You are placed too close to a radiator. You are left outside over winter. Lose a leaf. Lose a leaf. You are left in a sealed carrier bag. You are placed in a dark cupboard & forgotten about. Lose a leaf. Lose a leaf. You are kept in a bright Southfacing room. Your owner remembers to water you. Gain a leaf. Gain a leaf. You are kept in direct sunlight on a windowsill. Somebody pulls off some of your leaves. Lose a leaf. Lose a leaf. You are kept in a humid room. You are kept in a warm living room. Gain a leaf. Gain a leaf. Your owner goes on holiday and forgets to water you. You are kept on a brightly-lit shelf. Lose a leaf. Gain a leaf. Your owner never opens the curtains! Lose a leaf. CHANCE QUESTION: What are the products of photosynthesis? CHANCE QUESTION: In what CHANCE QUESTION: What is part of the plant does needed for photosynthesis to photosynthesis happen? Name occur? the reactions and the location. Your owner is a keen gardener CHANCE QUESTION: Give and looks after you well. two differences between light and dark reaction. Miss a go. Photosynthesis Game. Work in groups of about 3 people. Each one of you is a houseplant and has 3 lives, represented as leaves. 1 person begins by drawing a card from the pile and reading it to the group. Cards may: o Have a statement about the environment in which you are kept. If it’s a suitable environment, the card will read “gain a leaf” – take a leaf from the centre pile and grow! If the environment is not suitable, you will lose a life and must place 1 of your leaves on the centre pile. o Be a chance question – consider the question and come up with a suitable answer as you play the game. Keep the cards that you get. When you have no leaves left, you are out of the game. Consider what caused you to die. Continue until the pile is finished (or there is only 1 person left with leaves). Remember to think about what conditions prevent you from surviving and which conditions help you to grow! Photosynthesis Game. Work in groups of about 5 people. Each one of you is a houseplant and has 2 lives, represented as leaves. 1 person begins by drawing a card from the pile and reading it to the group. Cards may: o Have a statement about the environment in which you are kept. If it’s a suitable environment, the card will read “gain a leaf” – take a leaf from the centre pile and grow! If the environment is not suitable, you will lose a life and must place 1 of your leaves on the centre pile. o Be a chance question – consider the question and come up with a suitable answer as you play the game. Keep the cards that you get. When you have no leaves left, you are out of the game. Consider what caused you to die. Continue until the pile is finished (or there is only 1 person left with leaves). Remember to think about what conditions prevent you from surviving and which conditions help you to grow!