consumer behavior - totality of consumers’ decision - more than just the way that a person buys tangible products - reflects more than the way that a product is acquired by a single person at any one point in time offering - offered by a marketing organization to consumers acquisition - process by which a consumer comes to own an offering - deadlines can affect acquisition behaviour usage - process by which a consumer uses an offering - very core of consumer behaviour disposition - process by which a consumer discards an offering 8 ways to acquire an offering (1) buying - common; used for many offerings (2) trading - might receive a good/services as part of a trade (3) renting/leasing - instead of buying (4) bartering -exchange goods/services (5) gifting (6) finding - find goods that others have lost (7) stealing - offerings can be acquired through theft (8) sharing - consumers copy and share movies 4 broad domains that affects consumer behaviour (1) psychological core - source of knowledge (1.2) 4 stages (a)problem recognition - occurs when we realize that we have an unfulfilled need (b) information search (c) decision making (d)postpurchase evaluation (2) process of making decisions (3) consumer’s culture (4) consumer behaviour outcomes high-effort decision - willing to invest a lot of time and exert mental and emotional energy making postdecision evaluations - allows the consumer to judge culture - the typical or expected behaviour that characterize a group of people reference group - group of people consumers compare themselves consumer ability - resources to act - extent to which consumers have the resources needed to make an outcome happen (1) financial resources - use of money (2) cognitive resources - knowledge (3) emotional resources - experience empathy and sympathy (4) physical resources - body power (5) social and cultural resources - social relationship education and age - better educated consumers will have more cognitive resources to use in processing complex information consumer opportunity - to engage in a behaviour key influences when consumer may not take action (1) lack of time - time pressured consumers are more likely to buy things for themselves (2) distraction - diverts consumers’ attention (3) complexity, amount, repetition and control of information - technical or quantitative information are more difficult to handle than non-technical and qualitative data exposure - process by which consumer comes in physical contact with a stimulus marketing stimuli - information about offerings selective exposure - consumers can and do actively seek out certain stimuli and avoid or resist others attention - reflects how much mental activity they devote to a stimulus characteristics of attention (1) limited (2) selective (3) can be divided perception - process of determining the properties of stimuli comprehension - process of extracting higher-order consumer memory - persistence of learning over time retrieval - process of remembering or accessing sensory memory - input from the five senses working memory - portion of memory where incoming information is encoded how memory is enhanced (1) recognition - process of identifying (2) recall - the ability to retrieve information (3) elaboration - transferring information into long-term memory knowledge content - reflects to information we have already learned and stored knowledge structure - describes how we organize knowledge in memory attitudes - relatively global and enduring evaluation of an object importance of attitudes (a) guide our thoughts (cognitive function) (b) influence our feeling (affective function) (c) affect our behaviour (connative function)