Uploaded by Dean Morell

Java Strands

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Curriculum Map: Programming in Java
Course: PROG JAVA ­ Subtopic: Programming
Detailed
Description:
This course provides students with an introductory knowledge and hands­on experience with the JAVA programming
language and features. Students will develop skills in object­oriented programming using the JAVA Programming
Language. This course continues the study of computer science for anyone interested in programming or pursuing a
career in a field that uses computers. Problem­solving and algorithm development skills will be used as students design,
write code, debug and document programs using proven programming techniques. Programming in JAVA serves as the
prerequisite for Advanced Placement Computer Science.
Strand: 1.0 Background
Content Strand: 1.1 History of Computers
Content Strand: 1.2 Computer hardware and software
Content Strand: 1.3 Binary Representation of Information and Computer Memory
Content Strand: 1.4 Programming Languages
Content Strand: 1.5 The Software Development Process
Content Strand: 1.6 Basic Concepts of Object Oriented Programming
Strand: 2.0 First Java Programs
Content Strand: 2.1 Why Java
Content Strand: 2.2 The Java Virtual Machine and Byte Code
Content Strand: 2.3 Choosing a User Interface Style
Content Strand: 2.4 Hello World
Content Strand: 2.5 Enumerated Classes and Objects
Content Strand: 2.6 Temperature Conversion
Content Strand: 2.7 Turtle Graphics
Strand: 3.0 Syntax, Errors, and Debugging
Content Strand: 3.1 Language Elements
Content Strand: 3.2 Basic Java Syntax and Semantics
Content Strand: 3.3 Terminal I/O for Different Data Types
Content Strand: 3.4 Comments
Content Strand: 3.5 Programming Errors
Content Strand: 3.6 Debugging
Strand: 4.0 Introduction to Control Statements
Content Strand: 4.1 Additional Operators
Content Strand: 4.2 Standard Classes and Methods
Content Strand: 4.3 Shortcut for Inputting Data
Content Strand: 4.4 Control Statements
Content Strand: 4.5 The If and If­Else Statements
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Content Strand: 4.6 The While Statement
Content Strand: 4.7 The For Statement
Content Strand: 4.8 Nested Control Statements and the Break Statement
Content Strand: 4­9 Errors In Loops
Strand: 5.0 Introduction to Defining Classes
Content Strand: 5.1 The Internal Structure of Classes and Objects
Content Strand: 5.2 A Student Class
Content Strand: 5.3 Editing, Compiling, and Testing the Student Class
Content Strand: 5.4 The Structure and Behavior of Methods
Content Strand: 5.5 Scope and Lifetime of Variables
Content Strand: 5.6 Turtle Graphics: Colors, Pen Widths, and Movement
Strand: 6.0 Control Statements Continued
Content Strand: 6.1 Logical Operators
Content Strand: 6.2 Testing If Statements
Content Strand: 6.3 Nested If Statements
Content Strand: 6.4 Logical Errors in Nested Ifs
Content Strand: 6.5 Nested Loops
Content Strand: 6.6 Testing Loops
Strand: 7.0 Improving the User Interface
Content Strand: 7.1 Writing a Class
Content Strand: 7.2 Repeating Sets of Inputs and Type Char
Content Strand: 7.3 A Menu­Driven Conversion Program
Content Strand: 7.4 A GUI­Based Conversion Program
Content Strand: 7.5 A GUI­Based Program Explained
Content Strand: 7.6 Other Window Objects and Methods
Content Strand: 7.7 Formatted Output
Content Strand: 7.8 GUI’s and Applets
Strand: 8.0 Introduction to Arrays
Content Strand: 8.1 Conceptual Overview
Content Strand: 8.2 Simple Array Manipulations
Content Strand: 8.3 Looping Through Arrays
Content Strand: 8.4 Declaring Arrays
Content Strand: 8.5 Working With Arrays That Are Not Full
Content Strand: 8.6 Parallel Arrays
Content Strand: 8.7 Two­Dimensional Arrays
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Content Strand: 8.8 Arrays and Methods
Content Strand: 8.9 Arrays of Objects
Content Strand: 8.10 Applying the Model/View Pattern to the Case Study
Strand: 9.0 Classes and Objects Continued
Content Strand: 9.1 Class (Static) Variables and Methods
Content Strand: 9.2 Java Interfaces – The Client Perspective
Content Strand: 9.3 Java Interfaces – The Implementation Perspective
Content Strand: 9.4 Code Reuse Through Inheritance
Content Strand: 9.5 Inheritance and Abstract Classes
Content Strand: 9.6 Some Observations Ablut Interfaces and Inheritance
Content Strand: 9.7 Acceptable Classes for Parameters and Return Values
Content Strand: 9.8 Error Handling with Classes
Content Strand: 9.9 Exceptions
Content Strand: 9.10 Reference Types, Equality, and Object Identity
Strand: 10.0 Arrays Continued
Content Strand: 10.1 Advanced Operations on Strings
Content Strand: 10.2 Searching
Content Strand: 10.3 Sorting
Content Strand: 10.4 Insertions and Removals
Content Strand: 10.5 Working With Arrays of Objects
Content Strand: 10.6 BreezySwing: Menus, Scrolling List Boxes, and Dialogs
Content Strand: 10.7 The Class java.util.ArrayList
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