Cambridge Primary Scheme of Work – Mathematics stage 1 Introduction This document is a scheme of work created by Cambridge as a suggested plan of delivery for Cambridge Primary Mathematics stage 1. Learning objectives for the stage have been grouped into topic areas or ‘Units’. These have then been arranged in a recommended teaching order but you are free to teach objectives in any order within a stage as your local requirements and resources dictate. The scheme for Mathematics has assumed a term length of 10 weeks, with three terms per stage and three units per term. An overview of the sequence, number and title of each unit for stage 1 can be seen in the table below. The scheme has been based on the minimum length of a school year to allow flexibility. You should be able to add in more teaching time as necessary, to suit the pace of your learners and to fit the work comfortably into your own term times. Problem solving learning objectives are recurring, appearing in every unit. Activities and resources are suggested against the learning objectives to illustrate possible methods of delivery. There is no obligation to follow the published Cambridge Scheme of Work in order to deliver Cambridge Primary. It has been created solely to provide an illustration of how delivery might be planned over the six stages. A step-by-step guide to creating your own scheme of work and implementing Cambridge Primary in your school can be found in the Cambridge Primary Teacher Guide available on the Cambridge Primary website. Blank templates are also available on the Cambridge Primary website for you to use if you wish. V1 1Y07 Mathematics Stage 1 1 Overview Term 1 Term 2 Term 3 1A Number and Problem Solving 2A Number and Problem Solving 3A Number and Problem Solving 1B Geometry and Problem Solving 2B Handling data and Problem Solving 3B Handling data and Problem Solving 1C Measure and Problem Solving 2C Measure and Problem Solving 3C Measure and Problem Solving V1 1Y07 Mathematics Stage 1 2 Unit 1A: Number and Problem Solving Framework Codes 1Nn1 Learning Objective Activities Resources Numbers and the number system Recite numbers in order. Class counting to 20. Number lines or squares for checking. 1Nn3 Count objects up to 20, recognising conservation of number. Counting objects to 20, rearranging and checking. Objects to count. Containers to help structure the counting, number lines, grids or square. 1Nn2 Read and write numerals from 0 to 20. Give students a number less than 20. Ask them to continue the series orally or writing. Paper, unnumbered number lines, 100 square, number lines (for reference). 1Nn8 Use more or less to compare two numbers, and give a number that lies between them. Count using a number line, with pictures as representations as well as the numbers. Number lines. V1 1Y07 Mathematics Stage 1 Comments Use visual clues for more and less and in between. 3 Framework Codes Learning Objective Activities Resources 1Nn9 Order numbers to at least 20 positioning on a number track: use ordinal numbers. Class or group activity. Pick a number card, hide it and give clues. Number cards, number lines and grids. Counters in the pot. Counters Small pots, number cards 0 – 10. Developing mental images for small numbers. 1Nc1 Mental strategies Know all number pairs to 10 and record related addition/subtraction facts. Comments 1Nc2 Begin to know number pairs to 6, 7, 8, 9 and 10. Counters in the pot. Counters, small pots, number cards 0 – 10. Extending the previous activity, just changing one rule. 1Nc5 Know doubles to at least double 5. Counters in the pot. Counters, small pots, number cards 0 – 10, 2 of each card. Using a familiar resource and activity, changing the context. Students being actively engaged in the activity. 1Nc7 Begin to recognise multiples of 2 and 10. Using hands and feet. None 1Nn4 Count on in tens from zero or a single digit number to 100 or just over. Becoming familiar with the 100 square. 100 square – large. 100 square – table top. V1 1Y07 Mathematics Stage 1 Give students time to become familiar with 100 square. 4 Framework Codes Learning Objective Activities Resources Comments 1Nn5 Count on in twos, beginning to recognise odd/even numbers to 20 as ‘every other number. Becoming familiar with the number line. Number line – large Number line – table top Some students may need their own copy of the number line. 1Nn11 Give a sensible estimate of some objects that can be checked by counting e.g. to 30. Counters and cubes: estimating the numbers. Counters, cubes, number line, cloth. Using the same resource, but different context. Domino spots A large set of dominoes for class work. Small sets for group work. Number cards 0 – 9. Domino set for each pair. 1Nc8 Addition and subtraction Understand addition as counting on and combining two sets. 1Nc9 Understand subtraction as counting back and ‘take away’. Domino spots 1Nc11 Add/subtract a single digit number by counting back/on. Stepping stones; accurately moving backwards and forwards. A floor number track or line, table top number lines. Blank tracks or lines 1Nc3 Add more than two small numbers, spotting pairs to ten (4+3+6 = 10+3). Look for the clue! Encouraging students to look for the clue of making 10. Small counting apparatus 1Nc10 Understand difference as ‘how many more to make’. Making pairs: Have a target number more than 6. Throw one die, show the number on the number line, how many more to make the target? Vertical or horizontal number line – large for class, small for table top. One 1-6 die. 1Nc12 Find two more or less than a number to 20, recording jumps on a number line. Hops and jumps: start on a number; jump forward 2, what’s the new number? Large class number line, smaller for table top. V1 1Y07 Mathematics Stage 1 Give students experience of blank and numbered lines. This can be done on a floor number line to start. 5 Framework Codes 1Pt2 Learning Objective Problem solving Explore number problems and puzzles. 1Pt4 Solve simple word problems and represent it with objects 1Pt5 Check the answer to an addition by adding the numbers in a different order. 1Pt6 Check the answer to a subtraction by adding the answer to the smaller number in the question. V1 1Y07 Activities Resources What if activities: I had 3 cakes, baked 3 more and ate 2. How many left? Using practical equipment. Telling stories: Teacher tells a story where the final quantity is unknown: I baked some cakes, the dog ate 3 and there were 3 left. How many did I start with? Using practical equipment. Mathematics Stage 1 Comments 6 Unit 1B: Geometry and Problem Solving Framework Codes 1Gs1 Learning Objective Shapes and geometric reasoning Name and sort common 2D shapes using features such as number of sides, curved or straight. Use them to make patterns and models. Activities Resources Comments Using a collection of flat shapes: choose own examples and describe. Choose an example to match properties set by teacher or another child. Make pictures and patterns. Flat shapes, drawn shapes. When talking about 2D make sure that only the face of a shape is used. Any shape with any depth is 3D. 1Gs2 Name and sort common 3D shapes using features such as number of faces, flat or curved faces. Use them to make patterns or models. Identify solid shapes in the classroom. Sort 3D shapes according to properties. Choose an example and describe it. Make patterns and models. Solid shapes. 1Gs3 Recognise basic line symmetry. Use mirrors to make and describe reflections. Mirrors. 1Pt8 Problem solving Identify simple relationships between shapes. Compare and contrast features of both 2D and 3D shapes. Shapes, both 2D and 3D. V1 1Y07 Mathematics Stage 1 Also use any pictures, patterns from fabric for example to show symmetry in a real life setting. 7 Unit 1C: Measure and Problem Solving Framework Codes 1Mm1 Learning Objective Measure Recognise all coins and work out how to pay an exact sum using smaller coins. Activities Resources Comments Sort all coins into same value. Exchange coins for an equivalent value in smaller coins. Total coins. Coins of appropriate value (real not plastic). Small sorting pots. It is better to use real coins rather than pretend as it is more meaningful. 1Ml1 Compare weights and lengths by direct comparison, then by using uniform non-standard units. Make direct comparisons in a variety of contexts: heights of 2 children; use a balance to find which of 3 parcels is the heaviest. Objects to weigh and measure as appropriate. Make the activities as practical as possible, to develop understanding. Use observations as an assessment tool. 1Ml2 Estimate and compare capacities by direct comparison then by using uniform non-standard units. Use different size containers to find which holds most. Water, sand, rice, lentils, containers. As above. 1Ml3 Use comparative language e.g. longer, shorter, heavier, lighter. Understand and use in practical contexts. 1Mt1 Begin to understand and use some units of time such as minutes, hours, day, weeks, months and years Understand and use in context: link to daily routines and activities. What can you do in 1 minute, how many jumps? How many times can you write your name? Sand timers, clocks. Ask the class for other ideas. Extend to 2 minutes or 5 minutes. Use the vocabulary of time, e.g. today, tomorrow, yesterday. V1 1Y07 Mathematics Stage 1 8 Framework Codes 1Pt1 Learning Objective Problem solving Choose appropriate strategies to carry out calculations, explain working out. Activities Resources Comments Use own strategies to solve measurement problems in classroom contexts: e.g. 6 bricks balance my book, 8 bricks balance my shoe, how many bricks to balance them both? Objects to weigh and measure. Encourage discussion about strategies. This can be used as an assessment tool. 1Pt2 Explore number problems and puzzles. The cupboard is 2 metres wide. The table is 1 metre wide. The cupboard is wider than the table. How much wider? Choose other examples in the classroom to cover measures I spent ? in the shop. My friend spent ? How much did we spend all together? Measuring equipment. Coins. 1Pt9 Make a sensible estimation of a calculation, and consider whether an answer is reasonable. Count some coins in a pot, add 4 more. How much now? Change the amounts as appropriate. Work out totals, what can we buy? Coins, pots, priced items V1 1Y07 Mathematics Stage 1 These activities should be as practical as possible before moving to paper and pencil methods. 9 Unit 2A: Number and Problem Solving Framework Codes Learning Objective Activities Resources Comments 1Nc12 Find two more or less than a number to 20, recording the jumps on a number line. Give out number cards around the class. Class work in pairs. ‘What is 2 more than ? What is 2 less than ?’. Choose numbers as appropriate. After questions, the pair that has that number holds it up. Record on the number line. Display the number line. Students hide their cards. ‘Show me a number that is more than 7 and less than 10.’ Pairs that have the number hold it up. Continue. Class devise their own questions. 0 -20 number cards. Number line. Pairs could be mixed ability. 1Nc8 Understand addition as counting on and combining two sets; record related addition sentences. Display the number cards. Point to some randomly. ‘What is this number? Substitute numbers for objects. Count them and place number card next to them. ‘What if we put this set with this set. How many altogether? Write and say the action. Write the calculation. Record it as counting on a number line. Small counting apparatus. Large 0 – 20 number cards. Large number line. When recording the calculation, write each number and symbol as you say them so that students can make the connection. V1 1Y07 Mathematics Stage 1 10 Framework Codes Learning Objective Activities Resources 1Nc9 Understand subtraction as counting back and ‘take away’; record related subtraction sentences. Display a large number line and 0 – 20 number cards. Count backwards along the line and along the cards from different starting points. Replace number cards with objects. Choose one of the numbers and take 3 away, pointing to the number line to show subtraction (counting back). Repeat with different start numbers. Large number line. 0 – 20 number cards. Small counting apparatus. 1Nc14 Begin to use the +, – and = signs to record calculations in number sentences. Once students are familiar with the operations of addition and subtraction, introduce the symbols to replace the spoken sentence, writing them as the matching word is said 1Nn7 Within the range 0 to 30, say the number that is 1 or 10 more or less than any given number. Give out number cards. Ask questions such as ‘Who has 1 more than 3?’’ Who has 10 more than 3?’ targeting the question as appropriate. Class set of number cards 0 – 30. 1Nn10 Use the = sign to represent equality. Using balance scales, number balances or objects, show how each side of = must have the same total quantity. Balance scales, number balances, objects. 1Nn6 Begin partitioning two-digit numbers into tens and ones and reverse. Understand and use in practical contexts units, ones, tens, digit. Place value (arrow) cards. V1 1Y07 Mathematics Stage 1 Comments Have a teacher set that all students can see as well as sets per pair on the tables. 11 Framework Codes Learning Objective Activities Resources Comments 1Nc13 Relate counting on and back in tens to finding 10 more/less than a number (< 100). Oral counting in tens from zero. Oral counting in tens from 0, pointing to the pattern of 10 on 100 square. Oral counting in tens from any number pointing to the pattern on the 100 square. 100 square. Have a large square that all can see as well as individual squares on the tables. 1Nc15 Understand that changing the order of addition does not change the total. Activities to help understanding of combining sets to make a total and steps along a number track or line (counting on) Counting apparatus. Number track or number line. 1Nc16 Add a pair of numbers by putting the larger number first and counting on. With the aid of apparatus, explore different amounts for addition and discuss the strategy of putting the larger quantity or number first. Counting apparatus, number cards. 1Nc18 Begin to add single- and two-digit numbers. Using dice or number cards, generate 1 or 2 digit numbers to be added together. Dice. Number cards. V1 1Y07 Mathematics Stage 1 12 Framework Codes 1Pt2 Learning Objective Activities Resources Comments Problem solving Explore number problems and puzzles. ‘What if and what could we try next ‘activities: Dice, dominoes, cards to explore totals. Model the use of the apparatus, then allow pairs to generate their own numbers. 1Pt3 Find many combinations, e.g. combinations of three pieces of different coloured clothing. Using 3-scoop ice-creams, 3bobbles on a hat etc. Any pictures where there is a total of 3 things the same. 1Pt4 Solve simple word problems and represent it with objects. Simple problems set in a ‘real-life’ context. Any materials that help to visualise the problem. 1Pt5 Check the answer to an addition by adding the numbers in a different order. Use within the context of a lesson on addition. Allow discussion to include student ideas. 1Pt6 Check the answer to a subtraction by adding the answer to the smaller number in the question. Use within the context of a lesson on subtraction. Allow discussion to include student ideas. 1Pt1 Choose appropriate strategies to carry out calculations, explaining working out. Use within the context of lessons, allowing students to contribute their ideas. 1Pt4 Decide to add or subtract to solve a simple word problem (oral), and represent it with objects. Use within the context of lessons, allowing students to contribute their ideas. 1Pt9 Make a sensible estimate of a calculation, and consider whether an answer is reasonable. Discuss appropriate strategies. V1 1Y07 Mathematics Stage 1 13 Unit 2B: Handling Data and Problem Solving Framework Codes 1Dh1 1Pt1 V1 1Y07 Learning Objective Organising, categorising and representing data Answer a question by sorting and organising data or objects in a variety of ways, e.g. using block graphs and pictograms with practical resources; discussing the results in lists and tables with practical resources; discussing the results in Venn or Carroll diagrams giving different criteria for grouping the same objects. Problem solving Choose appropriate strategies to carry out calculations, explaining working out. Activities Resources Understand and use in context relevant vocabulary. . Solve problems such as how many beads can I hold in my hand? How can we find out? How can we organise the information? Vocabulary cards displayed Comments Any apparatus that allows the information to be displayed: interlocking cubes, pictures etc. Make and organise a list. Collect data and make a table. Ask questions to find out favourite food. Represent with a block graph or pictogram. Solving problems by collecting sorting and organising information. Collect information quickly by sorting or voting then represent it by drawing, placing objects or pictures. Mathematics Stage 1 Any materials that allow the information to be displayed. Allow time for discussion between teacher and students and students to students. At this stage students should be allowed some choice on how they display their data. 14 Unit 2C: Measure and Problem Solving Framework Codes 1Mm1 1Ml1 Learning Objective Money Recognise all coins and work out how to pay an exact sum using smaller coins. Length, mass and capacity Compare lengths and weights by direct comparison, then by using uniform non-standard units. Activities Resources Comments Recognise all coins. Exchange coins for an equivalent value. Total coins. Coins The use of real money should be encouraged in order to make more sense to the students Understand and use the vocabulary related to length, mass and capacity. Make direct comparisons side by side (no counting) in a variety of contexts. Written vocabulary. Display the vocabulary so that all the students can see it and use it as a reference. Illustrate with pictures for those students who may have difficulty with the spoken word. People, ribbon, heavy and light objects, large and small cups etc. 1Ml2 Estimate and compare capacities by direct comparison, then by using uniform non-standard units. Use uniform non-standard and standard units to measure, count and solve problems in a variety of contexts. Balance scales, objects to weigh, cups to fill etc. 1Ml3 Use comparative language, e.g. longer, shorter, heavier, lighter. Use in context comparative words such as shorter, shortest. Written vocabulary. Order the days of the week, months of the year. Know that 1 week = 7 days 1 day = 24 hours Make estimates and check. Written vocabulary Sand timers 1Mt1 V1 1Y07 Time Begin to understand and use some units of time, e.g. minutes, hours, days, weeks, months and years. Mathematics Stage 1 Display the vocabulary so that all the students can see it and use it as a reference. Illustrate with pictures for those students who may have difficulty with the spoken word. 15 Framework Codes Learning Objective 1Mt2 Read the time to the hour (o’clock) and know key times of day to the nearest hour. 1Mt3 Order the days of the week and other familiar events. 1Pt1 1Pt2 V1 1Y07 Activities Resources Comments How long is it from 3 o’clock to 5 o’clock? What was the time 2 ours ago? Clocks It is now 6 o’clock. What time will it be: in 4 hours? In 2 hours? What time was it 2 hours ago? Target questions according to ability. Clocks Clocks with hands that move as a real clock rather than free hand movement would allow students to become more familiar with how the hands of a clock move. Order familiar events in a day, a week or a story. Problem solving Choose appropriate strategies to carry out calculations, explain working out. Explore number problems and puzzles Mathematics Stage 1 16 Unit 3A: Number and Problem solving Framework Codes Learning Objective Activities Resources Comments 1Nc8 Understand addition as counting on and combining two sets; record related addition sentences. Display the number cards. Point to some randomly. ‘What is this number? Substitute numbers for objects. Count them and place number card next to them. Show how 100 square is a different arrangement of the number line, and easier to use when dealing with higher numbers. What if? We start on 7 and count on 5. Where will we end up? Use different start numbers Using small counting materials make sets of different amounts. ‘What if we put this set with this set. How many altogether? Write and say the action. Write the calculation. Record it as it is being said. Number cards 0 – 50. 100 square. Small counting apparatus. Some students will need to work with their own 100 square at a table or seated on the floor. 1Nc9 Understand subtraction as counting back and ‘take away’; record related subtraction sentences. Display a large number line and 0 – 50 number cards. Count backwards along the line and along the cards from different starting points. Replace number cards with objects. Take 3 away, pointing to the number line to show subtraction (counting back). Repeat with different start numbers. Show how 100 square is a different arrangement of the number line, and easier to use when dealing with higher numbers. What if we start on 17 and count back 5. Where will we end up? Large number line. 0 – 50 number cards. Small counting apparatus. V1 1Y07 Mathematics Stage 1 17 Framework Codes Learning Objective Activities Resources 1Nc14 Begin to use the +, – and = signs to record calculations in number sentences. Use the = sign to represent equality. Record simple mental calculations in number sentences. Work as a whole class then pairs or individuals. Large number and sign cards. 1Nn6 Begin partitioning two-digit numbers into tens and ones and reverse. Understand and use in practical contexts units, ones, tens, digit. Place value (arrow) cards. Use a large set for class work and give each child or pair their own for table top work. Some students may find colour coding the units and tens useful. 1Nc15 Understand that changing the order of addition does not change the total. Activities to help understanding of combining sets to make a total and steps along a number track or line (counting on). Number track. Number line. Counting apparatus. Use apparatus for counting and addition before moving to the number track/line 1Nc16 Add a pair of numbers by putting the larger number first and counting on. With the aid of apparatus, explore different amounts for addition and discuss the strategy of putting the larger quantity or number first. Counting apparatus. 1Nc18 Begin to add single- and two-digit numbers. Using dice or number cards generate 1 or 2 digit numbers to be added together. Counting apparatus Number track or number line 100 square 1Nn12 Find halves of small numbers and shapes by folding, and recognise which shapes are halved. Recognise whole and half as vocabulary. Use small apparatus for counting. (A handful). Share it equally (in half). Discuss amounts where there is one left over. Link with the numbers on 100 square. Is there a pattern? Say half of any even number to 10. Counting apparatus, number cards. V1 1Y07 Mathematics Stage 1 Comments Counting apparatus. 18 Framework Codes Learning Objective Activities Resources Comments 1Nc4 Begin using pairs to 10 to bridge 10 when adding/subtracting, e.g. 8 + 3, add 2, then 1. Begin to add a pair of single digit numbers past 10.Use 2 steps and go over 10 as a middle stage. (4+8=12: 4+6+2=10+2=12). Use different numbers. Use subtraction. 1 – 6 dice, 7 – 12 dice, numbers cards to appropriate level This can be a difficult concept for some students who may need more time 1Nc6 Find near doubles using doubles already known, e.g. 5 + 6. 5+6=11. This can be shown as double 5 (5+5) plus 1, or double 6 minus 1. Use different examples. Counting apparatus. 100 square. A list of near doubles may be useful as reference for some students. 1Nc17 Recognise the use of a sign such as � to represent an unknown, e.g. 6 + � = 10. Use known number facts and knowledge of place value. Set different number sentences with the missing number in different places in the number sentence. Slide number strips. A strip of card with a calculation written horizontally/. Over the strip moves a flattened tube of card which can cover any of the numbers at any one time which will be the unknown number. Understand the vocabulary of double and half. Counting apparatus. Number line. 100 square. 1Nc19 Multiplication and division Double any single-digit number. • 1Nc20 Find halves of even numbers of objects up to 10. Count out 10 objects. Share into two equal sets. Count each set. Recombine. Counting apparatus to 10. 1Nc21 Try to share numbers to 10 to find which are even and which are odd. Count out 10 objects. Share into 2 equal sets. Recombine. Remove some objects. Share the remainders. What happens? Any left over? Repeat several times so that all of the numbers 1-10 are covered Record those numbers which share with no remainder and those that share with a remainder. Counting apparatus 100 square Number line V1 1Y07 Mathematics Stage 1 Slide number strips 19 Framework Codes Learning Objective Activities Resources 1Nc22 Share objects into two equal groups in a context. Use ‘story’ problems. I have 4 cakes to share with my friend. Before we can eat them another friend arrives. How many whole cakes would we have had each before the friend arrived? How many whole cakes would we have each after the friend arrived? How many left over. Change the story working with numbers to 10 Picture vocabulary cards. Set in the context of a story or real life experience where people or objects are added to or taken away from the total. Story books. Work as inverse operations set in familiar contexts. Counting apparatus. 1Pt2 Problem solving Explore number problems and puzzles. Counting apparatus up to 10. Counting apparatus up to 10. 1Pt5 Check the answer to an addition by adding the numbers in a different order. 1Pt6 Check the answer to a subtraction by adding the answer to the smaller number in the question. 1Pt7 Describe and continue patterns such as count on and back in tens, e.g. 90, 80, 70. Using the recording of odd and even numbers continue the sequence of even numbers/odd numbers. Record on 100 square or number line. 100 square. Number line. 1Pt8 Identify simple relationships between numbers and shapes, e.g. this number is ten bigger than that number. Counting on 100 square, finding the pattern of going to the number below to add 10 and to the number above to subtract 10. 100 square. V1 1Y07 Mathematics Stage 1 Comments 20 Unit 3B: Handling Data and Problem Solving Framework Codes 1Dh1 Learning Objective Organising, categorising and representing data Answer a question by sorting and organising data or objects in a variety of ways, e.g. using block graphs and pictograms with practical resources; discussing the results in lists and tables with practical resources; discussing the results in Venn or Carroll diagrams giving different criteria for grouping the same objects. 1Pt1 V1 1Y07 Problem solving Choose appropriate strategies to carry out calculations, explaining working out. Activities Resources Use questions set in real life contexts e.g. What do you like to do? How can we find out? How shall we organise the information? Make a simple block graph. Vocabulary cards displayed. Comments Any apparatus that allows the information to be displayed: interlocking cubes, pictures etc. Classify numbers and organise them in lists and tables: all the even numbers to 30 all the odd numbers to 50 6 numbers more than 10 but less than 30. Using sorting diagrams, display information collected. Begin with familiar: sorting numbers using a Venn diagram: numbers with 2 tens; even numbers. Repeat using shapes. Solving problems by collecting sorting and organising information. Collect information quickly by sorting or voting then represent it by drawing, placing objects or pictures. Mathematics Stage 1 Any materials that allow the information to be displayed. Allow time for discussion between teacher and students and students to students. At this stage students should be allowed some choice on how they display their data. 21 Unit 3C: Measure and Problem Solving Framework Codes 1Mm1 1Ml1 1Ml2 1Ml3 V1 1Y07 Learning Objective Money Recognise all coins and work out how to pay an exact sum using smaller coins. Length, mass and capacity Compare lengths and weights by direct comparison, then by using uniform non-standard units. Estimate and compare capacities by direct comparison, then by using uniform non-standard units. Use comparative language, e.g. longer, shorter, heavier, lighter. Activities Resources Recognise all coins. Exchange coins for an equivalent value. Total coins. How many different ways can an item be paid for? Use different coins to make the same total. Coins. Understand and use the vocabulary related to length, mass and capacity. Make direct comparisons side by side (no counting) in a variety of contexts. Use uniform units to measure or estimate. Written vocabulary. Use uniform non-standard and standard units to measure, count and solve problems in a variety of contexts. Ask for suggestions for things that could be measured using different standard measures. Balance scales, objects to weigh, cups to fill etc. Use in context comparative words such as shorter, shortest. Written vocabulary. Mathematics Stage 1 Comments People, ribbon, heavy and light objects, large and small cups etc. Written vocabulary. 22 Framework Codes 1Mt1 Learning Objective Time Begin to understand and use some units of time, e.g. minutes, hours, days, weeks, months and years. 1Mt2 Read the time to the hour (o’clock) and know key times of day to the nearest hour. 1Mt3 Order the days of the week and other familiar events. 1Pt1 1Pt2 V1 1Y07 Activities Resources Order the days of the week, months of the year. Know that 1 week = 7 days 1 day = 24 hours Make estimates and check. Sand timers Comments Order familiar events in a day, a week or a story. Problem solving Choose appropriate strategies to carry out calculations, explain working out. Explore number problems and puzzles Put in the context of a lesson using measures. What could we use? How could we record it? How do we know? What do you think? Will it always be the same? Mathematics Stage 1 Linking with a practical lesson, the questions will allow students to develop their reasoning and thinking skills. 23