiently defended by the rook and the queen, Black could take the chance to use his bishop actively to disturb White with 30…Ba3 or 30…Bb4. In this case, White’s advantage would still be within manageable boundaries of about +0.50. 31 h5! Of course – it was necessary to hurry with this move, because otherwise Black might play h6-h5 himself, repairing the light squares. Now the engines agree that Black is close to slipping beyond the drawing line and into “decisive advantage territory”. For example, Houdini and Deep Fritz both give an evaluation of +1.47. Only Komodo is a bit more reluctant, showing only +1.24 - this engine may already have “seen” how Black might be able to put up resistance with a tactical defense on move 36 after a forced sequence. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 65 31…Kg7 31…g5 is no better. It weakens the light squares – especially f5 – even further, and after 32 Nxd5 Nxd5 33 Qxd5 Bxg3 34 Qf5! Bd6 35 Nc4 Rb8 (otherwise after 36 Nxd6 either c7 or b6 would fall) 36 Ne5! Rdd8 (36…Bxe5 37 dxe5 Kg7 38 e6 wins) 37 Ng4! … …Black is helpless against e4-e5, when either c7 or h6 falls. Notice how White dominates and maneuvers on the light squares, a consequence of Black allowing the exchange of the light-squared bishops. 32 hxg6 fxg6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 66 33 Nxd5! Now that Black’s kingside is weakened – a second weakness – Carlsen initiates a transformation of advantages, where he zooms in on the g6-pawn. 33…Nxd5 34 Qxd5 Bxg3 Otherwise Black is just a pawn down for nothing and totally lost. 35 Qg2! Bd6 36 Nc4! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 67 The point of the transformation. White exploits the principle of two weaknesses – the vulnerable pawns on the queenside and the insecure Black King. Not only does White threaten 37 Nxd6, when either the c7 or b6-pawn falls, an even more dangerous threat is 37 Ne5!, hitting the g6-pawn and the d7-rook. That’s why 30…g6 was a mistake – it made the 6th rank vulnerable. Yet, Black may not be entirely lost in this position. It was possible to defend against both threats by 36…Qd8! – probably the move Komodo envisioned at move 30, when its evaluation after 30…g6 only rose to +1.24. Now after 37 Nxd6 cxd6 all queenside pawns are defended, and 37 Ne5?! is met by 37…Bxe5 38 Rxg6+? (38 Qxg6+? loses to 38…Kh8 39 Qxh6+ Rh7, while after 38 dxe5 Rd1+ 39 Rxd1 Qxd1+ 40 Kh2 Qh5+ Black has perpetual check) 38…Kh7 39 dxe5 Rd1+ 40 Rxd1 Qxd1 41 Kh2 Qh5+!, Black picks up the rook on g6 and wins. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 68 After 36…Qd8!, White should therefore simply continue to improve his position with 37 f4!, when Black’s position remains unenviable but possibly not lost. 36…Rf8? The decisive mistake. Now the evaluation of all engines shoot up to more than +2.00 – a decisive advantage. Carlsen mops up efficiently. 37 Ne5! Bxe5 Giving the exchange with 37…g5 wouldn’t last long either. 38 Qxg6+ Kh8 39 Qxh6+ HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 69 The big difference: Had Black played 36…Qd8! instead of 36…Rf8?, he would even win with 39…Rh7 here. As it is, he is just lost. 39…Kg8 39…Qh7 40 Qxf8+. 40 dxe5 Qxe5 41 Rg6+ Kf7 After 41…Rg7 42 Rxg7+ Qxg7+ 43 Qxg7+ Kxg7 44 Rxc7+ the weak pawn finally falls. In the game the king falls instead. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 70 42 Rc4! Including the last inactive piece in the attack on the naked Black King. 42…Qa1+ 43 Kg2 Rh8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 71 The last bullet. White still needs to keep the Qa1-h1+ threat in mind. 44 Rf4+ Ke8 45 Re6+ Re7 45…Kd8 46 Rf8+ mates. 46 Rxe7+ Kxe7 47 Re4+ 1-0 47…Kf7 or 47…Kf7 are both met by 48 Qe6+, while 47…Kd8 loses to 48 Rd4+ Qxd4 (48…Kc8 49 Qxh8+) 49 Qg5+! and 50 exd4. ________________ From 2000 to 2004, I did not play any individual tournaments, focusing on my career off the board. In that period, I only played in team events in the leagues in Denmark and Germany, helping SK34 Nykøbing F win two National Titles in the Danish League and Lübecker SV win three National Titles in the German Bundesliga (and two Cup Finals). Chess leagues are a very important part of European chess culture and typically run over several months, e.g. from October through April with matches about one weekend a month. A team representing a chess club consists of eight players, but the format differs across leagues. In the Danish League, board points count first, simply adding all individual points. In Germany, match points count first, meaning that the team that scores 4½ points or more in a match get two points for the standings, the losing team zero (one point each in case of a 4-4 tie). Board points are only used as tiebreak if two teams end up with the same number of match points. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 72 The 2004 Politiken Cup in Helsingør marked my return to individual tournaments. The Politiken Cup, named after its long-standing sponsor, a major newspaper, is the flagship Open of Danish chess and is one of the best organized Opens in the World. In fact, it is more than a chess tournament; it is a chess festival with numerous side events like simuls, lectures, blitz etc. Over a period of 10 days, the festival brings together more than 300 chess fans, amateurs as well as professionals, including several 2700+ players. I have fond memories of the Politiken Cup, scoring my first IM norm there in 1986, my last GM norm in 1990, and winning the 1995 and 2000 versions, the latter tied with GMs Boris Gulko and Jonny Hector. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 73 Lars Bo Hansen – Allan Holst Politiken Cup, Copenhagen 2004 White has a solid positional advantage coming out of the opening, a Bogo-Indian. Black’s d6-pawn is backwards and vulnerable, the b5-pawn is a strong, protected passed pawn, and White has more space for maneuvers. Houdini evaluates this +0.74, a clear advantage. But how to proceed? The key here is to think prophylactically and ask yourself: What does my opponent want to do to neutralize my advantage? Before reading on, take a minute or two to consider this question and come up with a way to prevent Black’s defensive plan. 21 Nf1! A natural move in itself – White reroutes the knight to e3 to control the d5 and f5 squares. The real point, though, is that while optimizing the knight, White simultaneously HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 74 prevents Black’s defensive plan. Did you figure out what Black wanted to do? His best bet to neutralize the threat of White’s passed b5-pawn would be to transfer his own knight to b6. From this square it not only blocks the passed pawn, but also – in combination with Bg4-e6 – nudges the pawn on c4. White cannot allow this transfer to happen; in this case most of his advantage would disappear. 21…Be6 22 Ne3 22…g6 It transpires that Black is unable to reroute the knight to its intended square on b6, as the desired 22…Nd7? fails to 23 Rxa8 Rxa8 24 Rd1! Nb6 (otherwise the d6-pawn simply falls) 25 Qxd6 Qxd6 26 Rxd6 Nxc4 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 75 27 Rxe6! Nxe3 (27…fxe6 28 Nxc4 is easy, and 27…Ra1+ 28 Bf1 Nxe3 29 Re8+ is mate!) 28 Ra6! Rxa6 29 bxa6 Nc4 30 a7 Nb6 31 Bf1!, followed by Bc4-d5, winning. This line is the correct response to the question of what Black wanted to do and what White could do to prevent it. It illustrates that while many of the principles are grounded in sound positional thinking, it is still necessary to calculate accurate variations and use small tactics to (preserve or expand) your advantage. Back to the game. 23 Rd1! Forces Black to make a difficult choice: Either to abandon the open a-file to White with 23…Rxa1 24 Rxa1 or place the knight passively on e8 to cover the d6-pawn – far away from the dream square on b6. Both options are minor concessions. 23…Ne8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 76 OK, so we managed to keep the knight away from b6. What’s the next step? 24 Qf1! A multi-purpose move that simultaneously helps to fight for the a-file – with Rxa8 and Ra1 – while at the same time preparing to exchange the light-squares bishops with Bh3. 24…f6?! Black wants to preserve the light-squared bishops by being able to answer Bg2-h3 with Be6-f7. However, this creates more weaknesses in Black’s position, and the evaluation goes up to +1.26. Although avoiding the exchange makes sense because White’s bishop is the “bad” one with a lot of pawns on light squares, from h3 the bishop actually has a lot of scope when allowed a free diagonal. It was better for Black to just leave his bishop on e6, and if White goes Bh3 and Bxe6, then recapture with the f7-pawn. While this too leaves Black’s pawn structure damaged, at least a HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 77 pawn on e6 would keep White’s knight away from d5 and f5. 25 h4 Qd8 26 Bh3 Bf7 White has made progress, but Black is still within drawing range – albeit by now with limited room for error. After improving the minor pieces in the previous sequence, White now turns to working with the major pieces, fighting for control of the a-file. 27 Rd3 Prepares to double on the a-file. Black cannot avoid White taking over the only open file on the board. 27…Rxa1 28 Rxa1 Nc7 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 78 29 Qd1! Again prophylaxis. Black’s last move prepared the knight maneuver Nc7-a8-b6 – maybe preceded by Kf8-e7 to cover d6. White can’t allow Black to regroup. The text move once again prevents this by reminding Black of the weak d6-pawn. 29…Ne8 The alternative was 29…Rb6, but then the rook would block the coveted b6-square for the knight. White should probably continue with 30 h5, exploiting the principle of two weaknesses to create play on the kingside. 30 Ra3 White takes control of the open a-file and adds a little more to his advantage, which is now very close to passing the threshold to being decisive. Houdini gives +1.49 at this point, making it very difficult – if at all possible – for Black to hold even with perfect defense. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 79 30…Ra8?! Understandably Black did not like to allow White to exploit the a-file uncontested. However, this move makes things worse, as the computer evaluation now jumps to +2.98 – clearly winning for White. The reason is that White is now able to optimize the bishop and subsequently force a favorable exchange of the light-squared bishops. 31 Rxa8 Qxa8 32 Bd7! This is it. Since Black is unable to stop the passed b-pawn after 32…Qxe4? 33 Bc6 Qd4 34 Qxd4 cxd4 35 b6! dxe3 36 fxe3, there is no way he can prevent the maneuver Bc6-d5. 32…Qb8 33 Bc6 Qd8 34 Bd5 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 80 When the light-squared bishops come off, the White knight gains access to d5, supporting the advance of the bpawn. 34…Nc7 35 Bxf7+ Kxf7 36 Qa4! Qb8 After 36…Qa8 37 Qxa8 Nxa8 38 Nd5 Black’s knight is trapped in the corner and White wins easily. 37 Qa5 Preparing the advance of the passed pawn. Of course 37…Na8 is met by 38 Nd5, again dominating the knight. 37…Ne6 38 b6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 81 Threatening 39 Qa7+, so Black has to retreat even further. 38…Nd8 39 Qa7+ Qb7 40 Nd5 Finally the knight reaches its dream square. 40…Ke6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 82 With Black completely tied up White is of course winning (+2.52), but still needs to find the most efficient way to pocket the point. It turns out to be by using the principle of two weaknesses, transferring play more seamlessly to the kingside, as Nimzowitsch advocated. 41 g4! f5 Fastens the end, but there was no good defense against g4-g5 and Qa3-h3. 42 exf5+ gxf5 43 g5 f4 44 Qa3! The queen invades from the right-hand side. 44…Kd7 45 Qh3+ Kc6 46 Qf3 Kd7 47 Nf6+ Ke7 48 Qh5! Threatening mate on e8. 48…Ke6 49 Nd5 Kd7 50 Qxh7+ Kc8 51 g6 1-0 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 83 Exercises This section contains four exercises with multiple subquestions. Each sub-question highlights one or more of the 10 principles discussed above. In the exercises, I will ask you to pause to consider specific questions or decisions. The questions and the subsequent answers will be in italics. Take your time before deciding on your answer and remember to use the 10 principles actively! If you are working with a study partner, I recommend that you play out the initial exercise position with 20-30 minutes on the clock. Notate the moves and analyze the game together afterwards while going over the game and the comments. Pay particular attention to which of the 10 principles are used. If you are working alone, I suggest you try to guess each move before moving on. Take your time; the positions are not easy, and even the Grandmasters playing made mistakes! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 84 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 85 EXERCISE 1 Sasikiran – Curt Hansen Malmö/Copenhagen 2005 Krishnan Sasikiran has been one of India’s leading Grandmasters (after Vishy Anand) for many years and is a strong positional player. My compatriot Curt Hansen was Denmark’s second Grandmaster (I was the third) after Bent Larsen. Curt won the World Junior and European Championships in his youth and was ranked No. 14 in the World at one point. In 2007 he retired from competitive chess to pursue his business career, but in 2015 he came back to chess, finishing second in the Danish Championship despite his 8-year hiatus away from the board! In the diagram position White has an edge coming out of the opening – a Queens Gambit Exchange Variation. Houdini gives White a +0.47 advantage. But how should White continue to make something tangible of this edge? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 86 Question 1-1) Is White’s opening advantage sustainable or temporary? How should White continue to build on it, and which principles should he use? 15 e4! Answer to question 1-1: White definitely needs to hurry. This can be deduced by prophylactic thinking. Black’s last two moves – Rac8 and b7-b6 – clearly indicated Black’s ambition to contest the center with c6-c5. That would allow Black to neutralize White’s edge. 15…dxe4 16 fxe4 Qc7 Question 1-2) What is the next step in White’s plan? 17 e5! Answer to question 1-2) White is now looking for the right exchanges. This advance grabs extra space in the center and puts the pawns on dark squares. With pawns on dark squares, White would like to trade the dark-squared HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 87 bishops. Again White needed to hurry, since if given time Black would still like to play c6-c5, forcing d4-d5, and then blockade on the dark squares. 17…Nd5 18 Bxe7 From a practical perspective 18 Nxd5! is probably more accurate. After 18…cxd5 (or 18…Bxd5) 19 Bxe7 Qxe7, the same position arises as in the game, but without giving Black the chance to avoid the exchange of the knights with 18…Ndxe7!? While this would not really change the overall assessment of the position or the strategies of both sides, it is often useful to limit your opponent’s options – unless of course you are certain that the additional option is bad. Here I think it is actually worth a shot for Black to keep more pieces on the board. 18…Qxe7 19 Nxd5 cxd5?! Surprise! Now the evaluation goes up from about +0.50 to +0.80, from small to clear advantage for White. It was better to recapture with the bishop on d5, even if White is HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 88 still better after 20 Nc3. The drawback of the text move is that now the pawn-structure is static and with the better minor pieces for White. However, while White has made progress in terms of the evaluation of the position, he is still far away from winning the game. Black is still solid and White needs to continue to exploit the ten principles. 20 Qd2 Rf8 21 Qe3 Qh4 Question 1-3) The pawn structure in the center is now blocked. How does this change White’s priorities? Which principles should he use? 22 Rf3! Answer to question 1-3) 22 Nc3 is at least equally good and is in fact Houdini’s first choice, optimizing the knight and putting pressure on the weak d5-pawn while closing the c-file for Black’s rooks. But I like the logical reasoning behind Sasikiran’s move. He is thinking prophylactically, asking himself: What is Black’s idea? Clearly the only lever HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 89 Black has in this position is f7-f6 (after Rce8). White therefore attempts to nip this idea in the bud by doubling rooks on the f-file. Of course, this also improves his pieces by exerting pressure down the half-open f-file. With the static and favorable pawn-structure, White no longer needs to hurry; he just needs to prevent any Black counterplay. 22…Rce8 23 Rdf1 f6?! Black insists, and indeed it is difficult to suggest another sensible move. The computer suggests 23…Ra8 as Black’s best move here, testimony to Black’s difficulties. Waiting passively is always unpleasant. Question 1-4) How should White react to Black’s pawn advance? 24 exf6 Answer to question 1-4) The most natural move, playing for a safe and durable positional advantage based on a HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 90 clearly better pawn-structure. Houdini gives White an advantage of about +0.90 after this move. Still, White had an even better move here, which would take his advantage to +1.25: 24 Nf4! The point is that after 24…Nxf4 (worse is 24…fxe5? 25 Bxg6! exf4 26 Rxf4 Rxf4 27 Rxf4, and White wins material) 25 Rxf4 Qg5 26 Qf3!, Black cannot avoid losing a pawn because of the pin down the ffile. This is an example of transformation of advantages – White trades a positional advantage for a material one. 24…Rxf6 25 Rxf6 gxf6 Question 1-5) White has saddled Black with another weak pawn on f6. How should he continue next, and which principle should he use? 26 Qg3! Answer to question 1-5) White correctly strives for the exchange of queens. With a better pawn-structure this is often a good strategy, as without queens Black will have HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 91 less dynamic options in compensation for the structural weaknesses. 26…Qg5 In the first instance Black declines the trade – White obviously does not want to take on g5, straightening out Black’s pawns. 27 Kh2 Qxg3+ White’s previous move set up the threat 28 Qd6, infiltrating with the queen without allowing any Be6xh3 ideas, so Black accepts the queen trade after all. White’s advantage is still about +0.90, a clear but far from decisive advantage. 28 Nxg3 Rf8 Question 1-6) For the time being Black has everything defended. How should White continue? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 92 29 Nh5! Answer to question 1-6) This move forces Black’s pawn to the light square f5, which allows White’s bishop to attack it while weakening the dark squares around the pawn (e5 and g5). White’s King can use these squares to advance. 29…f5 30 Kg3! In the endgame, the King is a powerful piece. 30…Ne7?! An inaccuracy, allowing White’s King access to vital dark squares on f4 and e5. After this move, Houdini’s evaluation goes up from about +0.9 (after the better waiting moves 30…Bd7 or 30…h6) to about +1.3. Still not quite enough for White to claim a theoretical decisive advantage, but Black is getting dangerously close to the abyss. Question 1-7) How can White best exploit Black’s inaccuracy? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 93 31 Rc1! Answer to question 1-7) Not only does this move prophylactically defend against Black’s threat 31…Nc6. You noticed that, right? If not, you are “playing” too fast when solving the exercises; make sure to take as much time as you would in a real game to make a decision! But 31 Rc1 also forces a favorable exchange of the rooks. Of course, Black cannot allow White to invade on the 7th rank, but after the rooks come off, White’s King has a vacant pathway forward via f4. 31…Rc8 32 Rxc8+ Bxc8 33 Kf4! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 94 33…Kf7 After this move, White’s advantage for the first time enters theoretically decisive territory. 33…Ng6+ was probably a better chance, leading to an endgame very similar to the famous Game 9 of the first World Championship match in 1984 between Karpov and Kasparov. After 34 Kg5 Kf7 35 Ng3! (after 35 Bxf5 Bxf5 36 Kxf5 Nh4+ 37 Ke5 Nxg2 38 Kxd5 Kg6!, Black wins the h3pawn with good drawing chances) 35…f4 36 Ne2 f3 37 Bxg6+ hxg6 38 gxf3 Bxh3 39 Nf4… HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 95 …White wins a pawn, and the evaluation hovers just at the borderline between win and draw, but as the KarpovKasparov endgame – and all the analyses of it – showed, the win is far from trivial for White. This line shows why it is so important to study the classics of chess – you get a toolbox full of knowledge and examples from the highest levels the game has seen. 34 Ke5! White now wins a pawn, and the evaluation goes up to about +1.6. 34…Nc6+ There is nothing better, otherwise White continues 35 Nf4 or 35 Kd6, invading. 35 Kxd5 Bb7! A good try, setting White a serious dilemma. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 96 Question 1-8) How should White react to the threatened discovered check? 36 Nf4! Answer to question 1-8) Just ignore it and optimize your pieces, bringing your knight back into the game and covering the g2-pawn. White also uses prophylactic thinking to accurately determine that Black’s discovered checks are in fact not really dangerous. Automatically avoiding the discovered check with 36 Kd6 Nxd4 or 36 Kc4 Na5+ 37 Kc3 Bxg2 leads nowhere, and after 36 Bxf5 Ne7+ 37 Ke5 Nc6+! (better than 37…Nxf5 38 Kxf5 Bxg2 39 h4, when White’s extra pawn and active King secures the win) 38 Kf4 (after 38 Kd6 Nxd4 39 Bxh7 Bxg2 or 38 Ke4 Ne7+ 39 Kf4 Bxg2, Black has excellent drawing chances) 38…Nxd4 39 g4 h6, Black has chances to draw; the evaluation is at the borderline between winning and drawing. 36…Kf6 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 97 After 36…Nb4+ 37 Ke5! (King activity is key in endgames!) 37…Nxd3+ 38 Nxd3 Bxg2 39 Nf4 Be4 40 d5… …material is even, but White’s passed d-pawn and active King should win the game (+1.6 evaluation). The move played in the game takes away the e5-square from White’s King and prepares a possible raid towards White’s kingside pawns with 37…Kg5. Question 1-9) How should White continue to maintain his by now winning advantage? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 98 37 Kc4? Answer to question 1-9) Oh no! White, perhaps in time trouble, throws away the win. Now the computer evaluation drops back to +0.90. As on the previous move, there was no need to blink and be afraid of the discovered check. Instead, White could win by 37 Bb5! Ne7+ 38 Kd6 with a +2.3 evaluation. 37…Kg5?! Not losing – the evaluation goes up to about +1.3 – but better was 37…Ne7 38 g3 Nc8!, intending to blockade on d6 (+0.9). White would have a hard time making any progress. 38 g3 h5 39 d5 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 99 39…Na5+? Definitely losing, the evaluation shoots up to almost +2.00. The knight will be side-tracked at the rim – Tarrasch already said as much more than 100 years ago – and will actually be in danger of getting trapped with b2-b4. After 39…Nd8 40 Ne2 Nf7 the evaluation would be somewhere between +1.2 and +.1.3 (depending on analysis engine), still within the drawing range. 40 Kd4 h4 41 Ne2 hxg3 42 Nxg3 Now, with the time control made and a +2.6 advantage, the win is easy. Still, never relax until the result has been posted – remain focused! 42…Kf4 42…f4 43 Ne4+ Kh4 44 Nd2! highlights the precarious position of Black’s knight – 45 b4 is a threat and Black is unable to stop the passed d-pawn. 43 Ne2+ Kf3 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 100 Question 1-10) How can White wrap up the win in the most efficient manner? 44 Nc1! Answer to question 1-10) While there are several ways to win, this move uses prophylactic thinking and the strategic endgame theme of domination to prevent Black’s knight from re-entering the game. Again 45 b4 is a threat, trapping the knight. 44…Bc8 45 b4 Nb7 46 Ke5 f4 47 Ne2 Bxh3 48 Nxf4 Bd7 49 Ne6! 1-0 Once more the knight is in trouble, the lethal threat is 50 Ba6 followed by advancing the d-pawn. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 101 EXERCISE 2 Carlsen – Vachier-Lagrave Shamkir 2015 The World Champion Magnus Carlsen has emerged from a very creative opening – starting with 1 Nf3 Nf6 2 g3 b5!? 3 Bg2 Bb7 4 Na3!? – with an edge against his same-age opponent Maxime Vachier-Lagrave. It’s a curious fact that they are both born in 1990. Adding Sergey Karjakin – another world top player born in 1990 – makes for the highest concentration of players from the same year in the world’s top-12. Back to the game: Engines all agree that White is slightly better, but not by how much. Houdini gives a modest +0.18, Komodo +0.41, and Stockfish +0.46. I would tend to be in the higher end of this spectrum, agreeing with HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 102 Komodo and Stockfish, but again – it doesn’t really matter. As we have discussed repeatedly, “advantage” simply means “larger margin of error”, but still with the same theoretical result – draw – with perfect defense by Black. What matters is how White can look for ways for putting Black under more pressure, hoping to induce inaccuracies or mistakes that can boost his advantage into something really tangible. 14 Bg5! In fact, neither of the three analysis engines mentioned above indicate this move as their top choice. Houdini suggests 14 Be3; Komodo 14 f3; and Stockfish 14 b3. All sensible moves, but I like Carlsen’s “human” move because it sets a problem for Black, tempting him into going wrong. Question 2-1) Can’t Black win a pawn with 14…Nxd5 here? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 103 14…Nxd5?! 15 Bh6! Answer to question 2-1) No! Or rather, he can but it is not good. White gets more than enough compensation for the pawn. It is what Carlsen was hoping for. Now White’s advantage goes up to about +0.7 through the use of a small tactic that Vachier-Lagrave may have missed. It would have been better for Black to simply bring his stranded bishop on b7 back into the game with 14…Bc8, when White probably has nothing better than 15 Nxe7+ Qxe7 16 f3 with a slight edge because of the two bishops. Given the closed nature of the position, this would only be a minor advantage, though. 15…gxh6 Now Black’s kingside will be irreparably weak, but there was nothing better. Allowing 16 Bxg7 would be even worse, of course. 16 Qg4+! Forcing Black’s bishop to a square where it can be attacked with tempo. 16…Bg5 17 cxd5 Kh8 18 h4 Bf6 Question 2-2) Should White regain his pawn with 19 Nxh6 or does he have better? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 104 19 Nce3! Answer to question 2-2) Were you greedy and grabbed the pawn? If so, you gave away some of your advantage. To be fair, only a little bit – from +0.7 to +0.5, but still… When nurturing a positional advantage, often you shouldn’t rush to win (or in this case regain) material. If you continue to build your positional pressure, often material gain will be the outcome at the end, without having to give up any of your positional plusses. In this case, 19 Nxh6 would disrupt the coordination of White’s pieces. Carlsen instead employs the principle of optimizing all pieces, bringing the c2-knight towards the center rather than moving the other knight away from the center just to win a doubled pawn. 19…Bc8 20 Qf3 Bg7 21 Bh3! 21 Bf1, activating the bishop on the f1-a6 diagonal, was also possible and in fact equally strong according to the HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 105 computers. Again I like Carlsen’s human choice better, though. He has a strong idea in mind. 21…Rg8 Question 2-3) How should White proceed now, and which principles should he use? 22 Bg4! Answer to question 2-3) An excellent little maneuver, prepared on the previous move. White intends to optimize the activity of the bishop by using it to attack the weakness on f7 from h5. Black clearly would not like to play f7-f6, as this would bury the bishop on g7 forever. 22…Qf6 23 Bh5! Bxf5 24 Nxf5 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 106 24…c6?! So far MVL, as Vachier-Lagrave is often called in the chess world, has defended well, and before this move White’s advantage was still only around +0.7. But this thrust is impatient and raises the advantage to +1.15. The idea of breaking in the center is not bad in itself, but it needed to be prepared by e.g. 24…Rgc8. This can be seen as a subversion of the do not hurry principle; by just slowly improving his pieces with maneuvers like Nc2-e3 and Bg2h3-g4-h5, Carlsen tests Black’s patience – and it works. 25 dxc6 Rac8 Question 2-4) How can White take advantage of Black’s impatient freeing attempt? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 107 26 Qd1! Answer to question 2-4) Again Carlsen uses the principle of improving all pieces by bringing his queen to the newly vacant square d5. He combines it with the principle of two weaknesses, since from d5 the queen hits both d6 and f7. Notice how the preparatory bishop maneuver to h5 now comes in handy by pressurizing f7. There is also a small tactic involved, because the tempting 26…Nxe4, trying to undermine the White knight, doesn’t work because of 27 Bg4! Nc5 28 Nxg7 followed by 29 Bxc8, winning material. 26…Rxc6 27 Qd5 Rgc8 28 Rad1! Calmly bringing this rook into play as well before picking up the f7-pawn. Black cannot afford to let go of the d6pawn. 28…Bf8 29 Qxf7 Qxf7 30 Bxf7 Na4 31 Re2 Rc1 32 Rxc1 Rxc1+ 33 Kg2 Nc5 34 b3 Rc3 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 108 Black survived into an endgame, but he is still worse and had to give the pawn back without White having to give up anything of his positional stronghold. Question 2-5) How should White proceed in this strategic endgame? 35 Kh3! Answer to question 2-5) Again optimizing pieces! Those readers who have read my earlier book Secrets of Chess Endgame Strategy will remember that in strategic endgames the King is a powerful contributor. White threatens to advance his King via g4 and then on to h5 (hitting h6) or f5 (after moving the knight), so Black has to retreat to meet this threat. 35…Nd7 Now 36 Kg4 can be met by 36…Nf6+. 36 Be6 Nc5 37 Bd5 Nd7 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 109 Black managed to defend against the threat of activating the King, so White needs a new idea. Question 2-6) Which principles can White exploit to increase the pressure on Black? 38 Ne3! Answer to question 2-6) Once more the World Champion looks for ways to optimize his pieces, combining it – like with 26 Qd1! – with the principles of two weaknesses and small tactics. The two weaknesses are now d6 and a5, and from c4 the knight can hit both simultaneously. 38…Nf6 39 Be6! There is the principle of small tactics, 39…Nxe4? loses to 40 Nd5 with a double attack. 39…Rc5 40 Nc4! Kg7 41 f3 Ne8 42 Rd2 Nc7 43 Bg4 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 110 The computer evaluation is now +1.43, very close to winning. Black has a hard time defending all his weaknesses. 43…a4?! Understandably MVL is searching for counterplay, but this pawn sacrifice of the d6-pawn is insufficient and the evaluation goes up to +2.17. It was better – but highly unpleasant – to defend passively with 43…Ne8 or perhaps sacrifice the a5-pawn instead with 43…Nb5 44 Nxa5 Rc1. 44 Nxd6 Bxd6 45 Rxd6 a3 Question 2-7) How should White react to Black’s threat of 46…Rc2, going after the a2-pawn? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 111 46 Bd7! Answer to question 2-7) Carlsen exploits the strategic endgame principle domination. The knight on c7 is in trouble and dominated by White’s rook and bishop. 46…Rc2 47 Bc6! Rxa2 As a last desperate attempt to create some counterplay Black sacrifices his knight, but it doesn’t work. White can easily deal with the passed a-pawn. 47…Na6 48 Bd5 Nc5 49 Rc6! h5 50 g4 wasn’t much better, though. White wins easily. 48 Rd7+ Kf6 49 Rxc7 Rc2 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 112 50 Rxh7! Small tactics again – the bishop is immune because of the skewer 51 Rxh6+. 50…Kg6 51 Rc7 Kf6 52 h5! Rc1 52…a2 53 Ra7 Rxc6 54 Rxa2 is an easily winning rook endgame. 53 Rh7! White exploits the skewer to weave a mating net around Black’s King, a typical occurrence in strategic endgames. 53…a2 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 113 54 Bd5! 1-0 Black is mated after 54…a1Q 55 Rf7+ Kg5 56 Rf5++. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 114 EXERCISE 3 Lars Bo Hansen – Bjarke Sahl Espergærde 1992 This game is from a GM tournament in my home country, Denmark, where I finished second after the Ukrainian GM Vladimir Malaniuk. My opponent in this game is my compatriot IM Bjarke Sahl, who went on to pursue an administrative career as General Secretary of the Norwegian Chess Federation. In my 2008 book How Chess Games are Won and Lost, I used this game to illustrate the concept of transformations of advantages. Analyzing the game with contemporary analysis engines now, just a couple of years later, paints a slightly different picture of some of the moves and lines, but the basic flow of the game as a series of transformations of advantages remain. I start by initiating play on the queenside. 13 a3 a5 14 axb4 Bxb4 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 115 Opening the a-file for the rook on a1 with 14…axb4 would ultimately be to White’s advantage. White as a slight edge (around +0.3-0.4) coming out of the opening – a Semi-Slav. Now, however, Black threatens to open for his bishop on b7 with c6-c5, which would leave White with little or no hope of an advantage. Question 3-1) How should White continue in this critical early middlegame position in order to preserve his slight opening advantage? 15 Nc5!? Answer to question 3-1) In my original notes to this game from back in 1992, I gave this move an exclamation mark and noted that “If Black were allowed to push …c5, he would free his game and equalize comfortably”. The best way to prevent c6-c5 was to blockade it, was my reasoning, and this is indeed a good move that preserves White’s opening edge (+0.37). HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 116 Analyzing the game today, more than 20 years later, my analysis engines tell me that 15 Bd2! was probably even stronger, leading to a marginally higher evaluation (+0.44). This is grounded in a long, more or less forced line – computers’ core competence: 15 Bd2! c5 16 dxc5 Be4 17 Qc4 Bxc5 18 Nxc5 Rxc5 19 Qa6 Qb8 20 Bc3 Nd5 21 Rxa5 Nxc3 22 bxc3 Qc7 (22…Rxc3? 23 Rxd7) 23 Rxc5 Nxc5, when White keeps an extra pawn, but with good drawing chances for Black because of the blockade on c5. This line shows how accurate calculation – the theme of the next book in this series – is critical to win better positions. I still like my move, though – it is the “human choice”. 15…Nxc5 16 dxc5 Qe7 17 Bd2! The point, now the c5-pawn is traded for the a5-pawn, with an edge for White. 17…Bxc5 17…Qxc5 18 Qxc5 Bxc5 19 Bxa5 doesn’t fundamentally change the position. 18 Bxa5 Bd6 Now Black again threatens c6-c5, freeing his position. Question 3-2) How can White maintain some pressure, and which principles should he use? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 117 19 e4! Answer to question 3-2) According to the computers, White has two more or less equal continuations to maintain a modest advantage of about +0.3 – 19 Nd2 to settle the knight on the nice square c4, and 19 e4, initiating play in the center. 19 e4 is clearly the most forcing, which may have some psychological benefits over the more modest and positional 19 Nd2. After all, as humans we don’t like being attacked. White hurries to set up new threats – 20 e5, winning a piece – and thus doesn’t allow Black time for the liberating c6-c5. 19…Ng4 A slight inaccuracy that causes the evaluation to go up, albeit not by much. White still only holds a small advantage, about +0.4. In my original comments to the game in How Chess Games are Won and Lost, I only considered 19…e5 as an alternative, but that clearly gives White a long-term structural advantage. In that case c6-c5 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 118 would leave a gap on d5 and on the light squares more generally. It doesn’t take long for a modern computer, though, to point out another even better alternative: 19…Bb8! Then after 20 e5 Nd5 21 Bd3 h6 22 Bh7+ Kh8 23 Be4 c5 24 Qc4, White only has a very tiny edge. 20 Bc3 Bb8 21 h3 After 21 e5 c5 Black frees his position and threatens 22…Bxf3 and 23…Nxe5. 21…Nf6 Back to Square One. Again Black is ready for c6-c5, so White needs to come up with a new idea. Question 3-3) How should White continue and which principles should he use? 22 Bxf6! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 119 Answer to question 3-3) White clearly needs to hurry to hold on to any advantage. The text move exploits the principle of exchanges to force a transformation of advantages, where White trades his slight initiative for a better pawn-structure – a more long-term asset. An important subtlety is that Black is forced to recapture with the g7-pawn, breaking up the pawn-structure, because after 22…Qxf6?! 23 Rd7! Rc7 (23…Bc7? loses to 24 Ra7) 24 e5! (stronger than 24 Rxc7 Bxc7 25 Ra7 Rb8, when the seemingly powerful combination 26 Rxb7? Rxb7 27 Qxc6 is refuted by 27…Qe7! with the idea 28 Qxb7? Bh2+!, winning White’s queen) 24…Qg6 (after 24…Qh6? the combination works: 25 Rxc7 Bxc7 26 Ra7 Rb8 27 Rxb7! Rxb7 28 Qxc6, winning material) 25 Bd3!... Black has to sacrifice his queen for insufficient compensation with 25…Rxd7 26 Bxg6 hxg6, as 25…Qh6? would again lose to 26 Rxc7 Bxc7 27 Ra7 Rb8 28 Rxb7! Rxb7 29 Qxc6. The position with queen vs. rook and bishop is not yet winning for White, only clearly better (+1.1), but obviously an important step forward. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 120 22…gxf6 23 Ba6! Also an important component of the exchange operation initiated at the previous move. It follows the lesson from Nimzowitsch: “When your opponent has the two bishops, try to exchange one of them”. 23…Bxa6 24 Rxa6 Rfd8! Black defends well; with the open kingside he needs to reduce White’s potential attacking force. 25 Rxd8+ In the same vein, White could consider keeping one extra pair of rooks on the board with 25 Rda1, but I didn’t like allowing Black control of the open d-file. 25…Qxd8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 121 26 Ra3?! The right idea – toying with a rook lift to the kingside – but not the most optimal execution. Using the fourth rank with 26 Ra4! was more accurate. Of course White could not grab the pawn on c6 with 26 Rxc6?? because of 26…Rxc6 27 Qxc6 Qd1+ with mate. 26…c5 Finally Black got to push c6-c5, but without the bishop on b7 the benefits are clearly less. The main feature of the position is Black’s damaged pawn-structure and the weak King. Together these features give White an advantage of about +0.5, still only a small advantage. White will require additional mistakes or inaccuracies from Black to make something tangible from this advantage. 27 Rc3 Qb6 28 Rc4 Correcting the inaccuracy on move 26. Since White’s advantage is now of the sustainable kind, this loss of a tempo is not too significant here. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 122 28…Bd6?! There is the inaccuracy that White was hoping for! Now the advantage goes up to about +0.7, by now close to a clear advantage. Instead, Black should have played 28…Rd8! (again exploiting White’s vulnerable back rank) 29 g3 Bd6 30 e5!? Be7! 31 Rg4+ Kh8 32 exf6 Bxf6, with only an edge for White (+0.3) Question 3-4) How can White take advantage of this inaccuracy? 29 e5! Answer to question 3-4) White exploits small tactics to force another transformation of advantages. He now zooms in on Black’s open King. 29…Bxe5! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 123 Only defense, because 29…fxe5? fails to 30 Rg4+ Kf8 (30…Kh8 31 Ng5 wins immediately) 31 Qxh7 with a winning attack (the knight coming to g5 is too much for Black to handle), and 29…Be7 is met by 30 b4! f5 31 Ne1!, and White wins a pawn because of the pin down the c-file. That’s why Black should have moved the rook away from c8 on move 28! 30 Rg4+ Kf8 30…Kh8? loses to 31 Rh4! f5 32 Nxe5. 31 Nxe5 fxe5 32 Qxh7 The position has changed, but the strategic features of the position remain: Black’s vulnerable King and White’s better pawn-structure, with the h-pawn being passed now that Black’s g7-pawn has been transformed into an e5pawn! Yet, White’s advantage is still nowhere close to decisive, only a clear advantage of about +0.7. There is still work to do to put our principles to work to increase the odds of building on that advantage. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 124 32…Ke7 Black exploits the “run from the bully defense”. His King is safer in the center. 33 Qh4+ Played with an idea in mind, but possibly not the most accurate. A good alternative was 33 Rg7 first, forcing 33…Rf8. 33…Kd6 Question 3-5) How can White put more pressure on Black in an attempt to increase his advantage? 34 b4! Answer to question 3-5) 34 Qf6 was an equally good alternative according to the computers, so if that was your answer, you did well! But I liked the idea of opening a HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 125 second front, so as to be able to attack the fleeing Black King “from the left”. 34…cxb4 35 Rxb4 Rc1+? Black’s first real mistake in the game, lifting the evaluation to +1.3. This natural move misplaces and exposes the rook. It was better to keep the forces closer together with 35…Qd8 36 Qg3 Qc7 (+0.7) 36 Kh2 Qc7 37 Rb5?! Continues to pursue the idea of attacking Black’s King from the left, but it was probably more accurate to play 37 Rb2!, shifting to an attack from the front. Now the evaluation drops back to about +0.7 37…Rc4 38 Qg3 Rc5? With the time control on move 40 looming, Black commits the mistake that finally pushes him over the edge. The evaluation shoots up to +3.0 and rising. Defending the hanging e5-pawn was of little importance; it was much more vital to safe-guard the King by again “running from the bully” with 38…Ke7! 39 Rxe5 Kf8. In this case the King is relatively safe and Black has good drawing chances in such a 3-vs-2 ending. The computers call it +0.7. Question 3-6) How can White take advantage of Black’s time trouble mistake? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 126 39 Qa3! Answer to question 3-6) Attacking from the left! This pin is lethal for Black. White threatens to simply start running with the passed h-pawn. 39…Kd5 40 Rxc5+ Qxc5 Question 3-7) White is now winning, but what is the most efficient way to seal the victory? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 127 41 Qxc5+! Answer to question 3g) Did you go for the queen ending with 41 Qf3+ Kd6 42 Qxf7 ? That should be easily winning too, as the White King is safely shielded from checks and the h-pawn can start advancing. The computers evaluate this as +2.7. But it is even more efficient to calculate the pawn ending to the end, which is not too difficult (I was also fortunate to have now plenty of time, having just passed the time control). It is a rather long line to calculate, but without many branches. This highlights the importance of calculation skills, the topic of the next book in this series. 41…Kxc5 42 Kg3! Activating the King is the final accurate move. 42…f5 42…Kd6 43 Kg4 Ke7 44 Kg5 is hopeless; White’s King invades using the h-pawn as decoy. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 128 43 Kh4! Kd4 44 Kg5 Kd3 This raid is too slow. 45 h4 Ke2 46 h5 Kxf2 47 h6 e4 48 h7 e3 49 h8Q e2 50 Qd4+ Kxg2 51 Qe3 1-0 Now it is an easy technical endgame, so Black resigned. 51…Kf1 52 Qf3+ Ke1 53 Kf4 wins. While not perfect, I consider this one of my best games. What I like about the game is the flow of advantages. For a long time Black defended very well and only committed real, gamedeciding mistakes in time pressure. Let us summarize the flow of advantages: - White’s advantage started out as a small lead in development (Black was not in time to push …c5). - It changed into an initiative through the advance of the epawn. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 129 - Then an exchange sequence transformed the initiative into a better pawn-structure and a vulnerable Black King. - Through two pawn-thrusts (e5 and b4) the King was deprived of shelter. - Eventually a liquidation into a pawn ending in which the superior pawn-structure (in particular the presence of an outside passed h-pawn) decided the game. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 130 EXERCISE 4 Kramnik – Adams Shamkir 2015 Former World Champion Vladimir Kramnik is one of the best positional players in chess history and has won countless games slowly nurturing a small advantage into something more tangible. This game, from the 2nd Gashimov Memorial tournament, is one more instructive example. Question 4-1) White has emerged from the opening – Kramnik’s favorite Catalan – with a modest advantage of +0.37. How should he continue now and which principles can he use? 16 Nxc4! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 131 Answer to question 4-1) Kramnik solves the problem of the knight on the rim by using a small tactic – the pin down the c-file. 16…Bxc4 The natural response, but Adams did have another viable alternative: 16…Nd5!? 17 Qd4 Qa4 18 Bf2 Qxa2 19 e4 Nb4 20 Rfd1, with just a small edge for White (+0.39). The difference to the game is that White has no passed pawn, which might ease Black’s defense. Especially against Kramnik who is known to be very skilled at exploiting passed pawns. As one of Kramnik’s peers – I forgot who – once noted: “Kramnik’s passed pawns always queen!” 17 Qd4! Better than 17 b3 Bxe2 18 Qxe2 (18 Rxc6 Bxd1 19 Rxd1 Nd5 should be OK for Black) 18…Qb7, when Black’s knight will have a nice, safe central square on d5. 17…Rfc8 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 132 Again Adams goes for the most straightforward continuation. He had a more combative alternative in 17…Nd5!?, which leads to a double-edged material configuration after 18 Rxc4 (18 Bf2 Nb6 19 b3 Rfd8 20 Qc3 Rac8 21 bxc4 Nxc4 is equal) 18…Qxc4 19 Qxc4 Nxe3 20 Qa4 Nxf1 21 Kxf1. I would guess that this is a position both players spend some time evaluating accurately. It was not hard calculating it, the difficult part was evaluating it – positions with uneven material are often among the most difficult to evaluate. The computers call this +0.45, similar to the game continuation, but it is clearly a completely difficult type of position where Black may also end up having practical winning chances, so perhaps Adams should have gone this route rather than accepting a position with a safe edge for White. 18 b3 Qa6 19 bxc4 Qxa2 20 Kf2 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 133 Covering the e2-pawn while preparing for an endgame where the King can quickly join the game. His majesty is completely safe here. 20 Qd3 with the idea 21 Bd4 was an equally good alternative, though. 20…a5 A very natural move – after all, as the saying goes: “Passed pawns must be pushed”. Still, in the post-game press conference Kramnik called this a “very tempting mistake”, but without offering an alternative. In fact, the computers think it is the best move; Kramnik probably suffered from a kind of hindsight bias in that he would later be able to attack the a-pawn from behind and eventually win it. Black’s real mistake apparently comes later. Question 4-2) How should White continue now, and which principle should he use? 21 Bg5 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 134 Answer to question 4-2) Kramnik plays to optimize his pieces relative to Black’s by intending to push Black’s knight back. It is the right idea, but a more accurate way of executing it was 21 Rfd1!, and only after 21…a4 then 22 Bg5! Ne8 (with this move order, 22…e5?! is not good because of 23 Qd6 e4 24 Bxf6 gxf6 (24…exf3? 25 Rd2 wins) 25 Qxf6 exf3 26 Qxf3 with a healthy extra pawn and clear advantage for White) 23 Rd3, with a small, but stable advantage for White (+0.44). The point of this move order is prophylaxis; preventing Black from harassing White’s queen as in the game by taking control of the d-file. After the text move White’s edge drops to about +0.2. 21…e5! Good defense, Adams grabs his chance to create counterplay. 22 Qd6 22 Qd3 was perhaps slightly more accurate, again using prophylactic thinking to prevent any ideas with e5-e4. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 135 22…Rd8 22…e4!? 23 Bxf6 exf3! (this would not have been possible with the interpolation of 21 Rfd1 a4, since White could then play Rd1-d2 here) 24 Kxf3 gxf6 is very close to equal, as 25 Qxf6 Rxc4 leads White nowhere. There is nothing wrong with the move played, though. 23 Qb6 Rab8?! A slight inaccuracy. It was better to play 23…Rdb8! 24 Qe3 a4 25 Bxf6 gxf6, with only an edge for White. Black’s King is not in any real trouble, and he has counterplay with the a-pawn. Question 4-3) How can White take advantage of Black’s inaccuracy? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 136 24 Rfd1! Answer to question 4-3) White exploits a small tactic – Black’s weak back rank – to correct the inaccuracy on move 21. The evaluation now goes up to about +0.5. 24…Re8 25 Qe3 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 137 25…a4 An interesting alternative was 25…Rb3!?, although White would maintain an edge in the endgame after 26 Ra1! Rxe3 (or 26…Qb2 27 Qd2) 27 Rxa2 Rc3 28 Rc1 Rxc1 29 Bxc1 Ra8 (+0.58). Adams prefers to bank on his passed apawn in the middlegame. 26 Bxf6 gxf6 Question 4-4) How should White continue now, and which principle should he use? 27 Qe4?! Answer to question 4-4) Overly slow. As Black threatens to just keep pushing his a-pawn, using it as a decoy to trade for White’s c-pawn and kingside play, White needed to hurry by pushing his own passed pawn with 27 c5!, which would maintain a +0.5 advantage. After the text move, White’s edge drops to about +0.2 – very close to even. One reason that Kramnik has dropped a bit down the HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 138 rating list is that he is no longer quite as accurate as at his peak. 27…a3 28 Rd7 Rbd8 For the second time in the game, Adams chooses the wrong rook to move to this square. As my great compatriot Bent Larsen used to advice in such situations: “If you have a choice about which rook to move to a square, then decide which one you want to move there – and then choose the other one!” Correct was 28…Red8! 29 Ra7 (29 Rcd1 Rxd7 30 Rxd7 Qb1 is equal) 29…Qb2 with close to equality. In contrast to the game, White does not have 30 Rb1 and both Black’s rooks are active. 29 Ra7! Rooks belong behind passed pawns. 29…Qb2?! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 139 In time pressure, Adams starts to crack. After this move the evaluation goes up to +0.65 – close to a clear advantage, but still far from winning. Correct was 29…Qd2! 30 Ra1 (30 Rb1 f5! 31 Qe3 (31 Qxf5? Qd4+ picks up the rook on a7) 31…Qxe3+ 32 Kxe3 Ra8! 33 Rbb7 a2 34 Rxf7 a1Q leads to a draw, White has to give perpetual check) 30…Qd4+ 31 Qxd4 Rxd4 32 Rc1 Rc8 33 c5 Rd5 34 c6 Rd6 35 c7 Rd7, and a draw is not far off, as Black can simply advance his a-pawn and win the c-pawn in return. Question 4-5) How can White exploit Black’s inaccuracy? 30 Rb1! Answer to question 4-5) White now forces a trade into a technical ending that might be a draw but which is not easy for Black. Compared to the 29…Qd2! line, the rook will now be on b1 rather than a1 – a small but critical difference, as we shall see. 30…f5? HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 140 This would be the saving grace if Black’s queen was on d2, but here it leads to a lost technical endgame. Houdini and Komodo’s evaluations go up to +1.5, Stockfish even to +1.8. Could Black have saved the game? Yes, but it would require a tough defense in a double rook endgame a pawn down. There are lots of nuances here, and I encouraged the reader to study this position in some depth – it is highly instructive for this type of endgame. Doubling on the 7th rank is a critical theme for both sides. The main line goes 30…Qd4+! 31 Qxd4 Rxd4 and now… 32 Rb4! (This was not possible in the 29…Qd2 30 Ra1 Qd4+ variation. It is stronger than 32 Rbb7 a2! or 32 Rb6 e4! 33 Rxf6 e3+! 34 Kg2 Rd2! 35 Rfxf7 Rxe2+ 36 Kh3 a2, and in both cases White has nothing more than a draw) 32…Rc8 33 Rb6! (only now, when Black no longer has e5-e4-e3+) 33…Rcxc4 34 Rxf6 Rc2! 35 Rxa3 (35 Rfxf7 Rdd2! draws) 35…Kg7 36 Rf5 f6. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 141 Clearly White has practical winning chances in this technical endgame, but objectively it is drawn – the computer calls it about +0.6, and such 4-vs-3 endgames are covered in the endgame literature. That’s why studying technical endgames is an important part of learning how to win better positions – and drawing worse ones! 31 Rxb2 fxe4 32 Rxa3 Now White simply has an extra pawn. 32…Rd4 32…Rc8 33 Rc3 exf3 34 Kxf3 would offer more resistance. Houdini even sees it as “only” +1.35, still within drawing range. The other engines assess it as +1.6, in other words winning. I side with the latter evaluation. 33 Rc2 Rc8 34 c5 exf3 35 Rxf3 Rc6 36 Rd3! HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 142 The right exchange. Once a set of rooks come off, White’s King can advance to support the passed pawn. 36…Rxd3 36…Ra4 37 Rd5! f6 38 Rd7 doesn’t help; with the King cut off Black has little hope. 37 exd3 f5 After 37…Kf7 38 Kf3 Ke7 39 Ke4 Ke6 40 g4, Black will eventually end up in Zugzwang and have to move his rook, after which the c-pawn advances. The pawn endgames are always won for White, even if he has to part with the cpawn to advance his King. 38 d4! exd4 39 Ke2 1-0 Sometimes it is funny to compare computer evaluations. Houdini gives this as +2.66; Fritz as +3.68; and Komodo as +250… In either case it is a technically winning endgame after 39…Kf7 40 Kd3 Ke6 41 Kxd4. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 143 HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 144 Tips for self-improvement The ability to win better positions is critical for ambitious tournament players. By studying this book, you have hopefully gained tools that can help you convert more of your favorable positions into full points. I will close the book with four tips for self-improvement with regard to this topic. Analyze your own games carefully. There is a lot to be gained from a detailed study of your own games. Most chess players I know of spend too little time and effort on analyzing their own games. That’s a lost learning opportunity. When analyzing your games, pay specific attention to the flow of advantages. Analysis engines can be helpful in that regard, but remember to always try to “translate” what the computer is trying to tell you into “human language”. Study well annotated games by positional masters. Converting better positions into full points is part of positional mastery. Essentially you are accumulating more and more small advantages. That’s the domain of positional masters like Capablanca, Smyslov, Karpov and Kramnik. Study the games – annotated either by the players themselves or some other strong players – and follow how they slowly and systematically add to their advantage by exploiting the principles outlined in this book. Read chess books. By “read” I mean exactly that – read chess books as you would read any other book, as prose. I realize that many readers will not have the time to really HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 145 study chess books – bringing out a chess set, going over the games diligently and studying all lines in the annotations. That’s OK, even if this is of course the most optimal way. When I was a young player coming into the game, I learned a lot by simply reading chess books without board and pieces, just reading the annotations and comments by the author. Work on your psychology. As discussed early on in this book, psychology matters a lot when you are trying to win a better position. Be careful not to become complacent or annoyed in the process. Full focus is required. If you have experienced such problems, then work on your psychology and outline a game plan for how you will remain calm and focused in these situations. HOW TO WIN BETTER POSITIONS Lars Bo Hansen Page 146 Master another chess topic HOW TO WIN BETTER POSITIONS