Teacher Resources QUICK LAB Is a Clock Alive? MATERIALS Small groups 15 minutes For each group analog clock paper, plain (8 1/2” × 11” or larger) LAB RATINGS Teacher Prep — Student Setup — Cleanup — My Notes SAFETY INFORMATION Remind students to review all safety cautions and icons before beginning this lab. TEACHER NOTES In this activity, students will investigate living and nonliving things. They will observe a clock and use a graphic organizer to assist in comparing the characteristics of the clock with the characteristics of an animal. Tip This activity will help students understand the differences and similarities between living and nonliving things. Student Tip Think about what it means to be alive, and what conditions something has to meet to be considered alive. Skills Focus Making Comparisons, Drawing Conclusions, Making a Graphic Organizer MODIFICATION FOR Challenge the students to determine what characteristics something must exhibit to be considered a living thing. Have students select two objects for comparison (such as clock, ball, cat, dog, lamp, computer, or horse). Using a graphic organizer of their choice and an oral presentation, students demonstrate the characteristics they selected, and explain whether or not their two objects are living or nonliving. Answer Key for 1. Accept all reasonable answers, but look for students to recognize the following basic characteristics: takes energy from another source, grows, reproduces, capable of movement, responds to stimuli, composed of cells, produces wastes. ScienceFusion Module B Lab Manual 1 Original content Copyright © by Holt McDougal. Alterations to the original content are the responsibility of the instructor. Unit 1, Lesson 1 Introduction to Living Things Edit File Teacher Resources Quick Lab continued 2. Accept all reasonable answers. Sample answer: The clock can move, but it can not move by itself and it moves in a limited and defined range. It uses energy from the environment, but it can not get that energy by itself. It does not reproduce or respond to stimuli in the environment. It does not grow, either. Teacher Prompt How does the clock move? How does it get energy? Can it reproduce on its own? Will it get bigger as it gets older? 3. Sample answer: Clock Characteristic Animals Yes, but it is limited in range and only the hands can move Moves Yes, they can fly, swim, run, climb and do these things without help No Eats and drinks Yes No Sleeps Yes Yes, they use batteries or electric power Uses energy Yes, they use food and drink No Reproduces Yes No Responds to outside stimuli Yes No Made of cells Yes 4. Sample answer: According to the characteristics our group described for living things, a clock is clearly not a living thing. Although it moves, it doesn’t decide where it’s going to move, or for what purpose. Clocks do not use food or drink for energy like animals. Animals can have offspring, but only clockmakers can make more clocks. Also, an animal will respond to stimuli, like a loud clap, or the smell of food, and a clock will not. Clearly, clocks are not animals. Teacher Prompt Is a clock a living thing? What must all living things do or have? Do clocks do or have those things? ScienceFusion Module B Lab Manual 2 Original content Copyright © by Holt McDougal. Alterations to the original content are the responsibility of the instructor. Unit 1, Lesson 1 Introduction to Living Things Name Class Date QUICK LAB Is a Clock Alive? In this lab, you will compare the characteristics of a clock with the characteristics of an animal and create a graphic organizer to compare and contrast these characteristics. PROCEDURE In your group, discuss the characteristics that distinguish living things from nonliving things. Write a list below that includes all of the characteristics your group decided on. OBJECTIVES • Observe the characteristics of a clock. • Compare the characteristics of a clock to those of an animal. MATERIALS For each group • analog clock • paper, plain (8 1/2” × 11” or larger) Take a few minutes to observe the clock. How many of the characteristics that you listed in the first step apply to the clock? Explain each one below. Choose a type of graphic organizer that can compare and contrast the characteristics of the clock with the characteristics of an animal. Use the white paper to create your graphic organizer. In a paragraph on the back of your graphic organizer, explain why a clock is or is not a living thing based on evidence from your observations during this investigation. ScienceFusion Module B Lab Manual 3 Original content Copyright © by Holt McDougal. Alterations to the original content are the responsibility of the instructor. Unit 1, Lesson 1 Introduction to Living Things Teacher Resources Edit File QUICK LAB The Needs of Producers, Consumers, and Decomposers MATERIALS For each group paper scissors string tape Small groups 15 minutes LAB RATINGS Teacher Prep — Student Setup — My Notes Cleanup — SAFETY INFORMATION Remind students to review all safety cautions and icons before beginning this lab. TEACHER NOTES In this activity, students will identify the needs of living things and describe specific examples of the needs of producers, consumers, and decomposers. Tip This activity will help students understand that living things have specific needs for water, food, energy, and habitat in order to survive. Student Tip Think about the things your body needs to survive. What types of survival needs are shared by most organisms? Skills Focus Drawing Conclusions, Creating a Graphic Organizer, Making Comparisons MODIFICATION FOR Challenge students to create a presentation on producers, consumers, and decomposers. Students in small groups may use classroom resources to develop a definition and examples for each category, and to determine what needs are common and unique among them. They should present their findings in an oral presentation accompanied by a graphic organizer of their choice. Provide them the same materials listed above. ScienceFusion Module B Lab Manual 4 Original content Copyright © by Holt McDougal. Alterations to the original content are the responsibility of the instructor. Unit 1, Lesson 1 Introduction to Living Things Teacher Resources Quick Lab continued Answer Key 1. You may wish to provide students with a list of organisms from each of the three groups from which to select to ensure they make a correct selection. Alternatively, you may have other group members check each student’s selection, or require students to get your approval on the organism they selected before they begin Step 2. 2. Sample answer: a student assigned “producer” selects a “rose,” and the needs include: sunlight, water, soil, and warm climate. 4. Sample answer: Cow Category Sunflower Corn, grass Energy Sunlight and nutrients in soil. Can move to water source Water Can not move to water source Farms, pastures Habitat Sunny, open places; rooted to ground ScienceFusion Module B Lab Manual 5 Original content Copyright © by Holt McDougal. Alterations to the original content are the responsibility of the instructor. Unit 1, Lesson 1 Introduction to Living Things Name Class Date QUICK LAB The Needs of Producers, Consumers, and Decomposers In this lab, you will create a web that shows the needs of living things and gives specific examples of the needs of producers, consumers, and decomposers. PROCEDURE Your teacher will assign your group to study a producer, consumer, or decomposer. Each student will choose a particular organism from your assigned category and write it on a slip of paper. Next, each student in your group will identify four specific needs that the organism depends on for survival. Consider categories of needs such as OBJECTIVES • Identify the needs of living things. • Describe specific examples of the needs of producers, consumers, and decomposers. MATERIALS For each group • paper • scissors • string • tape • water • food • energy • habitat Write each of the four needs on individual slips of paper. Use the slips, scissors, string, and tape to create a “web” that illustrates the relationship between the organism and its needs. Then, students take turns explaining their web to other group members. After each student has presented their web, the small group will select two or more organisms and create a graphic organizer that shows similarities and differences in their needs. ScienceFusion Module B Lab Manual 6 Original content Copyright © by Holt McDougal. Alterations to the original content are the responsibility of the instructor. Unit 1, Lesson 1 Introduction to Living Things