Outline - Microprocessors p General Concepts

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Outline - Microprocessors
p
General
Ge
e a Concepts
Co cepts - Co
Computer
pute
• Hardware
• General Concepts
– Microprocessor: Main information processor
– Memory
– Bus Structure
– Central Processing Unit
• Central Processing Unit (CPU)
– Memory:
y Place to store p
programs
g
and data
• RAM and ROM
– I/O Devices: Peripheral units
•
•
•
•
•
• Registers
• Instruction Set
– Clock
• Architecture
• Software: program
• Von Neuman vs. Harvard
• CISC vs. RISC
Chapter 8
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Graphics
p
p
processor(s)
( )
Audio/sound processor(s)
Keyboard / mouse interfaces
Serial communication interfaces (e.g. USB controller)
Bus drivers, timers, etc.
– A set of instructions for the microprocessor to implement a
certain task.
• For instance, operating system program, application
programs
2
General
Ge
ea O
Organization
ga at o
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Mini PC
C Mainboard
a boa d ((Mini-ITX))
Microprocessor
Slots for Memory Cards
“P t ” ffor I/O Devices
“Ports”
D i
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Chapter 8
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5
Memoryy
Bus
us St
Structure
uctu e
• Two main categories:
g
• P
Parallel
ll l electrical
l t i l pathways
th
connecting
ti
various computer components:
– Random Access
• Random Access Memory (RAM)
– Address bus: specify address locations where
data and instructions reside in memory
y
– Data bus: carries instructions and data to and
from memory
– Control bus: sends and receives control
commands among system components
– SRAM, DRAM
• Read-Only Memory (ROM)
– MROM,
MROM PROM
PROM, EPROM
EPROM, EEPROM
EEPROM, Flash
– Sequential Access
• Disk drives
drives, CDROMs
CDROMs, DVDs
DVDs, etc
etc.
• Devices can be classifed also by their physical
structures or operating principles:
– Solid-state, Magnetic, Optical, etc.
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Chapter 8
Random
a do Access
ccess Device
e ce
• Length: number of separately addressable memory
locations: 2m
• Width: n bits of data lines
• Size (Capacity): Length  Width = 2m of n-bit numbers
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Linear
ea Memory
e o y Model
ode
Any data residing in such
devices can be addressed
and accessed at will.
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$FFFF: 1 0 1 0
$FFFE: 0 1 1 0
0 0 0 0
$0005: 0 0 0 0
$0004: 0 0 0 0
$0003: 0 0 0 1
0 0 0 0
0 0 1 0
$0002: 0 0 0 0
$0001: 1 1 1 0
$
1 0 0 1
0 0 0 0
$0000: 0 0 0 0
0 0 1 1
Chapter 8
0 0 0 1
0 1 0 0
• Computer memory is
frequently visualized as
large collection of
mailboxes:
–M
Mailil  Content
C t t
– Box location  Address
• Memory is divided into
8-bit (1 byte) cells with
unique addresses.
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Variants of RAM
Random
a do Access
ccess Memory
e o y ((RAM))
• C
Can read
d / write
it any location
l
ti iin th
the
address space,
• Volatile: device losses memory
contents when power-off,
• Faster access time,
• Applications: Storage of temporary
data
• Static
St ti RAM (SRAM)
– More transistors to hold one “bit” of information.
– Very
y fast and reliable.
– Suitable for cache memory of computers.
• Dynamic RAM (DRAM)
– Small “die”
die area if compared to SRAM
SRAM,
• Suitable for microfabrication of high capacity RAM.
– Need to refresh memory periodically to avoid
losing contents
• every a few milliseconds to over a hundred ms.
– Slower and less reliable if compared to SRAM.
– Variables and temporary data
generated
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– Used as main memory of computer systems.
10
Chapter 8
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11
Variants of ROM
Read-Only
Read
Only Memory (ROM)
• MROM: Mask-programmed
p g
•
•
•
•
ROM
Can only read the contents.
Non-volatile
Slower if compared to RAM devices
Applications: storage of permanent data
– Programmed
g
when being
g
manufactured.
• PROM: Programmable
g
ROM
– One-time programmable ROM
using PROM programmers.
– Programs
g
/ firmwares
– Constants
– Look
Look-up
up tables
– Vector tables etc.
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• EPROM: Erasable PROM
– Users
Use s ca
can e
erase
ase tthe
e ROM
O ((in
bulk) via strong ultra-violet
light.
12
Chapter 8
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13
Microprocessor
p
Variants
a a ts o
of ROM
O (Co
(Cont’d)
t d)
•
• EEPROM: Electrically Erasable PROM
– Also called E2PROM.
– Erased and reprogrammed by
electrical signals.
– Unlike EPROM, individual locations
of the device can be erased and
reprogrammed.
• Flash Memory:
– Classified by number of bits that a microprocessor can
manipulate in one operation.
• 4-bit
4 bit (i4004)
(i4004), 8
8-bit,
bit 16
16-bit,
bit 32
32-bit,
bit 64
64-bit
bit (Pentium 4)
4).
– Peripheral chips are needed to construct a “computer.”
– A microcomputer is a computer using a microprocessor
as its
it CPU (such
(
h as today’s
t d ’ d
desktop).
kt )
•
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Chapter 8
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Registers
g
Central
Ce
t a Processing
ocess g U
Unitt
• A register is a special storage location
i id the
inside
h CPU
CPU:
• CPU is the key component of a microprocessor,
containing the digital circuitry necessary to
interpret and execute program instructions.
• Includes a number of units
– holds data or a memory address during the
execution of an instruction.
– number of registers varies from one
microprocessor to another.
– operations on the registers are extremely fast
fast.
– Arithmetic Logic Unit
• CPU Registers
– solelyy perform g
general-purpose operations
• Used to p
perform arithmetic and logic
g operations
p
• arithmetic, logic, flow control
– Control Unit
– do not occupy (outside) memory space.
• Instruction decoding and controlling relevant processor units.
• Control Registers (mostly used by
microcontrollers)
– Register File
Courtesy of Freescale
Chapter 8
Limitations:
– Requires
q
external memory
y to execute p
programs;
g
;
– Peripheral chips are needed to interface with I/O
devices;
– Glue logic (decoders,
(decoders buffers) is needed to interconnect
external memory and peripheral interface chips with the
microprocessor.
– Takes advantages of EPROM and
EEPROM technologies,
– Efficient in terms of fabrication,
– Unlike EEPROM,
EEPROM chunks of data can be
manipulated one at a time.
Chapter 8
A processor implemented on a single IC
IC.
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Chapter 8
– Configures the peripheral functions
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Programs
g
and Execution Cycles
y
Instruction Set
• Instruction set of a generic microprocessor can be
divided into 6 basic categories:
– Data transfer and manipulation: Load, store, transfer, exchange,
mo e
move.
• Memory ↔ Memory
• Register ↔ Memory
• Register ↔ Register
–
–
–
–
–
– Instructions must be represented as binary numbers (called
“machine code”) to be decoded by the microprocessor.
• Ag
generic p
processor g
goes through
g three cycles:
y
– fetches instructions (one-by-one) from the memory
– decodes (“interprets”) a particular instruction
– executes it. If applicable, processor does
Arithmetic operations: +, -, *, and /.
Logic
g and bit operations:
p
AND,, OR,, XOR,, bit shifting,
g, etc.
Data test and compare
Branch (“Go to” or “Jump”) instructions
S b
Subprogram
callll iinstructions
t ti
Chapter 8
• A program consists of a number of instructions telling
the processor how to carry out a specific task
task.
• Program resides in memory:
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• Read the relevant data from memory,
• Carry out the operation on the data
data,
• Store the result back in the memory.
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Chapter 8
Clock
Bus System
TCLK
Clock
– Depending on the computer architecture,
architecture it may take
one to several clock periods to execute a particular
instruction.
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Von Neuman Architecture
• Every operation inside the computer system
must be perfectly synchronized.
precision oscillator ((called “clock”)) generating
g
g
• Ap
a square waveform (“clock ticks”) is utilized to
time the operations
p
of the microprocessor
p
along
g
with its peripheral units.
• The execution speed of processor is loosely
related to the clock frequency:
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• Von Neuman architecture is
used
d iin mostt microprocessors
i
like Intel Pentium processors.
• Known
Kno n also as Princeton
architecture.
• There is a single bus system
(address-, data-, and control
bus)) between CPU and memory:
y
– RAM and program memory
share the same bus
– Bottleneck: Getting instructions
interferes with accessing RAM
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Harvard Architecture
CISC versus RISC
• Traditionally, most CPUs are Complex
Instruction Set Computer (CISC):
• Harvard architecture is employed in some CPUs such as
PowerPC (PPC) processors and PIC microcontrollers:
–
–
–
–
–
–
–
–
Used in: i80x86, 8051, 68HC12, etc.
Many instructions (usually > 100)
Many addressing modes
U
Usually
ll ttakes
k more th
than 1 iinternal
t
l clock
l k cycle
l tto
execute.
Separate program
program- and memory bus systems are utilized
utilized.
Attributes of these bus systems might be entirely different.
Architecture enables very fast execution of a program.
Bottleneck: Hardware design is quite complicated
complicated.
Chapter 8
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Chapter 8
CISC
C
SC versus
e sus RISC
SC (Co
(Cont’d)
t d)
• A product that uses one or more microcontrollers
as controller(s). Also called embedded
products.
products
• Users (consumers) are interested in the
functionality of the product
product, not the
microcontroller itself.
• Cellular
C ll l phones,
h
security
i systems, home
h
appliances, and modern automobiles are
examples
l off embedded
b dd d products.
d
– Used in: SPARC,, ALPHA,, Atmel AVR
processors.
– Few instructions ((usually
y < 50))
– Limited addressing modes
– Executes 1 instruction within 1 internal clock
cycle.
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Embedded
bedded Syste
Systems
s
• Most microprocessor with Harvard
architecture are Reduced Instruction Set
Computer (RISC):
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Chapter 8
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