Information Technology Session One Ama Pokuah Obeng Information Technology Defined • People always think that when you talk about IT or ICT it simply means using personal computers. The term IT goes beyond that so let’s define the term IT. But before we will define the term IT lets break the term into its components. • WHAT IS INFORMATION? • Information is defined as data (data is raw facts we input into a computer system) which has been processed and gives meaning to the user. It means that information always makes meaning to the user. • • WHAT IS TECHNOLOGY? • Technology is the tools, ideals and methods that enable one to establish a communication link between people. • WHAT IS IT? • Information Technology (IT) is simply a means of using technology (tools, ideas and methods) to get and manipulate data (information). • WHAT IS ICT? • Information and communication Technology (ICT) simply means the process of using technology to establish a communication link between people. The technology could be television, computer mobile, etc. • INFORMATION PROCESSING • In information processing there are five main stages that are involved. These stages are: • Input • Process • Output • Storing information • Distribution of information • The information processes of a computer can be diagrammatically represented as shown below: INFORMATION PROCESSING STAGES • Stage 1 – Receiving data • The end user input or enters data from an input device like the keyboard. Data is supposed to be fed into the computer before anything can be done to it so the user uses any input device to send data into the computer. This stage is referred to as the input stage. • Stage 2- Process data • After the data has been put into the computer the data is then converted into a form that the computer can handle which is done by the Central Processing Unit (CPU) which is found inside the system unit. • And the process by which the computer converts the input data into a form (binary form) that the computer can handle is called Decoding. This stage of information processing cycle is the process stage. • Stage 3- Display Results (Information) • Afterwards the data is converted back to a form that a human being can understand and interpret. This process of converting the processed data back to a form human beings understand is called Encoding. Then the encoded data (information) is sent to the output device (e.g. monitor, printer, speaker etc) for the end user which can now be considered as information. This stage is referred to as output stage. • Stage 4- Storing Information • The processed data is then stored by using any of the storage devices. Example of storage devices are pen drives, CD, DVD, hard disk etc. • Stage 5- Information dissemination • The processed data (information) can then be disseminated to the various appropriate places. Terminologies • Data – This is raw facts and figures that we input into a computer. • Information- It is a data which have been processed to a meaningful form. • Decode- To convert raw data into a form that computers understand. • Encode- To convert the decoded data into its natural form that human beings understand. IT TOOLS • There are various devices in which one can think about. And those of the devices that can be used to establish any communication link between people are called IT tools. Therefore an IT tool can be defined as any device that can be used to establish a communication link. Examples of IT tools include Computers, mobile phone, Television Vision, Radio set etc. • Uses of IT Tools • When you talk of IT tools there are so many fields that can be useful but we would be much concerned on the uses of IT tools in the fields such as education, social and economics. Introduction To Computers Objectives Overview Explain why computer literacy is vital to success in today’s world Define the term computer, and describe the relationship between data and information Describe the five components of a computer Discuss the advantages and disadvantages that users experience when working with computers Define the term network, and identify benefits of sharing resources on a network Discuss the uses of the Internet and World Wide Web Objectives Overview Distinguish between system software and application software Differentiate among types, sizes, and functions of computers in each category Explain how home users, small office/home office users, mobile users, power users, and enterprise users each interact with computers Describe the role of each element in an information system Discuss how society uses computers in education, finance, government, health care, science, publishing, travel, and manufacturing 12 A World of Computers • Computers are everywhere 13 Computers are everywhere: at work, at school, and at home. People use all types and sizes of computers for a variety of reasons. Computers are useful: they help us write letters, find information on the Internet, and even create our own music CDs. In the workplace, employees use computers to create correspondence such as e-mail messages, memos, and letters; manage calendars; calculate payroll; track inventory; and generate invoices. At school, teachers use computers to assist with classroom instruction. Students complete assignments and conduct research. Banks place ATMs (automated teller machines) all over the world, so that customers can deposit and withdraw funds anywhere at anytime. At the grocery store, a computer tracks purchases, calculates the amount of money due. Vehicles include on-board navigation systems that provide directions, call for emergency services. The 20th century brought us the dawn of the digital information age and unprecedented changes in information technology. As we begin the 21st century, computer literacy is undoubtedly becoming a prerequisite in whatever career you choose. Computer literacy, also known as digital literacy , involves havinga current knowledge and understanding of computers and their uses. Because the requirements that determine computer literacy change as technology changes, you must keep up with these changes to remain computer literate. Today it is easy for nearly everybody to use a computer because: • Microcomputers are common tools in all areas of life. • New forms of learning have developed. • New ways to communicate • Information systems (IS) is the study of complementary networks of hardware and software that people and organizations use to collect, filter, process, create, and distribute data.” Discovering Computers 2012: Chapter 1 20 To be competent with computer technology, you need to know the five parts of an information system: people, software, hardware, data, telecommunication networks . What Is a Computer? • A computer is an electronic device, operating under the control of instructions stored in its own memory that can accept input (data), processes the data according to specified rules, produces information (output) that is useful to the recipient and stores the results for future use. Peoplemake decisions daily using all types of information such as receipts, bank statements, transcripts, production processes, audit reports, student’s grade report, etc. Information must have value to be useful in decision making. Information Processing Cycle Figure: A computer processes data into information. The Components of a Computer • A computer contains many electric, electronic, and mechanical components known as hardware Input Device • Allows you to enter data and instructions into a computer Output Device • Hardware component that conveys information to one or more people System Unit • Case that contains the electronic components of the computer that are used to process data Storage Device • Records (writes) and/or retrieves (reads) items to and from storage media Communication s Device • Enables a computer to send and receive data, instructions, and information to and from one or more computers or mobile devices 26 The Components of a Computer 27 Advantages and Disadvantages of Using Computers Advantages of Using Computers Disadvantages of Using Computers Speed Health Risks Reliability Violation of Privacy Consistency Public Safety Storage Impact on Labour Force Communications Impact on Environment Categories of Computers Personal computers Servers Mobile computers and mobile devices Mainframes Game consoles Embedded computers Supercomputers Microcomputers Personal Computers • A personal computer can perform all of its input, processing, output, and storage activities by itself • Two popular architectures are the PC and the Apple • Desktop computer Figure: Microcomputer System Mobile Computers and Mobile Devices Mobile Compute r Mobile Device Personal computer you can carry from place to place Computing device small enough to hold in your hand Examples include notebook computers, laptop computers, netbooks, ultra-thins, and Tablet PCs Examples include smart phones and PDAs, e-book readers, handheld computers, portable media players, and digital cameras Mobile Computers and Mobile Devices Notebook computer Tablet PC Smart phones and PDAs E-book reader Mobile Computers and Mobile Devices Handheld computer Portable media player Digital camera Game Consoles • A game console is a mobile computing device designed for single-player or multiplayer video games Minicomputers (Servers) • A server controls access to the hardware, software, and other resources on a network • Provides a centralized storage area for programs, data, and information Mainframes • A mainframe is a large, expensive, powerful (not as supercomputers) computer that can handle hundreds or thousands of connected users simultaneously. • Mainframes process more than 83 percent of transactions around the world Supercomputers • A supercomputer is the fastest, most powerful computer • Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second • Applications requiring complex, sophisticated mathematical calculations use supercomputers. • Applications in medicine, aerospace, automotive design, online banking, weather forecasting, nuclear energy research, and petroleum exploration use supercomputers Computer Applications in Society Education Finance Government Health Care Computer Applications in Society Science Publishing Travel Manufacturing