MOTION IN TWO DIMENSIONS Two Dimensional (2-D) Motion Particle has position vector Learning Objectives Pr = rx^i + ry^j After you complete the homework associated with this lecture, you should be able to: • Understand the physical meaning and mathematical = x^ i + y^ j. It moves to another position if it has a velocity P v: v ' P definition of vector position, displacement, velocity, and acceleration in two-dimensional situations. • vx î % vy ĵ ' Analyze and predict characteristics of two-dimensional motion using this understanding. • Y Determine the path of objects undergoing constant acceleration (e.g., free-fall trajectories). 1 [©2013 RJ Bieniek] vx ' dx dt dPr dt dx dy î % ĵ dt dt vy ' dy dt 2 [©2013 RJ Bieniek] INSIGHT : Multiplying both sides of dPr ' Pv by dt dt Demo Demo: Demo Demo: gives d P r =P v dt . Vectors in two-dimensional motion Vertical launch of ball from traveling cart web: http://www.physicsclassroom.com/mmedia/vectors/tb.html A small change in the position vector occurs in the direction of the velocity vector, with the small increment in time dt acting as the “stretching” or multiplying scalar. DEMO : Machine-gun bullet trajectory as free-fall web:www.suu.edu/faculty/penny/Phsc2210/Physlets/PhysletsForWeb/Semester1/proj.htm VIDEO : Assured confidence is needed web (German water slide - 45sec): http://www.youtube.com/watch?v=tltmGII42dk Pr f = Pr i + d Pr = P ri + P v dt 3 [©2013 RJ Bieniek] VIDEO : Glory 4 [©2013 RJ Bieniek] To determine a trajectory, y vi (x,y) ! xi=0 yi=0 we need y(x) vs. x x a=g If one chooses xi = yi = 0 (origin at launch point) (a) x = xi + vix t + ½ V a x t2 = 0 + (+vi cosθ) t (b) y=V y i + viy t + ½ ay t2 = (+vi sinθ) t + ½ ( S g) t2 Get time t in (a) terms of x : x ' (vi cosθ) t Y t ' x vi cosθ g x2 then (b) Y y[x(t)] ' tan(θ) x & 2 2 vi cos2(θ) EXAMPLE: You fire a cannon that is a distance 100 m from the edge of cliff. The barrel is depressed by angle 53E from the vertical. The shell leaves the cannon at speed 100 m/s and hits level ground at distance 1100 m from the cliff base. What is the height of the cliff? [Remember: You must assign appropriate symbols for given quantities!] Important Important: Height is a distance between two points. Quantities like Yi, Xf, Vix are NOT system parameters. web: http://www.walter-fendt.de/ph14e/projectile.htm 5 [©2013 RJ Bieniek] To show that expert technique will always work, we will make our choice of coordinates a bit unusual, with the y-axis down. Since acceleration is constant: (1a) Yf = Yi + Viy t + ½ay t2 (1b) 0 = !H + (!Vi cosθ)t + ½(+a)t2 (1c) 0 = !H !(Vi cosθ)t + ½gt2 (2a) Xf = Xi + Vix t + ½ax t2 (2b) +D = !L +(+Vi sinθ)t + ½(0)t2 (2c) L+D = (Vi sinθ)t Because we are not concerned with time but rather positions, we look for the standard elimination of time by writing time t as function of x: From (2c), t = (L+D)/(Vi sinθ). Substituting this into (1c), we have: 0 = !H !(Vi cosθ)[(L+D)/(Vi sinθ)] + ½g[(L+D)/(Vi sinθ)]2 H = ![(L+D) cotθ ] + ½g[(L+D)/(Vi sinθ)]2 Substituting values H = ![(100+1100) · 3/4 ] + ½(10)[1200/(100 · 4/5)]2 = 225 m 7 [©2013 RJ Bieniek] 6 [©2013 RJ Bieniek]