Lesson 2 Ahead of the Game OVERVIEW In this lesson, students will investigate the effects of repetitive head trauma due to sports injuries. Students will conduct simulations using a cantaloupe as a model for a player’s skull. Based on their findings students will design protective headgear using readily available materials. Designs will be evaluated by their efficacy in limiting the effects of head impacts. Note: This lesson is intended for classroom activity, and students who wish to create videos for the 2013 Discovery Education 3M Young Scientist Challenge may consider any subject within the broader categories of How We Live, How We Work and How We Play, as presented in the official rules. Length of Lesson: 1-2 class periods Grade Level: 5-8 Subject Area(s): Science, Technology, and Health OBJECTIVES Students will: Recognize the importance of head trauma to short and long-term brain injury Investigate different approaches to testing shock absorbing materials Use systematic methodology to compare the efficacy of materials in absorbing shock Interpret results to propose the optimal materials to use in a football helmet that minimizes the impact of shock STANDARDS CORRELATION The National Science Teachers Association provides guidelines for teaching science in grades K12 to promote scientific literacy. To view the standards, adapted from the National Research Council (NRC) framework (A Framework for K–12 Science Education: Practices, Crosscutting Concepts, and Core Ideas, NRC 2011) download this PDF: http://www.nsta.org/about/standardsupdate/resources/201112_Framework-Bybee.pdf © Copyright 2013 Discovery Education, Inc. All rights reserved. Discovery Education Inc. is a subsidiary of Discovery Communications, LLC. Standards addressed in this lesson include: 1. Scientific and Engineering Practices Asking questions (for science) and defining problems (for engineering) Developing and using models Planning and carrying out investigations Analyzing and interpreting data Using mathematics and computational thinking Constructing explanations (for science) and designing solutions (for engineering) Engaging in argument from evidence Obtaining, evaluating, and communicating information 2. Crosscutting Concepts Cause and effect: Mechanism and explanation Scale, proportion, and quantity Systems and system models Structure and function MATERIALS Cantaloupe (two or three would be ideal) Clean-up materials (wipes, sponge, etc.) Cushioning materials, various types Ruler Scissors (or box cutter) to cut the materials as needed. Several plastic grocery bags Shallow plastic container about 40 x 40 cm Twist-ties Two or three raw eggs (optional) Teacher Prep Collect various cushioning or shock absorbing materials, such as can be obtained from a packing company. These could include materials such as foam, down feathers, egg cartons, bubble wrap, scrap polystyrene as used to pack electronic goods, packing peanuts, etc. Ensure the activity is conducted on a solid surface that is easily cleaned (such as a linoleum floor). © Copyright 2013 Discovery Education, Inc. All rights reserved. Discovery Education Inc. is a subsidiary of Discovery Communications, LLC. PROCEDURE Note: This activity works best if students are organized in small groups. 1. Ask the class, who enjoys sports? Then do a spot survey of the most popular sports. Explain that football is one of the nation’s most popular sports. It is also a big business, worth billions of dollars a year. Players are paid a lot of money, so they play to win. This means that players are often subjected to severe head blows. 2. Ask students if they have ever suffered a blow to the head. How did it feel? Did they have to go to urgent care, or even be admitted to hospital? Explain that even minor blows to the head repeated over extended periods can cause permanent injury. 3. Have students create a K-W-L chart and complete what they may already know about the effects of repeated blows to the head. 4. Tell students that they will form groups to work on a sports equipment design team to improve a football helmet’s capacity to absorb shock. 5. Explain to students that the teams will experiment to learn how different materials offer more or less protection to the head. They will use an experimental approach to systematically test different materials. Their job is to recommend the ideal material to the sports equipment company for a new helmet. 6. At this stage, do not show them the various test materials you have collected. 7. Have students brainstorm different kinds of materials that would be needed to absorb shock. Remind students that brainstorming is an open process, where any idea is appropriate. Criticism and evaluation comes after the initial stage. 8. Have students consider how they would test different materials. Lead them to conclude that they need to use a systematic approach. Since they cannot use live test subjects, they will need to simulate effects of impacts to the head on a delicate object, such as a cantaloupe. 9. Depending on the class size and range and quantity of materials available, you can assign a specific material to each group, or give groups several types of materials to experiment with. 10. Have the groups propose different ways to arrange materials or a combination of the materials. These are placed in the plastic bag. The plastic bag is tied with a twist tie and laid flat in the plastic container. This will provide a layer of cushioning. Have students record the thickness of the layer of cushioning. Have students then drop the cantaloupe into the cushioned layer. They can vary the height to drop the cantaloupe from successively greater heights. Explain that they are working on an engineering principle of testing something to its breaking point. In this case, the height from which the © Copyright 2013 Discovery Education, Inc. All rights reserved. Discovery Education Inc. is a subsidiary of Discovery Communications, LLC. cantaloupe is dropped will determine its breaking point. However, this procedure is being used to test the cushioning materials. 11. Lead them to understand that the higher the cantaloupe can be dropped without breaking, the higher the capacity of the materials to absorb shock. 12. Once students have tested their materials, they can chart their results and share with the class. 13. From their results, they can recommend a material to be used in the new helmet. EXTENSIONS For an extension, have students further consider interpretation of their results. For example, if a material absorbs a shock 40 percent better, will this result in 40 percent less damage from a blow to the head. (See NFL article.) More advanced students can investigate the physics of their experimental system. For example, they can calculate the force on the cantaloupe being dropped at different heights, by calculating initial potential energy and final kinetic energy. (See livephysics.com website for equations and an online calculator.) Have students create individual videos for the 2013 Discovery Education 3M Young Scientist Challenge! To learn more about the 2013 Challenge, go to YoungScientistChallenge.com. Additional Resources CDC: Brain Injury in the NFL http://blogs.cdc.gov/niosh-science-blog/2012/09/nfl-brain-injury/ NFL News: NFL looks to player safety with helmet study, possible rule changes (Teacher use only) http://www.nfl.com/news/story/09000d5d8157312d/article/nfl-looks-to-player-safety-withhelmet-study-possible-rule-changes Live Physics Calculator (Teacher use only) http://www.livephysics.com/tools/mechanics-tools/solve-problem-related-impact-force-fallingobject/ A Century of Innovation: The 3M Storybook http://multimedia.3m.com/mws/mediawebserver?OOOOOQqV2&BoHTPphtipItPOArqMA&qV1 r5OAr5OAOOOOOO-3M/Discovery Education Science of Everyday Life http://scienceofeverydaylife.com/ 3M Innovation http://solutions.3m.com/innovation/ © Copyright 2013 Discovery Education, Inc. All rights reserved. Discovery Education Inc. is a subsidiary of Discovery Communications, LLC. EVALUATION Have students review other groups’ test process and the documentation of their design results. Even if a specific test did not result in an effective cushioning material, good experimental procedures and documentation of the test process should receive recognition. You can assign students scores as indicated by the following criteria. Three points: Thoroughly researched factual information about head injury using credible sources; good use of imagination to brainstorm wide range of ideas; excellent documentation of the results of observations; correctly interpreted observations to provide a sound recommendation. Two points: Adequately researched factual information about head injury using credible sources; fair use of imagination to brainstorm limited range of ideas; adequate documentation of the results of observations; difficulty in correct interpretation of observations to provide a sound recommendation. One point: Unable to research factual information about head injury using credible sources; unable to use imagination to brainstorm ideas; unable to correctly interpret observations to provide a sound recommendation. © Copyright 2013 Discovery Education, Inc. All rights reserved. Discovery Education Inc. is a subsidiary of Discovery Communications, LLC. Student Activity Sheet: How we Play Stay Ahead of The Game In this lesson, you learn the importance of head injury during common sports activities such as football. Your challenge is to test various materials to find how effectively they absorb shock. Since you can’t use a real head, you will use a cantaloupe as a model. When you have made your observations, you will recommend materials that would make a safer football helmet. To help you think about the problem and the solution, answer the following questions. Why is even a mild blow to the head potentially dangerous? Write down your brainstorm ideas for different kinds of materials that would be needed to absorb shock. List the kinds of material(s) you will be using to test for their shock absorption capability. Document the results of your experiments. Which materials (or combination) would you recommend for making the new helmet? © Copyright 2013 Discovery Education, Inc. All rights reserved. Discovery Education Inc. is a subsidiary of Discovery Communications, LLC.