Class Vehicle { public string Make {get; set;} public string Model {get; set;} public string EngineType {get; set;} public int Year {get; set;} public int Speed {get; set;} public void start() { } public void stop() { } public void accelerate() { Speed++; } } Class Car : Vehicle { public string BootType {get; set;} public void openBoot() { Console.WriteLine( BootType + “ has opened”); } public void updateAttributes() { Console.WriteLine(“What is the Make”); Make = Console.ReadLine(); Console.WriteLine(“What is the Model”); Model = Console.ReadLine(); Console.WriteLine(“What is the Engine Type”); EngineType = Console.ReadLine(); Console.WriteLine(“What is the Year”); Year = Console.ReadLine(); Console.WriteLine(“What is the Speed”); Speed = Console.ReadLine(); Console.WriteLine(“What is the Boot Type”); BootType = Console.ReadLine(); } public void displayAttributes() { Console.WriteLine(“Make = {0}, Model = {1}, Engine Type = {2}, Year = {3}, Speed = {4}, Boot type = {5}” Make, Model, EngineType, Year, Speed, BootType) } }