A payoff matrix is a table that describes the payoffs in a game for each possible combination of strategies A threat to take an action that is in the threatener's interest to carry out is known as _____. Credible Threat A _____ (one word) promise is a promise to take an action that is in the promiser's Interest to carry out. credible A standard prisoner's dilemma that confronts the same players repeatedly _____ _____ _____. Repeated prisoner's dilemma A strategy for the repeated prisoner's dilemma in which players cooperate on the first move and then mimic their partner's last move on each successive move is known as ______-____-____. Tit-for-tat The three basic elements of a game are (select three): - The players -The strategies available to each player -The payoffs each player receives Commitment problems can be solved by altering people's: Psychological incentives and material incentives One that yields a higher payoff no matter what the other players in a game choose is known as _____ _____. Dominant strategy If a player has a dominant strategy, then any other strategy available to that player is a dominated strategy Any combination of strategy choices in which each player's choice is his or her best choice, given the other players' choices is known as _____ _____. Nash equilibrium A prisoner's dilemma that confronts the same players not just once but many times is called a _____ prisoner's dilemma. repeated A diagram that describes the possible moves in a game in sequence and lists the payoffs that correspond to each possible combination of moves is known as ______. Decision tree (or game tree) A promise to take action that is in the promiser's interest to keep is known as _____ _____. Credible promise Players face a _____ problem when they cannot achieve their goals because of an inability to make credible threats and promises. commitment A way of changing incentives so as to make otherwise empty threats or promises credible Known as _______ _____ commitment device A situation in which people cannot achieve their goals because of an inability to make credible threats or promises are known as ________ ______ Commitment problem True or false: Historically, cartel agreements have been easy to maintain. false Cartel agreements have been difficult to maintain because participants are confronted with the same economic incentives as found in a _____ ______. prisoner's dilemma A tit-for-tat strategy is a strategy for the repeated prisoner's dilemma in which players cooperate on the first move and then mimic their partners last move on each successive move A commitment _____ changes incentives so as to make otherwise empty threats or promises credible. device A situation in which people cannot achieve their goals because of an inability to make credible threats or promises _____ _____. commitment problem A coalition of firms that agree to restrict output for the purpose of earning an economic profit is known as _______,. cartel The problem confronting oligopolists Who are trying to form a cartel is a classic illustration of The prisoner's dilemma Consider the decision tree to the right. Who has the second move in this game? Jones A decision _____ is a diagram that describes the possible moves in a game in sequence and lists the payoffs that correspond to each possible combination of moves.tree A _____ is a coalition of firms that agrees to restrict output for the purpose of earning an economic profit. cartel The diagram on the right is a Decision tree A Nash equilibrium is any combination of strategy choices in which each player's choice is his or her best choice, given the other players' choices A prisoner's dilemma is a game in which every player has a dominant strategy, and if each plays the resulting payoffs are smaller than if each had played with a dominated strategy Shouting at parties may make everyone worse off, but is a dominant strategy for each individual. A dominant strategy is one that yields a higher payoff no matter what the other players in the game choose. A firm in a cartel agreement has a strong incentive to undercut the prices of the other cartel members. In repeated prisoner's dilemmas, tit-for-tat strategies have been shown to be effective at limiting defection in computer simulations but not real world cartel agreements it is ______in a firm's best interest to offer a product that is similar those already being sold by its competitors. sometimes In a sequential game, the player who moves last ______ has a strategic advantage sometimes In order to attract as many customers as possible, monopolistic competitors like gas stations and convenience stores Often cluster geographically Think about it: When have you seen a Walgreens without a CVS across the street or further down on the same street? Almost never. Leaving your laptop at work to avoid working from home in the evening is example of a commitment device The player who moves first in a sequential game _______ a strategic advantage. May or may not