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210494540-Cool-Fire-Manual-45M620N2UK-01

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45M620N2UK-02
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Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
User Manual
45M620N2UK-02
For machine types: Classic 2.0 Video Series Kernel 5.3
Classic 2.0 Masterslot Series Kernel 5.3
Diplomat Series Kernel 5.3
The author of this manual has devoted great care to the production and compilation
of all technical information taking advantage of advanced controlling mechanisms.
Nevertheless, possible errors cannot be totally excluded. Thus, NOVOMATIC cannot
be held liable nor does it take legal responsibility for any consequences that may
arise from incorrect statements. Of course, the author welcomes any notification of
errors.
Please report errors or comments to our company.
Phone No. +43 2252 606-300 (Technical support).
THE PRODUCT NAMES USED IN THIS MANUAL MAY BE REGISTERED
TRADEMARKS AND/OR TRADEMARKS OF THE RESPECTIVE COMPANIES.
All rights reserved. Any form of reproduction (printing, photocopying or other
means) of any part of this manual, and any processing, multiplying and distributing
by the use of electronic systems shall be prohibited unless NOVOMATIC has given
written consent.
Copyright AUSTRIAN GAMING INDUSTRIES
NOVOMATIC GROUP OF COMPANIES
Wiener Straße 158, 2352 Gumpoldskirchen, Austria, Europe.
Tel. +43 2252 606-0, Fax +43 2252 63587
Internet: www.novomatic.com
© 02 2003 Novomatic AG
About this manual:
This manual is meant to be a permanent source of reference for the user. The
individual sections contain important information on:
Installation
Handling
Use
Service
Repairs
The manual is divided into six sections. Each chapter explains a specific area of how
to use the machine.
Part II - Installation:
covers the installation and initialization of the machine.
Part III - Troubleshooting:
describes possible sources of errors should the machine not work properly after it
is set into operation.
Part IV - Game and software:
explains the error messages of the software, the audit system as well as
possibilities of configuration and initialization.
Part V
- Hardware:
describes the individual components and elements of the machine.
Part VI - Keyboard configuration
assignment of the active buttons.
Note:
Certain photos may display parts which are not relevant to the respective section
of the manual.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
Part I
- Introduction:
provides general information on the machine, its different components and
elements; also provides technical data and machine dimensions.
© 02 2003 Novomatic AG
Table of contents:
I
I.1
I.2
I.3
-
Introduction
Operating elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page I
Description of components . . . . . . . . . . . . . . . . . . . . . . . .Page I
Dimensions of the machine . . . . . . . . . . . . . . . . . . . . . . .Page I
- 3
- 4
- 8
II
II.1
II.2
II.3
II.4
II.5
-
Installation
Inspection (transport damages)
Power up . . . . . . . . . . . . . . . .
ID plate . . . . . . . . . . . . . . . . .
Installation instructions . . . . . .
Safety precautions . . . . . . . . .
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II
II
II
II
II
3
3
3
4
6
45M620N2UK-02
III - Troubleshooting
III.1 - Lack of line voltage . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page III - 3
III.2 - Error messages of the software . . . . . . . . . . . . . . . . . . . .Page III - 4
IV
IV.1
IV.2
IV.3
IV.4
IV.5
IV.6
IV.7
IV.8
-
Game and software
Error handling . . . . .
Remote . . . . . . . . . .
Handpay . . . . . . . . .
Hopper refill . . . . . . .
Hopper dump . . . . . .
Top light . . . . . . . . .
Audit menu . . . . . . .
RAM - clear . . . . . . .
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IV
IV
IV
IV
IV
IV
IV
IV
-
3
24
26
28
30
32
34
71
V
V.1
V.2
V.3
V.4
V.5
V.6
V.7
V.8
V.9
V.10
V.11
V.12
V.13
V.14
V.15
V.16
V.17
-
Hardware
Main power supply . . . . . .
Switching power supply . . .
Bill acceptor unit . . . . . . .
Coin acceptor unit . . . . . . .
Hopper . . . . . . . . . . . . . .
Screen unit . . . . . . . . . . .
COOLFIRE motherboard . . .
COOLFIRE backplane . . . . .
Display elements . . . . . . .
Top light . . . . . . . . . . . . .
Illumination . . . . . . . . . . .
Mechanical meters . . . . . .
Door optics . . . . . . . . . . .
Loudspeaker . . . . . . . . . .
Reels . . . . . . . . . . . . . . . .
Ticket - printer . . . . . . . . .
Preventative maintenance .
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V
V
V
V
V
V
V
V
V
V
V
V
V
V
V
V
V
-
5
11
15
21
25
31
39
45
57
61
65
69
73
77
79
83
87
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VI
- Game supplement
VI.1 - Keyboard configuration . . . . . . . . . . . . . . . . . . . . . . . . . .Page VI - 3
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
© 02 2003 Novomatic AG
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Introduction
Part I - Introduction
I.1 - Operating elements
I.2 - Description of components
45M620N2UK-02
I.3 - Dimensions of the machine
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page I-1
© 02 2003 Novomatic AG
45M620N2UK-02
Introduction
Page I-2
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Introduction
I.1 - Operating elements
The configuration of the keyboard of the relevant game software is
shown in the game supplement.
I.1.1 - Operating elements Classic Series
3
1
4
8
45M620N2UK-02
5
6
2
7
Illustr. I-1 Operating elements Classic Series
1
2
3
4
5
6
7
8
Coin slot
Bill insertion
Keyswitch attendant
ID plate
Doorswitch
Door in door lock release
Door lock lever
Door in door lock
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page I-3
Introduction
© 02 2003 Novomatic AG
I.1.2 - Operating elements Diplomat Series
1
8
1
8
2
45M620N2UK-02
2
3
1
4
5
8
2
6
7
Illustr. I-2 Operating elements Diplomat Series
1
2
3
4
Page I-4
Coin slot
Bill insertion
Keyswitch attendant
ID plate
5
6
7
8
Doorswitch
Door in door lock release
Door lock lever
Door in door lock
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Introduction
I.2 - Description of components
Power supply: 230 V/50 Hz or 110 V/60 Hz, 1,6 A
Power consumption: 250 W
Typ: FV 620 CF, FW 620 CFM, FV 627 CFD, FW 627 CFM, FW 627
T
T
A
A
S
V
U
S
R
Q
P
O
N
M
L
K
R
Q
B
P
O
N
C
A
45M620N2UK-02
V
M
D
B
C
A
D
L
E
F
G
K
H
E
J
F
G
J
I
H
I
FW 620 CFM
FV 620 CF
Illustr. I-3 Description of components Classic Series
A
B
C
D
E
F
G
H
I
J
K
Illumination (fluorescent tubes)
Display elements
Coin acceptor
Door sensor - transmitter
Mechanical meters
Doorswitch door in door system
Coolfire backplane
Hopper
Drop box door lock
Doorswitch drop box
Main power supply (behind WBA)
L
M
N
O
P
Q
R
S
T
U
V
Main switch with fuses
Switching power supply (behind WBA)
Door sensor - receiver
Stacker door lock
Bill acceptor (WBA)
Coolfire motherboard
Logic box door lock
Screen
Top light
Reels
Printer
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page I-5
© 02 2003 Novomatic AG
Introduction
I.2.1 - Diplomat Series
T
S
R
Q
B
P
C
O
A
N
D
M
L
K
E
F
G
H
J
Illustr. I-4.1 Description of components Diplomat Series FV 627 CFD
Page I-6
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
I
© 02 2003 Novomatic AG
Introduction
T
S
U
R
Q
B
P
C
O
A
N
D
M
L
K
E
F
G
J
H
I
45M620N2UK-02
Illustr. I-4.2 Description of components Diplomat Series FW 627 CFM
A
B
C
D
E
F
G
H
I
J
K
Illumination (fluorescent tubes)
Display elements
Coin acceptor
Door sensor - transmitter
Mechanical meters
Doorswitch door in door system
Coolfire backplane
Hopper
Drop box door lock
Doorswitch drop box
Main power supply (behind WBA)
L
M
N
O
P
Q
R
S
T
U
Main switch with fuses
Switching power supply (behind WBA)
Door sensor - receiver
Stacker door lock
Bill acceptor (WBA)
Coolfire motherboard
Logic box door lock
Screen
Top light
Reels
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page I-7
© 02 2003 Novomatic AG
Introduction
I.3 - Dimensions of the machine
Round Tops:
Machineweight: depending on model up to a maximum 200 kg (including base)
450
155
540
620
Version 1:
Playertracking
450
155
540
425
Version 2:
600
450
45M620N2UK-02
Playertracking
155
540
320
Version 3:
900
1980
Playertracking
605
13
665
745
555
560
Illustr. I-5 Dimensions of the machine Classic Series round tops (in millimeters)
Page I-8
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Introduction
Square Tops:
Machineweight: depending on model up to a maximum 200 kg (including base)
450
162
540
617
Version 1:
Playertracking
540
162
450
426
Version 2:
45M620N2UK-02
Playertracking
600
450
Version 3:
316
162
540
900
605
1983
Playertracking
665
745
555
560
Illustr. I-6 Dimensions of the machine Classic Series square tops (in millimeters)
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page I-9
© 02 2003 Novomatic AG
Introduction
Diplomat:
Machineweight: depending on model up to a miximum 200 kg (including base)
80
540
605
45M620N2UK-02
1225
110 155
600
665
745
555
560
Illustr. I-7 Dimensions of the machine Diplomat (in millimeters)
Page I-10
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Installation
Part II - Installation
II.1 - Inspection (damages caused by transport)
II.2 - Power up
II.3 - ID plate
45M620N2UK-02
II.4 - Installation instructions
II.4 - Safety precautions
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page II-1
© 02 2003 Novomatic AG
45M620N2UK-02
Installation
Page II-2
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Installation
II.1 - Inspection (damages caused by transport)
1.)
2.)
3.)
Remove the shipping carton.
Remove the material used to secure the machine components during
transport (necessary only for some types of cabinet).
Should any damages caused by transport have occurred on the exterior,
they must immediately be reported to the sender and confirmed by same.
II.2 - Power up
45M620N2UK-02
1.)
Before start check the line voltage. The machine has been designed to
sustain 230 V +/- 10%, 50 Hz or 110 V +/- 10%, 60 Hz. Make sure that the
line voltage corresponds to the voltage indicated on the machine.
2.) As all machines of the “Classic Series” are equipped with an earthing
connection, it should be ensured that the mains supply is also equipped with
an earthing connection.
3.) Plug in the mains plug correctly.
4.) Open the machine door.
5.) If the machine is equipped with a coin comparitor, place the reference coin
in there.
6.) Refill the hopper and enter the amount of refill in the audit system.
See chapter IV.4 - Hopper refill
7.) Turn the mains switch to the ON position (switching unit).
8.) Close the machine door.
9.) After a short self test the machine is ready for operation.
10.) Credits can be added and a new game can be started.
II.3 - ID plate
Free place for
optional
governmental
logo.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page II-3
Installation
© 02 2003 Novomatic AG
II.3 - Installation instructions
It must be ensured that the machine is operated in an upright position. Further, the
machine has to be screwed down tightly to the base by means of the mounting
material included in the delivery.
The minimum distance between two machines should be 20 cm to avoid possible
damage when opening the main door. The minimum distance to a possible back wall
or the like should be 10 cm.
The drilling jig (see illustr. II-1) has to be used in case the machine is to be installed
on a table provided by the customer (i.e. if the machine has been delivered without
base).
540
464
361.5
353
261
143
76.5
37.5
430
Abb. II-1 Drilling jig (all measurements in millimeters)
Note:
The width of the drilling jig corresponds to that of the respective cabinet
(540 mm). However, the depth is different as this jug is used for
different cabinet types! Take the back cabinet edge as reference edge
(i.e. the back edge of the drilling jug corresponds to the back cabinet
edge).
Page II-4
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
62
8(8x)
255.5
270.5
15(4x)
378.5
285.5
140.5
65.5
Back cabinet edge
Installation
© 02 2003 Novomatic AG
See the drilling scheme (illustr. II-2) for the necessary drillings of the respective
machine type.
See the ID plate (see chapter II-3) for the machine (cabinet) type.
For pilot drilling use two twist drills (Ø10 mm and Ø5 mm).
After the required drillings have been made by means of the drilling jig, continue
with re-drilling using a cylinder saw Ø 60 mm.
Depending on the cabinet redrill 2 to 5 times to get a diameter of 60mm.
depending on the cabinet (620/627) re-drill 2-5x up to a diameter of 60
(in the respective table plate or base plate)
Back cabinet edge
5
10
FV/FW620
FV/FW627
10
FV/FW620
FV/FW627
60
FV/FW620
FV/FW627
45M620N2UK-02
5
60
60
optional f.
FV/FW620
optional f.
FV/FW620
FV/FW627
60
60
optional f.
FV/FW620
FV/FW620
5
5
5
10
5
5
5
60
60
60
optional f.
FV/FW627
FV/FW627
optional f.
FV/FW627
FV/FW620
FV/FW627
10
FV/FW620
FV/FW627
540 (cabinet width)
Abb. II-2 Drilling scheme (all measurements in millimeters)
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Page II-5
Installation
© 02 2003 Novomatic AG
II.5 - Safety Precautions
For operating safety and to avoid damage to the machine, read carefully and
observe the following instructions.
Because the attendee responsible for usual maintenance has to open the machine,
he has to get informed about the following safety precautions.
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching an earthing strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
CAUTION
In case of emergency power off the machine
Only disconnecting the power line from the outlet achieves a powerless machine!
For machines with uninterruptible power supplies (UPS) you have to switch it off
too!
If there are unusual smells or sounds coming from the machine, unplug the unit
from the AC outlet immediately and for machines with an UPS power it off too.
Please contact a qualified service personnel.
Continued operation may be dangerous and could result in a risk of fire or electric
shock.
Do not open the cabinet by force
There are potentially dangerous high voltage components inside. Opening the
cabinet could result in a serious risk of fire hazard or electric shock.
There are no user serviceable parts inside. Refer all service to qualified service
personnel.
Never insert objects into the cabinet ventilation openings
Do not push any objects through cabinet ventilation slots as they may touch
dangerous voltage points or cause short circuits that could result in a risk of fire or
electric shock.
Page II-6
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45M620N2UK-02
Unplugging the machine with wet hands could result in a risk of electric shock.
© 02 2003 Novomatic AG
Installation
Never spill liquid of any kind (coffee, wine. etc.) on the machine. In case of an
accident, this may result in a risk of fire or electric shock. Unplug the unit and have
it checked by a qualified service personnel.
Avoid damage to the wires
Do not load anything onto the power cord and do not bruise or stretch any wires.
Damaged wires could result in a risk of fire or short circuit.
Keep the wires away from where people will walk on them or stumble and be
injured.
WARNING
45M620N2UK-02
Environment
Suitable for indoor use only!
Do not expose the machine under any circumstances to rain or temperatures
greater than 50° C.
The operating temperature must not exceed 35° C.
If the machine has been exposed to very low temperatures, do not power it up
immediately. The machine has to reach room temperature (convenient temperature
is 10° C to 35° C).
Be aware not to exceed the operation humidity range of 30% to 80% (not
condensing).
Do not install it close to a radiator heating either.
Do not install the machine in locations with rapidly changing temperatures or
excessive dust. This could cause the risk of fire hazard, short circuit or other
damages.
Provide adequate space for ventilation
Openings on top, sides and in the bottom of the cabinet are provided for
ventilation.
To ensure proper operation and to prevent overheating, these openings should
not be blocked or covered. To allow hot air to escape make sure that there is a
minimum space of 10 cm between the machine and a wall or alike.
If the machine becomes too hot, it might cause a fire hazard.
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Page II-7
Installation
© 02 2003 Novomatic AG
IMPORTANT
Influence of magnetic fields
Do not install machines with CRT-monitors close to strong magnetic fields like
loudspeakers or fluorescent lamps. Those equipments could bias the monitor, or
unusual noises could be heard.
Machines with LCD-monitor
Do not hit or scratch the surface. High pressure or sharp objects could cause
irreparable damages.
To clean the surface use some absorbent cotton or soft cloth and a
windowcleaner.
If the display accidentally breaks and the liquid cristal material leaks, it should be
kept away from the eyes or mouth. In case of contact with hands, legs or clothes,
it must be washed away thoroughly with soap.
NOTICES
For security reasons any changes and exchanges of defective parts have to be
accomplished with originally or manufacturer-registered parts.
We hereby disclaim any warranties for improper handling of the machine.
WARNING
The following service instructions are for use by qualified or trained personnel
only. To avoid personal injury or damage to the equipment, do not perform any
servicing other than such contained in this manual.
Page II-8
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45M620N2UK-02
If these instructions are followed closely and the machine is maintained and
handled in a proper way, it complies with the usual safety standards.
© 02 2003 Novomatic AG
Troubleshooting
Part III - Troubleshooting
III.1 - Lack of line voltage
45M620N2UK-02
III.2 - Error messages of the software
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Page III-1
© 02 2003 Novomatic AG
45M620N2UK-02
Troubleshooting
Page III-2
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© 02 2003 Novomatic AG
Troubleshooting
Note:
Each power up is followed by a short self test. Then the machine is ready for
operation.
If this is not the case, check the machine for the following possible error sources:
III.1 - Lack of line voltage
The power supply is primarily secured at 230 V with two T3A15 inert single-pole
fuses. The primary fuses are located on the front of the main switch module (illustr.
III-2).
The secondary fuse (T5A) of the 12 V line voltage is located on the front of the main
power supply. This voltage has been assigned a red light diode which will only burn
if the protection is intact and voltage is present (illustr. III-1).
45M620N2UK-02
Such voltage indications facilitate servicing and are an initial source of information.
However, more details regarding (a) defective line voltage(s) can only be given by
measurements with suitable devices.
If the error cannot be handled, see chapter V.1 - Main power supply, for further
information.
X9
X8
X1
X2 X3
X4
X5
LED
“Power On”
X7
X10
X6
Fuse T5A
Fuse T3A15
Mains power switch
Service outlet
Illustr. III-1 Fuses and light diode on the main
power supply
Illustr. III-2 Main switch unit
Note:
Usually errors in the electronics can only be handled by an expert. The exchange
of parts is the quickest way to perform a repair if this is eventually necessary. If no
spare parts are at hand, make use of our technical support and send us the
defective electronic part together with a short error description.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page III-3
Troubleshooting
© 02 2003 Novomatic AG
III.2 - Error messages of the software
After the machine has been powered up, the major parts of the machine
(e.g. hopper, CPU board etc.) are subject to a self test.
If this test has been successful, the machine switches automatically to the readyfor-play status. The error management engages each time a malfunction and/or
manipulation is detected.
If the machine detects an errror, the corresponding code is shown on the screen.
See illustr. III-2.
Error handling (procedures to rectify an error):
1.) Turn the attendant key.
2.) Clear the error.
3.) Release the attendant key.
Note:
If the error cannot be cleared this way, see part IV - Game and software.
Illustr. III-2 Error display
Page III-4
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45M620N2UK-02
4.) Usually the machine should now be ready for operation again.
© 02 2003 Novomatic AG
Game and Software
Part IV - Game and software
IV.1 - Error handling
IV.2 - Remote
IV.3 - Handpay
IV.4 - Hopper refill
45M620N2UK-02
IV.5 - Hopper dump
IV.6 - Tower light
IV.7 - Audit menu
IV.8 - RAM-clear
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Page IV-1
© 02 2003 Novomatic AG
45M620N2UK-02
Game and Software
Page IV-2
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© 02 2003 Novomatic AG
Game and Software
IV.1 - Error handling
45M620N2UK-02
Keyswitch: ATTENDANT
Illustr. IV-1 Active key switch during error clearing
If an error occurs, the machine will interrupt the current game and switch
automatically to failure mode:
1.) An acoustic signal can be heard.
2.) The blue light of the tower light is flashing slowly.
3.) The error message together with a short error description is shown in the
middle of the screen. Below the procedure how to clear the error is explained .
(e.g. Error 63 4: Stacker door open
Procedure: turn the attendant key, close the stacker door
see illustr. III-3)
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Page IV-3
Game and Software
© 02 2003 Novomatic AG
IV.1.1 - Explanation for clearing errors
1.) Locate the error code according to the table on the next page.
2.) Activate the attendant keyswitch (acoustic signal stops).
The program switches to or remains in the audit menu.
Clear the error.
3.) Release the attendant key (the machine switches back to the game mode,
already existing credits remain
except if a RAM-clear has been performed!).
45M620N2UK-02
If more errors occur, activate the attendant keyswitch until all errors have been
cleared.
If an error cannot be cleared this way, follow the instructions of the error code
table.
Page IV-4
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Game and Software
© 02 2003 Novomatic AG
IV.1.2 - Table of possible error messages
Event messages
2710
2711
34 3
50 2
50 3
50 4
50 5
50 6
61 1
-
(Can be viewed in the audit menu under EVENTS)
Bill rejected
Bill excessively rejected
Hopper full
Realtime clock modified
Periodic memory cleared
System shutdown
System power up
System restart
RAM error recovered
Warning messages
(Can be viewed in the audit menu under EVENTS)
EE02 - Game disabled
63 3 - Main door open
63 6 - Door in door open
Error messages of the doorlogger
DL 1 - Doorlogger interface not responding
DL 2 - ROM CRC error
DL 3 - RAM battery low
45M620N2UK-02
Error messages of the gameselector (dongle)
ED
ED
ED
ED
ED
ED
ED
ED
ED
1
2
3
4
5
6
7
8
9
-
The Game Selector is manipulated
The Game Selector is missing
Game Selector RAM or ROM error
Game Selector time limited
Game Selector games limited
Game Selector wrong machine number
Game Selector wrong machine version
Game Selector version conflict
Game Selector timeout occurred
Error messages of the Mikohn jackpot controller
EE11 - Jackpot controller missing
EE12 - Jackpot communication lost
Error messages of the system
E0
E0
E2
E7
E7
E7
1 0 1 2 -
Init machine required
Init game(s) required
RAM test failed
Meters were disconnected
Meters disconnected
SIMM write line manipulated
Error messages of the display
JD 1 - Display not responding
JD 2 - Display software wrong
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Page IV-5
Game and Software
© 02 2003 Novomatic AG
Error messages of the physical reels
4
4
4
4
4
4
4
4
4
4
4
4
-
2
3
4
5
6
8
9
10
11
12
13
Undefined error at reel X
Sensor 1 error at reel X
Sensor 2 error at reel X
Sensor 1 not found at reel X
Sensor 2 not found at reel X
Reel X manually moved
Wrong returnposition at reel X
Reel X software has changed
Reel X software wrong
Reel X interface changed
Reel interface X ROM error
Reel interface X not responding
Error messages of the physical lightwheel
7
7
7
7
7
00
09
10
12
13
- Undefined error at lightwheel
- Lightwheel software changed
- Lightwheel software wrong
- Lightwheel interface ROM error
- Lightwheel interface not responding
12
12
12
12
12
12
3
4
5
6
7
8
-
RAM battery low
RAM battery empty
Real-time clock failure
Serial communication failure
Mainboard hardware failure
Real time clock not set
Error messages of the coin acceptor
21
21
21
21
21
21
21
21
0
1
2
3
4
5
6
7
-
Diverter error
Coin optics failure
Coin in jam
Coin acceptor wrong pulse
Coin acceptor disconnected
Coin yo yo (coin reverse)
Top diverter optics disconnected
Bottom diverter optics disconnected
Error messages of the bill acceptor
27
27
27
27
27
27
27
27
27
0
1
2
3
4
5
6
7
8
-
Power up with bill in acceptor
Power up with bill in stacker
Jam in bill acceptor
Jam in stacker
Bill acceptor disconnected
No stacker box
Bill acceptor cheated
Bill acceptor failure
Stacker full
Error messages of the printer
33
33
33
33
33
33
0
1
2
3
4
5
-
Printer is disconnected
Printer is not ready
Ticket low
No ticket
Paper jam
Error during printing
Page IV-6
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45M620N2UK-02
Error messages of the battery
© 02 2003 Novomatic AG
Game and Software
Error messages of the hopper
32 00 - Hopper coin out jam
33 00 - Hopper empty
34 0 - Hopper disconnected
34 1 - Hopper tilt
34 2 - Hopper low
34 4 - Hopper limit reached
Error messages of the limits
35
35
35
35
35
35
0
1
2
3
4
5
-
Credit limit reached
LA win limit reached
Jackpot limit reached
Jackpot won
Celebration limit reached
Cash button pressed
Error messages of the doors
63
63
63
63
63
0
1
2
4
5
-
Logic area was open
Logic area open
Drop door open
Stacker door open
Maindoor optic error
45M620N2UK-02
Error messages of the RAM
61
62
65
65
65
65
65
68
0
0
1
2
3
4
0
-
RAM error
ROM CRC error
Bad EEPROM
EEPROM CRC check failed
EEPROM configuration mismatch
EEPROM structure mismatch
EEPROM changed
Program ROM changed
Error messages of the blackox
69 0 - Blackbox inoperable
69 1 - Blackbox CRC check failed
Error messages of the 7 digit display
76 0 - Digit display not responding
76 1 - Digit display ROM CRC failed
76 2 - Digit display ID CRC failed
Error messages of the touchscreen
80
80
80
80
0
1
2
3
-
Touchscreen
Touchscreen
Touchscreen
Touchscreen
missing
invalid response
invalid checksum
controller error
Error messages of the Coolfire board
99 9 - Internal error
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Page IV-7
Game and Software
© 02 2003 Novomatic AG
Errors can be indicated in two different ways:
Internal error (always indicated by E 99 9) example:
E 99 9:
Internal Error
Reason:
Requested Object not free
Position:
CA/5/1324, NU/3/145
Note the exact error message and inform our Technical Support
by phone no. +43 2252 606-300.
Other errors:
Error description
E 21 2:
Coin Jam
Procedure:
Turn the attendant key, check the coin acceptor
Error clearing
Handling of the error according to the error code table on next page.
INFO:
For some errors a RAM-clear is required.
How to perform a RAM-clear is described in detail
in chapter IV.7.
Attention:
If an error message is triggered by a malfunction or
non - activation of individual meters the device must be
removed from operation and the meters circuit board must
be exchanged.
Page IV-8
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45M620N2UK-02
Error number
© 02 2003 Novomatic AG
Game and Software
WARNING: If any hardware components like Stackerbox, Hopper or Coin
acceptor are missing, no startup of the machine is possible. Before the startup
screen, an error message appears on the screen. Quitting this error can force
restart of the machine but new appearing of this error message
(depends on software version and missing components).
Handling:
Switch off the machine and replace the missing hardware component. Now after
restarting the machine the error can be cleared by turning the attendant switch.
For further information see the following error handling table!
Error handling table in numeric order:
DL 1 - Doorlogger interface not responding
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the door log.
If the error cannot be cleared, the door log has to be exchanged.
DL 2 - ROM CRC error
45M620N2UK-02
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the ROM (door log program) has to be exchanged.
DL 3 - RAM battery low
Handling:
Turn/release the attendant key.
The RAM battery has to be exchanged as soon as possible.
If the machine has been switched off, it may lose data or receive wrong data.
ED 1 - Dongle manipulation
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
ED 2 - Dongle missing
Handling:
If the error cannot be cleared, ensure that the game selector is properly seated.
ED 3 - Dongle RAM ROM error
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
ED 4 - Dongle date limited
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
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Page IV-9
Game and Software
© 02 2003 Novomatic AG
ED 5 - Dongle game limited
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
ED 6 - Dongle machine number not correct
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
ED 7 - Dongle machine version not correct
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
ED 8 - Dongle version conflict
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the wrong game selector has to be exchanged.
Handling:
Perform a RAM-clear. If the error cannot be cleared, the game selector is
manipulated and has to be exchanged.
EE 11 - Jackpot controller missing
Handling:
Turn/release the attendant key. If the error cannot be cleared, the connectors of
the jackpot controller have to be checked.
EE 12 - Jackpot communication lost
Handling:
Turn/release the attendant key. If the error cannot be cleared, the connectors of
the jackpot controller have to be checked.
E0 - INIT machine required
Handling:
Occurs after a RAM-clear.
The basic settings must be made (see Machine > Inital Setup).
E0 1 - INIT game(s) required
Handling:
Occurs after a RAM-clear.
The basic settings must be set (see > Game Setup).
E2 - RAM test failed
Handling:
Power down/up the machine.
If the error cannot be cleared, the main board has to be exchanged.
Page IV-10
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45M620N2UK-02
ED 9 - Dongle timeout
© 02 2003 Novomatic AG
Game and Software
E7 0 - Meters were disconnected
Handling:
Turn/release the attendant key.
E7 1 - Meters disconnected
Connect the meters.
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors of the meters. Pay attention to any signs of manipulation
attempts. Power up and close the door. If the error cannot be cleared, the meters
have to be exchanged.
E7 2 - SIMM write line manipulated
Handling:
The Coolfire mainboard has to be changed.
JD 1 - Display not responding
45M620N2UK-02
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the display.
If the error cannot be cleared, the display has to be exchanged.
JD 2 - Display software wrong
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the display software must be changed.
4 - Undefined error at reel X
Handling:
Open the main door and turn the attendant key.
Check systematically the reel which has caused the error.
Release the attendant key and close the door.
4 2 - Sensor 1 error at reel X
Handling:
Check whether the reel has worked itself loose from the axis or if the sensor on
the PCB “Reel lightbarrier” (P366) is dirty (see Part V.17 - Preventative
maintenance).
Release the attendant key and close the door. If the error cannot be cleared, the
defective reel has to be exchanged. To exchange the reel module see page V-83.
4 3 - Sensor 2 error at reel X
Handling:
Check whether the reel has worked itself loose from the axis or if the sensor on
the PCB “Reel lightbarrier” (P366) is dirty (see Part V.17 - Preventative
maintenance).
Release the attendant key and close the door. If the error cannot be cleared, the
defective reel has to be exchanged. To exchange the reel module see page V-83.
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Page IV-11
Game and Software
© 02 2003 Novomatic AG
4 4 - Sensor 1 not found at reel X
Handling:
Open the main door and turn the attendant key.
Check whether the sensors are dirty or defective (see Part V.17 - Preventative
maintenance).
Release the attendant key and close the door. If the error cannot be cleared, the
defective reel has to be exchanged. To exchange the reel module see page V-82.
4 5 - Sensor 2 not found at reel X
Handling:
Open the main door and turn athe attendant key.
Check whether the sensors on the PCB “Reel lightbarrier” (P366) are dirty or
defective (see Part V.17 - Preventative maintenance). Release the attendant key
and close the door. If the error cannot be cleared, the defective reel has to be
exchanged. To exchange the reel module see page V-82.
4 6 - Reel manually moved
Open the main door and turn the attendant key.
Release the attendant key and close the door.
If the error cannot be cleared, the reel may be damaged, has loosened from the
motor axis or is touching it (see chapter V.17 Preventative maintenance).
Open the main door and turn the attendant key.
Release the attendant key and close the door.
If the error cannot be cleared, the respective reel module and/or the LED / lamp
controller board have to be exchanged.
See page V-82 - Exchange of the reel module.
4 9 - Reel software changed
Handling:
Turn/release the attendant key.
4 10 - Reel software wrong
Handling:
Open the main door and turn the attendant key.
Force RAM - clear (see page IV-71 - RAM - clear machine).
If the error cannot be cleared, the reel software has to be exchanged.
The reel-software is placed on the reel interface (see page V-84).
4 11 - Reel interface changed
Handling:
Turn/release the attendant key.
4 12 - Reel interface ROM error
Handling:
Open the main door and turn the attendant key.
Change the reel software on the reel interface. If the error cannot be cleared, the
reel interface has to be exchanged. Release the attendant key and close the door.
To exchange the reel interface, see page V-82.
Page IV-12
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45M620N2UK-02
4 8 - Wrong return position at reel
© 02 2003 Novomatic AG
Game and Software
4 13 - Reel interface not responding
Open the main door and turn the attendant key.
Release the attendant key and close the door.
If the error cannot be cleared the respective reel module and/or the LED / lamp
controller board have to be exchanged.
See page V-82 - Exchange of the reel module.
7 00 - Undefined error at lightwheel
Handling:
Turn/release the attendant key.
If the error cannot be cleared the connectors of the light wheel should be
checked or the light wheel board may need to be exchanged.
7 09 - Lightwheel software changed
Handling:
Turn/release the attendant key.
If the error cannot be cleared the connectors of the light wheel should be
checked.
45M620N2UK-02
7 10 - Lightwheel software wrong
Handling:
Turn/release the attendant key.
If the error cannot be cleared the lightwheel software must be changed.
7 12 - Lightwheel interface ROM error
Handling:
Turn/release the attendant key.
If the error cannot be cleared the interface ROM of the light wheel or the light
wheel board needs to be changed
7 13 - Lightwheel interface not responding
Handling:
Turn/release the attendant key.
If the error cannot be cleared check the connectors and the cables of the
lightwheel and/or change the lightwheel interface.
12 3 - RAM battery low
Handling:
Turn/release the attendant key.
The RAM battery has to be exchanged as soon as possible. If the machine has
been switched off it may lose data or receive wrong data.
12 4 - RAM battery empty
Power down/up the machine.
If the error cannot be cleared, the main board has to be exchanged. During
power down the machine will lose data or receive wrong data.
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Page IV-13
Game and Software
© 02 2003 Novomatic AG
12 5 - Real-time clock failure
Handling:
Turn the attendant key and check the time set. If necessary adjust it.
The RAM battery may be empty.
If the error cannot be cleared, the main board has to be exchanged.
12 6 - Serial communication failure
Turn/release the attendant key.
If the error cannot be cleared, the network cables have to be checked.
12 7 - Main board hardware failure
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the main board has to be exchanged.
12 8 - Real-time clock not set
Turn the attendant key and open the door. Set current date and time in the
real-time-clock.
See chapter Game & Software > Calibration > Clock setup.
Close the door and release the attendant key.
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the coin diverter and the coin channels for jammed coins.
Also check the connecting plugs and the cables of the magnet.
Power-up and close the door.
Perform the coin diverter test.
See chapter Game & Software > Diagnostics > Coin diverter test.
If the error cannot be cleared, the coin diverter or the coin acceptor should be
changed. Also, the sensors may be defective, or may need to be re-adjusted.
21 1 - Coin optics failure
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the coin acceptor and the coin channel optics for dirt or damage.
Furthermore check the connectors and the cables of the coin optics and coin
acceptor. The three light barriers have to be placed in the centre of the borings,
the optical line between transmitter and receiver must not be blocked.
Power up and close the door.
If the error cannot be cleared, the coin acceptor or the light barriers have to be
exchanged.
Page IV-14
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45M620N2UK-02
21 0 - Diverter error
© 02 2003 Novomatic AG
Game and Software
21 2 - Coin in jam
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
The light barrier of the coin channel was blocked too long or a coin is stuck.
Remove coins stuck and check the connectors and cables of the light barrier.
Power up and close the door.
21 3 - Coin acceptor wrong pulse
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the coin acceptor for any signs of manipulation attempts. Check the
connectors and the cables of the coin acceptor systematically.
Power up and close the door.
If the error cannot be cleared, the coin acceptor has to be exchanged.
45M620N2UK-02
21 4 - Coin acceptor disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the coin acceptor systematically.
Power up and close the door.
If the error cannot be cleared, the coin acceptor has to be exchanged.
21 5 - Coin yo-yo coin reverse
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the coin acceptor for any signs of manipulation attempts. Furthermore,
please check if a reference coin is placed in the coin comparitor. Check the
connectors and cables of the coin acceptor systematically.
Power up and close the door.
If the error cannot be cleared, the coin acceptor has to be exchanged.
Also, the sensors may be defective, or may need to be re-adjusted.
21 6 - Top diverter optics disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and cables of the top coin optics.
Power up and close the door.
If the error cannot be cleared, the top coin optics have to be exchanged.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-15
Game and Software
© 02 2003 Novomatic AG
21 7 - Bottom diverter optics disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the bottom coin optics.
Power up and close the door.
If the error cannot be cleared, the bottom coin optics have to be exchanged.
27 0 - Power up with bill in acceptor
Handling:
Turn/release the attendant key. The bill will be rejected.
27 1 - Power up with bill in stacker
Handling:
Turn/release the attendant key.
The bill is registered and transported into the stacker.
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Try to remove the stuck bill.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
27 3 - Jam in stacker
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Try to remove the stuck bill. Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
Caution:
The stacker may contain a large amount of bills and the error clearing
should be carried out in a secure area.
Page IV-16
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45M620N2UK-02
27 2 - Jam in bill acceptor
© 02 2003 Novomatic AG
Game and Software
27 4 - Bill acceptor disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the bill acceptor. Make sure that the bill
acceptor has been put in place properly.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
45M620N2UK-02
27 5 - No stacker box
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check if the stacker box is fixed correctly in its mounting.
Furthermore check the connectors and the cables of the bill acceptor.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
27 6 - Bill acceptor cheated
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check if the bill acceptor is dirty or damaged and if the connectors and cables are
put in place properly. If necessary, clean the bill acceptor. Power up and close the
door. Check the bill acceptor for any manipulation.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-17
Game and Software
© 02 2003 Novomatic AG
27 7 - Bill acceptor failure
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check if the cables of the bill acceptor and the stacker are connected properly.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
27 8 - Stacker full
Handling:
The stacker is full.
Open the door in door system, open the stacker door and take out the stacker.
Remove the bills, put the stacker in its mounting, close the stacker door and
close the door in door system.
Turn/release the attendant key.
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the door.
Check if a coin or dirt is stuck in the light barrier of the hopper and remove it if
necessary.
Close the door.
If the error cannot be cleared, the hopper has to be exchanged.
3300 - Hopper empty
Handling:
Refill the hopper.
Turn the attendant key (to get directly to the hopper refill menu), then release
the key again.
33 0 - Printer disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the printer. Make sure that the printer
has been put in place properly.
Power up and close the door.
If the error cannot be cleared, the printer may be disabled in the machine setup
to continue the operation of the game without printer. Consequently, the bill
acceptor has to be exchanged.
Page IV-18
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45M620N2UK-02
3200 - Hopper coin out jam
© 02 2003 Novomatic AG
Game and Software
33 1 - Printer is not ready
Handling:
The printer is deactivated.
To use the printer activate it in the Machine Setup > Printer settings.
33 2 - Ticket low
Handling:
Turn/release the attendant key.
Check the fill level of the printer.
The printer should be refilled as soon as possible.
33 3 - No Ticket
Handling:
Turn/release the attendant key.
Check the fill level of the printer. The tickets from the box should put in the
printer properly.
45M620N2UK-02
33 4 - Paper Jam
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Try to remove the stuck paper in the printer. Power up and close the door.
If the error cannot be cleared, the printer may be disabled to continue the
operation of the game without printer. To do so, deactivate the printer in the
machine setup. Consequently the printer has to be exchanged.
33 5 - Error during printing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the printer. Make sure that the printer
has been put in place properly. The tickets from the box should put in the printer
properly. If the error cannot be cleared, the printer may be disabled to continue
the operation of the game without printer. To do so deactivate the printer in the
Machine Setup. Consequently the printer has to be exchanged.
34 0 - Hopper disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the door.
Check, if the hopper is installed and if both light diodes are illuminated.
If the light diodes of the hopper are not illuminated, check, if the hopper is
pushed all the way in. Check systematically the connectors and the cables of the
hopper.
Power up and close the door.
If the error cannot be cleared, the hopper has to be exchanged.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-19
Game and Software
© 02 2003 Novomatic AG
34 1 - Hopper tilt
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the door.
Check if a coin or dirt is stuck in the light barrier of the hopper and remove it if
necessary.
Power up and close the door.
If the error cannot be cleared, the hopper has to be exchanged.
34 2 - Hopper low
Handling:
Turn/release the attendant key.
Check the fill level of the hopper.
The contact plates at the bottom of the hopper should be covered with coins.
The hopper should be refilled as soon as possible.
Check whether in the software of the hopper low level is activated.
See Game & Software section > Machine > Hopper Settings.
34 4 - Hopper limit reached
Indicated on the Screen with a special window and registered in the machine log
file. Perform a handpay.
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
35 1 - LA win limit reached (LA = Legislation Authority)
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
35 2 - Jackpot limit reached
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
35 3 - Jackpot won
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
35 4 - Celebration limit reached
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
Page IV-20
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45M620N2UK-02
35 0 - Credit limit reached
© 02 2003 Novomatic AG
Game and Software
35 5 - Cash button pressed
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
61 - RAM error
Handling:
a RAM - clear has to be performed.
Accounting data can be viewed, but they may be wrong.
If the error cannot be cleared, the main board has to be exchanged.
62 0 - ROM CRC error
Handling:
A RAM - clear has to be performed.
If the error cannot be cleared, the ROM (game program) has to be exchanged.
63 0 - Logic area was open
Handling:
Turn/release the attendant key.
63 1 - Logic area open
45M620N2UK-02
Handling:
Close logic area, turn/release the attendant key.
63 2 - Drop door open
Handling:
Close the drop box door.
Turn/release the attendant key.
If the error cannot be cleared, check if the drop box door is fixed correctly in its
mounting. In addition, check the connectors and the cables of the door switch.
63 4 - Stacker door open
Handling:
Close the stacker door.
Turn/release the attendant key.
If the error cannot be cleared, check if the stacker door is fixed correctly in its
mounting.
Furthermore check the connectors and the cables of the micro switch.
63 5 - Main door optic error
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the defective door sensor has to be exchanged
(see chapter V.13.5 - Exchange of the door sensors).
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Page IV-21
Game and Software
© 02 2003 Novomatic AG
65 0 - Bad EEPROM
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the EEPROM has to be exchanged.
65 1 - EEPROM CRC check failed
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the EEPROM has to be exchanged.
65 2 - EEPROM configuration mismatch
Handling:
A RAM-clear has to be performed.
If the error cannot be cleared, the EEPROM and/or the program ROM have to be
exchanged.
See page V-43/44.
Handling:
A RAM-clear has to be performed.
If the error cannot be cleared, the EEPROM and/or the program ROM have to be
exchanged.
See page V-43/44.
65 4 - EEPROM changed
Handling:
A RAM-clear has to be performed.
If the error cannot be cleared, the EEPROM and/or the program ROM have to be
exchanged.
See page V-43/44.
68 0 - Program ROM changed
Handling:
A RAM-clear has to be performed.
See page V-71.
69 0 - Blackbox inoperable
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check Blackbox connection or change blackbox
and/or the EEPROM.
69 1 - Blackbox CRC check failed
Handling:
Turn/release the attendant key.
If the error cannot be cleared, change Blackbox and/or the EEPROM.
Page IV-22
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45M620N2UK-02
65 3 - EEPROM structure mismatch
© 02 2003 Novomatic AG
Game and Software
76 0 - 7 Digit display not responding
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the 7 digit
display.
76 1 - 7 Digit display ROM CRC failed
Handling:
Turn/release the attendant key.
If the error cannot be cleared check the connectors and the cables of the 7 digit
display.
76 2 - 7 Digit display ID CRC failed
Handling:
Turn/release the attendant key.
If the error cannot be cleared check the connectors and the cables of the 7 digit
display.
45M620N2UK-02
80 0 - Touchscreen missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared the connectors of the touchscreen should be
checked. Check the power supply of the touchscreen. Exchange the touchscreen
or the touchscreen controller.
80 1 - Touchscreen invalid response
Handling:
Turn/release the attendant key.
If the error cannot be cleared check the connectors and the cables of the
touchscreen. Exchange the touchscreen or the touchscreen controller.
80 2 - Touchscreen invalid checksum
Handling:
Turn/release the attendant key.
If the error cannot be cleared check the connectors and the cables of the touchscreen. Exchange the touchscreen or the touchscreen controller.
80 3 - Touchscreen controller error
Handling:
Turn/release the attendant key.
If the error cannot be cleared check the connectors and the cables of the touchscreen and/or change the touchscreen Controller.
99 9 - Internal error
Handling:
Note down the error message and inform our Technical Support by phone number
+43 2252 606-300. Power down/up the machine.
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Page IV-23
Game and Software
IV.2 - Remote
© 02 2003 Novomatic AG
(to add credits via the attendant key)
Caution: In countries where the remote function is prohibited by law this
function must not be enabled and/or has been disabled by the producer.
The assignment of the active buttons (button 1 - button 5) in the
respective game is shown in the game complement.
How to execute a remote (available only in the idle mode):
1.) Activate the attendant keyswitch
(the machine switches to the audit menu)
Active buttons:
Button 4 - Down
2.) Press the active buttons or in case of machines with touchscreen touch
the respective fields to go to the ATTENDANT menu.
Active buttons:
Button 1 - Back
Button 4 - Down
Button 5 - Enter
Page IV-24
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45M620N2UK-02
Button 5 - Enter
© 02 2003 Novomatic AG
Game and Software
3.) Select the function ADD CREDITS.
Active buttons:
Button 1 - Back
Button 3 - 10 CREDITS
Button 4 - 100 CREDITS
Button 5 - 1000 CREDITS
4.) Press the respective buttons or in case of machines with touch screen
touch the respective fields to add 10, 100 or 1000 credits.
5.) The selected credit is registered automatically on the remote meter.
6.) Release the attendant key.
45M620N2UK-02
7.) The machine switches back to the game play mode.
The remote function can be used only if it has been enabled in the
audit menu in machine > parameter settings.
See chapter IV.7 - Audit menu.
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Page IV-25
Game and Software
IV.3 - Handpay
© 02 2003 Novomatic AG
(Attendant pays)
Caution: In countries where the handpay function is prohibited by law
this function must not be enabled and/or has been disabled by the
producer.
The assignment of the active buttons (button 1 - button 5) in the
respective game is shown in the game complement.
How to execute a handpay (available only in the idle mode):
1.) Activate the attendant keyswitch
(the machine switches to the audit menu)
Active buttons:
Button 4 - Down
2.) Press the active buttons or in case of machines with touch screen touch
the respective fields to go to the ATTENDANT menu.
Active buttons:
Button 1 - Back
Button 2 - Up
Button 4 - Down
Button 5 - Enter
Page IV-26
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45M620N2UK-02
Button 5 - Enter
© 02 2003 Novomatic AG
Game and Software
3.) Select the function HANDPAY CREDIT.
Active buttons:
Button 1 - Back
Button 5 - Handpay
4.) Press the respective buttons or in case with touchscreen touch the
respective field to handpay the current credit.
5.) The handpaid credit is registered automatically on the handpay meter.
6.) Release the attendant key.
45M620N2UK-02
7.) The machine switches back to the game play mode.
The handpay function can only be used if it has been enabled in machine >
parameter settings in the audit menu.
See chapter IV.7 - Audit menu.
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Page IV-27
Game and Software
© 02 2003 Novomatic AG
IV.4 - Hopper refill
The assignment of the active buttons (button 1 - button 5) in the
respective game is shown in the game supplement.
How to refill the hopper (available only in the idle mode):
1.) Activate the attendant keyswitch (the machine switches to the audIt menu)
Active buttons:
Button 4 - Down
Button 5 - Enter
Active buttons:
Button 1 - Back
Button 2 - Up
Button 4 - Down
Button 5 - Enter
Page IV-28
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45M620N2UK-02
2.) Press the active buttons and in case of machines with touchscreen touch
the respective fields to go to the ATTENDANT menu.
© 02 2003 Novomatic AG
Game and Software
3.) Select the function HOPPER REFILL.
Active buttons:
Button 1 - Back
Button 3 - 10 CREDITS
Button 4 - 100 CREDITS
Button 5 - 1000 CREDITS
4.) Open the machine door and refill the respective number of coins into the
hopper.
6.) Press the active buttons or in case of machines with touchscreen touch
the respective fields to enter the sum of the refilled amounts in steps of
10, 100 and 1000.
45M620N2UK-02
5.) The refilled amount is registered automatically. This amount must exactly
relate to the coins refilled, otherwise the accounting will be incorrect.
7.) Close the machine door.
8.) Release the attendant key.
9.) The machine switches back to the game play mode.
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Page IV-29
Game and Software
© 02 2003 Novomatic AG
IV.5 - Hopper dump
The assignment of the active buttons (button 1 - button 5) in the
respective game is shown in the game supplement.
Caution: In countries where the hopper dump function is prohibited by
law this function must not be enabled and/or has been disabled by the
producer.
How to dump the hopper (available only in the idle mode):
1.) Activate the attendant keyswitch
(the machine switches to the audit menu)
Active buttons:
Button 4 - Down
2.) Press the active buttons and in case of machines with touchscreen touch
the respective fields to go to the ATTENDANT menu.
Active buttons:
Button 1 - Back
Button 2 - Up
Button 4 - Down
Button 5 - Enter
Page IV-30
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45M620N2UK-02
Button 5 - Enter
© 02 2003 Novomatic AG
Game and Software
3.) Select the function HOPPER DUMP.
Active buttons:
Button 1 - Back
Button 3 - 10 CREDITS
Button 4 - 100 CREDITS
Button 5 - 1000 CREDITS
4) Open the machine door.
5.) Press the active buttons or in case of machines with touchscreen touch
the respective fields to enter the sum of the amount to dump in steps of
10, 100 and 1000.
6.) The dumped amount is registered automatically.
45M620N2UK-02
7.) Close the machine door.
8.) Release the attendant key.
9.) The machine switches back to the game play mode.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-31
Game and Software
© 02 2003 Novomatic AG
IV.6 - Top light
The top light indicates the different operational status
(jackpot, error, service etc.). Not at Bally France.
Novomatic Standard
Blue is flashing:
Bl
The SERVICE button has been pressed.
White is flashing fast:
The machine is in the idle mode and the machine door or
the door in door system is open.
Blue is flashing slowly:
Error - the machine is not ready for play.
The error message is shown on the screen
(see chapter IV.1 - Error handling).
Blue is flashing slowly and white is flashing fast:
Error - the machine is not ready for play.
The error message is indicated in case of error and the
machine door or the door in door system is open.
Blue and white are flashing slowly:
Handpay is required.
After the handpay has been finished the lamps stop
flashing.
Page IV-32
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
The light is flashing until the first game has been
finished.
© 02 2003 Novomatic AG
Game and Software
Bally France
Grün
Rot
Green is flashing fast:
Gelb
A limit has been reached.
After the handpay has been finished the lamps stop
flashing.
Grün
Rot
Gelb
Red is flashing:
Error - the machine is not ready for play.
The error message is shown on the screen
(see chapter IV.1 - Error handling).
Grün
45M620N2UK-02
Rot
Gelb
Red is flashing slowly:
The machine door or the door in door system is open.
Grün
Rot
Gelb
Yellow is flashing fast:
The SERVICE button has been pressed.
Grün
Rot
Gelb
Yellow is flashing slowly:
The blackbox was removed or is damaged.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-33
Game and Software
© 02 2003 Novomatic AG
IV.7 - Audit menu
Information:
The respective active buttons (illuminated) are located on the keyboard below the
control panel shown on the screen. See game supplement.
ATTENDANT > REMOTE IN
CURRENT CREDIT:
Press the respective button to add the desired
amount.
Shows the current credit.
The respective value and registered credit of each payment transaction are
indicated.
ATTENDANT > HANDPAY CREDIT
PAGE 1/1
CURRENT HANDPAY: Handpay the desired credit amount using the
respective button.
CASHABLE CREDIT: Indicates the total amount of all cashable credit.
FROM COIN:
Proportion of the Cashable Credit entered in coins.
FROM BILL:
Proportion of the Cashable Credit entered in bills.
Page IV-34
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
REMOTE IN :
PAGE 1/1
© 02 2003 Novomatic AG
Game and Software
FROM TICKET:
Proportion of the Cashable Credit entered in
tickets.
CASHABLE:
Proportion of the Cashable Credit entered using
the REMOTE function or via online system.
BANK:
Credit cashable from the BANK display.
NON-CASHABLE CREDITS: Indicates the total amount of all non-cashable
credits.
FROM TOKEN:
Indicates the proportion of Non-cashable Credit
that was entered in tokens. Must be used for
play.
TICKET PROMOTIONAL:
Proportion of the Credit entered ticket.
Must be used for play.
PROMOTIONAL:
Proportion of the Credit entered via on-line
system. Must be used for play.
NON-CASHABLE:
Proportion of the Credit entered via on-line
system. This credit can be transferred to a
cashless card.
For each cash transaction, the monetary value and the corresponding credit
amount registered is indicated. What kind of credit is deemed "Cashable" or
"Non-cashable" may vary depending on the jurisdiction.
PAGE 1/1
45M620N2UK-02
ATTENDANT > HOPPER REFILL
TOTAL HOPPER LEVEL:
PERIODIC HOPPER LEVEL:
HOPPER REFILL LEVEL:
MISSING AMOUNT:
HOPPER REFILL:
Total value of all coins available in the hopper.
Total value of all coins available in the hopper
for a certain period.
Indicates the hopper defined fill level.
Coins still missing for the hopper refill level
set.
Enter the amount filled in the hopper using
the respective buttons.
The respective value and the respective registered credit of each payment
transaction are indicated.
Only available if the door is open!
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-35
Game and Software
ATTENDANT > HOPPER DUMP
TOTAL HOPPER LEVEL:
PERIODIC HOPPER LEVEL:
HOPPER DUMP:
© 02 2003 Novomatic AG
PAGE 1/1
Total value of all coins available in the hopper.
Total value of all coins available in the hopper
for a certain period.
Press the respective button to enter the
amount to dump the hopper.
Only available if the door is open!
ACCOUNTING > MASTER ACCOUNTING
TOTAL IN:
COINS IN:
TOKEN IN:
BILL IN:
REMOTE IN:
Page IV-36
PAGE 1/X
Total value of all coins, tokens, tickets and bills
inserted and credits added via the remote function.
Total value of all coins inserted via the coin acceptor.
Total value of all tokens accepted.
Total value of all bills accepted.
Total value of all credits added via the
remote function.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
The respective value and the respective registered credit of each payment
transaction are indicated.
© 02 2003 Novomatic AG
CARD IN:
TICKET IN:
TOTAL OUT:
COINS OUT:
HANDPAY:
CARD OUT:
TICKET OUT:
TOTAL IN-OUT:
Game and Software
Total value of all credits inserted via card.
Total value of all credits inserted via ticket.
Total value of all credits paid out (hopper, handpay,
card and vouchers).
Total value of all coins paid out via the hopper.
Total value of all amounts paid out via the
handpay function.
Total value of credits added to the card.
Total value of credits paid out via ticket.
Difference between TOTAL IN and TOTAL OUT.
The respective value and the respective registered credit of the payment
transaction are indicatedt.
PAGE 2/X
45M620N2UK-02
ACCOUNTING > MASTER ACCOUNTING
TOTAL MONEY TO DROP: Total value of all coins and bills that can be
removed.
COINS TO DROP:
Total value of all coins that can be removed from
the drop box.
TOKENS TO DROP:
Total value of all tokens that can be removed
from the token box.
BILLS TO DROP:
Total value of all bills that can be removed from
the stacker.
TOTAL HOPPER LEVEL:
Total value of all coins available in the hopper.
COINS TO HOPPER :
Total value of all coins diverted into the hopper
via the coin acceptor.
COINS OUT:
Total value of all coins paid out via the hopper.
HOPPER REFILL:
Total value of all coins refilled directly into the
hopper.
HOPPER DUMP:
Total value of all coins paid out via the hopper
with the feature hopper dump.
TOTAL BET:
Total value of all bets.
TOTAL WON:
Total value of all wins.
MACHINE YIELD:
Payout percentage.
TOTAL GAMES:
Total number of all games played.
The respective value and the respective registered credit of each payment
transaction are indicated.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-37
Game and Software
ACCOUNTING > MASTER ACCOUNTING
TICKET OUT:
TICKET IN:
COUNT:
CREDIT:
TOTAL:
© 02 2003 Novomatic AG
PAGE 3/X
Tickets paid out.
Tickets accepted.
Total number of tickets accepted.
Total number of credits accepted.
Total value of all credits inserted via ticket.
PAGE 4/X
45M620N2UK-02
ACCOUNTING > MASTER ACCOUNTING
BILL ACCEPTOR 1
CHANNEL:
VALUE:
COUNT:
CREDIT:
TOTAL:
Indicates the available bill channels.
Value of one bill of the respective bill channel.
Total number of bills accepted on the respective bill channel.
Total number of credits inserted via the respective bill channel.
Total value of all credits inserted via the respective bill channel.
Page IV-38
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Game and Software
ACCOUNTING > MASTER ACCOUNTING
PAGE 5/X
COIN ACCEPTOR 1
CHANNEL:
VALUE:
COUNT:
CREDIT:
TOTAL:
Indicates the available coin channels.
Value of one coin of the respective coin channel.
Total number of coins accepted via the respective coin channel.
Total number of credits inserted via the respective coin channel.
Total value of credits inserted via the respective coin channel.
PAGE 6/X
45M620N2UK-02
ACCOUNTING > MASTER ACCOUNTING
HOPPER 1
CHANNEL:
VALUE:
COUNT:
Indicates the available hopper channels.
Value of one coin of the respective hopper channel.
Total number of coins accepted via the respective
hopper channel.
CREDIT:
Total number of credits inserted via the respective
hopper channel.
TOTAL:
Total value of credits inserted via the respective hopper
channel.
COINS TO HOPPER: Total amount of coins transported into hopper.
HOPPER REFILL:
Total amount of coins refilled into the hopper.
HOPPER DUMP:
Total amount of coins removed from the hopper.
HOPPER LEVEL:
Total value of all coins available in the hopper.
VALUE:
Value of one coin of the respective hopper channel.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-39
Game and Software
© 02 2003 Novomatic AG
COUNT:
Total number of coins accepted via the respective
hopper channel.
CREDIT:
Total number of credits inserted via the respective
hopper channel.
TOTAL:
Total value of credits inserted via the respective hopper
channel.
COINS TO HOPPER: Total amount of coins transported into hopper.
HOPPER REFILL:
Total amount of coins refilled into the hopper.
HOPPER DUMP:
Total amount of coins removed from the hopper.
HOPPER LEVEL:
Total value of all coins available in the hopper.
PAGE 1/X
PERIODIC IN:
Total value of all coins, tickets, tokens and bills inserted
and credits added via the remote function for a certain
period.
COINS IN:
Total value of all coins inserted via the coin acceptor for
a certain period.
TOKEN IN:
Total value of all tokens accepted for a certain period.
BILL IN:
Total value of all bills accepted for a certain period.
REMOTE IN:
Total value of all credits added via the remote function
for a certain period.
CARD IN:
Total value of all credits added via card for a certain
period.
TICKET IN:
Total value of all credits inserted via ticket for a
certain period.
PERIODIC OUT:
Total value of all credits paid out for a certain period.
COINS OUT:
Total value of all coins paid out via the hopper for a
certain period.
HANDPAY:
Total value of all amounts paid out via the handpay
function for a certain period.
CARD OUT:
Total value of all credits added to ticket for a certain
period.
TICKET OUT:
Total value of all credits paid out via ticket for a certain
period.
PERIODIC IN-OUT: Difference between TOTAL IN and TOTAL OUT for a
certain period.
The respective value and the respective registered credit of each payment
transaction are indicated.
Page IV-40
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
ACCOUNTING > PERIODIC ACCOUNTING
© 02 2003 Novomatic AG
Game and Software
ACCOUNTING > PERIODIC ACCOUNTING
PAGE 2/X
45M620N2UK-02
PERIODIC
MONEY TO DROP:
COINS TO DROP:
Total value of all coins and bills that can be
removed in a certain period.
Total value of all coins that can be removed from
the drop box.
TOKENS TO DROP:
Total value of all tokens that can be removed
from the token box.
BILLS TO DROP:
Total value of bills that can be removed from
the stacker in a certain period.
PERIODIC
Total value of all coins available in the hopper
HOPPER LEVEL:
for a certain period.
COINS TO HOPPER : Total value of all coins diverted into the
hopper via the coin acceptor for a certain period.
COINS OUT:
Total value of all coins paid out via the
hopper for a certain period.
HOPPER REFILL:
Total value of all coins refilled directly into the
hopper for a certain period.
HOPPER DUMP:
Total value of all coins paid out via the
hopper with the feature hopper dump for a
certain period.
PERIODIC BET:
Total value of all bets placed for a certain period.
PERIODIC WON:
Total value of wins realized for a certain period.
MACHINE YIELD:
Payout percentage for a certain period.
PERIODIC GAMES:
Total number of games played for a certain
period.
The respective value and the respective registered credit of each payment
transaction are indicated.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-41
Game and Software
ACCOUNTING > PERIODIC ACCOUNTING
TICKET OUT:
TICKET IN:
COUNT:
CREDIT:
TOTAL:
© 02 2003 Novomatic AG
PAGE 3/X
Tickets paid out.
Tickets accepted.
Total number of tickets accepted.
Total number of credits accepted.
Total value of all credits inserted via ticket.
PAGE 4/X
45M620N2UK-02
ACCOUNTING > PERIODIC ACCOUNTING
BILL ACCEPTOR 1
CHANNEL:
VALUE:
COUNT:
CREDIT:
TOTAL:
Page IV-42
Indicates the available bill channels.
Value of one bill of the respective bill channel.
Total number of coins accepted via the respective bill
channel for a certain period.
Total number of credits inserted via the respective bill
channel for a certain period.
Total value of credits inserted via the respective bill channel
for a certain period.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Game and Software
ACCOUNTING > PERIODIC ACCOUNTING
PAGE 5/X
COIN ACCEPTOR 1
CHANNEL:
VALUE:
COUNT:
CREDIT:
45M620N2UK-02
TOTAL:
Indicates the available coin channels.
Value of one coin of the respective coin channel.
Total number of coins accepted via the respective coin
channel for a certain period.
Total number of credits inserted via the respective coin
channel for a certain period.
Total value of credits inserted via the respective coin
channel for a certain period.
ACCOUNTING > PERIODIC ACCOUNTING
HOPPER 1
CHANNEL:
VALUE:
COUNT:
CREDIT:
TOTAL:
COINS TO HOPPER:
HOPPER REFILL:
HOPPER DUMP:
PAGE 6/X
Indicates the available hopper channels.
Value of one coin of the respective hopper channel.
Periodic number of coins accepted via the respective
hopper channel.
Periodic number of credits inserted via the respective
hopper channel.
Periodic value of credits inserted via the respective
hopper channel.
Total amount of coins transported into hopper.
Total amount of coins refilled into the hopper.
Total amount of coins removed from the hopper.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-43
Game and Software
ACCOUNTING > HARD METER COPY
Total
Total
Total
Total
Total
Total
Total
Total
value of all bets in credits.
value of all wins in credits.
value of all credits added via the remote function.
value of all credits paid out via handpay.
value of all bills inserted in credits.
value of all coins diverted into the drop box in credits.
number of all games played.
value of all tokens inserted in credits.
ACCOUNTING > JACKPOT
EXTERNAL PROGRESSIVE
JACKPOT AT LEVEL 0:
CURRENT JACKPOT VALUE:
RECOMMEND STARTUP VALUE:
CREDITS PLAYED
SINCE LAST HIT:
LAST JACKPOT HIT VALUE:
LAST JACKPOT HIT TIME:
TOTAL JACKPOT HITS:
TOTAL JACKPOT WINS:
Page IV-44
PAGE 1/1
PAGE 1/X
Indicates the current jackpot amount.
Indicates the current jackpot amount.
Benchmark for the jackpot amount.
Value of credits played since last jackpot.
Amount of last jackpot hit.
Time of last jackpot hit.
Total number of jackpots hit until now.
Total amount of all jackpots hit.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
BET:
WIN:
REMOTE:
HANDPAY:
BILLS:
DROP:
GAMES:
TOKEN:
© 02 2003 Novomatic AG
© 02 2003 Novomatic AG
Game and Software
ACCOUNTING > SECURITY ACCOUNTING
45M620N2UK-02
MAIN DOOR:
LAST OPEN:
LAST CLOSE:
OPEN COUNT:
GAMES SINCE LAST CLOSE:
COIN DROP DOOR:
LAST OPEN:
LAST CLOSE:
OPEN COUNT:
GAMES SINCE LAST CLOSE:
BILL DOOR:
LAST OPEN:
LAST CLOSE:
OPEN COUNT:
GAMES SINCE LAST CLOSE:
PAGE 1/2
Monitored status.
Time of last opening of the machine door.
Time of last closing of the machine door.
Number of openings of the machine door.
Number of games played since last
closing of the machine door.
Monitored status.
Time of last opening of the drop box door.
Time of last closing of the drop box door.
Number of openings of the drop box door.
Number of games played since last
closing of the drop box door.
Monitored status.
Time of last opening of the bill door.
Time of last closing of the bill door.
Number of openings of the bill door.
Number of games played since last
closing of the bill door.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-45
Game and Software
ACCOUNTING > SECURITY ACCOUNTING
© 02 2003 Novomatic AG
PAGE 2/2
Monitored status.
Time of last openings of the logic box.
Number of openings of the logic box.
Number of games played since last
closing of the logic box.
METER CONNECT:
Monitored status.
LAST OPEN:
Time of last opening of the meter
connection area.
LAST CLOSE:
Time of last closing of the meter
connection area.
OPEN COUNT:
Number of openings of the meter
connection area.
GAMES SINCE LAST CLOSE:
Number of games played since last
closing of the meter connection area.
POWER FAIL:
Monitored status.
LAST POWER FAIL:
Time of last powering down.
LAST POWER ON:
Time of last powering up.
POWER FAIL COUNT:
Number of powering downs.
GAMES SINCE LAST POWER FAIL: Number of games since last powering
down.
Page IV-46
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
LOGIC AREA:
POWER ON AFTER OPEN:
OPEN COUNT:
GAMES SINCE LAST CLOSE:
© 02 2003 Novomatic AG
Game and Software
ACCOUNTING > PERIODIC METER CLEAR
PAGE 1/1
PRESS CLEAR BUTTON TO CLEAR THE PERIODIC MEMORY:
Press the respective button or touch the respective field to clear the periodic
RAM.
45M620N2UK-02
ACCOUNTING > BLACKBOX
BLACKBOX (optional):
On this Accounting Page the machine data saved in the BLACKBOX are shown.
(not in every country)
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-47
Game and Software
DIAGNOSTICS > PROGRAM VERSIONS
Indicates
Indicates
complete
EEPROM CONFIGURATION: Indicates
KERNEL:
Indicates
MAIN BOARD VERSION:
Indicates
MAIN BOARD
Indicates
SERIAL NUMBER:
BACKPLANE VERSION:
Indicates
GAME SELECTOR:
Indicates
GAME:
Indicates
PAGE 1/1
the configured machine number.
name, version and date of the
machine software.
the EEPROM configuration.
version and date of the kernel.
the version of the main board.
the serial number of the main board.
the version of the backplane.
the version of the game selector.
name, version and date of the game/s.
DIAGNOSTICS > DEVICE LISTING
PAGE 1/1
Indicates the machine components which re recognized by the software.
The number and the form of the entries depend on the current equipment of the
machine (lightwheel, ...) Example:
BILL INPUT:
COIN INPUT:
TOKEN INPUT:
HOPPER:
COIN DIVERTER:
METER:
TOUCH SCREEN:
Page IV-48
Indicates
Indicates
Indicates
Indicates
Indicates
Indicates
Indicates
the
the
the
the
the
the
the
type
type
type
type
type
type
type
of
of
of
of
of
of
of
bill acceptor used.
coin acceptor used.
token acceptor used.
hopper used.
coin diverter used.
meter used.
touch screen used.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
MACHINE NUMBER:
MACHINE :
© 02 2003 Novomatic AG
© 02 2003 Novomatic AG
Game and Software
DIAGNOSTICS > MACHINE SELFTEST
PAGE 1/1
PRESS TEST BUTTON TO START SELFTEST
Press the respective button or touch the respective field to start the selftest.
45M620N2UK-02
STATIC RAM TEST:
DYNAMIC RAM TEST:
PROGRAM ROM TEST:
SERIAL NUMBER TEST:
Test of the statistical RAM.
Test of the dynamic RAM.
Test of the program ROM.
Test the correct function of the serial
number chip.
REAL- TIME CLOCK TEST:
Test of the real - time clock.
CONFIGURATION EEPROM TEST: Test of the configuration EEPROM.
DIAGNOSTICS > BUTTON AND LAMP TEST
PAGE 1/1
LAMP TEST:
All lamps are flashing steadily as long as this page is
enabled.
BUTTON TEST: The current status of the button (ON/OFF) is indicated.
RETURN: PRESS SIMULTANEOUSLY BACK1 AND BACK2
Press the respective buttons to go back to the selection menu.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-49
Game and Software
DIAGNOSTICS > VIDEO TEST
© 02 2003 Novomatic AG
PAGE 1/1
Select the function VIDEO TEST to show the test chart on the screen. In case of
eventual distortions or a defective color reproduction the monitor can be readjusted
according to this test chart.
PAGE 1/1
45M620N2UK-02
DIAGNOSTICS > AUDIO TEST
Press the respective button or touch the respective field to start the audio test.
Page IV-50
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Game and Software
DIAGNOSTICS > TOUCH SCREEN TEST
! only VIDEO machines !
PAGE 1/1
Select the function TOUCH SCREEN TEST to test the calibration and functionality of
the touch screen. Touch the screen at different places. At every touch a white point
ist enlightened on the screen.
PAGE 1/1
45M620N2UK-02
DIAGNOSTICS > HOPPER TEST
Select the function HOPPER TEST to test the functionality of the Hopper. Follow the
instructions shown on the screen. Coins inserted are not registered.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-51
Game and Software
DIAGNOSTICS > BILL ACCEPTOR TEST
© 02 2003 Novomatic AG
PAGE 1/1
The BILL ACCEPTOR TEST function can be used to check the functionality of the bill
acceptor.
Important:
If a bill is not detected, the reason may be that the insertion direction is
not activated in MACHINE -> BILL SETTINGS or the software is not
programmed to accept the bill.
PAGE 1/1
45M620N2UK-02
DIAGNOSTICS > COIN DIVERTER TEST
Select the function COIN DIVERTER TEST to test the functionality of the Coin
Diverter.
Press the respective button or touch the respective field to switch the Coin Diverter
On or OFF.
Page IV-52
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Game and Software
DIAGNOSTICS > PRINTER TEST
PAGE 1/1
Select the function PRINTER TEST to test the functionality of the ticket printer.
Press the respective button or touch the respective field for a test page.
PAGE 1/1
45M620N2UK-02
DIAGNOSTICS > TICKET TEST
Select the function TICKET TEST to test the functionality of the ticket printer.
Press the respective button or touch the respective field to print 0 credit ticket.
DIAGNOSTICS > REELSTRIP TEST
only MASTERSLOT series
PAGE 1/1
Select the function REELSTRIP TEST to test the calibration of the reel symbols.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-53
Game and Software
DIAGNOSTICS > REEL HARDWARE TEST
© 02 2003 Novomatic AG
only MASTERSLOT series
PAGE 1/1
Select the function REEL HARDWARE TEST to test the calibration of the reel
hardware.
PAGE 1/1
45M620N2UK-02
DIAGNOSTICS > PAYTABLE TEST
The Paytable test can be used to check the correct payout of the machine. Various
winning situations can be simulated without prizes being paid out.
To start the Paytable test the machine door must be opened. Then activate the test
and leave the accounting.
Now a game situation can be set pressing the SERVICE button and the LINE buttons
at the same time. The amount of bet may be selected and the simulation can be
started when the START button is pressed. When the machine door is closed again,
the machine will return to the original game situation.
Important:
When selecting the One-shot Progressive Jackpot Test, a real jackpot is
triggered at the external jackpot controller when the next game is started,
provided that the respective winning combination was selected. The
jackpot must then be set again. After a game, this setting will be
deactivated automatically.
Page IV-54
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Game and Software
EVENTS > MACHINE EVENTS
PAGE 1/X
All errors including date and time when they have occurred are listed. The error
codes and error messages correspond to those of chapter IV.1.2.
In case of an overflow the respective oldest entries are overwritten.
PAGE 1/1
45M620N2UK-02
EVENTS > BILL ACCEPTOR EVENTS
All accepted bills including date and time of their insertion are listed.
In case of an overflow the respective oldest entries are overwritten.
EVENTS > CASHLESS CARD EVENTS
Page 1/1
All accepted card credits including date and time are listed.
In case of an overflow the respective oldest entries are overwritten.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-55
Game and Software
EVENTS > JACKPOT EVENTS
© 02 2003 Novomatic AG
PAGE 1/1
Lists all external jackpots including date and time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
PAGE 1/1
45M620N2UK-02
EVENTS > TICKET EVENTS
Lists all printer events including date and time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
EVENTS > REDEMTION EVENTS
PAGE 1/1
Lists all ticket events including validation number, value, ticket number date and
time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
Page IV-56
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Game and Software
EVENTS > DOORLOG EVENTS
PAGE 1/1
Lists all doorlog events including date and time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
45M620N2UK-02
GAME HISTORY > “Selected game”
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-57
Game and Software
© 02 2003 Novomatic AG
GAME HISTORY:
GAME:
PHASE:
Game history of the selected game.
Current number of the game at a certain time.
Phase during the indicated game (1. deal is phase 1, 2.
deal is phase 2 etc.) depending on the indicated game.
DATE:
Indicates the date of the game.
TIME:
Indicates the time of the game.
CREDITS BEFORE: Amount of credit before the game was started.
BET:
Bets realized in credits.
WIN:
Wins in credits.
GAMBLES:
Number of times gambled.
GAMBLE IN:
Amount of win which has been gambled.
GAMBLE OUT:
Amount of win which has been paid out after gamble.
TOKENS IN:
Total value of tokens inserted since last game.
COINS IN:
Total value of coins inserted since last game.
BILLS IN:
Total value of bills inserted since last game.
REMOTE IN:
Total value of all credits added via the remote function
since last game.
DEBIT IN:
Total value of credits inserted via card since last game.
PAID OUT:
Total value of credits paid out via the hopper and the
handpay function since last game.
EVENTS:
Lists the machine events which have been occurred
during the last two games.
PAGE 1/X
45M620N2UK-02
GAME STATISTICS > “Selected game”
The game statistics depends on the selected game. If different bets (BET) are
permitted in the game the first page always shows the total statistics (BET independent) and each BET available is represented separately.
e.g.: Page 2 = BET 1, Page 3 = BET 2, etc.
Page IV-58
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Game and Software
GAME SETUP > “Selected game”
PAGE 1/X
On this Accounting Page functions specific to game can be featured.
PAGE 1/1
45M620N2UK-02
MACHINE SETUP > LIMIT SETUP
In comparison to the CREDIT LIMIT the CREDIT IN LIMIT must always
be lower by AT LEAST the value represented by the highest configured
bill (coin, token).
This ensures that by insertion of a bill (coin, token) only the CREDIT IN
LIMIT may be reached and never the CREDIT LIMIT.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-59
Game and Software
© 02 2003 Novomatic AG
If the limit has been reached, no more credits can
be added
(coin acceptor and bill acceptor are blocked),
also the remote function is disabled.
0 = no Credit in limit.
CREDIT LIMIT:
Maximum credit value that may be reached in the
game.
0 = no Credit limit.
JACKPOT LIMIT:
Maximum amount of win paid out by the machine
(added to credit or paid out via the hopper).
0 = no jackpot limit.
All wins in excess are paid out via the handpay
function.
CELEBRATION LIMIT:
Available only in cashless card systems. If this
limit is reached (under jackpot limit) a handpay to
the cashless card have to be performed.
DOUBLE UP LIMIT:
Maximum credit value that may be reached in the
Double Up game.
0 = no Double Up limit.
HOPPER PAYOUT LIMIT: Maximum number of coins that can be paid out via
the hopper, if the CASH button is pressed or in case
of wins. All amounts in excess have to be paid out
via the handpay function.
0 = no hopper limit
TICKET PAYOUT LIMIT: Maximum amount that can be paid out via
the ticket printe. All amounts in excess have to be
paid out via the handpay function.
0 = no ticket limit
COINS IN LIMIT:
Indicates the number of coins that can be inserted
without a game played.
0 = no coin in limit
MINIMUM HANDPAY:
Minimum amount of win paid out via handpay.
EVEN HANDPAY:
Indicates the rounding factor for handpay.
0 = no rounding factor
Press the correspondent buttons to perform the desired settings. In each case a
MIN and a MAX value are indicated in the range of which the current value can be
set. Due to regulation some value ranges may be limited or the possibility of
setting may be prohibited in general.
Page IV-60
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
CREDIT IN LIMIT:
© 02 2003 Novomatic AG
Game and Software
MACHINE SETUP > PARAMETER SETUP
PAGE 1/1
Caution: Depending on the game configuration and the game some of the
following functions listed below may not be available!
START MODE:
0.. re-bet at start:
1.. bet and start:
45M620N2UK-02
2.. automatic start:
REMOTE INPUT:
0.. disabled:
1.. enabled:
HANDPAY CREDIT:
0.. disabled:
1.. enabled:
BILL INPUT:
0.. To Hopper:
1.. To Credit:
2.. To Credit/
Compulsory Game:
3.. To Credit/Play 50%:
COIN INPUT:
0.. to bet:
Determines the start mode.
If credits are available and the start button is
pressed, a game is started with the last bet.
A bet must be selected and the start button
must be pressed to start the game.
If credits are available, the start button has to
be pressed to play a game or if the auto start
button is pressed, a game will be automatically
started with the last bet.
Enables/disables the remote function.
Remote function disabled.
Remote function enabled.
Enables/disables the handpay function.
Handpay function disabled.
Handpay function enabled.
Determines the bill accounting.
Bills are changed.
Highest bill must be lower than the hopper limit.
The value of bills inserted is registered in Credit.
Bills inserted are registered in Credit and a
compulsory game must be played before the
system accepts a new bill.
Bills inserted are registered in Credit. A
minimum 50% of the value of each bill inserted
must be played before the system accepts a new
bill.
Determines the coin accounting.
Coins are registered on the CREDITS PLAYED
meter till the maximum bet is reached. A game
is not started automatically unless MAX BET is
pressed.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-61
Game and Software
© 02 2003 Novomatic AG
Coins are registered on the CREDITS
PLAYED meter till the maximum bet is reached.
The game starts automatically.
2.. to bet/to credit:
Coins are registered on the CREDITS PLAYED
meter till the maximum bet is reached - any
subsequent coins are registered on the CREDIT
meter. A game is not started automatically
unless the MAX BET button is pressed.
3.. to credit:
All coins are registered on the CREDIT meter. A
game is not started automatically unless the
MAX BET button is pressed and enough credits
are available.
4.. to credit / escape:
Coins are registered on the CREDIT meter. By
pressing the BET ONE button the amount of the
bet can be selected. By pressing the BET ONE
button after MAX BET has been reached the bet
returns to the minimum bet again. A game is
not started automatically even if the MAX BET
button is pressed.
WIN OUTPUT:
Determines the accounting of the wins.
0.. to the hopper:
All wins are paid out via the hopper.
1.. to credit:
All wins are registered on the CREDIT meter.
PAY AT JACKPOT LIMIT: Determines the way jackpots are handled.
0.. Win:
Only the win is paid.
1.. Win + Credit:
The win and the credit are paid.
PAY AT CREDIT LIMIT:
Determines the way the credit limit is handled.
0.. Win:
Only the win is paid.
1.. Win + Credit:
The win and the credit are paid.
PARTIAL PAYOUT MODE: Determines whether a partial payout can be made.
0.. No partial payout mode: Partial payouts cannot be made.
The entire amount must be handpaid.
1.. Partial payout mode:
System allows partial payout. The hopper pays
coins until the hopper limit is reached, the
remaining amount must be handpaid.
HOPPER REMAINING
Determines the way that amounts that cannot
AMOUNT:
be paid by the hopper are handled.
0..To Credit:
Remaining amounts remain on Credit.
1.. To Handpay:
Remaining amounts must be handpaid.
LANGUAGE:
Setting of the language.
0 ... English
1 ... German
2 ... Spanish
3 ... French
4 ... Portuguese
5 ... Norwegian
6 ... Hungarian
Press the respective buttons or touch the respective fields to perform the desired
settings.
Page IV-62
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45M620N2UK-02
1.. to bet/start:
© 02 2003 Novomatic AG
Game and Software
MACHINE SETUP > PARAMETER SETUP
HOPPER DUMP:
0.. disabled:
1.. enabled:
HOPPER STRATEGY:
0.. High value:
45M620N2UK-02
1. Balanced:
WIN COUNTER SPEED:
0.. Slow:
1.. Fast:
BILL ACCEPTOR SECURITY:
0.. Never:
1.. On.
BONUSING:
0.. disabled:
1.. enabled:
TICKET REDEMPTION:
0.. disabled:
1.. enabled.
PAGE 2/2
Enables/disables the hopper dump function.
Hopper dump function disabled.
Hopper dump function enabled.
Determines the way payout is handled when
there are two hoppers.
High-value coins are preferred in the payout,
the remaining amount is paid in lower-value
coins.
Wins are paid with a balanced number of both
high and low-value coins.
Determines the win counting speed.
Win counting is slow.
Win counting is fast.
Activates / deactivates disabling of the bill
acceptor after 10 attempts to insert a bill
failed.
The bill acceptor is never disabled.
The bill acceptor is disabled after 10 attempts
failed.
Activates / deactivates a network bonus
system.
The bonus is not accepted.
The bonus is accepted.
Activates / deactivates tickets redemption via
the bill acceptor.
Tickets will not be accepted.
Tickets will be accepted.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-63
Game and Software
© 02 2003 Novomatic AG
According to the configuration the following items of the menu can be
selected:
MACHINE SETUP> BILL/COIN ACCEPTOR SETUP
PAGE 1/X
45M620N2UK-02
BILL ACCEPTOR X: Indicates the machine to which the settings correspond.
CHANNEL:
Bill channels available.
VALUE:
Monetary value of the bills accepted via the respective
channel.
ENABLE:
Enables/disables the bill channel.
DIRECTION:
Bills are accepted only if they are inserted in a certain
direction.
MACHINE SETUP> BILL/COIN ACCEPTOR SETUP
PAGE 2/X
The bill acceptor and the coin
acceptor are disabled when they are
close to the Credit In limit.
COIN ACCEPTOR X: Indicates the machine to which the settings correspond.
CHANNEL:
Coin channels available.
VALUE:
Monetary value of the coins accepted via the respective
channel.
ENABLE:
Enables/disables the coin channel.
Page IV-64
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Game and Software
MACHINE SETUP> HOPPER SETUP
HOPPER X:
HOPPER FULL LEVEL:
HOPPER LOW LEVEL:
HOPPER REFILL LEVEL:
45M620N2UK-02
ENABLE:
Indicates the machine to which the settings
correspond.
Indicates the number of coins in the hopper at
which the software will report hopper full.
Indicates the number of coins in the hopper at
which the software reports hopper empty.
Indicates the number of coins that have to be
refilled at Hopper Refill.
Enables/disables the hopper channel.
MACHINE SETUP> PRINTER SETUP
PRINTER X:
BAR CODE TYPE:
HELP ARROWS:
ENABLE:
PAGE 1/X
PAGE 1/X
Indicates the printer to which the settings
correspond.
Indicates the type of barcode used for tickets.
Indicates the direction of the help arrows.
Enables/disables the printer.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-65
MACHINE SETUP> JACKPOT SETUP
© 02 2003 Novomatic AG
PAGE 1/X
PROGRESSIVE JACKPOT LEVEL: Indicates the active jackpot type.
DISPLAYED JACKPOT:
Indicates the amount as shown on the
jackpot display.
BASE VALUE:
Indicates the amount at which the jackpot
starts.
CURRENT VALUE:
Indicates the current amount of the
jackpot.
INCREMENT LIMIT:
When this limit is reached the jackpot is
hit.
INCREMENT 1:
Indicates the steps by which the jackpot is
increased.
INCREMENT 2:
Indicates the steps by which the jackpot is
increased when it is close to the increment
limit.
HIDDEN JACKPOT LEVEL:
Indicates the active jackpot type.
DISPLAYED JACKPOT:
Indicates the amount as shown on the
jackpot display.
BASE VALUE:
Indicates the amount at which the jackpot
starts.
CURRENT VALUE:
Indicates the current amount of the
jackpot.
INCREMENT LIMIT:
When this limit is reached the jackpot is
hit.
INCREMENT 1:
Indicates the steps by which the jackpot is
increased.
INCREMENT 2:
Indicates the steps by which the jackpot is
increased when it is close to the increment
limit.
Page IV-66
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
Game and Software
© 02 2003 Novomatic AG
Game and Software
MACHINE SETUP> INITIAL SETUP
Page 1/X
45M620N2UK-02
DENOMINATION:
CURRENCY:
MAIN COIN:
Indicates the defined accounting value.
Indicates the defined currency.
Indicates the denomination of the main
coin (coin acceptor 1 - first channel).
TOKENISATION:
Indicates the number of credits per coin
(= tokenisation).
NETWORK PROTOCOL:
Indicates the network protocol.
NETWORK ADDRESS:
Indicates the network address.
MAXIMUM BET:
Indicates the maximum bet per game.
MAXIMUM BET PER ROW: Indicates the maximum bet per payline.
LA WIN LIMIT:
Indicates the defined LA win limit.
(LA = Legislation Authority)
GAME WIN LIMIT:
Indicates the maximum win defined.
ALARM SOUND:
Indicates when the alarm sound is activated.
MACHINE NUMBER:
Indicates the configured machine number.
MACHINE SETUP > INITIAL SETUP
JACKPOT PROTOCOL:
JACKPOT ADDRESS:
PROGRESSIVE GAME:
SHOW WIN:
JACKPOT LEVEL X:
Indicates
Indicates
Indicates
Indicates
Indicates
levels.
Page 2/X
type of the selected jackpot protocol.
the jackpot address.
name of progressive game.
the value of shown win.
the configuration of the jackpot
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page IV-67
Game and Software
MACHINE SETUP > INITIAL SETUP
COIN ACCEPTOR:
CHANNEL:
COIN:
TOKENISATION:
Indicates the accounting value fixed on page 1 by
entry of the main coin and tokenisation.
Indicates number and type of the selected coin
acceptor.
Coin channels available .
Definition of the coins accepted via the respective
channel.
Indicates the number of credits per coin.
MACHINE SETUP > INITIAL SETUP
DENOMINATION:
BILL ACCEPTOR:
CHANNEL:
BILL:
TOKENISATION:
Page IV-68
Page 3/X
Page 4/X
Indicates the accounting value fixed on page 1 by
entry of the main coin and tokenisation.
Indicates number and type of the selected bill
acceptor.
bill channels available .
Definition of the bills accepted via the respective
channel.
Indicates the number of credits per bill.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
DENOMINATION:
© 02 2003 Novomatic AG
Game and Software
© 02 2003 Novomatic AG
MACHINE SETUP > INITIAL SETUP
DENOMINATION:
HOPPER:
CHANNEL:
COIN:
TOKENISATION:
Page 5/X
Indicates the accounting value fixed on page 1 by
entry of the main coin and tokenisation.
Indicates number and type of the selected hopper.
Coin channels available.
Definition of the coins accepted via the respective
channel.
Indicates the number of credits per coin.
PAGE 1/1
45M620N2UK-02
CALIBRATION > CLOCK SETUP
2002-MAY-14 16:37.59:
Current date and time. Press the respective
buttons or touch the respective fields to perform
the settings.
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Page IV-69
CALIBRATION > TOUCH SCREEN CALIBRATION
© 02 2003 Novomatic AG
PAGE 1/1
Follow the instructions shown on the screen to calibrate the touch screen.
CALIBRATION > REELS CALIBRATION
PAGE 1/1
To calibrate the reels follow the instructions on the screen.
If the reel symbols are not exactly on the payline, the reels must be calibrated
mechanically. See chapter V.15.1 Reel Calibration.
Page IV-70
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45M620N2UK-02
Game and Software
© 02 2003 Novomatic AG
Game and Software
IV.8 - RAM - clear
1.)
2.)
3.)
4.)
5.)
6.)
7.)
8.)
9.)
10.)
11.)
12.)
13.)
14.)
45M620N2UK-02
15.)
Open the machine door.
Power down the machine.
Open the logic door.
Turn the DIP switch 1 to ON (see illustr. IV-8).
Close the logic door.
Power up the machine.
After the query has been made press any button to perform a
complete RAM - clear.
(Note: Until this moment the RAM - clear may be avoided
if the machine is powered down before a button is pressed).
Power down the machine.
Open the logic door.
Turn the DIP switch1 to OFF.
Close the logic door.
Power up the machine.
Close the machine door.
The machine switches automatically to the accounting menu =
audit menu to system page “Machine > basic settings” where
the basic settings must be fixed (see page IV-64)
If a RAM - clear is performed in a Cashrunner machine with
AGI internal jackpot, the machine must be restarted once prior
to detemining the jackpot settings (initial value, increment ...).
Programm ROM
(Simm 1)
(Simm 2)
EEPROM
Illustr. IV-8 Position of DIP switch 1
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page IV-71
© 02 2003 Novomatic AG
45M620N2UK-02
Game and Software
Page IV-72
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
Part V - Hardware
V.1 - Main power supply
V.2 - Switching power supply
V.3 - Bill acceptor
V.4 - Coin acceptor
V.5 - Hopper
45M620N2UK-02
V.6 - Screen
V.7 - COOLFIRE motherboard
V.8 - COOLFIRE backplane
V.9 - Display elements
V.10 - Top light
V.11 - Illumination
V.12 - Mechanical meters
V.13 - Door optics
V.14 - Loudspeakers
V.15 - Reels
V.16 - Ticket printer
V.16 - Preventative maintenance
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-1
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-2
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
Description of components:
T
T
A
A
S
U
S
R
P
O
N
C
A
M
D
45M620N2UK-02
V
R
Q
B
E
V
Q
P
B
C
O
N
M
L
K
A
D
L
F
G
K
H
E
J
F
G
J
I
H
I
Masterslot series
Video series
Illustr. V-1 Description of components
A
B
C
D
E
F
G
H
I
J
K
Illumination (fluorescent tubes)
Display elements
Coin acceptor
Door sensor - transmitter
Mechanical meters
Doorswitch door in door system
Coolfire backplane
Hopper
Drop box door lock
Doorswitch drop box
Main power supply (behind WBA)
L
M
N
O
P
Q
R
S
T
U
V
Main switch with fuses
Switching power supply (behind WBA)
Door sensor - receiver
Stacker door lock
Bill acceptor (WBA)
Coolfire motherboard
Logic box door lock
Screen
Tower light
Reels
Printer
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Page V-3
© 02 2003 Novomatic AG
Hardware
Block diagram:
main power supply
switches &
lamps
OPTION: ST31
NRI coinchecker
COOLFIRE
ST08
power distributor
OPTION: ST32
thermo printer
ST05
reel power supply
ST12
backplane power supply
ST34
light boiler
Roulette
ST17
WBA-STATUS
X X2 X2
X
X18/X
X10/X
X1
ST09
modular power supply
ST16
coin acceptor
X
ST11
reel print
ST20
coin diverter
X
ST32
power supply
TFT
ST18 / ST19
coin channel
photo sensor
X
ST33
connector P422
option: ST06
touchscreen
X1
X3
ST02 / ST04
optical doorswitch
receiver
ST03
ST07
top-light
backplane
P 384
X
X1
hopper
ST26 / ST27
doorswitch(BNP)
X2
X2
1. monitor (VGA)
2. monitor (VGA)
X
ST15
meters
X1
loudspeaker
left / right
data
power supply
Illustr. V-2 Block diagram
Page V-4
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45M620N2UK-02
bill acceptor
© 02 2003 Novomatic AG
Hardware
V.1 - Main power supply
V.1.1 - Position in the machine
V.1.2 - Function
V.1.3 - Troubleshooting
45M620N2UK-02
V.1.4 - Pin assignment
V.1.5 - Exchange of the main power supply
V.1.6 - Description of the
modular power supply
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-5
Hardware
© 02 2003 Novomatic AG
V.1.1 - Position in the machine
See illustration V-1 on Page V-3.
V.1.2 - Function
Power supply of the following components:
230V or 110V /AC for: Switching power supply
Fluorescent tubes
Fan
12-15V/DC for:
Display illumination
X9
X7
X10
X1
X2 X3
X4
X5
X6
Sicherung T5A
Fuse T3A15
Mains power switch
Service Steckdose
Illustr. V-1.1 Fuses and light diode on the main
power supply
Illustr. V-1.2 Main switch
V.1.3 - Troubleshooting
The power supply is primarily secured with T3A15 (inert) single-pole fuses. The
primary fuses are located on the front of the switch module (see illustr. V-1.2).
The secondary fuse (T5A) of the 12 volt is located on the front of the main power
supply. This voltage has been assigned a red light diode which will only burn if the
protection is intact and voltage is present (see illustr. V-1.1).
This voltage indication facilitate servicing and is an initial source of information.
However, more details regarding defective line voltages can only be obtained by
measurements with suitable devices.
In addition, all connectors have to be checked (see illustr. V.1.1).
Page V-6
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45M620N2UK-02
X8
© 02 2003 Novomatic AG
Hardware
V.1.4 - Pin assignment
DC - connector
X8
Pin
01
02
03
04
05
06
function
+12 V DC
+12 V DC
+12 V DC
GND
GND
GND
annotation
(R)
(R)
(R)
(R)
(R)
(R)
45M620N2UK-02
AC - connector
X1
Pin
01
02
03
04
function annotation
AC neutral (Out)
AC ground
AC live
(Out)
nc
X2
Pin
01
02
03
04
function annotation
AC neutral (Out)
AC ground
AC live
(Out)
nc
X3
Pin
01
02
03
04
function annotation
AC neutral (Out)
AC ground
AC live
(Out)
nc
X4
Pin
01
02
03
04
function annotation
AC neutral (Out)
AC ground
AC live
(Out)
nc
X5
Pin
01
02
03
04
function annotation
AC neutral (Out)
AC ground
AC live
(Out)
nc
X6
Pin
01
02
03
04
function annotation
AC neutral (Out)
AC ground
AC live
(Out)
nc
X7
Pin
01
02
03
04
05
06
07
08
function
AC live
nc
nc
AC live
AC neutral
nc
nc
AC neutral
annotation
(In)
(Out)
(In)
(Out)
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Page V-7
© 02 2003 Novomatic AG
Hardware
V.1.5 - Exchange of the main power supply
If any defects cannot be repaired, the defective main power supply has to be
exchanged.
2
4
Dismounting instructions for the main power supply (see illustr. V-1.3):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.)
2.)
Open the door and disconnect the machine from the mains.
Remove the hopper cover and take out the hopper in the direction of the
arrow.
3.) Release holding devices and plugs of the bill acceptor (do not forget the
plug of the micro switch in the stacker cabinet!).
4.) Take out the bill acceptor in direction of the arrow (pay attention to the
main bill acceptor cable!).
5.) Dismount the cash funnel.
6.) Release all connectors from the modular power supply unit (modular
power supply unit = main power supply unit + switching power supply
see V.1.6 - Description of the modular power supply unit).
7.) Release the fixing devices of the modular power supply unit.
8.) Separate main power supply from the switching power supply.
9.) Exchange the main power supply.
10.) Assemble the main power supply in reverse order.
Page V-8
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45M620N2UK-02
Illustr. V-1.3 Exchange of the main power supply
© 02 2003 Novomatic AG
Hardware
V.1.6 - Description of the modular power supply unit:
Switching Power Supply
- NFS-110
X9
X8
X7
X10
X1
X2 X3
X4
X5
X6
Fuse T5A
X9
X8
X7
45M620N2UK-02
Modular Power Supply Unit
X10
X1
X2 X3
X4
X5
X6
Fuse T5A
Main Power Supply
Illustr. V-1.4 Modular power supply unit
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Page V-9
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-10
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
V.2 - Switching power supply
V.2.1 - Position in the machine
V.2.2 - Function
V.2.3 - Troubleshooting
45M620N2UK-02
V.2.4 - Pin assignment
V.2.5 - Exchange of the
switching power supply
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-11
© 02 2003 Novomatic AG
Hardware
V.2.1 - Position in the machine
See illustration V-1 on page V-3.
V.2.2 - Function
Type: NFS - 110 / 7602P
Power supply of the following components:
24 V DC for:
Hopper
12 V DC for:
Hopper
COOLFIRE backplane
5 V DC for:
COOLFIRE backplane
V.2.3 - Troubleshooting
45M620N2UK-02
Check the connectors of the switching power supply.
V.2.4 - Pin assignment
AC- connector
J1
Pin
01
02
03
04
05
Page V-12
Function
AC-Ground
nc
AC neutral
nc
AC live
DC- connector
J2
Pin
01
02
03
04
05
05
06
07
08
09
10
11
12
13
Function
+5 V DC
+5 V DC
nc
GND
GND
GND
GND
+12 V DC
+12 V DC
PFD
-12 V DC
nc
+24 V DC
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© 02 2003 Novomatic AG
Hardware
V.2.5 - Exchange of the switching power supply
If any defects cannot be repaired, the defective switching power supply has to be
exchanged.
2
4
45M620N2UK-02
Illustr. V-2.1 Exchange of the switching power supply
Dismounting instructions for the switching power supply
(see illustr. V-2.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Remove the hopper cover and take out the hopper in direction of the arrow.
3.) Release the fixing devices and the plugs of the bill acceptor (do not forget
the plug of the micro switch in the stacker cabinet !).
4.) Take out the bill acceptor in direction of the arrow (pay attention to the main
cable !).
5.) Dismount the cash funnel.
6.) Disconnect all the connectors from the modular power supply unit (modular
power supply unit = main power supply + switching power supply see V.1.6
- Description of the
modular power supply unit).
7.) Relese fixing devices of the modular power supply unit.
8.) Separate main power supply from the switching power supply.
9.) Exchange the switching power supply.
10.) Assemble the switching power supply in reverse order.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-13
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-14
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
V.3 - Bill acceptor
V.3.1 - Position in the machine
V.3.2 - Function
V.3.3 - Troubleshooting
45M620N2UK-02
V.3.4 - Exchange of the bill acceptor
V.3.5 - Components of the bill acceptor
V.3.6 - Empty stacker
V.3.7 - Bills jammed in the bill acceptor
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-15
Hardware
© 02 2003 Novomatic AG
V.3.1 - Position in the machine
See illustration V-1 on page V-3.
V.3.2 - Function
Type: WBA - 21 - SS or compatible
The bill acceptor is programmed to accept the respective national currency.
V.3.3 - Troubleshooting
Check the bill acceptor whether it is fixed correctly in its mounting. Check the
connectors of the bill acceptor and the COOLFIRE backplane.
V.3.4 - Exchange of the bill acceptor
2
Illustr. V-3.1 Exchange of the bill acceptor
Dismounting instructions for the bill acceptor (see illustr. V-3.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Press down the lock bar of the bill acceptor and simultaneously take out
the bill acceptor in the forward direction.
3.) To remove the mouthpiece release both fixing screws and press the two bars
located on the upper side in the forward direction. Then exchange the bill
acceptor.
4.) Assemble the bill acceptor in reverse order.
Page V-16
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45M620N2UK-02
If any defects cannot be repaired, the defective bill acceptor has to be
exchanged.
© 02 2003 Novomatic AG
Hardware
V.3.5 - Components of the bill acceptor
A
B
C
D
E
45M620N2UK-02
F
Illustr. V-3.2 Components of the bill acceptor
Description:
A
B
C
D
E
F
Transfer unit cover
Latches
Bill slot
Locking bar of the bill acceptor
Locking bar of the stacker
Stacker box
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Page V-17
Hardware
© 02 2003 Novomatic AG
V.3.6 – Empty stacker
Illustr. V-3.3 Collecting bills
1.) Open the stacker door.
2.) Press down the locking bar of the stacker and keep it pressed.
3.) Take out the stacker in the forward direction.
4.) Open the stacker and collect the bills.
Page V-18
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45M620N2UK-02
Description:
© 02 2003 Novomatic AG
Hardware
V.3.7 – Bills jammed in the bill acceptor
Illustr. V-3.5 Bills jammed 2
45M620N2UK-02
Illustr. V-3.4 Bills jammed 1
Illustr. V-3.6 Bills jammed 3
Description:
Depending on the situation encountered jammed bills must be removed as shown
in illustrations V-3.4 to V-3.6.
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Page V-19
© 02 2003 Novomatic AG
Hardware
V.3.78 – Adjustment of the bill acceptor
The adjustment of the sensors is intended to compensate any slight age-related
cloudiness of the optical lenses (black and white adjustment) or any normal wear
of the optical sensors. Therefore, the adjustment procedure described below should
be carried out when required.
Note: The adjustment is not a substitute for cleaning the sensor lenses!
The sensor lenses should be cleaned also before each sensor adjustment!
The below instructions should be followed strictly:
Description:
1.) Release the connecting plugs from the WBA.
(e.g. by pulling out the acceptor unit)
2.) Set dip switches 8, 7, 6 and 5 to ON;
1, 2, 3 and 4 to OFF:
Illustr. V-3.8 Acceptor unit
3.) Connect the WBA to the power supply (by inserting the acceptor unit in the
acceptor frame).
4.) The emergency transport motor will first run forward approximately 2
seconds and then briefly reverse.
5.) Now the reference paper KS-039 (EDP item number: 075626) can
be inserted with the black end in first. The WBA pulls the paper in
automatically and moves it forwards and backwards several times.
6.) The auto-adjustment is completed once the reference paper has been
ejected and the transport motor has come to a halt. After that, the acceptor
requires approximately another 2-3 seconds to write the data to the internal
memory chip.
7.) Disconnect the acceptor unit from the power supply again and return the dip
switches to their original status, which will normally be all switches in OFF
position.
Illustr. V-3.9 Dip switches after adjustment
Page V-20
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45M620N2UK-02
Illustr. V-3.7 Dip switches before adjustment
© 02 2003 Novomatic AG
Hardware
V.4 - Coin acceptor
V.4.1 – Position in the machine
V.4.2 – Function
V.4.3 – Troubleshooting
V.4.4 – Pin assignment
45M620N2UK-02
V.4.5 – Exchange of the coin acceptor
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-21
Hardware
© 02 2003 Novomatic AG
V.4.1 - Position in the machine
See illustration V-1 on page V-3.
V.4.2 - Function
Type: MC-46 coin comparitor with reference coin or compatible.
The coin diverter below the coin comparitor sorts the coins into either hopper or
drop box.
V.4.3 - Troubleshooting
1.) Open the door and disconnect the machine from the mains.
2.) Check the coin acceptor if it is fixed correctly in its mounting.
3.) Check the connectors of the coin acceptor and of the COOLFIRE Backplane.
4.) Check if the coin diverter can be freely moved between its two positions.
Pin assignment
Pin
01
02
03
04
05
05
06
07
Colour
black GND
nc
orange
blue
GND
nc
GND
yellow
violet
Page V-22
Function
nc
Tilt
credit output
nc
+12V DC
enable
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45M620N2UK-02
V.4.4 - Pin assignment of the main wire loom
© 02 2003 Novomatic AG
Hardware
V.4.5 - Exchange of the coin acceptor
If any defects of the coin acceptor or the coin optics board cannot be repaired, the
defective component has to be exchanged.
2
3
45M620N2UK-02
Illustr. V-4.1 Exchange of the coin acceptor
Dismounting instructions for the coin acceptor and coin optics board
(see illustr. V-4.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Press down the levers of the coin acceptor lock and take out the coin
acceptor from its mounting. Release the connectors.
3.) Unscrew the coin optics board and release the connectors (only, if the board
is defective).
4.) Exchange the coin acceptor (or the coin optics board).
5.) Assemble the coin acceptor and the coin optics board in reverse order.
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Page V-23
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-24
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
V.5 - Hopper
V.5.1 – Position in the machine
V.5.2 – Function
V.5.3 – Troubleshooting
45M620N2UK-02
V.5.4 – Exchange of the hopper
V.5.5 – Pin assignment
V.5.6 – Exploded diagram of the hopper
V.5.7 – Hopper high level
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-25
© 02 2003 Novomatic AG
Hardware
V.5.1 - Position in the machine
See illustration V-1 on page V-3.
V.5.2 - Function
Type: Universal hopper MK IV or compatible
Storage of the coins inserted by means of a diverter control system and payout of
the wins.
V.5.3 - Troubleshooting
Check if the hopper and the connectors are fixed correctly in their mounting.
Check if the hopper is pushed all the way in and if it is connected to the COOLFIRE
Backplane.
In addition, check if a coin is stuck and if the hopper needs cleaning.
45M620N2UK-02
V.5.4 - Exchange of the hopper
3
Illustr. V-5.1 Exchange of the hopper
Dismounting instructions for the hopper (see illustr. V-5.1):
1.)
2.)
3.)
4.)
5.)
Open the door and disconnect the machine from the mains.
Remove the hopper cover.
Take out the hopper in direction of the arrow.
Exchange the hopper.
Assemble the hopper in reverse order.
Page V-26
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
V.5.5 – Pin assignment
5
9
6
10
7
11
8
1
2
3
4
45M620N2UK-02
12
Illustr. V-5.2 Plug scheme of the hopper (back)
Pin assignment
Pin
01
02
03
04
05
05
06
07
08
09
10
11
12
Function
Motor supply 0 volt
Logic 0 volt
Sensor output
IN 1
GND
Security
output
GND level sense output
High
Low level sense output
IN 2
Motor supply
Logik supply
RAW sensor output
IN 3
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Page V-27
Hardware
© 02 2003 Novomatic AG
45M620N2UK-02
V.5.6 – Exploded diagram of the hopper
Illustr. V-5.3 Exploded diagram of the hopper (MK IV)
Page V-28
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
© 02 2003 Novomatic AG
Hardware
Illustr. V-5.4 Exploded diagram of the hopper (MK IV)
V.5.7 – Hopper high level
Two contact plates are located at the top inside the hopper. When the high level of
the hopper is reached, i.e. the two contact plates are touched, another 100 coins
are diverted to the hopper. All coins inserted afterwards are diverted to the drop
box by means of the coin diverter system.
See page IV-59 MACHINE > LIMIT Settings (HOPPER FULL)
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Page V-29
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-30
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
V.6 - Screen
V.6.1 – Video Series Standard Monitor
V.6.2 – Video Series 15/17 inches Monitor
45M620N2UK-02
V.6.3 – Masterslot Series
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Page V-31
Hardware
© 02 2003 Novomatic AG
V.6.1 - Video Series Standard Monitor
V.6.1.1 - Position in the machine
See illustration V-1 on page V-3.
V.6.1.2 - Function
Type: Pentranic 19 inches compatible.
The screen shows the game play, the error messages and the audit system.
V.6.1.3 - Troubleshooting
Check if the screen and the connectors of the cables are fixed correctly in their
mounting.
V.6.1.4 - Exchange of the screen
45M620N2UK-02
If any defects cannot be repaired, the defective screen has to be exchanged.
As the screen is very heavy two persons should be available to take out and
assemble the screen.
2
screen mounted on tracks
Illustr. V-6.1.1 Butterfly screw
Page V-32
Illustr. V-6.1.2 Screen unit pulled out
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
Dismounting instructions for the screen (see illustr. V-6.1.1 and V-6.1.2):
1.) Open the door and disconnect the machine from the mains.
2.) Release the butterfly screw (see illustr. V-6.1.1 butterfly screw).
3.) Pull out the screen (mounted on tracks) to its limit stop (see illustr. V-6.1.2
screen unit pulled out).
45M620N2UK-02
4.) Release the connectors of the screen.
Caution:
Do not touch the teletube and the circuit board!
High voltage!
5.) Take the screen at its front and lift it slightly to pull it out off the tracks.
Nowthescreen is no more in its mounting!
The weight of the screen is about 15 kg - do not drop it!
Assembling instructions for the screen (see illustr. V-6.1.1 and V-6.1.2):
1.) Pull out both movable tracks to their limit stop.
2.) Take the screen at its front and lift it slightly to fix it in its tracks, as done
during its dismounting.
3.) Adjust the screen track to be locked in the movable track. Make sure not to
push back the fixings.
4.) Check if the tracks fit into each other.
5.) Put the connectors in their plugs.
6.) Push back the screen.
7.) Fix the butterfly screw.
8.) Power up the machine and close the door.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-33
Hardware
© 02 2003 Novomatic AG
V.6.2 - Video Series 15/17 inches TFT Monitor
V.6.2.1 - Position in the machine
See illustration V-1 on page V-3.
V.6.2.2 - Function
Type: Tatung 15 inches TFT or compatible.
The screen shows the game play, the error messages and the audit system.
V.6.2.3 - Troubleshooting
Check if the screen and the connectors of the cables are fixed correctly in their
mounting.
V.6.2.4 - Exchange of the screen
45M620N2UK-02
If any defects cannot be repaired, the defective screen has to be exchanged.
17” Monitor
15” Monitor
Illustr. V-6.2.1 Screws
Page V-34
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
Dismounting instructions for the screen (see illustr. V-6.2.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Release the screws (see illustr. V-6.1.1 Screws).
3.) Take out the screen.
4.) Release the connectors of the screen.
Caution: do not touch the circuit board! High voltage!
Assembling instructions for the screen (see illustr. V-6.2.1):
45M620N2UK-02
1.) Take the screen unit and fix it, as done during its dismounting.
2.) Adjust the screen by regarding on the front side of the main door.
3.) Re-connect the monitor to the device.
4.) Power up the machine and close the door.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-35
Hardware
© 02 2003 Novomatic AG
V.6.3 - Masterslot Series
V.6.3.1 - Position in the machine
See illustration V-1 on page V-3.
V.6.3.2 - Function
Type: LG 6,4 inches TFT.
The screen shows videogame elements, the error messages and the audit system.
V.6.3.3 - Troubleshooting
Check if the screen and the connectors of the cables are fixed correctly in their
mounting.
V.6.3.4 - Exchange of the screen
45M620N2UK-02
If any defects cannot be repaired, the defective screen has to be exchanged.
Illustr. V-6.3.1 Screws
Page V-36
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
Dismounting instructions for the screen (see illustr. V-6.3.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Release the screws (see illustr. V-6.3.1 Screws).
3.) Take out the screen.
4.) Release the connectors of the screen.
Caution: do not touch the circuit board! high voltage!
Assembling instructions for the screen (see illustr. V-6.3.1):
45M620N2UK-02
1.) Take the screen unit and fix it , as done during its dismounting.
2.) Adjust the screen by regarding on the front side of the main door.
3.) Re-connect the monitor to the device.
4.) Power up the machine and close the door.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-37
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-38
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
V.7 - COOLFIRE motherboard
V.7.1 – Position in the machine
V.7.2 – Function
V.7.3 – Troubleshooting
45M620N2UK-02
V.7.4 – Exchange of the main board
V.7.5 – DIP switches
V.7.6 – Changing other components
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-39
Hardware
© 02 2003 Novomatic AG
V.7.1 - Position in the machine
See illustration V-1 on page V-3.
V.7.2 - Function
Game control and drive of the components.
The COOLFIRE motherboard is the main board of the machine. The security switch
lock is located on the front side of the COOLFIRE motherboard, between the two
grips, and is responsible for the storing of the accounting data. It is strictly
prohibited to use a bridge connector for this switch (this might result in data loss!).
Caution:
When pushing in the COOLFIRE motherboard be sure that the connectors lock in
correctly into the COOLFIRE backplane.
V.7.3 - Troubleshooting
If any defects of the COOLFIRE motherboard (main board) cannot be repaired, the
board has to be exchanged.
45M620N2UK-02
V.7.4 - Exchange of the COOLFIRE motherboard
Illustr. V-7.1 Exchange of the main electronic unit
Dismounting instructions for the main electronic unit (see illustr. V-7.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching the ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.)
2.)
3.)
4.)
5.)
Open the door and disconnect the machine from the mains.
Remove the hopper cover.
Open the security switch lock.
Take both grips of the COOLFIRE motherboard and pull strongly to take it out.
Assemble the main electronic unit in reverse order.
Page V-40
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
45M620N2UK-02
V.7.7 – DIP switches
Illustr. V-7.2 Position of the DIP switches
The DIP switch is used to perform a RAM - clear.
How to perform a RAM CLEAR see chapter IV.7.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-41
Hardware
© 02 2003 Novomatic AG
V.7.6 - Changing other components
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching the ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
2
3
Abb. V-7.3 Position game selector (1), game software (2), EEPROM (3)
V.7.6.1 – Changing the game selector
Instructions for changing the game selector:
1.)
2.)
3.)
4.)
Take out the main electronic unit (see page V-40).
Remove the existing game selector from the motherboard by pulling it
straight up.
Plug in new game selector.
Install the main electronic unit back in again (see page V-40).
Abb. V-7.4 Game selector
Page V-42
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45M620N2UK-02
1
© 02 2003 Novomatic AG
Hardware
V.7.6.2 – Changing the game software
Instructions for changing the game software
1.)
Take out the main electronic unit (see page V-40).
2.)
Remove the existing game software (see illustration V-7.5).
3.)
Insert new game software (see Installation).
4.)
Install the main electronic unit back in again (see page V-36).
Removal:
2
2
1
45M620N2UK-02
1
Abb. V-7.5 Change of the game software
Step 1:
Press holding clips sideways.
Step 2:
Tilt the software module towards the rear side of the motherboard
and pull it out
Installation
Step 1:
Insert the new software module in the plug-in socket at a slight
angle (the software module can be inserted only in one position!).
Step 2:
Tilt the software module to the front side of the motherboard until
the two holding clips click into place.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-43
Hardware
© 02 2003 Novomatic AG
V.7.6.3 – Changing the EEPROM
Instructions for changing the EEPROM
1.)
Take out the main electronic unit (See page V-40).
2.)
Remove the existing EEPROM by pulling it straight up.
3.)
Insert new EEPROM. (Note the insertion direction! See illustration V-7.6)
4.)
Install the main electronic unit back in again (see page V-36).
Installation:
The EEPROM and the socket have a notch on one side.
Abb. V-7.6 Correct insertion position
Note:
After the components have been changed, a RAM - clear may be
necessary. See IV-71 – RAM - clear.
Page V-44
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
When installing the EEPROM ensure that the notch on the EEPROM and
the notch on the socket both show in the same direction.
© 02 2003 Novomatic AG
Hardware
V.8 – COOLFIRE backplane
V.8.1 – Position in the machine
V.8.2 – Function
V.8.3 – Pin assignment
45M620N2UK-02
V.8.4 – Pin assignment of the main wire
loom
V.8.5 – 64pins main plug
V.8.6 – Troubleshooting
V.8.7 – Exchange of the COOLFIRE
backplane
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-45
© 02 2003 Novomatic AG
Hardware
V.8.1 - Position in the machine
See illustration V-1 on page V-3.
V.8.2 - Function
The COOLFIRE backplane is responsible for all input and output signals of the
main electronic unit.
V.8.3 - Pin assignment
Color
red
orange
green
orange
X1
X 31
X 22
X 7 X 13
X 16
X 6 X 15
X4
X 27
X 24
X 14
X 10 X 11 X 33 X 30 X 12 X 32
X 9 X 2 X 17
X8 X5
X 3 X 19 X 18
X 28 X 20
Abb. V-8.1 Pin assignment Coolfire Backplane
X
X
X
X
X
X
X
X
X
X
X
X
X
1 - jumper for RS232 level
2 - EBA bill acceptor
3 - VFD display
4 - network
5 - coin channel optic
6 - coin diverter system
7 - NRI coin acceptor
8- CC coin acceptor
9 - meters
10, X 11, X 33 - switching power supply
12- hopper 2
13 - 2. NRI coin acceptor (only one channel)
14 - WBA bill acceptor
Page V-46
X
X
X
X
X
X
X
X
X
X
X
X
15
16
17
18
19
20
22
24
27
30
31
32
-
WBA illumination
loudspeakers
coin acceptor “Cash Flow”
touchscreen
jackpot controller
RS485 - network
VGA 1
VGA 2
power expansion
hopper 1
main wire loom (64pins)
hopper 3
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45M620N2UK-02
Function
+5V
+12 V
+24 V
-12 V
© 02 2003 Novomatic AG
Hardware
V.8.4 Pin assignment of the main wire loom
plug 1:
Pin
01
02
03
04
Color
red/black
orange/black
orange/geen
orange/black
45M620N2UK-02
plug 3:
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
Function
Audio right
GND
Audio left
GND
coin acceptor Cash Flow
16pin MOLEX receptacle mini fit
Color
plug 4:
Pin
01
02
03
04
05
06
07
08
09
10
connectors of the loudspeakers
4pin MOLEX receptacle mini fit
Function
Ch-select 1
Ch-select 2
Ch-select 3
Ch-select 4
nc
GND
channel 3
NRI-GND
channel 6
channel 4
channel 5
channel 2
channel 1
nc
NRI not enable
+12 V
connectors for the NRI coin acceptor
10pin Header connector
Color
red
grey
grey
grey
grey
grey
grey
grey
grey
grey
Function
GND
+12 V
channel 5
channel 6
Reject
Enable
channel 1
channel 2
channel 3
channel 4
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Page V-47
Hardware
Pin
01
02
03
Color
red/violet
nc
yellow
plug 7:
Pin
01
02
03
04
Color
plug 10:
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Color
Page V-48
Function
CCHS1
CCHS2
+12V DC
connectors for WBA illumination
4pin receptacle RM 2.54
Color
yellow
pink
blue
violet
plug 8:
Pin
01
02
03
04
05
06
07
08
connectors for the coin diverter system
3pin receptacle RM2.54
Function
+12 V DC
LED A (red)
LED B (green)
LED C (yellow)
connectors for network
8pin MOLEX receptacle Mini Fit
Function
+5 V
GND
+12 V
-12 V
NTXD
NRTS
NRXD
NCTS
connectors for VGA 1
15pin Dsub
Function
R OUT1
G OUT1
B OUT1
GND
GND
GND
GND
GND
nc
GND
GND
nc
HSYNC OUT1
VSYNC OUT1
nc
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
plug 6:
© 02 2003 Novomatic AG
© 02 2003 Novomatic AG
plug 11:
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
45M620N2UK-02
Pin
01
02
03
04
05
06
07
08
09
10
11
12
connectors for VGA 2
15pin Dsub
Color
plug 12:
Hardware
Function
R OUT2
G OUT2
B OUT2
GND
GND
GND
GND
GND
nc
GND
GND
nc
HSYNC OUT2
VSYNC OUT2
nc
connectors for backplane power supply
12pin MOLEX receptacle mini fit
Color
red
black
white
black
green
black
nc
nc
yellow
nc
orange
violet
Function
+5 V DC
GND
+12 V (trafo)
GND
+24 V DC
GND
nc
nc
+12 V DC
nc
PFD
-12 V DC
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-49
Hardware
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
Color
green
black
yellow
orange/black
pink
red/black
red/black
blue
violet
grey
white/violet
plug 15:
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
connectors for hopper 1 / 2 connector
14pin MOLEX receptacle Mini Fit
connectors for Hopper 3
16pin MOLEX receptacle Mini Fit
Color
green
black
yellow
orange/black
pink
red/black
blue/black
nc
nc
Page V-50
Function
+24 V DC
GND
+12 V DC
GND
high level
low level
payout
security
IN 1
IN 2
IN 3
+24 V
GND
+5 V
Function
+24 V DC
GND
+12 V DC
GND
high level
low level
payout
nc
Security
IN 1
IN 2
IN 3
+24 V
GND
+5 V
nc
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
plug 13 /14:
© 02 2003 Novomatic AG
© 02 2003 Novomatic AG
plug 16:
Pin
01
02
03
04
05
06
07
08
45M620N2UK-02
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
connectors for meters
15pin Sub-D plug
Color
red/green
pink/green
green
yellow/violet
blue/violet
brown/violet
pink/orange
green/grey
plug 17:
Color
Hardware
Function
meter1
meter2
meter3
meter4
meter5
meter6
illumination
metercount
Pin
09
10
11
12
13
14
15
Color
red/black
orange/black
orange/black
blue
orange/red
yellow
yellow
Function
security
GND
GND
meter7
meter8
+12 V DC
+12 V DC
connector for EBA bill acceptor
26pin MOLEX receptacle Mini Fit
Function
+12 V
BAGND
+12 V
BAGND
VEND
GND
VEND2
GND
VEND3
GND
BUSY
GND
ABN
GND
+5 V
INH
+5 V
N ACK
+5 V
N REJ
DATA VALID
GND
STK FULL
GND
nc
nc
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-51
© 02 2003 Novomatic AG
Hardware
plug 20:
connectors WBA bill acceptor
10pin MOLEX receptacle Mini Fit
Pin
01
02
03
04
05
06
07
08
09
10
Color
plug 21:
connectors VFD display
10pin MOLEX receptacle Mini Fit
Pin
01
02
03
04
05
06
07
08
09
10
Color
plug 22:
connectors VFD display
15 DSUB
Pin
01
02
03
04
05
06
07
08
Color
Page V-52
Function
+12 V
N BA-RESET
+12 V
GND
LED+
BAGND
BA-TXD
BA-RDX
LEDnc
Function
C-DCD
C-RX
C-TX
C-DTR
GND
GND
GNC
GNC
45M620N2UK-02
Function
+5 V
GND
D-TX
D-DTR
D-RTS
nc
D-RX
nc
nc
D-RI
Pin
09
10
11
12
13
14
15
Color
Function
C-DSR
C-RTS
C-CTS
C-RI
nc
nc
nc
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
plug 24:
Pin
01
02
03
04
45M620N2UK-02
Pin
01
02
03
04
05
06
07
08
09
connectors touchscreen
9 DSUB
Function
B-DCD
B-RX
B-TX
B-DTR
GND
B-DSR
B-RTS
B-CTS
B-RI
connectors power expansion
6pin MOLEX receptacle Mini Fit
Color
plug 18:
Pin
01
02
03
04
05
06
07
08
Funktion
GND
serial connection
serial connection
GND
Color
plug 25:
Pin
01
02
03
04
05
06
connectors RS485 network
4pin Tel. receptacle
Farbe
yellow
green
brown
white
plug 23:
Hardware
Function
+5V
GND
+5V
+12V
GND
+5V
connectors für coin acceptor (CC-46)
8pin MOLEX receptacle RM 2.54
Color
orange
nc
blue
black
yellow
violet
nc
nc
Function
Tilt
nc
credit output
GND
+12 V DC
enable
nc
nc
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-53
Hardware
Stecker 19:
Pin
01
02
03
04
05
© 02 2003 Novomatic AG
connector für coinchannel optic
5pin receptacle RM2.54
Color
yellow
black
pink/grey
white/violet
nc
Function
+12 V DC
GND
signal A
signal B
nc
Pin
01a
01c
02a
02c
03a
03c
04a
04c
05a
05c
06a
06c
07a
07c
08a
08c
09a
09c
10a
10c
11a
11c
12a
12c
13a
13c
14a
14c
15a
15c
16a
16c
17a
17c
Color
red
red
nc
nc
nc
nc
violet/brown
white/violet
white/orange
yellow/blue
white/black
red/blue
brown/black
grey/black
pink/blue
grey
green/black
grey/violet
pink
white/blue
orange/black
yellow
orange/black
yellow
blue/black
brown/blue
orange/brown
pink/brown
grey/green
yellow/violet
blue/violet
pink/grey
white/yellow
white/red
Page V-54
Function
+5 V DC for OP-S
+5 V DC for OP-R
nc
nc
nc
nc
reserve
reserve
keyswitch 3 (TEST)
PLAY 7 LINES lamp
keyswitch 2 (AUDIT)
PLAY 5 LINES lamp
keyswitch 1 (Attendant)
BET 2 PER LINE lamp
door sensor receiver
PLAY 3 LINES lamp
doorswitch (door in door)
BET 1 PER LINE lamp
doorswitch (bill acceptor)
PLAY 1 LINE lamp
GND
+12 V DC for tower light
GND
+12 V DC for lever unit
doorswitch (drop box)
SERVICE lamp
SERVICE button
COLLECT lamp
COLLECT button
PLAY 9 LINES lamp
PLAY 9 LINES button
doorswitch (transmitter)
AUTO START button
enable lever unit
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45M620N2UK-02
V.8.5 – 64pins main plug
© 02 2003 Novomatic AG
Hardware
45M620N2UK-02
V.8.5 – 64pins main plug continuation
Pin
18a
18c
19a
19c
20a
20c
21a
21c
22a
22c
23a
23c
24a
24c
25a
25c
26a
26c
27a
27c
28a
28c
29a
29c
30a
30c
31a
31c
32a
32c
Color
yellow/red
violet/black
yellow/pink
pink/orange
pink/black
red/black
orange/black
nc
orange/black
nc
brown/grey
nc
green/brown
nc
yellow/brown
white/grey
red/brown
red/grey
yellow/black
orange/violet
red/violet
white/brown
yellow/grey
blue/grey
pink/violet
blue/green
orange/black
yellow
orange/black
yellow
Function
TAKE WIN button
top light (Reserve)
GAMBLE button
top light (blue)
BET 10 PER LINE button
top light (white)
GND
nc
GND
nc
BET 5 PER LINE button
nc
BET 3 PER LINE button
nc
PLAY 7 LINES button
START lamp
BET 5 PER LINE button
TAKE WIN lamp
BET 2 PER LINE button
GAMBLE lamp
BET 3 PER LINE button
BET 10 PER LINE lamp
BET 1 PER LINE button
BET 5 PER LINE lamp
PLAY 1 LINE button
BET 3 PER LINE lamp
GND für button
+12 V DC for lamps
GND for buttons
+12 V DC for lamps
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Page V-55
© 02 2003 Novomatic AG
Hardware
V.8.6 - Troubleshooting
If any defects occur, check whether all connectors are fixed correctly on the
COOLFIRE backplane.
V.8.7 – Exchange of the COOLFIRE backplane
If any defects of the COOLFIRE backplane cannot be repaired, the defective part
has to be exchanged.
5
Illustr. V-8.2 Exchange of the COOLFIRE backplane
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
Dismounting instructions for the COOLFIRE backplane
(see illustr. V-8.2):
1.)
2.)
3.)
4.)
5.)
6.)
Open the door and disconnect the machine from the mains.
Dismount the COOLFIRE motherboard (see illustr. V-7.1).
Remove the hopper cover and take out the hopper (see chapter V-5).
Release all connectors of the COOLFIRE backplane and loosen the fixing
screws.
Unscrew the COOLFIRE backplane and take it out.
Assemble the COOLFIRE backplane in reverse order.
Page V-56
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45M620N2UK-02
5
© 02 2003 Novomatic AG
Hardware
V.9 - Display elements
V.9.1 – Position in the machine
V.9.2 – Function
45M620N2UK-02
V.9.3 – Exchange of the bill acceptor
illumination
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Page V-57
Hardware
© 02 2003 Novomatic AG
V.9.1 - Position in the machine
See illustration V-1 on page V-3.
V.9.2 - Function
Bill acceptor illumination:
Bill acceptor ready / out of order (illustr. V-9.1 - Bill acceptor illumination).
Illustr. V-9.1 Bill acceptor illumination
illumination board
Illustr. V-9.2 Exchange of the bill acceptor illumination
Dismounting instructions for the bill acceptor illumination
(see illustr. V-9.2):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.)
2.)
3.)
4.)
5.)
Open the door and disconnect the machine from the mains.
Turn the lamp base of the defective lamp 90° and take it out.
Exchange the lamp (T5 12 V / 1,2 W).
Replace the lamp and turn it 90°.
Power up the machine and close the door.
Page V-58
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45M620N2UK-02
V.9.3 – Exchange of the bill acceptor illumination
© 02 2003 Novomatic AG
Hardware
V.9.4 – Pin assignment of the main wire loom
Pin
01
02
03
04
Color
yellow
pink
blue
violet
Function
+12 V DC
LED A (red)
LED B (green)
LED C (yellow)
V.9.5 – Main display Masterslot series
45M620N2UK-02
1
2
Illustr. V-9.3 Exchange of the lamps
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.)
Exchange of the lamps - turn the lamp base 90° and take it out.
Replace it with a T5 12 V / 1,2 W lamp.
2.)
Exchange of the seven-segment display - open the nylatch locks (plastic
knobs) and replace the defective display.
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Page V-59
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-60
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© 02 2003 Novomatic AG
Hardware
V.10 - Top light
V.10.1 – Position in the machine
V.10.2 – Function
V.10.3 – Pin assignment of the main wire
loom
45M620N2UK-02
V.10.4 – Exchange of the top light
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Page V-61
© 02 2003 Novomatic AG
Hardware
V.10.1 - Position in the machine
See illustration V-1 on page V-3.
V.10.2 - Function
The top light indicates the different status of operation
(jackpot, error, service ....).
V.10.3 – Pin assignment of the main wire loom
Pin
01
02
03
04
Color
yellow
pink/orange
red/black
violet/black
Function
+12 V DC
blue light
white light
top light (reserve)
45M620N2UK-02
V.10.4 – Exchange of the top light - Video series
3
2
Illustr. V-10.1 Fixing of the glass frame
Illustr. V-10.2 Fixing screws
Dismounting instructions for the top light
(see illustr. V-10.1 and V-10.2):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.)
2.)
3.)
Open the door and disconnect the machine from the mains.
Take the glass frame at the bottom and pull it out in the forward direction
to remove the frame in the upward direction.
Release the fixing screws of the connectors of the top light and exchange
the top light (see illustr. V-10.2 fixing screws).
Page V-62
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© 02 2003 Novomatic AG
Hardware
V.10.4 – Exchange of the top light
Masterslot series
3
2
Illustr. V-10.3 Opening the glass frame
Illustr. V-10.4 Fixing screws
45M620N2UK-02
Dismounting instructions for the top light
(see illustr. V-10.3 and V-10.4):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.)
2.)
3.)
Open the door and disconnect the machine from the mains.
Open the glass frame.
Release the fixing screws of the connectors of the top light and exchange
the top light (see illustr. V-10.4 fixing screws).
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Page V-63
© 02 2003 Novomatic AG
45M620N2UK-02
Hardware
Page V-64
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
V.11 – Illumination (fluorescent tubes)
V.11.1 - Position in the machine
V.11.2 - Function
45M620N2UK-02
V.11.3 - Exchange of the illumination
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Page V-65
© 02 2003 Novomatic AG
Hardware
V.11.1 – Position in the machine
See illustration V-1 on page V-3.
V.11.2 – Function
Type: fluorescent tube F15 W / 133 (cool white)
Use only starters S2 4-22 W for 220-240 V main power and FS-2x for 110 V main
power.
V.11.3 – Exchange of the illumination
45M620N2UK-02
Video series:
Illustr. V-11.1 Exchange of the illumination system
3
2
Illustr. V-11.2 Fixing of the glass frame
Page V-66
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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© 02 2003 Novomatic AG
Hardware
Dismounting instructions for the illumination system
(see illustr. V-11.1, and V-11.2):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Take the glass frame at the bottom pulling in the forward direction, then lift
and take it off the frame in the upward direction.
3.) Turn the defective fluorescent tube 90°, take it out of its base and exchange it.
4.) Assemble the illumination system in reverse order.
45M620N2UK-02
Masterslot series:
3
Illustr. V-11.3 Exchange of the illumination system
Dismounting instructions for the illumination system
(see illustr. V-11.3):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Open the glass frame.
3.) Turn the defective fluorescent tube 90°, take it out of its base and exchange it.
4.) Assemble the illumination system in reverse order.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-67
Hardware
© 02 2003 Novomatic AG
3
Illustr. V-11.4 Exchange of the door in door illumination system
Dismounting instructions for the door in door illumination system
(see illustr.V-11.4):
1.) Open the door and disconnect the machine from the mains.
3.) Release the fixing screw of the lamp cover and swing the cover open.
4.) Turn the defective fluorescent tube 90°, take it out of its base and exchange it.
5.) Assemble the illumination system in reverse order.
Page V-68
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
2.) Open the door in door system.
© 02 2003 Novomatic AG
Hardware
V.12 - Mechanical meters
V.12.1 – Position in the machine
V.12.2 – Function
V.12.3 – Troubleshooting
45M620N2UK-02
V.12.4 – Pin assignment of the main wire
loom
V.12.5 – Exchange of the meters
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-69
© 02 2003 Novomatic AG
Hardware
V.12.1 – Position in the machine
See illustration V-1 on page V-3.
V.12.2 - Function
Mechanical meters for:
BET, WIN, REMOTE, HANDPAY, BILLS, DROP, GAMES.
BET
0000000
BILLS
BET:
WINS:
REMOTE:
HANDPAY:
BILLS:
DROP:
GAMES:
Total
Total
Total
Total
Total
Total
Total
0000000
WIN
0000000
DROP
0000000
0000000
REMOTE HANDPAY
0000000
0000000
GAMES
TOKEN
value of all bets in credits.
value of all wins in credits.
value of all credits added via the remote function.
value of all credits paid out via handpay.
value of all bills inserted in credits.
value of all coins diverted into the drop box in credits.
number of all games played.
Colorado Standard:
0000000
0000000
0000000
0000000
COIN IN
COIN OUT
DROP
JACKPOT
0000000
0000000
0000000
0000000
HANDPAY
GAMES
BILLS
NO
FUNKTION
COIN IN:
Total value of all coins and bills played and all credits won and
played.
COIN OUT: Total value of all credits won and played plus all credits paid by the
hopper.
DROP:
Total value in credits of all coins in the cashbox and all bills .
JACKPOT: Total value of all jackpot wins handpaid (Win Limit).
HANDPAY: Total value of all credits handpaid (Handpay, Hopper Limit, Credit
Limit).
GAMES:
Total number of all games played.
BILLS:
Total value in credits of all bills inserted.
Page V-70
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45M620N2UK-02
0000000
© 02 2003 Novomatic AG
Hardware
V.12.3 - Troubleshooting
Check the connectors of the meter unit.
Attention:
If an error message is triggered by a malfunction or
non -activation of individual meters the device must be
removed from operation and the meters circuit board must be
exchanged.
45M620N2UK-02
V.12.4 – Pin assignment of the main wire loom
Pin
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Color
red/green
pink/green
green
yellow/violet
blue/violet
brown/violet
pink/orange
green/grey
red/black
pink/orange
orange/black
blue
orange/red
yellow
yellow
Function
meter 1
meter 2
meter 3
meter 4
meter 5
meter 6
illumination
metercount
m-security
GND
GND
meter 7
meter 8
+12 V DC
+12 V DC
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Page V-71
Hardware
© 02 2003 Novomatic AG
V.12.5 - Exchange of the meters
If any defects cannot be repaired, the defective meter has to be exchanged.
A
2
A = position of the mechanical meters
Dismounting instructions for the meters (see illustr. V-12.1):
1.)
Open the door and disconnect the machine from the mains.
2.)
Unscrew the sheet metal cover.
3.)
Disconnect the main plug of the meters.
4.)
Unscrew the meter unit and exchange it.
Page V-72
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45M620N2UK-02
Illustr. V-12.1 Exchange of the meters
© 02 2003 Novomatic AG
Hardware
V.13 – Door optics
V.13.1 – Position in the machine
V.13.2 – Function
V.13.3 – Troubleshooting
45M620N2UK-02
V.13.4 – Pin assignment of the main wire
loom
V.13.5 – Exchange of the door optics
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-73
Hardware
© 02 2003 Novomatic AG
V.13.1 – Position in the machine
See illustration V-1 on page V-3.
V.13.2 - Function
Monitors the openings and closings of the main door.
V.13.3 - Troubleshooting
Check the connectors and the optics for any damages.
V.13.4 – Pin assignment of the main wire loom
Connectors of the cabinet sensor (receiver)
Pin
01
02
03
04
Color
red
pink/blue
orange/black
nc
Function
+5 V DC (S)
dataline doorswitch
GND switches
nc
Pin
01
02
03
04
Color
red
pink/grey
nc
nc
Function
+5 V DC (S)
dataline doorswitch
nc
nc
V.13.5 - Exchange of the door sensors
If any defects cannot be repaired, the defective sensors have to be exchanged.
receiver
Page V-74
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45M620N2UK-02
Connectors of the door sensor (transmitter)
© 02 2003 Novomatic AG
Hardware
transmitter
Illustr. V-13.1 Exchange of the door sensors
45M620N2UK-02
Dismounting instructions for the door sensors (see illustr. V-13.1)
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.)
2.)
3.)
Open the door and disconnect the machine from the mains.
Release the hexagon screws and the connectors and exchange the defective
board.
If the receiver has to be exchanged, remove the bill acceptor from its
mounting. See page V-8 exchange of the main power supply.
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Page V-75
Hardware
© 02 2003 Novomatic AG
V.13.6 - Doorlog - print (optional)
Illustr. V-13.2 Position of the doorlog - print
serial network
door switch 1
door switch 2
jumper has to be set
power supply
Illustr. V-13.3 Pin assignment of the doorlog - print
Page V-76
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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45M620N2UK-02
Monitors the machine door openings (even when machine is turned off) and
registers in the event log.
© 02 2003 Novomatic AG
Hardware
V.14 - Loudspeakers
V.14.1 – Position in the machine
V.14.2 – Volume control
45M620N2UK-02
V.14.3 – Troubleshooting
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Page V-77
© 02 2003 Novomatic AG
Hardware
V.14.1 – Position in the machine
See illustration V-1 on page V-3.
V.14.2 – Volume control
Type of loudspeaker: 8 ohm / 6-10 W
45M620N2UK-02
Illustr. V-14.1 Loudspeakers
Illustr. V-14.2 Volume control
V.14.3 - Troubleshooting
Check the connectors of the loudspeakers and the potentiometer.
loudspeaker left:
loudspeaker right:
Page V-78
+ red/black
+ orange/green
- orange/black
- orange/black
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© 02 2003 Novomatic AG
Hardware
V.15 - Reels
V.15.1 – Position in the machine
V.15.2 – Reel adjustment
V.15.3 – Pin assignment of the main wire
loom
45M620N2UK-02
V.15.4 - Exchange of the reel
V.15.5 - Exchange of the reel - interface
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
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Page V-79
Hardware
© 02 2003 Novomatic AG
V.15.1 - Position in the machine
See illustration V-1 on page V-3.
V.15.2 - Reels calibration
see Chapter IV.6 Audit Menu
When this test is activated, the reels spin around and stop on the same symbol
(for example 2 ADMIRAL).
Now the reels can be adjusted. By pressing the CALIBRATE button, the reels turn
around and stop again on the same symbol.
2
Hexadecimal rotary
DIP switch
(to change the reel
address)
Illustr. V-15.1 Reel adjustment
Description:
1.)
2.)
3.)
4.)
Loosen the locking nut.
Turn the reel disk so that the 2 ADMIRAL symbol lines up with the win
line.
Tighten the locking nut.
Verification: by pressing the START button the reels turn around and stop
again at the 2 ADMIRAL symbol.
Note: The address of the reel must be from left to right 1 - 2 - 3.
Page V-80
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45M620N2UK-02
1
© 02 2003 Novomatic AG
Hardware
V.15.3 - Pin assignment of the reels
Reel connector:
Pin
01
02
03
04
05
06
Color
green
black
yellow
black
white
black
Function
+24 V DC (S)
GND (S)
+12 V DC (S)
GND (S)
+12 V DC (R)
GND (R)
V.15.4 - Exchange of the reels
45M620N2UK-02
If any defects cannot be repaired, the defective reel or interface has to be
exchanged.
2
3
Illustr. V-15.2 Exchange of the reel
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Page V-81
Hardware
© 02 2003 Novomatic AG
Dismounting Instructions for the reel unit (see illustr. V-15.2):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.)
2.)
3.)
4.)
5.)
6.)
Power down the machine.
Loosen the two screws and remove the loom cover and disconnect all
looms on the reel interface.
Remove the screws from the middle plate.
Take out the reel unit.
Exchange the reel unit.
To reinstall the reel, proceed with the above instructions in the reverse
order.
45M620N2UK-02
V.15.5 - Exchange of the reel interface
4
Reel software
5
Illustr. V-15.3 Exchange of the reel interface
Dismounting Instructions for the reel interface (see illustr. V-15.3):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.)
2.)
3.)
4.)
5.)
6.)
Power down the machine.
Take out the reel unit (see illustr. V-15.2).
Remove the circlip and take off the drum-type wheel from the motor axis.
Unscrew the reel interface cover (see illustr. V-15.3).
Exchange the reel interface.
To reinstall the reel, proceed with the above instructions in the reverse
order.
Page V-82
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
V.15 - Ticket Printer
V.16.1 – Position in the machine
V.16.2 – Function
V.15.3 – Troubleshooting
45M620N2UK-02
V.15.4 – Exchange of the ticket printer
V.15.5 – Exchange of the paper roll
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-83
Hardware
© 02 2003 Novomatic AG
V.16.1 - Position in the machine
See illustration V-1 on page V-3.
V.16.2 - Function
The player can have remaining credits printed on a ticket by pressing the ”CASH”
- button on the device. The ticket can then be redeemed at the cash desk.
Illustr.. V-16.1 Ticket Printer
Check whether the printer is fixed correctly in its mounting. Check the connectors
of the printer and the COOLFIRE backplane.
Test ticket:
Go to the Audit Menu Diagnosis > Printer to print a test ticket.
Attention
A test - print without paper in the printer
may damage the thermo printer!
Page V-84
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
V.16.3 - Troubleshooting
© 02 2003 Novomatic AG
Hardware
V.16.4 - Exchange of the ticket printer
If the error cannot be cleared, the bill acceptor have to be exchanged or may be
disabled to continue the operation of the game without bill acceptor.
To do so deactivate all bill acceptor channels in the the Machine Setup > Printer
settings.
4
3
Illustr. V-16.2 Exchange of the ticket priter
45M620N2UK-02
Dismounting instructions for the printer (see Illustr. V-16.2):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.)
Turn off the machine from the mains.
2.)
Open the glass frame.
3.)
Release the two fixing screws.
4.)
Unplug the connectors of the ticket - printer board and exchange the printer.
5.)
Assemble the ticket printer in reverse order.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-85
Hardware
© 02 2003 Novomatic AG
V.16.5 - Exchanging of the paper roll
Paper roll
Paper roll
support shaft
Locking lever
Abb. V-16.3 Austausch der Papierrolle
1.)
Snap the locking lever forward.
2.)
Remove the empty paper roll from the roll holder.
3.)
Insert the paper roll support shaft into the new paper roll.
4.)
Insert the new paper roll with the support shaft into the roll holder as shown
above.
5.)
Slide the starting end of the paper a few centimetres into the paper guide.
6.)
Snap the locking lever back into position.
The paper will now be fed in automatically.
Page V-86
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
Exchanging of the paper roll:
© 02 2003 Novomatic AG
Hardware
V.17 - Preventative maintenance
V.17.1 – Bill acceptor
V.17.2 – Coin acceptor (optics)
V.17.3 – Door optics (machine door)
45M620N2UK-02
V.17.4 – Reel light barrier
V.17.5 – Reel unit lamps
V.17.6 – Reel axis O-ring
V.17.7 – Monitor / touchscreen
V.17.8 – Ticket printer
V.17.9 – Overview
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-87
© 02 2003 Novomatic AG
Hardware
Note:
To avoid excessive errors perform the cleaning
procedures with recommended frequency. Never use
a water jet to clean the device!
V.17.1 – Bill acceptor
Cleaning of the bill acceptor:
45M620N2UK-02
Reader sensors
Cleaning towels for the WBA bill
acceptor are available from AGI !
Magnetic sensors
Reader sensors
item number: 86900100
Illustr. V-17.1 Cleaning of the bill acceptor
Description
If reader sensors or magnetic sensors are dirty this may result in error messages
as when bills are jammed, or the identification precision may increase, which may
result in bills being rejected more frequently.
To clean the reader head/magnetic sensor use a soft cloth or cotton bud.
If necessary, a standard head cleaner for cassette recorders can be used.
Attention
Do not use organic solvent like thinner!
do not use abrasive materials!
Recommended maintenance interval: monthly
Note:
Page V-88
If bill acceptance does not improve after cleaning the sensors may
require re-adjusting.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
V.17.2 – Coin acceptor (optics)
Cleaning of the coin acceptor MC-40:
Description:
1.) Optics:
To clean the optics inside the coin acceptor take out the coin acceptor. To do so
unclick the front cover and take out the coin acceptor PCB
(see chapter V.4.4 - exchange of the coin acceptor). Clean the optics on the back
with compressed air (not to exceed 60 psi). Perform the same operation on the
optics located on the back of the acceptor.
45M620N2UK-02
2.) Thorough cleaning:
Remove the coin acceptor.
Clean the outside of the acceptor with a short-hair brush and with isopropyl
alcohol. Remove the sample coin from the sample coin holder unit.
Clean the inside of the acceptor using a spray-on contact cleaner or a short-hair
brush.
Replace the sample coin.
Insert the coin acceptor into the coin acceptor holder.
Cleaning of the coin optics board:
Description
Open the fixing screw of the coin optics board. Clean the optics with a short-hair
brush or a cotton bud and with isopropyl alcohol. Be careful not to bend the
optics. Re-install the coin optics board.
Recommended maintenance interval: 3-monthly
Illustr. V-17.2 Coin optics board
Note:
Make sure that the sensors are adjusted properly and that
there are no obstructions in the optical transmission
distance between the transmitter and the receiver.
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-89
© 02 2003 Novomatic AG
Hardware
V.17.3 – Door optics (main door)
Cleaning of the door optics:
Description:
45M620N2UK-02
If the machine has many errors of the main door, clean the door optics with a
short-hair brush or a cotton bud and with isopropyl alcohol.
To re-align the optics the fixing screws have to be loosened.
Illustr. V-17.3 Cleaning of the door optics
Recommended maintenance interval: semi - yearly
V.17.4 – Reel optics Masterslot series
Cleaning of the reel light barrier:
Description:
To exchange the reel unit see Part V.6 - Reels.
Clean the reel optics with a short-hair brush or
a cotton bud and with isopropyl alcohol.
Recommended maintenance interval:
semi - yearly
Illustr. V-17.4 Cleaning
Page V-90
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Hardware
V.17.5 - Reel unit lamps
Exchange of the reel unit lamps:
Description:
To exchange the reel unit see Part V.6 Reels. When cleaning the reel optics also
replace all the lamps of the reel unit.
Exchange of the lamps - turn the lamp
base 90° in any direction and take it
out.
Replace it with a T10 12 V /1,2 W lamp.
Recommended maintenance interval:
Illustr. V-17.5
semi - yearly
V.17.6 - Reel’s axis O-rings
Exchange the reel’s axis O-rings:
45M620N2UK-02
Description:
To exchange the reel unit see Part V.6 Reels.
The reel’s axis O-rings are on the motor
axis of the steppermotor of the reel unit.
Recommended maintenance interval:
The reel axis O-ring should be exchanged
after 200.000 games are played or after
3 years.
Illustr. V-17.6
V.17.7 – Monitor / touchscreen
The touchscreen should be cleaned at least once a week using a soft cloth and
window cleaner.
In addition, the touchscreen requires regular calibration, which will depend on
how much it is used but should at least be done once a week. When calibrating
the touchscreen make sure that you are looking at the screen straight from above
(from the player´s seated position!) and are not touching the metal cabinet of
the terminal with your body.
If the image is impaired by colour stains use the demagnetization function on the
panel of the monitor.
Recommended maintenance interval: weekly
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page V-91
Hardware
© 02 2003 Novomatic AG
V.17.8 - Ticket - Printer
Printer unit
Roll holder
Abb. V-17.7 Ticket Printer
Remove the paper roll and clean the printer unit from any dust or dirt by using
compressed air (from a can).
Recommended maintenance interval: monthly
A test - print without paper in the printer
may damage the thermo printer!
V.17.9 - Overview
Preventative maintenance - overview
Bill acceptor
monthly
Coin acceptor
3-monthly
Door optics
semi-yearly
Reel light barriers
semi-yearly
Reel unit lamps
semi-yearly
Reel axis O-ring
after 200 000 played games or every 3 years
Monitor / Touchscreen
weekly
Ticket Printer
monthly
Page V-92
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
Attention
© 02 2003 Novomatic AG
Keyboard configuration
45M620N2UK-02
Part IV - Keyboard configuration
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page VI-1
© 02 2003 Novomatic AG
45M620N2UK-02
Keyboard configuration
Page VI-2
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Keyboard configuration
VI.1 - Active buttons:
Active buttons 1 - 5 (lightened) used for the functions REMOTE, HANDPAY,
HOPPER REFILL, HOPPER DUMP and in the AUDIT MENU.
Depending on the game, some buttons may be covered up.
See Part IV of the User Manual.
Bingo+, Grand Roulette, American
Roulette, World of Roulette
45M620N2UK-02
Single - Poker games
Masterslot Single Liner
Australian Games with BET X per
Line Buttons
Australian Games mit BET 1 / MAX
BET Tasten, Multi Games, Diplomat
Standard, Moorhuhn Reels, Goal
Mania 3, Puppy
Turboliner
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
Page VI-3
© 02 2003 Novomatic AG
45M620N2UK-02
Keyboard configuration
Page VI-4
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
© 02 2003 Novomatic AG
Feedback form
Please spare some minutes of your time to answer the following questions as precisely as possible and
send the form back to us.
YES
NO
1.) Were you satisfied with the execution of the order?
If NO, please indicate why.
2.) Have the machines been damaged during transport?
If YES, please indicate the damage.
3.) Were there any problems during the setting into operation of the machines?
If YES, please indicate.
4.) Are there any serious problems during the game operation?
If YES, please indicate.
5.) Are you satisfied with the software functions?
If NO, please indicate suggestions for improvement.
6.) Are you satisfied with the error handling?
If NO, please indicate suggestions for improvement.
7.) Are you satisfied with the cash handling?
45M620N2UK-02
If NO, please indicate suggestions for improvement.
8.) Do you think that the machines are user-optimized?
If NO, please indicate suggestions for improvement.
9.) Are you satisfied with the hardware?
If NO, please indicate suggestions for improvement.
10.) Are you satisfied with the spare parts supply?
If NO, please indicate why.
11.) Are you satisfied with our Technical Support?
If NO, please indicate why.
12.) Are our machines attractive for the players?
If NO, please indicate why.
13.) Other general suggestions for improvement:
Remitter:
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
45M620N2UK-02
© 02 2003 Novomatic AG
Austrian Gaming Industries GmbH • Wiener Strasse 158 • A-2352 Gumpoldskirchen • Austria • Europe
Tel.: ++43-2252-606-300 • Fax: ++43-2252-63587 • www.novomatic.com • e-mail: postbox@novomatic.com
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