19. THE CIRCUIT QUIZ GAME GRADE 6 ASSESSMENT CATEGORIES Knowledge and Understanding Thinking and Investigation Communication LESSON DESCRIPTION Build and play The Circuit Quiz Game. PREPARATION TIME DURATION Varies 90 minutes STRAND STRAND Understanding Matter and Energy Grade Six This task addresses the following expectations: investigate the characteristics of static and current electricity, and construct simple circuits; demonstrate an understanding of the principles of electrical energy and its transformation into and from other forms of energy. follow established safety procedures for working with electricity; design and build series and parallel circuits, draw labelled diagrams identifying the components used in each, and describe the role of each component in the circuit; use technological problem-solving skills to design, build, and test a device that transforms electrical energy into another form of energy in order to perform a function; use appropriate science and technology vocabulary, including current, battery, circuit, transform, static, electrostatic, and energy, in oral and written communication; use a variety of forms (e.g., oral, written, graphic, multimedia) to communicate with different audiences and for a variety of purposes; explain the functions of the components of a simple electrical circuit; Describe series circuits (components connected in a daisy chain) and parallel circuits (components connected side by side like the rungs of a ladder), and identify where each is used. MATERIALS LED's/resistors (green, red) Electrical components/Batteries Electrical tape wires (alligator clips, wire wrap, tinfoil) contact points (thumbtacks/paperclips/other) Board/cardboard/stiff backboard material HOOK Show your students one of the following videos about simple circuits: https://www.youtube.com/watch?v=BwKQ9Idq9FM or https://www.youtube.com/watch?v=MpAvCYFR_zM DEVELOPMENT Bring an example circuit that you made, and show students how it works, and how to build each component. A simple circuit has three parts: 1. A source of electrical energy (battery) 2. A path for the electricity to be conducted (wire or paper clip) 3. An electrical resistor-- this can be any device that uses the electricity (LED bulbs). Other examples of resistors are motors, heating elements, speakers, etc. To build a circuit, electricity must travel from one end of the power source and return to the opposite end in a closed, unbroken loop/circle. When using a battery, the electricity leaves the negative (-) end and returns to the positive (+) end. Similarly, a wall outlet has a positive end and a negative end — the two holes which the prongs plug into. APPLICATION In teams of 2 or 3, students will design and build a circuit board quiz game on any topic relating to something they are currently studying in the classroom (it’s fun to relate questions to Electricity, but they could also relate to History, Math, Art, etc.). The questions can be true/false, multiple-choice, or matching. TIPS: Students should come prepared with a set of 5 true or false questions per group Have students pre-design their circuit boards and have them approved by the teacher or EIR Give the students 45 minutes to prepare their circuits—be mindful to save enough time to test the circuits and discuss the activity Instructions on creating the circuit board quiz: 1. Write questions and all answers on the cardboard (layout will depend on the question type used). Punch a hole beside each question/answer and another hole up at the top (for the light bulb). 2. Turn over the cardboard. Lay a narrow strip of tinfoil (folded into more than one layer) between the two holes that connect a question with the right answer; poke the ends of the tinfoil strip through the holes. Carefully tape along the whole length of tinfoil – make sure that no tinfoil is showing or the game will not work. You can also use copper wire with the ends stripped for this purpose. 3. Flip over cardboard again and connect the thumbtacks (or other ‘contact point’) to the bit of tinfoil/wire sticking through the hole. 4. Strip the ends of three more pieces of wire. Attach one end of the first wire to a paperclip or alligator clip, and the other end to the positive end of the battery. Take wire #2 and attach one end to the negative end of the battery, and the other to one side of the bulb socket. Finally, take wire #3 and attach one end to the other side of the bulb socket, and the other end to a second paperclip or alligator clip. 5. Put your light bulb through the hole at the top of the cardboard and secure with tape. Your game is ready to play! Touch one paperclip/alligator clip to the question, and another to the answer you think is right. If your answer is correct, the light bulb will light up. Alternatively, students can create circuits using red and green light bulbs to indicate correct/incorrect answers. Use the following circuit diagram for reference. CLOSURE Ask students to write down one thing they learned, what they enjoyed most about the lesson, and one question that they still have. Collect their responses and read them for feedback. You may chose to answer some of the questions the next time you return. TIPS Build an sample game to demonstrate how it works Have students test their boards on their classmates Explain the concepts in advance and re-iterate the concepts often Work individually with each student or group Ask the teacher to have the students prepare 5 questions relating to another subject they’re studying