Uploaded by sorin.ristache

BLS RoT - Agile Way v1.0

advertisement
RAILOPT
AGILE
WAY
Mihai Cazan / May 2020
AGENDA
1. Objective
2. RoT Agile Today
3. RoT Agile Scaled
4. Processes Overview
5. High-Level Planning
6. Release Planning
7. Iteration Planning
8. Backlog Refinement
9. Estimations
10.Iteration Review
11.Iteration Retrospective
12.References
OBJECTIVE
• Scale the current RoT Agile processes for a better fit to the current context
of life-time extension
ROT AGILE TODAY
Current context
•
•
•
•
•
Small Agile delivery team mostly in Maintenance mode till Q3/Q4 2019
Work organized based on Kanban method for maximum flexibility
Maintenance plays and will play an important role in the future
Increased volume of new development in the last months
Many more feature developments and architectural changes forecasted for
the next years
Challenges
• Ensure cadence, flow and more predictability in delivery in the future
• Keeping the flexibility in solving unexpected Production problems
Solution
• Adopt a scaled Agile SCRUM method for new Development
• Continue using Kanban method for Maintenance issues
ROT AGILE SCALED
Hybrid Model
• SCRUM for new feature development and architectural changes
• Kanban for unexpected Production maintenance issues
Hot Fix
KANBAN
Maintenance
stream
Hot Fix
Hot Fix
Hot Fix
Highly flexible and continuous flow (iteration free)
Rotate
regularly
I1
I3
I2
I4
IN
SCRUM
Development
stream
v0
1
v0
2
v0
3
Major
Release
3.9.NN
ROT AGILE SCALED
Benefits
• Uses Kanban method to preserve maximum flexibility in delivering priority
Hot Fixes for Production
• Uses SCRUM method to provide cadence and predictability in delivering
value for Business
• Better commitment and focus from all stakeholders
• Fosters team collaboration and knowledge sharing
• Continuous improvement through reviews and retrospectives
• Sense of accomplishment after each successful iteration
Drawbacks
• Sprint velocity not so accurate in some cases
• May look ‘underachieved’ due to many issues (over estimated capacity)
on Maintenance stream during a specific Sprint
• May look ‘overachieved’ due to very few issues (below estimated
capacity) on Maintenance stream during a specific Sprint
ROT AGILE SCALED
JIRA Implementation
Solution1 (*)
• Use 2 parallel Sprints on the same project ROTW
Solution2
• Use 2 separate Kanban and SCRUM boards for the same ROTW project
Capacity Allocation
Maintenance
• 30%
20
30
Development
• 50%
Other (onboarding, setup)
• 20%
50
Maintenance
Development
Other
ROT AGILE SCALED
Distributed SCRUM Team
BLS Team
iQuest Team
Mihai Cazan
Scrum
Master
Product
Owner
Marco Zbinden ???
Alfred Stettler ???
Scrum
Master
Marc Luginbuehl ???
BA(s)
Alina Pocol
Stefano Marcone
Ciprian Zalog
Lorand Kis
Sorin Ristache
Mihai Cazan
Delivery
Team
Architect
SME
Stefan Schenk
Glauser Jürg
PROCESS OVERVIEW
to deliver
Plan
Iteration
Planning
High-Level
Planning
…
Release
Iteration
Iterate
Release
Plan
Release
Plan
…
Future
Releases
Priority
Iterate
Release
Planning
Value
PROCESS OVERVIEW
High-Level Planning
XS
S
L
M
XL
Pre-Release Iteration
Inside Iteration 3
Inside Iteration 2
Inside Iteration 1
Release Planning
Large
Story
XXL
Stor
y
Stor
y
Stor
y
Story
Story
Story
Stor
y
I1
I2
I3
I4
Story
Iteration planning
Story
Focused development
Priority
Epic
Risk
Story
Feature
Story
Q1
Q4
Feedback
3
3.9.13 3.9.14
Legend
Whole team or available members
Testers
Development team
Iteration
Release
Future
Releases
Priority
Product Owner (value management team)
HIGH-LEVEL PLANNING
Goal
• Create a roadmap for the next releases based on the updated business
context vision
When
• Twice per year in Spring and Autumn, before each Release Planning
Participants
• PO, key Stakeholders, key members Delivery Team
Activities
Story
• Identify features and user stories
• Identify risk response actions
• Prioritize the identified backlog items
Epic
Priority
Create product backlog
Risk
Story
Feature
Story
HIGH-LEVEL PLANNING
Create high-level estimates
• Group the backlog items in relative (‘affinity’) T-Shirt sizes
XS
S
M
L
XL
XXL
Create product roadmap
• Plan what to deliver in each release based on projected capacity
Release 3.9.13
Release 3.9.14
Release 3.9.15
Q1 2020
Q4 2020
Release 3.9.13
Release 3.9.14
…..
RELEASE PLANNING
Goal
• Determine which stories will be done in which iterations in the
upcoming release
When
• Twice per year, in Spring and Autumn, before a new release starts, 4 to
8 hours max.
Participants
• All Stakeholders
Activities
Slicing stories
• Assess the prioritized backlog and break down the stories that are too
large to be completed in one iteration
Iteration
RELEASE PLANNING
Activities
Story estimation using planning poker
3
Build a release plan
•
•
•
•
•
Select user stories for the upcoming release
Estimate velocity for the first iteration
Group user stories in iterations
Determined how many iterations will be needed
Determine a potential release date
Release Plan
I1
I2
I3
I4
I5
I6
Release date
ITERATION PLANNING
Goal
• Discuss, clarify and plan the work for the upcoming iteration
When
• Every 4 weeks on Tue, on the 1-st day of a new iteration, timeboxed to
4 hours max.
Participants
• Delivery Team, PO, possibly other required SME & Stakeholders
Guidelines
• Iteration planning is organized by the team and is for the team
• A team should avoid committing to work that exceeds its historical
velocity
Input
• Goal for the next iteration
• Freshly refined (through Backlog Refinement) product backlog
ITERATION PLANNING
Activities
Part1 - Scope
• Discuss and understand the iteration goal
• Calculate team capacity for the iteration
• Select the user stories ready for iteration (DoR) based on the iteration
goal and team’s capacity
• Define the acceptance criteria for the stories
• Provide/refine estimates to the user stories (in story points)
• Stop the planning when team runs out of capacity
Part2 - Plan
• Break down the user stories into necessary tasks
• Identify dependencies between stories
BACKLOG REFINEMENT
Goal
• Prepare the candidate stories for the next iteration
• Ensure stories are prioritized, detailed and estimated at the appropriate
level to avoid ‘scope creep’
When
• Continuously during iterations
Participants
• PO, some/all Delivery Team
Guidelines
Focus on ‘want to do’ items, not a commitment
If something is not there it will not be done
PO can add, remove and reprioritize stories
Team can slice stories and update estimates
Release
Future
Releases
Priority
•
•
•
•
Iteration
BACKLOG REFINEMENT
Input
• Product backlog containing all the stories
Activities
•
•
•
•
•
•
Removing user stories that no longer appear relevant
Creating new user stories in response to newly discovered needs
Re-assessing the relative priority of stories
Assigning estimates to stories which need one
Correcting estimates considering newly discovered information
Splitting user stories which are high priority but too coarse grained to fit
in an upcoming iteration
Output
• Freshly refined & prioritized product backlog
• Items on top ready for next iteration planning (DoR)
ESTIMATIONS
• Progressive elaboration of estimations
Knowledge evolution
High-Level Planning
XS
S
M
L
XL
Release Planning
Iteration Planning
XXL
3
3
ITERATION REVIEW
Goal
• Inspect the product increment
When
• Every 4 weeks, at the end of each iteration, max. 4 hours for 1-month
iteration
Participants
• PO, Scrum Master, Delivery Team, other Stakeholders if needed
Activities
•
•
•
•
Team demos the product increment to the PO
PO decides if the increment is acceptable (“Done”)
Any missing points are highlighted and discussed
PO and Team make additional changes to the backlog and
decide what to work on next
ITERATION RETROSPECTIVE
Goal
• Inspect and adapt
When
• Every 4 weeks, after current Iteration Review but before next Iteration
Planning, 2 to 4 hours
Participants
• Delivery Team
Guidelines
• Consider PO’s feedback from the Iteration review
• Focus on People, Product, Processes areas
Activities
• Gather lessons learned
• Look for improvement opportunities
• Decide what changes to implement in the next iteration
REFERENCES
• Scaled Agile Framework
https://www.scaledagile.com
• Agile Alliance
https://www.agilealliance.org
• SCRUM Guides
https://www.scrumguides.org
Download