ACCELERATION & MASS LOSS: At any instant during burn time: dm is ejected at ue leading to du=adt Fx d u x dV u x dm cv cs dt dt pe pa Ae D g cos u du u dm u ue dm u d dm ue mdt ue dt ue dt du dmue du pe pa Ae mue D g cos dt d D dt g cos dt o u u g D 0 ueq ln ub ueq ln o In space: b Velocity reached depends only on fuel burned! du ueq SINGLE-STAGE ROCKET EXAMPLE: For a vertical rocket the height reached during burning is: tb hb udt 0 u u D0 ub ueq ln g (h(t ))cos dt tb 0 The instantaneous velocity (negligible drag, constant ue, h<<Re, pe=pa) t u(t ) D 0 ue ln g et o At constant burn-rate: hb uetb t o o b ln 1 uetb g etb2 1 2 t t 1t 1 1 tb o tb Conversion of the total kinetic energy to height (Bernoulli): hmax ub2 hb 2 ge ue2 ln uetb ln 1 2 ge 1 2 hmax OPTIMAL BURNING TIME: As we saw the maximum height is: ue2 ln uetb ln 1 2 ge 1 2 hmax Which shows that the shorter the burning time and higher the acceleration in a gravity field the higher the efficiency ln 1 2 hb uetb 1 ue t b 2 g e tb However, there are structural stresses, fuel supply and drag to consider too. Typical burning times for high-thrust rockets are 30 to 200 seconds ROCKETS MASS: Payload (L) o L p s Propellant (P) Structure (S, tank and engine) Payload tank engine Leading to important mass ratios: o o b L s Remaining mass L L o L p s Payload ratio engine tank propellant engine tank s L b p s o L Structural coeff. 1 ROCKETS MASS: u u g D 0 o o ueq ln ub ueq ln b Balance L o engine tank p L 1 engine tank p p o o p o o Payload ratio: Using rocket in space Eq.: o eu /u p 1 eu /u b Leading to: o p eq b eq o engine / o tank / p engine / o 1 tank / p 1 e u / ueq Hydrogen performs better, at the cost of a heavier more complex structure! MULTISTAGE ROCKETS: Why bother? Each stage can be optimized (weight, conditions) Used stages can be discarded (Drag/weight reduction) Each stage carries the next ones as a payload PROPULSION: ROCKET THRUST Propellant chamber and Nozzle design OVERVIEW: Propellants Performance : Characteristic velocity Thrust coefficient Nozzles: Nozzle shape Nozzle length Effect of friction Effect of Back pressure Nozzle cooling Radiation, convection and heat sinks PROPELLANTS: In rockets, the most common type are bipropellants, using two chemicals – a fuel and an oxidizer. A tripropellant can take advantage of smaller molecules getting to a greater exhaust velocity, and higher propulsive efficiency, at a given temperature. Although complex, most designed tripropellant systems add hydrogen. But, hydrogen has a low density and very low boiling point (Tc=33K) – requires large high pressure, cooled tanks to liquefy. SOLID PROPELLANT Usually a low-explosive material, including diluted high-explosives, in controlled burning - deflagration not detonation. Thrust is produced by gas pressure during burning (guns/cannons/rockets). Common Gun propellants are: Gunpowder (black powder), Nitrocellulose-based powder, Cordite, Ballistite, Smokeless powders Composite propellants used in rockets are made from : Solid oxidizer such as ammonium perchlorate or ammonium nitrate Rubber binder such as HTPB, or PBAN (or polyglycidyl nitrate or polyvinyl nitrate for extra energy) Optional high-explosive fuels (for extra energy) such as RDX or nitroglycerin Optionally a powdered metal fuel such as aluminum. Amateur propellants use Potassium Nitrate, or Potassium perchlorate, with sugar and epoxy. Exploding propellants have been experimented with in Pulse Detonation Engines. PROPELLANT GRAIN Solid propellants are porous materials composed of multiple grains bound together. A grain is any individual particle of propellant (fuel & oxidizer) regardless of the size or shape. Shape, size and composition of a propellant grain determines the burn time and rate, and therefore the amount of gas released - thrust vs time profile. Both the grain (local geometry) and overall propellant geometry affects burn rate, three types are identified: Progressive Burn - multiple perforations or center star cut for large surface area. Degressive Burn – outer burning of a cylinder or sphere. Neutral Burn – with a single hole, as outside surface decreases the inside surface increases at the same rate. PERFORMANCE CHARACTERISTICS: Assuming: combustion products are an ideal gas, reaction is equivalent to negligible velocity, constantpressure heating and steady 1D, isentropic expansion in nozzle The thrust process can be described as: PERFORMANCE CHARACTERISTICS: The energy equation gives the heat added as: Q m ho 2 ho1 To 2 To1 qR cp Isentropic expansion in the nozzle dictates: ue2 ho 2 he c p To 2 Te 2 And using the isentropic 1D flow relations: p 1/ p 1/ ue2 R q c p To1 R 1 e To 2 1 e po 2 2 1 M c p p o2 cp 1 / ue2 qR pe To 1 qR / c p 1 2 M po 2 Low molecular weight products give more thrust! (fuel rich burn) PERFORMANCE CHARACTERISTICS: Mass flow of the products can be written as: 2 A* po 2 m RTo 2 1 1 / 1 Which leads to a thrust of: 2 2 2 A* po 1 1 po 2 1 / 1 p 1 e po 1 / p p A e a e* po po A mue A* Po Here molecular weight and stagnation temperature have disappeared – ideal thrust depends only on pressure! CHARACTERISTIC VELOCITY: The characteristic velocity developed in the combustion chamber: po A* 1 2 * c m 1 Fuels table: 1 / 1 RTo M THRUST COEFFICIENT: The thrust coefficient for a nozzle can be written as: 2 2 2 C * A po 1 1 1 / 1 p 1 e po 2 1 / p p A e a e* po po A For an ideal rocket this value is only a function of nozzle geometry – level of proximity of pe to pa (conversion of pressure to velocity) Therefore, for the entire (ideal) rocket the thrust is: mc*C Comparison of real combustion chambers and nozzles to the ideal coefficients gives their quality