4.3 – Reflection IGCSE Physics Why do we see things? We see things because light coming from them enters our eyes. Light comes from things in two ways: • They are luminous (stars, bulbs, screens, fire, glowworms) • They reflect light (pretty much everything else) Law of Reflection The angle of reflection equals the angle of incidence SHINY NOT SHINY CONVEX MIRRORS Image always upright, behind the mirror (virtual) and smaller Mirror Equation 1 𝑓 = 1 𝑠𝑜 + 1 𝑠𝑖 ℎ𝑖 M= ℎ𝑜 =− f: + (converging lens or concave mirror) f: - (diverging lens or convex mirror) s: + (real image) s: - (virtual image) M: Magnification rate hi: image height ho: object height so: object’s distance si image’s distance 𝑠𝑖 𝑠𝑜 CONCAVE MIRRORS More complicated. Depends where the object is relative to the focal point. However, for IGCSE, light FROM focal point forms a beam (flashlights and headlights), and light from afar is focused at the focal point (satellite dishes and solar heaters) Is more light produced? 4.4 – Refraction IGCSE Physics Refraction cause optical illusions and effects When light meets a transparent medium it bends (refracts) It does this because it SLOWS down. The effect is only noticeable if it strikes at an angle to the normal. The ratio of the change in speed is known as the REFRACTIVE INDEX, 𝑛. The refractive index of a vacuum (and essentially air) is 1.0. All other transparent media have 𝑛 > 1. Snell’s Law There is a relationship between the angle of incidence, 𝑖, and the angle of refraction, 𝑟. Normally, we would measure this in the lab. sin 𝑖 𝑛= sin 𝑟 e.g. The refractive index of glass is 1.5. What is the angle of refraction if the light strikes at an angle of 40°? Snell’s Law There is a relationship between the angle of incidence, 𝑖, and the angle of refraction, 𝑟. Normally, we would measure this in the lab. sin 𝑖 𝑛= sin 𝑟 e.g. The refractive index of glass is 1.5. What is the angle of refraction if the light strikes at an angle of 40°? sin 𝑖 sin 𝑟 = 𝑛 sin 40° sin 𝑟 = ⟹ 𝑟 = 25.4° 1.5 When light speeds up The effect is reversed when the light speeds up again. Virtual Lab: PhET Bending Light Ignore the secondary reflection. Only important at night. It is why a window can act as a mirror. 𝑖 ON button Vary the angle of incidence from 0° to 85° and measure the angle of refraction. Record the data in a spreadsheet. Plot a scatter graph. Don’t try and use a trendline (won’t work…) Set to 1.00 𝑟 Set to either water or glass, then leave alone What To Hand In A 1-page lab report. Max font size = 12pt. • Header with name and date. • Title • Background theory • Screenshot • Data table and graph (remember column headers and axis labels) • Conclusion – does the equation work? Crude Model of Refraction The FREQUENCY of the wave does NOT change, therefore, when it slows, the wavelength shortens. 𝑣 = 𝑓𝜆 More scientific model Apparent Depth Refraction of the light reflected from an object underwater causes the object to appear to be shallower than it really is. This effect is known as apparent depth. Recall two key points: • Only the light ray that enters the eye is relevant • The brain perceives the light as having travelled in a straight line.