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Wing Basics

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The Double Wing Is a Balanced Set
It’s a balanced set with two tight ends and two wings. . This prevents teams from playing their usual
strength-oriented defense.
We Have Tight Splits
From TE to TE we set up ZERO space between linemen. This forces the defense to squeeze down into
the box (tackle to tackle). Our first priority is to run Toss off tackle, having the defense bunched up
makes them easier to down block or wall off , creating big running lanes. Tight splits make it difficult
to see the ball carrier through the line of scrimmage. There also is no room or gap to blitz.
The Fullback is Hidden Behind the Quarterback
Our fullback’s head is set just inches away from the quarterback’s butt, it makes it difficult for linebackers to see him until it’s too late. This alignment enhances the angle the fullback uses to kick out the defensive end. The angle is an inside-out (head in the hole) force that is essential in opening our Toss play.
We ALWAYS Have a Wing in Motion
One wing will be in motion across the formation, regardless of the play. The wing’s motion route takes
him in an arch behind the fullback. He should keep his head and shoulders slightly twisted toward the
quarterback at all times, with his hands up, ready to receive the pitch (or fake pitch). The defense must
account for the motion of the wing. The motion allows the wing to hit the LOS at full speed.
Our Cadence Is Always: “ Ready, Shift, GO”.
Our offensive line WILL get off quicker than any other teams. Our cadence will never change from “
Ready, Shift, Go.” Our line will never hesitate, because they will always be free and confident they will
know the snap count. This will also help set up our “Freeze Sneak”. The QB will tap the center’s rear
end when he’s ready, and the center and the quarterback will surge forward while the rest the line will
remain frozen. Another play we will use is the “ NO PLAY” which is a no play. we set up as normal, but
the quarterback will bark out “Ready, Shift, Go “ and so, one of two things will happen. 1. the defense
will jump offside 2. They won’t jump and the motion wing will call a time-out. This is a play for third
down, short yardage situation, or even fourth and short, because we will either get the first down, or will
use a TO at a time we would use one anyway.
We Run a Few Plays Perfectly
We will gain our confidence through hours of preparation that go into a limited amount of plays. Having
a limited amount of plays also allows us to focus an intense amount of attention on every detail of each
play. We simply will not tolerate any mistakes in any area of any play.
We Have a few Basic Adjustments
Offensive Line:
• If we play an odd front, we will use double teams play side.
• If we see the defense is slanting, shifting, using extensive blitz schemes or running an even front,
we “down block” play side.
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Our Blocking Schemes Allow Constant Victory
Most offensive plays are designed to depend on one or two blockers moving their defensive opponent
away from the point of attack. We use a team attack , we use most if not all eleven men at the point of
attack. If a player is not involved in the point of attack, he is running GREAT fakes. We depend on
down blocking and double team blocks. We will also use a trap or kick-out blocks, and our most effective Counter/Power blocking of pulling our backside guard AND tackle. We do not need any one lineman to take his man head up and depend on sheer force to move him one way or the other.
We Demand GREAT FAKES
We demand good fakes from our tight ends in decoy routes. We will ask our backs to follow through
with fakes for at least 10 yards. We will stress crisp ball handling by our quarterback and even ask him
to carry out a fake throwing motion to coincide with our tight end’s decoy route. Faking helps to minimize the defenders at the point of attack .one great fake we can draw away three or four potential tacklers away from the play. If we have two or three fakes you can figure we have the defense ‘s 11 scat-
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Alignment and Numbering
of the Backs
2 Back and 4 Back
The Wings
♦
♦
♦
♦
In a 2-Point stance, hands on the thigh
Pads
Eyes Up
No Forward Lean ,Heels on the
Ground
Turned in at 45 degrees, Facing the
Tight End (Almost to reach out and
touch the TE’s Butt)
3 Back
The Fullback
♦
♦
♦
3 Point Stance
Tail Down
Eyes Up
Not Quite Able
to Reach Out
with Down
Hand and
Touch the QB’s
Butt
1 Back
The Quarterback
♦
♦
Feet as Far Back
as Possible,
Extend the Arms
to Avoid
Collisions with
Pulling Guards
Narrow Stance to
Make pivoting
easier
Copyright jd3 Inc. 2001 - Reprint with Permission Only - contact Joseph Daniels - coachdaniels@football.com
Copyright jd3 Inc. 2001 - Reprint with Permission Only - contact Joseph Daniels - coachdaniels@football.com
Copyright jd3 Inc. 2001 - Reprint with Permission Only - contact Joseph Daniels - coachdaniels@football.com
Copyright jd3 Inc. 2001 - Reprint with Permission Only - contact Joseph Daniels - coachdaniels@football.com
Wing On/Off Shifts
On “Ready”
After the Shift
2 UP
4 UP
2 OFF
4 Off
Double Off
Double Up
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Line Basics
9
7
5
3
ODD– Left
1
0
2
4
6
EVEN– Left
1. Linemen are in 3-Point Stances - Inside Hand
Down
♦
♦
♦
♦
♦
♦
The down hand is directly in front of the back foot
Ends and Tackles have a Pronounced Heel-Toe Stagger
♦ Guard’s stagger is less pronounced
The feet are no wider than shoulder width
Very Little Weight on the Hands
Off Arm resting on Knee
EYES UP, TAILS DOWN
2. Linemen are Back Off the Ball as much as
LEGAL
♦
♦
♦
Rule : The tops of the helmets must be even with the
Center’s waist
Guards Down Hand are even with some part of the
Center’s feet
Guards get set FIRST, Then Tackles, Then Ends to
prevent bowing backwards
3. Line Splints are MAXIMUM 6 INCHES
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8
Left Motions
Motion
Right Motions
Liz
Rip
Liz-Stop
Rip-Stop
Liz-Return
Rip-Return
Liz-Lead
Rip-Lead
Laser
Rocket
Louie
Roscoe
West
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East
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Run Blocking Basics
Double Wing Blocking Concepts
We Pry the Hole Open By
♦ Blocking Down
♦ Pulling the Backside to form the
Wall Inside
♦ Kicking Out to Form the Outside
Wall
C or Counter: Backside guard kicks
out playside
Toss and Power: Backside guard
and Tackle Pull and Wall Off Inside
Cut and Trap: Backside guard or
Tackle Pulls and Kicks Out an
playside Defensive Lineman.
Playside Linemen release onto
linebackers and leave the Defensive
lineman unblocked
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Run Blocking Basics
G: Playside guard kicks out point of
attack, all other linemen block down
O: Only Opposite or backside guard
Walls Off
G-O: Combo of BOTH Guards
WEDGE: Formation of a wedge
with all of the lines force
concentrated on one poor defensive
lineman
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Run Blocking Basics
X or Cross, Exchange: Tackle
coming Down FIRST and the
Guard Kick Out SECOND
Tackle Trap: BackSide Tackle
Kicks Out on the PlaySide interior
Defensive Lineman– Same as Cut or
trap.
Copyright jd3 Inc. 2001 - Reprint with Permission Only - contact Joseph Daniels - coachdaniels@football.com
Blocking the “Eagle” Look
This Look puts our basic “Odd Double, Even Down” Rules in
Conflict. So we will handle this look in one of the possible ways
1. Down Block
2. O call on Powers and Tosses
Down
Everyone (GCG)
blocks DOWN . We
have a predetermined
call beginning with the
letter ‘D” such as
Delaware, Don, or just
plain ol’ DOWN
Everyone else blocks as
normal but the
BackSide Tackle
DOES NOT PULL, He
cuts off the man over
the Guard.
Copyright jd3 Inc. 2001 - Reprint with Permission Only - contact Joseph Daniels - coachdaniels@football.com
The First Step... To making the Play
PlaySide
Type of Step
Drive Step
Drop Step
Open Step
Side Step
Jab Step
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First Check Chart
Assignment
Correct 1st Step
Correct Foot
Area
Jab
PlaySide
Area Away
Jab
PlaySide
CrossField
Drive
PlaySide
Backer
Drive
PlaySide
ON
Drive
PlaySide
Reach
Drive
PlaySide
Down
Open
Inside
Gap
Open
Inside
Man Away
Open
BackSide
Read Up
Open
Inside
Trap
Open
PlaySide
Cut Off
Open
PlaySide
Pull And....
Drop
PlaySide
Backer
Side
Inside
Hold
Side
Inside
Hinge
Side
Inside
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And the Right Foot... To making the Play
PlaySide
Which Foot
PlaySide
Inside Foot
BackSide:
usually pertains
to the center only
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