Triage Meeting Goal of the Meeting Formal meeting where all the defects of the current Sprint are discussed and prioritized. Format Development Team or Support Engineers demonstrates and explains the defects to the rest of the Scrum Team. Based on everyone’s input, the defects are organized and classified into different categories. In the Triage meeting we will discuss Severity, Risk associated, Business Impact, Occurrence. The categories will play a factor in the urgency of the defect resolution plan. Attendees The Development Team The Scrum Master The Product Owner Representative (Tier 1-3) The Development Team Explain and demonstrate the defect Focus on the root cause analysis Provide an insight on the application areas impacted by the defect Provide details on complexity involved in fixing the defect Assign the defects amongst themselves for fixing and testing A combined call is made as to whether the defect is acceptable or should be rejected Helps in prioritization of the defect. Scrum Master ● Responsible for organizing the triage meeting ● Facilitate the meeting ● Take notes if there are any impediments that the team may encounter for the defect fixes ● Checks that the meeting is time-boxed and does not deviate from the focus ● Classifies the defects to defect Classes by assigning their Priority and Severity. Product Owner ● Major stake in Prioritization of the defects that would determine how latest the defect can be resolved ● For the defects, having a medium priority, the Product Owner can plan to place them in the Product Backlog to be picked up for the subsequent releases ● Allows the team to understand how the business would be impacted because of the defect ● The Product Owner takes on the end user’s perspective and sentiments while discussing the defects. The defect is rejected if it is found to be invalid. If the defect is a valid one, then the team checks for the complexity of fixing the defect and the business impact it would make if left unresolved in the system. During the call As a team defect are analyzed and evaluated the bug for right classification. Priority and Severity is assigned to the defect. Product Owner along with the team determine what sprint cycles the defects should be assigned/ Bug Severity Score 4 parameters used to generate a bug severity score which goes into the report: ● Bug Type ● Impact ● Likeahood ● Workaround In order to generate the bug severity score, we attached a value to each answer, and weighted the scores for each section to get a total score out of 100. Bug Severity Score= Sum of (Bug Type, Impact, likelihood & Workaround time) Bug Type, Impact, likelihood & Workaround time must <=25 Bug Severity = 100 means FIX THIS BUG NOW and deploy it to production in the quickest possible time. Drop everything and get anyone to help. These go straight into the current Sprint. Bug Severity >= 90 means do not do another release of this product without fixing this bug first (it might not be live yet, howver doing a release could make this a HUGE problem). These go straight into the current Sprint. Bug score >=80 means we need to tackle this bug in our current Sprint, but we’ve still got a bit of time to fix this. Bug Severity Types P1 = Fix it now (=100) P2 = Fix it soon (>=90) P3 = We definitely should fix this one day (>=80) Bug Type Assign each defect a Value for each Bug Type on a Scale of 1-5 PARAMETER MEASUREMENTS SCORES Bug Type No User Impact <=5 Visual Polish <=5 Minor usability issue <=5 Impairs usability in some scenarios <=5 Major Usability Issue <=5 Total <=25 MEASUREMENTS SCORES Impact PARAMETER Trivial Bug Type 5 Minor 10 Starts to hurt 15 Major 20 Critical 25 Likelihood: (how likely or % of users affected) PARAMETER MEASUREMENTS Most unlikely (0–10% users) Very unlikely (11–20% users) Unlikely (21–30% users) Kind of unlikely (31–40% users) Likely (41–50% users) Impact SCORES 2.5 5 7.5 10 12.5 Most likely (51–60% users) 15 Very likely (61–70% users) 17.5 Almost sure (71%-80% users) 22.5 For sure (81–100% users) 25 Is there a workaround? PARAMETER Workaround MEASUREMENTS SCORES Quite easy to get around the issue <=5 Fairly obvious, but some users might not get it <=5 Less than ideal workaround, most users won’t get it <=5 No workaround <=5 Fast workaround <=5 Total <=25