YOUR AMUSEMENT SOLUTIONS CATALOGUE 2016 TABLE OF CONTENTS Alarm System Ambersil Cleaning Products Aramith Arcade Accessories Artscape Casino Chrome Pushbuttons Celebration Video Topper Change Machines - SuzOHAPP Change Machines - Comestero Charge n Play Cleaning Cards Coin Cups & holders Crane & Pusher Lamps Crane Payment Solutions Custom Reel Mechanisms Darts & Accessories Elo Touch Systems Evolution Hopper Flow Hopper Handle Mechanisms Ideal Cashless Amusements Infill Panel Innovative Technology Interactive Pro Table 39 55 75 54 74 18-21 2-3 43 44-45 50 32 52 17 31 23 77 48-49 25 24 22 28-29 39 30 34-35 LED Lighting Locks Pool & Snooker Accessories Pool & Snooker Balls Pool & Snooker Cloth Pool & Snooker Cues Pool & Snooker Refurb Accessories Pool & Snooker Rules & Scoreboards Pool Table Lighting Pool Table Trolleys Power Supplies Redemption Tickets & Dispensers RM5 Evolution RM5 HD Scan Coin Seating Suzo Audio Solution Speakers TITO Tickets & Paper Rolls Topper Accessories Topper Accessories Toppers TRAnSACT Printers Vision Pro Monitors 12-16 36 60-65 66 70-73 56-59 68 69 67 76 38 53 26 27 40-41 46-47 51 33 8 13 4-11 42 37 www.suzohapp.com/eu 1 CELEBRATION VIDEO TOPPER Th ex pla To sig ha It is time to add some to your casino floor! • • 7.63”(193.8) 13.00”(330.2) Pictured with Options R1.00 TYP, 4.79”(121.7) .72”(18.3) 13.53”(343.7) 21.00”(533.4) 1.93”(49.0) .33”(8.4) 3.12”(79.2) 5.08”(129.0) 16.92”(429.8) 2.23”(56.6) 3.70” (94.0) 3.54”(89.9) 2 www.suzohapp.com/eu • CELEBRATION VIDEO TOPPER This innovative topper design creates a new level of excitement on your casino floor & stimulates additional game play Topper interfaces into the SAS* line to detect a hand pay signal from the slot machine and when the selected level of hand pay is achieved the topper triggers a “Celebration Event” • Celebration Event options include AnY or ALL of the following: - Confetti launcher throws out bursts of confetti - Loud 8 Watt Stereo audio celebration alarm/sounds through two 2" x 4" speakers - Standard or customizable videos on the 15.6" LCD (1366 x 768 resolution) - Flashing multi-colour RGB LEDs on both sides of the LCD - Event Movement Modules that raises and lowers event attraction modules, such as LED Tubes, Flashers, etc. from within the topper • 15.6" LCD driven by network Digital Signage Player - 10/100M Ethernet with RJ-45 connector - Storage on Compact Flash (CF) card (up to 32GB) - nTP, FTP Client, HTTP Client - Download Performance over 300KBps with intranet HTTP server (CF Card: Sandisk Extreme IV) - Playback Formats of SD Video (1366 x 768): MPEG-1, MPEG-2, MPEG-4, Divx up to 720p - Audio Formats of WAV, MP3 (32k – 320k bps) - Image Format of JPEG (max resolution 5120x3840) - Remote Control - Remote Control functions of network setup for client IP, Server IP and other settings - Bundled Software for Windows XP/Vista to load, control and monitor client’s status and activity - RSS feed capable • Includes several Celebration videos that can be further customised for fee by video production company • Translucent bezel on sides of LCD contains 24 ultra-bright nichia RGB LEDs for a multi-coloured light show • Pre-programmed with unique flashing patterns & different color combinations • Backlight graphic panel can be substituted in place of 15.6" LCD • Front of Video Topper has ability for custom branded graphic to be inserted • Confetti capsules are sold separately (95-0124-00) are spring loaded (safe – no fireworks) and sprays over twenty color stripes with six colours and colourful effects for 13-19 feet (4-6 M) in the air •• Body is constructed of black uL-94 VO flame resistant plastic • Requires +12vdc • Three different mounting bases available (sold separately) Flat (RBM-628C) Round (RBM-628D) Slant (RBM-628E) • Base harness and power supply are both sold separately • Tower light optional • Patent Pending *SAS is a registered trademark of IGT Design Your Celebration Topper with the Matrix Below RBM-754 S - A 1 Chrome A = Option Options Display 1 = Display 1 = 15.6" LCD A = none B = Confetti Tubes & Event Module 2 = Edge Backlight C = Confetti Tubes Only D = Event Module Only www.suzohapp.com/eu 3 TOPPERS 4 LED XENON TOPPER CELEBRATION VIDEO TOPPER RGB TOWER LIGHT TOPPER 104-07890SM RBM754X-XX 104-08000 Standard Colour 104-08000-AM Colour ELIPSE & MINI ELLIPSE TOPPER UPRIGHT TOPPER RGB TOWER LIGHT TOPPER 104-05890 Ellipse 104-05890 Mini Ellipse 104-01000 104-08000 Standard Colour 104-08000-AM AM Colour RGB OVAL TOPPER RGB PILL TOPPER RGB POLYGON TOPPER 95-2861-00 RGB Oval Topper 91440200 uSB Version for IGT Games 95-2850-00 RGB Pill Topper 91440100 uSB Version for IGT Games 95-2852-00 RGB Polygon Topper 91440000 uSB Version for IGT Games ROUND TOPPER REEL TOPPER ROUND VIDEO TOPPER 1022XXX 1041XXX 1042XXX www.suzohapp.com/eu RGB POLYGON TOPPER 18.35” 4.04” 15.41” PER ur ER s 12.17” DIMENSIONS Pictured with Mounting Base (Sold Separately) • Great for drawing increased attention to your hot, new, or top earning machines • Completely backlit by 3 High Powered white LEDs that have a high Colour Rendering Index (CRI) to make your graphics look outstanding • Translucent bezel contains 48 ultra bright nichia RGB LEDs for a multi-coloured light show • Includes 2 Tier tower light with colour foils Pink(1), Purple(1), Teal(1), Std. Blue(2), Std. Green(1), Orange(1), Red(1), Yellow(1) and White(1) • Pre-programmed with 10 unique flashing patterns and 7 different colour combinations • Requires +12vdc (3 Amps) • Body is constructed of black uL-94 VO flame resistant plastic • Four different mounting bases available (sold separately) - Flat (95-2862-00) - Round (95-2863-00) - Slant (95-2865-00) - Arch (95-2864-00) • Base harness (95-2866-00) and power supply (800071-00) are both sold separately • Artwork panel not included • uSB Version available for Replacement use on IGT Games - to be plugged into IGT host for complete game control of unique colours and flashing patterns sent from uSB host RGB Polygon Topper 95-2852-00 uSB Version - Replacement for use on IGT Games 91-4400-00 www.suzohapp.com/eu 5 RGB PILL TOPPER 18.75” 4.00” 11.65” 8.40” 18.72” Pictured with Mounting Base • Great for drawing increased attention to your Hot new or top earning machines • Completely backlit by 3 High Powered white LEDs that have a high Colour Rendering Index (CRI) to make your graphics look outstanding • Translucent bezel contains 44 ultra bright nichia RGB LEDs for a multi-coloured light show • Includes 2 Tier tower light with colour foils Pink(1), Purple(1), Teal(1), Std. Blue(2), Std. Green(1), Orange(1), Red(1), Yellow(1) and White(1) • Pre-programmed with 10 unique flashing patterns and 7 different colour combinations • Requires +12vdc (3 Amps) • Body is constructed of black uL-94 VO flame resistant plastic • Four different mounting bases available (sold separately) - Flat (95-2862-00) - Round (95-2863-00) - Slant (95-2865-00) - Arch (95-2864-00) 6 www.suzohapp.com/eu DIMENSIONS • Base harness (95-2866-00) and power supply (80-0071-00) are both sold separately • Artwork panel not included • uSB Version available for Replacement use on IGT Games - to be plugged into IGT host for complete game control of unique colours and flashing patterns sent from uSB host RGB Pill Topper 95-2850-00 uSB Version - Replacement for use on IGT Games 91-4401-00 RGB OVAL TOPPER 17.59” 4.00” 13.53” 10.24” Pictured with Mounting Base (Sold Separately) • Great for drawing increased attention to your Hot new or top earning machines • Completely backlit by 3 High Powered white LEDs that have a high Colour Rendering Index (CRI) to make your graphics look outstanding • Translucent bezel contains 40 ultra bright nichia RGB LEDs for a multi-coloured light show • Includes 2 Tier tower light with colour foils Pink(1), Purple(1), Teal(1), Std. Blue(2), Std. Green(1), Orange(1), Red(1), Yellow(1) and White(1) • Pre-programmed with 10 unique flashing patterns and 7 different colour combinations • Requires +12vdc (3 Amps) • Body is constructed of black uL-94 VO flame resistant plastic • Four different mounting bases available (sold separately) - Flat (95-2862-00) - Round (95-2863-00) - Slant (95-2865-00) - Arch (95-2864-00) • Base harness (95-2866-00) and power supply (800071-00) are both sold separately DIMENSIONS • Artwork panel not included • uSB Version available for Replacement use on IGT Games - to be plugged into IGT host for complete game control of unique colours and flashing patterns sent from uSB host RGB Oval Topper 95-2861-00 uSB Version - Replacement for use on IGT Games 91-4402-00 www.suzohapp.com/eu 7 RGB TOPPER ACCESSORIES 95-2863-00 95-2862-00 95-2864-00 95-2865-00 95-2866-00 95-0769-00 8 Part Number 95-2862-00 95-2863-00 95-2864-00 95-2865-00 95-2866-00 96-0769-00 Description Topper Base for RGB Toppers, Flat Topper Base for RGB Toppers, Round Topper Base for RGB Toppers, Arch Topper Base for RGB Toppers, Slant Base Harness for RGB Polygon, Pill & Oval Toppers Topper Harness Adapter Kit for IGT 80-0071-00 12VDC 3A Power Supply for RGB Polygon, Pill & Oval Toppers www.suzohapp.com/eu 80-0071-00 11.97” RGB ELLIPSE TOPPER 8.00” 17.52” DIMENSIONS Pictured with Mounting Base & Tower Light (Sold Separately) • On board PCB allows stand alone operation or synchronisation of up to eight topper boxes • up to 8 toppers can be synchronised using cables • Toppers can be synchronised to create unique patterns, for example a snake pattern that runs from one topper to the next • Seven pre-programmed flashing patterns • Different attract modes including twinkling, full on, rotating left to right and right to left , flashing and more • ultra bright LEDs guarantee unequalled light output for a spectacular multi-coloured lightshow • Back lighted by 11Watt SL Lamp • Translucent bezel contains 40 ultra bright nichia RGB LEDs for a multi-coloured light show • Whole unit operates on 12VDC power • Optional flat or radius mounting brackets with two mounting studs available to accommodate different cabinet configurations • Body is constructed of black uL-94 VO ABS flame resistant plastic, color customisation available • Tower Light and artwork panel not included RGB Ellipse Topper 104-06010 www.suzohapp.com/eu 9 RGB TOWER LIGHT TOPPER Pictured with Classic Tower Light (Sold Separately) Pictured with WMS, Aristocrat & Bally Tower Lights (Not Included) • Designed to be mounted on top of any standard round classic tower light with the included special top mounting bracket • Works on any standard round tower light that has a diameter between 1.98" (50.29mm) and 2.00" (50.29mm) • Great for advertising special machine features such as Multi-Denomination, Ticket-In Ticket-Out, Hot new Game, Server Based Gaming, etc. • Translucent bezel with 20 ultra bright nichia multi-color RGB LED’s provide light output for a elegant multi-coloured lightshow • Pre-Programmed with 8 unique flashing patterns and 7 different colour combinations (104-08000) • Alternative Solid colour pattern version available (104-08000-AM) • Backlit by 9 white high power nichia LEDs • Operates on +12vdc power • Comes with dual sized hex thumb nut that has English (6/32" Thread) and Metric (M4 Thread) for easy installation 10 www.suzohapp.com/eu • Several optional base/cap adapters make it easy to use on other styles of tower lights: - WMS Bluebird I (PR020-670-03) - Aristocrat Veridian (95-2860-00) - Bally Super Candle (95-0034-00) • Optional power harness 11-2801-00 makes it easy to install on existing games by simply tapping into +12vdc and ground or simply use the power supply 80-0414-10 into the service outlet inside of machine • Artwork panel and tower light are not included • Durable flame retardant uL94 V0 ABS plastic housing • Small Size: 7.64" W x 6.83" H x 2.34" D Topper with standard Colour pattern 104-08000 LED XENON TOPPER DIMENSIONS 95-2846-00 104-0025 • The LED Xenon Topper has a low profile to accommodate locations where ceiling height is a problem • On board PCB allows stand alone operation or up to 8 toppers to be synchronized to work in a collective pattern • Toppers can be synchronised using cables to create unique patterns, for example, a snake pattern that runs from one topper to the next • Made of durable flame resistant uL-94 VO ABS plastics with chrome bezel • Back lit by 11Watt SL Lamp • ultra bright LEDs guarantee unequalled light output for a spectacular lightshow • Chrome bezel contains 32 bright LEDs • Seven pre-programmed flashing patterns • Different attract modes including twinkling, waves, fades and rollercoaster effects • Whole unit operates on 12VDC power • Optional mounting base (104-0025) • Optional blank plexi panel (96-0915-00) • Tower light optional • Artwork not included or available Part Number 104-07890 Description 95-2846-00 Mounting Base for LED Xenon Topper for Round Top Machines 104-0025 Mounting Base for LED Xenon Topper for Flat Top Machines LED Xenon Topper (Can be Synchronised) www.suzohapp.com/eu 11 RGB LED LIGHT STRIP 104-02000 104-02001 • Light strips with opaque bezel contains bright multi colour LEDs and when mounted to your cabinet they provide a dazzling light show • Can be used by themselves • When used with RGB Xenon Topper it runs from the topper box into the light strips and back • Wire harness sold separately 104-0062 LED Light Strip Controller sold separately • Light strip controllers provide seven pre-defined colour and seven pre-defined flashing patterns • Can synchronise/link colour and flashing patterns between controllers and light strips (link cables sold separately) • Controllers available for 20 LEDs or 40 LEDs • +12vdc Operation 12 Part Number 104-02000 104-02001 104-0062 104-0056 Description 104-0054 Harness for RGB LED Light Strip - for one 20 LED Strip 104-0053 Harness for RGB LED Light Strip - for two 10 LED Strips RGB LED Light Strip - 20 LEDs RGB LED Light Strip - 10 LEDs Light Strip Controller - 40 LEDs Light Strip Controller - 20 LEDs www.suzohapp.com/eu 104-0056 2 2 LED TOPPER ACCESSORIES 22-0139 104-0051 80-0414-10 9902-11 22-0139 22-0138 104-0051 9902-11CW 9902-11 104-0020-1 104-0010-1 104-0015-1 104-0014-2 104-0001 80-0414-10 104-0020-1 104-0001 24V Ballast for Atronic e-motion Toppers 12V Ballast for Atronic e-motion Toppers Topper Box Synchroniser Cool White Replacement Compact Fluorescent Lamp Warm White Replacement Compact Fluorescent Lamp Topper Mounting Base, Flat Topper Mounting Base, 15° Slant Angle Topper Mounting Base, 260° Curved for Round Top Topper Mounting Base, for Rio Tower Light Adapter Bracket PSu 12V www.suzohapp.com/eu 13 PANELS FOR SLOT MACHINES Superior lighting technology now used in Gaming and Amusement Industry! CUSTOM SIZES AVAILABLE Top Glass for Franco Slot Panel for Astra iPub Panel for Astra iPub Belly Glass for Franco Slot • no hot or cold spots • Illuminates from the sides of the frame and creates a smooth full light without bright spots and shadows that occur with traditional back-lit panels • Restore your older machines with a new, modern look • Each model is engineered specifically for the exact application • Low heat generation saves life of entire machine while significantly lowering air conditioning costs to casino floor 14 www.suzohapp.com/eu • LIGHTPRO LED panels offer energy savings from 60-80% • no mercury contamination to the planet and low carbon footprint • Green energy efficient LED technology • Available in three shades of white: Warm White, 3500K; Cool White, 5100K; Daylight, 6000K • 5 year typical lifespan 0% bon 00K FLEXIBLE SMD LED LIGHT STRIP 8 Key RGB Remote & Controller QL0089 Wireless RF RGB Controller+8-Key Remote Control DC12V 12A for 5050 RGB LED Strip CONTROLLER & WIRELESS REMOTE SOLD SEPARATELY QL0064-2 Controller & Remote Attract More Attention and Increase Your Earnings! • Easily installs in or around your machines to provide an updated look to draw more attention and increase earnings • Great for amusement parks and games, casinos, slot machines, arcades, family entertainment centers, theaters, backlighting, decorative lighting, etc. • Ideal way to increase earnings on your cranes and pushers • Very thin continuous length flexible LED light strips • 5m rolls can be separated every 3 LEDs and reconnected again • 300 super bright high-quality SMD LEDs per reel with 120 degree wide angle illumination • 3M adhesive tape on back for easy installation • Operates on +12vDC power supply (150-0049 OR 150-0062) • Solid state, high shock or vibration resistant • LEDs controlled by controller and wireless remote (sold separately) • Each controller can run 65.62 feet (20 meters) of LED strips • Long life: 50,000 hours • Less power consumption than traditional lights • no RF interference • Sold in reels of 5m. • +12VDC; 20W www.suzohapp.com/eu 15 ADHESIVE LED LIGHTING STRIP LIGHTING Part Number QL0019-1 QL0020-1 QL0021-1 QL0022-1 QL0023-1 QL0024-1 QL0025-1 150-0049/0062 QL0064 QL0031 16 Description 5m Reel Warm White Flexible LED Light Strip 5m Reel Cool White Flexible LED Light Strip 5m Reel Green Flexible LED Light Strip 5m Reel Blue Flexible LED Light Strip 5m Reel Yellow Flexible LED Light Strip 5m Reel Red Flexible LED Light Strip 5m Reel RGB Flexible LED Light Strip 12VDC Power Supply, 5A Controller and Wireless Remote for Single Colour Light Strip Controller and Wireless Remote for RGB Light Strip www.suzohapp.com/eu LAMPS X5002 X5003-1 X5018 X5025-27 X5008 X5009 MR16 12v 2.8w MR16 12v 3w MR16 12v 4x1w MR16 27 LEDs 12v 4w Gu10 AC240 3w Gu10 12V 3w 60 LED cool White 80 LED warm White 80 LED cool White 27 LED cool White 80 LED cool White 80 LED cool White Gu10 RGB Lamp 240W with controller LA0029 CRANE/PUSHER LAMPS HALOGEN LAMPS OPEN BAB FMW EXz 12v 20w 12v 35w 12v 50w Minimum order qty 20 MR16 BASE 12V 4 x1w LED 40,000+ Hour Life X5018 GU10 BASE HALOGEN GU10 Reflector lamp 240v/3w 80 LED 40,000+ Hour Life Reflector lamp 50w/240v Gu10 35 deg X5098 E0285 MR16 BASE SES LAMPS 60v 10w 12v 3w 60LED SMD CW 40,000+ Hour Life X5093 #7965 www.suzohapp.com/eu 17 CASINO CHROME- LUMINESCENT PUSHBUTTON DIMENSIONS LARGE SQUARE 1.65”(42.0) 2.03”(51.5) .39”(10.0) .26”(6.6) 1.62”(41.2) .97”(24.7) .29”(7.3) .87”(22.0)±.004 2.03”(51.5) 1.62”(41.2) .87”(22.0)±.004 1.35”(34.3) Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) .11”(2.7) LARGE ROUND ”(3 Ø1 .38 Ø1 1.64”(41.7) 5.0 .77 .87”(22.0)±.004 .87”(22.0)±.004 .38”(9.7) .26”(6.5) .97”(24.7) .29”(7.3) ) ”(4 5.0 1.35”(34.3) ) Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) .11”(2.7) LARGE RECTANGLE 1.44”(36.7) 1.04”(26.4) 1.65”(42.0) .39”(10.0) .26”(6.6) .97”(24.7) .29”(7.3) 1.35”(34.3) 1.63”(41.4) 2.04”(51.7) .87”(22.0)±.004 .87”(22.0)±.004 Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) 18 www.suzohapp.com/eu .11”(2.7) CASINO CHROME- LUMINESCENT PUSHBUTTONS Large Square Small Square Large Rectangle Small Rectangle Large Round Small Round Design Your Casino Chrome-Luminescent Pushbutton with the Matrix Below RBM-730S - S C L Size Color Luminescent Color, Bezel S = Size C = Lens Colour A = Large Square 2 = Red B = Small Square 3 = Amber (Orange) C = Large Rectangle 4 = Yellow D = Small Rectangle 5 = Green E = Large Round 6 = Blue F = Small Round 9 = White nut Sold Separately, Part number RBM-K730-001 L = Luminescent Effect 2 = Red 3 = Amber (Orange) 4 = Yellow 5 = Green 6 = Blue 9 = White www.suzohapp.com/eu 19 CASINO CHROME- LUMINESCENT PUSHBUTTON DIMENSIONS LARGE SQUARE 1.65”(42.0) 2.03”(51.5) .39”(10.0) .26”(6.6) 1.62”(41.2) .97”(24.7) .29”(7.3) .87”(22.0)±.004 2.03”(51.5) 1.62”(41.2) .87”(22.0)±.004 1.35”(34.3) Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) .11”(2.7) LARGE ROUND 1.64”(41.7) .77 5.0 ”(3 .38 Ø1 Ø1 .87”(22.0)±.004 .87”(22.0)±.004 .97”(24.7) .29”(7.3) ) ”(4 .38”(9.7) .26”(6.5) 5.0 1.35”(34.3) ) Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) .11”(2.7) LARGE RECTANGLE 1.44”(36.7) 1.04”(26.4) 1.65”(42.0) .39”(10.0) .26”(6.6) .97”(24.7) .29”(7.3) 1.35”(34.3) 1.63”(41.4) 2.04”(51.7) .87”(22.0)±.004 .87”(22.0)±.004 Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) 20 www.suzohapp.com/eu .11”(2.7) CASINO CHROME- LUMINESCENT PUSHBUTTON DIMENSIONS SMALL SQUARE 1.65”(42.0) 1.44”(36.7) 1.05”(26.6) .39”(10.0) .26”(6.6) .87”(22.0)±.004 .97”(24.7) .29”(7.3) 1.44”(36.7) 1.04”(26.4) .87”(22.0)±.004 1.35”(34.3) Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .04”(1.1) .11”(2.7) SMALL RECTANGLE 1.44”(36.7) 1.05”(26.6) .39”(10.0) .26”(6.6) PANEL MOUNTING 1.35”(34.3) .87”(22.0)±.004 .38”(7.3) .26”(6.5) .97”(24.7) 0.0 .29”(7.3) 1.35”(34.3) ) ”(4 0.0 ”(3 .18 .57 .11”(2.7) 1.64”(41.7) Ø1 Ø1 .29”(7.3) Dotted line represents mounting depth with ITW Pancon connector .05”(1.2) .87”(22.0)±.004 .97”(24.7) 1.24”(31.6) 1.64”(41.7) .87”(22.0)±.004 .87”(22.0)±.004 1.65”(42.0) ) Dotted line represents mounting depth with ITW Pancon connector PANEL MOUNTING .05”(1.2) .11”(2.7) www.suzohapp.com/eu 21 COMPACT RGB HANDLE MECHANISM .73” .73” 2.75” 1.75” .30” TYP. 15.5” 3.00” 1.75” 1.75” 23° REF. 6.3” 5.3” 5.6 .38 • • • • • 22 The Compact RGB Handle Mechanism is the latest Handle Mechanism from Suzo-Happ providing the following benefits: ultra Low-Profile design allows for external mounting on cabinet and provides increased space on the inside of the cabinet Ships as one assembly with handle for easy “BoltOn” installation Easily to remove for improved serviceability Ruggedized die cast design to provide long term performance RGB Attract Mode on handle mech. cover attracts additional attention • As Handle is pulled LEDs light up with each of the six clicks of the handle movement. All LEDs light up when handle is fully pulled • Pre-Programmed with unique flashing patterns and color combinations • RGB Illuminated Mechanism ball with 2 multi color LED’s that flash, glow or flash light patterns to further trigger your interest in your handle machines • Durable ABS plastic cover • 45 Degree rotation • Available with Switches or Optics • 12VDC LEDs & Coil • Patent Pending Design Part number Description 12-3005322 Compact RGB Handle Mechanism with RGB Ball & RGB Effect Hub RBM-729-F Compact RGB Handle Mechanism with RGB Ball & Std Black Hub RBM-729-A1 Compact RGB Handle Mechanism with Black Ball & RGB Effect Hub RBM-729-A Compact Handle Mechanism with Black Ball & Std Black Hub RBM-729-1 Compact RGB Handle Mechanism with no Handle & RGB Effect Hub RBM-729 Compact Handle Mechanism with no Handle & Std Black Hub www.suzohapp.com/eu Custom Reel Mechanisms Custom Engineered Reel Mechanisms to Fit the Needs of Our Customers Contact a SUZOHAPP Sales Representative to see how we can work with you to develop a product solution for your gaming machine. www.suzohapp.com/eu 23 FLOW HOPPER Large Cup • • • • New and innovative through hole hopper! Perfect for many applications including Amusement, Vending, Gaming, Parking and Change machines Constructed of extremely durable, wear-resistant plastic along with state-of-the-art electronics Available in five interfaces – Parallel Pulse ccTalk DES AES SCH3 Supplied with quick-fit release plate Intermediate Cup Features • Compatible with other popular hopper devices • Payout speed of up to 7 coins per second • Three different bowl sizes available – small, medium and large • Reliable through hole coin disk design • Clean design – no external wires run for level sensors • Integrated fall tube for simple dual hopper cabinet construction • ccTalk version is available in encrypted and nonencrypted modes • Parallel interface and standard 10-pin connector • 12-24V power supply • Continuous opto-sensor check • Low level sensor and anti-jam feature Design Your Flow Hopper with the Matrix Below RBM-712 I - D C Interface Coin Payout Disc Medium Cup 24 www.suzohapp.com/eu Cup Size EVOLUTION HOPPER The Evolution Hopper is a great extension to the Hopper line of Suzo. This belt driven hopper has been re-engineered and the result is an improvement over existing belt driven hoppers in its performance and maintenance. The unique concept provides a single build type hopper that is suitable for 95% of world’s coins and tokens without needing adjustments. The Evolution Hopper is suitable for many applications such as: Vending, Parking, Change, Amusement and Gaming machines. Made from extremely strong, wearing resistant plastics in combination with state of the art electronics resulting in low cost of ownership. Large DC motor in combination with electronic motor control board for reduced friction and motor noise. Optic board is easily accessible by removing the electronic control board from outside the hopper. Connector can be easily changed from front to back by just loosening two screws and pulling the cable with connector in its position. (reduced inventory for manufacturers that use both styles) Standard parallel interface. • • • • • • • • • • • • Features: Modular space –efficient system High capacity >1100 coins of 1 Euro Pay out speed 4 coins per second Built-in agitator to prevent coin jams Hopper is protected by anti-jam electronics Large motor reduces motor noise High quality materials for long trouble free operation Easily removable and accessible electronics Hopper connector can easily be changed from front to back Low and high level sensing Competitively priced Low cost of ownership Evolution Hopper EV01000 www.suzohapp.com/eu 25 RM5 EVOLUTION RM5 Evolution Electronic coin validators The coin validator of undisputed quality and reliability The RM5 Evolution coin validator is known for its quality and reliability. Its electronics combine extraordinary selectivity with extreme programming versatility: the Cloning system allows the transfer of the configuration parameters from one sample coin validator to another. Features •3 pairs of inductive sensors which are used to process 6 different parameters regarding the material and the mass. •3 pairs of optical sensors for determining the coin’sdiameter. •A mechanical anti-fishing device. •An electronic anti-fishing device. •An electronic anti “intrusion” device (only for version F). •Wire cutting blade. •Automatic optical sensor compensation system for variations in temperature, voltage and lighting. •Identification channels: up to 59, each of which can be redirected to the outlets. The first 6 support Self-Progmode. •Open collection outlets. •Serial interface for external connections (portable programmer or PC) for calibrating and testing, as well as for updating the value and operating parameters tables. •Credit recognition: parallel, binary, pulse. •Also available in tropicalised version to adapt to environments exposed to adverse weather conditions. 26 www.suzohapp.com/eu RM5 Evolution RM5 HD RM5 HD Coin mechanism equipped with HD high-discrimination system. 3 types of sensors and 10 coin validation parameters. Advanced electronic and mechanical anti-fraud system. Features • HD high-discrimination system based on 10 different parameters regarding: frequency, dimensions and phase. • 5-sensor identification technology: 3 inductive sensors, 1 optical sensor and 1 magnetic sensor. • High acceptance speed: 6 coins per second, even of different values. • Compatible with all coin sorters available on the market. • Advanced electronic and mechanical anti-fraud system: electronic antifishing device, coin movement direction detection, 3 mechanical traps, and wire cutting blade. • Innovative construction and design. • Indicator LED. • Also available in tropicalised version to adapt to environments exposed to adverse weather conditions. • Also available in uSB version. RM5 HD www.suzohapp.com/eu 27 IDEAL THE IDEAL™ Cashless Amusements Solution Ideal Software is the largest provider of integrated hardware and software systems for the Family Entertainment business. A diverse offering, backed by the industry's largest support and development team makes Ideal the choice of more and more operators than ever before. IDEAL CASHLESS SYSTEM Cashless System uses debit cards for games, attractions and other purchases Increase revenue by going cashless! Customers tend to spend more when they don't have to make a buying decision each time they play a game or choose an attraction. Incentivise a larger up-front purchase by allowing your guest to load up a debit card that can be used anywhere in your facility, including any Point-of-Sale location. Ideal makes it easy and operations become much simpler. You get more ways to drive business, including Time Play, Lock Ins, and Packages. Check out the different elements of the Ideal Cashless System, including Game Card Readers, Access Control Enclosures (for use with or without turnstiles), and Kiosks (automated card purchase/recharge stations). Benefits of The Ideal Cashless System: Increase Revenue · Customers spend more up front · Customers play more freely once value is on the card Flexibility · Set prices in smaller increments than a quarter · Adjust prices automatically in peak/off peak times · Entitlements let you give rights to certain attractions · Packages can be loaded on cards with entitlements and cash · Supports free play, time play and discounts · Supports cashless food and beverage service at POS locations · Cash controls are absolute - cash added is accounted for Actionable Reports · Extensive reporting by site or by attraction · Receive revenue snapshots via email or access on your phone 28 www.suzohapp.com/eu IDEAL SELF SERVICE KIOSKS Kiosks that sell cards and add value using cash, coin, or credit card, and register cards and show history. Ideal kiosks increase sales while simultaneously reducing labour costs. Increase your income by offering customers a self-serve, always available means of purchasing or recharging game cards. Ideal kiosks can be themed with custom graphics to compliment your facility’s overall look and feel. It uses a large touch-screen colour display for the best guest experience. It accepts notes, coins (optional) and credit cards. It even prints receipts. The Ideal kiosk not only sells and recharges cards, but also allows you to view your purchase/play history, register your card (adding customer data to your marketing database), and can be configured to sell attractions and packages. IDEAL RFID Bands Radio Frequency Identification Device Dramatically increase the efficieny and security of any type of amusement facility by taking advantage of the benefits that RFID can provide for cashless point-of-sale, vending, access control and other guest applications. Ideal Software Systems is the choice to help your business take advantage of this technology. The benefits of RFID are obvious: no card, ticket or wallet is necessary for customers to have full access to ALL of the amenities in your facility. · · · · Id pr us Ce 19 in Id yo we Pa M se ha an cu Id in Pl so ur s. IDEAL · · · · IDEAL POS Simply the Most Complete Amusement Business Point-of-Sale System Available Cashless Card System Redemption Online Event Registration Party Scheduler nt ws ng l Ideal POS is the most user-friendly and versatile software programme in the amusement industry today. Ideal pioneered the use of software to manage and operate Family Entertainment Centers (FEC) while developing and installing the first systems in 1983. We had installations long before others were even in the industry. Ideal POS is the foundation for your One Ideal Solution™. To build your complete One Ideal Solution™ to manage your entire facility, we offer the most comprehensive set of software modules (e.g. Party-Scheduling, Redemption, Debit Card System, Capacity Management, eCommerce, Bowling, PDA Apps, etc.) that integrate seemlessly with your Ideal POS. From the get go, you will never have to worry about outgrowing your current system or needing any other system as Ideal will have the best solution for your current and future business needs. Being a software company, Ideal continually invests in its software R&D and partners with industry-leading software vendors (e.g. PCCharge and TimeClock Plus) to offer you the best of breed and industry-changing solutions. IDEAL RCM Redemption Center Manager Ideal Redemption Center Manager (RCM) moves customers quickly and efficiently through the redemption area, solving one of the biggest challenges in any Family Entertainment Center (FEC). Ideal RCM dramatically improves customer service at the redemption counter by enabling up to 4 attendants to effectively serve up to 15 customers at one time. IIdeal RCM has the most complete inventory software on the market along with advanced control features. Ideal RCM reduces labour costs while eliminating long queues and confusion at the redemption counter. In addition, Ideal RCM helps operators supervise and manage receipts, internal transfers, redemption, refunding, and inventory reporting of inventory. Benefits of Ideal RCM: · Maintains vendor information · Automatically calculates points values · Guests can bank unused points into their own personal savings account or receive a bar-coded voucher for future use. Control · Integrates with scales and ticket eaters · Electronic inventory and processing controls Actionable Reports · Provides re-order reports based on sales history · Anyone can generate actionable reports www.suzohapp.com/eu 29 INNOVATIVE TECHNOLOGY 391T4-1504 39SMART-H SMART HOPPER DA3 KIT The SMART hopper from Innovative technology brings coin payment technology into the 21st century. Ideal for all machines, the SMART hopper eliminates the need for multiple hoppers, sorters and reduces the cost of handling coins internally. DA3 Validator Programming System for use on-site / in the field. a r 39nV9+ 39nV200 NV9 USB+ NV200 The nV9 uSB has been developed to incorporate programming via a configuration button or configuration card and includes uSB capability and advanced note guidance technology. The nV200 bank note validator accept bank notes up to 85mm wide and standard industry bar codes. The nV200 is a secure and filed proven bank note validator. With a lockable, removable cashbox that can hold up to 100 notes An add on recycler unit (SMART Payout) is available to allow mixed denomination note recycling. Th inp in New Rainbow Bezel 39nV10 39nV11 NV11+ NOTE FLOAT NV10 USB The nV11 is the latest model from Innovative technology, incorporating a bank note validator and ‘note Float’ payout unit. With a 30 note capacity of one single denomination, the nV11 is capable of dispensing notes as change or prizes, helping to relieve the possibility of coin starvation and keep machines running. The nV10 uSB has been developed to incorporate programming via a configuration button or configuration card and includes uSB capability. Please contact your Sales Representative for more information and pricing 30 www.suzohapp.com/eu The u s un Cran d ote es CRANE PAYMENT SOLUTIONS ARDAC ELITE NRI v2 EAGLE The Ardac Elite bill validator is without doubt one of the most advanced products on the market and has established an excellent reputation. The Ardac Elite has state of the art imaging technology to ensure the highest standards of validation. The v² eagle coin validator is setting standards within the payment systems industry. By using the unique MFT validation technology and additional sorting control sensors, outstanding coin security is guaranteed. The v2 eagle is fully compatible with Money Controls SR5i applications and all nRI G-40 applications. V2 COLIBRI COMPACT HOPPER The v² colibri is Crane Payment Solutions’ newest 3.5” coin validator. With input from the nRI and Money Controls brands, this validator offers bestin-class MFT coin validation technology for the highest coin security and is compatible with all SR3i and nRI G-13 applications. The Compact Hopper does exactly what the name says, providing a large capacity with a small footprint. This makes it ideal for many applications including retrofit. The Compact range offers high security and high speed for single denominations. UNIVERSAL HOPPER The universal Hopper is the original and still the best, with millions sold worldwide since launch. This best-selling product offers unrivalled performance and reduces operating costs. As with all Crane Payment Solutions’ products, the universal Hopper provides excellent levels of security. HEARTBEAT/WINEMP Programmer. www.suzohapp.com/eu 31 CLEANING CARDS note Acceptor Cleaning cards 29-0329-20 Card Reader Cleaning cards 29-0329-10 Thermal Printer Cleaning card 29-0005-00 32 www.suzohapp.com/eu TICKETS & PRINTER Tito Tickets TI0006 Now in stacks of 600 CAN BE PERSONALISED ATM Till Roll 146-0167-1 ITL Coupon Printer 146-0167 www.suzohapp.com/eu 33 INTERACTIVE PRO TABLE 34 www.suzohapp.com/eu INTERACTIVE PRO TABLE www.suzohapp.com/eu 35 LOCKS ASSA DESMO LOCKS The World’s largest manufacturer of locks, ASSA has developed the Assa Desmo as its top of the range camlock product. With many of the world’s largest casino groups as customers, the product has become a standard of any casino operator who insists on maximum security combined with maximum operating comfort. The launch of the RC (removable core) version has made this line complete; the casino has now both maximum security and economic handling in one product. Assa Desmo is a patented lock construction based on direct drive pins (no spring operation) making it particularly suitable for dirty conditions and hostile environments. False cuts on the pins provide resistance to any currently known method of picking.A large key made from nickel silver provides many years of guaranteed comfortable handling. The Assa Desmo system is the most effective way to prevent unauthorised manufacturing, cutting and distribution of key blanks. It also requires the most advanced and precise cutting equipment in the lock industry. no key blank for Assa Desmo are sold and key production for Europe is only done in Sweden. PRICE ON REQUEST DESMO CASINO LOCKS Features: u 8 pin lock combined with two strong side bars (6 pin for RC series) u Patent protected against unauthorised key duplication. u False cuts on the pins provide resistance to any currently known method of picking. u Large key made from nickel silver for lasting durability and comfortable operation. The use of collar PC2 will shorten the lock available to 22.3mm u Standard 90° operation and key removable in locked position, optional with removable key in either locked or unlocked position. u Various collars available to adjust the mounting depth. The use of collar 22-0904 will shorten the lock to 15.9mm u Switch locks available in the same keycode as standard camlock u Supplied with standard 32mm cam. Other sizes and models available STC7 PIN TUMBLER CAM LOCK Specially designed for all types of Coin Operated equipment Brass shell locks with bright chrome finish. Keyed to differ, locks come with 2 keys Lock 28.6mm (1-1/8”) Lock 22.3mm (7/8”) Lock 16mm (5/8”) 36 www.suzohapp.com/eu S1118KD S1078KD S1058KD ny m- nod ck MONITORS SUZOHAPP carries more LCD Monitors IN STOCK than all of our competitors combined 15” LCD MONITOR 17” LCD MONITOR Units work in CGA, VGA, SVGA or XGA resolutions. Ideal for use in most Amusement applications 19” LCD MONITOR Replace your old outdated CRT monitors with a Vision Pro LCD and give your games a new modern look CUSTOM LCD/TOUCHSCREEN SOLUTIONS www.suzohapp.com/eu 37 POWER SUPPLIES 200W UL POWER SUPPLY • • • • • +5v 20A, +12v 8A, -5v 0.5A, -12v 0.5A uL Recognized 200 watts of power Dual AC Input 115vac/230vac, selectable by jumper 1 year warranty 80-1152-00 POWERPRO POWER SUPPLY • • • • • • • • Industry standard High efficiency Easy Start up Green ‘Power on’ LED Overload protected Built in EMI filter Maximum noise minimisation Weight 0.8Kg/ 20 pieces in box 42PP0606 +5V 15amp, +12V 4amp, -5V 1amp 42PP0608 +5V 15amp, +12V 4amp, +24V 1amp DUAL SWITCH AND REMOTE CAPABLE 200 WATT POWER SUPPLY • • • • • • • • • • • +5v 20A, +12v 8A, -5v .5A, -12 .5A uL and CSA Recognized 200 Watt power supply Great power supply for video games & video poker applications new Innovative Dual On/Off and Remote switch capable design. Additional 8 Circuit Molex plug with +5vdc and +12vdc outputs for additional accessories Dual AC input 115vac/230vac, selectable by switch AC plug for hook-up of Bill Validator, 110vac 1.0A Physical Size: 3-1/2" H x 5-7/8" W x 5-1/2" D Supplied with 6' long SJT power cord 1 Year Warranty 80-0002-10 38 www.suzohapp.com/eu SUITABLE FOR POKER MACHINES P Fe • • • • • • • • LUMIA & PROTEC ‘LUMIA’ RGB INFILL PANEL Pleximilchglas with RGB LED lighting and remote control. High quality soldering iron stand. Front panel can be easily removed (3 screws). Different colours adjustable, as well as various flash modes and a colour change programs. Very discreet, non-glare lighting. 39-0010RGB (includes remote control) Dimensions: 95cm x 35cm x 47cm PROTEC ALARM SYSTEM Features • Easy Installation • 12/24v DC operation • Battery Back up • uses accelerometer - no external Tilt Switch necessary • Automatic arming (if required) • Suitable for all Amusement, Gaming & Change Machines • External LED indicator • Spares available upon request 189-1000 Protec Alarm system 189-0204 Relay for Protec Alarm www.suzohapp.com/eu 39 SCAN COIN SC 1600 SERIES • Counts up to 1,500 notes per minute • Available in different security levels and note recognition modes (uV, MG, IR, 3D) • Also available as SC 1610 Euro Value (ECB approved) • Small footprint and handle makes it easy to place in many environments • Can be connected to SCAn COIn software for further data handling SC NEWTON V • Two-pocket currency sorter, for value (newton V) or fitness (newton F) sorting of up to 1,200 notes per minute • ECB approved • Multi currency option, with up to 7 different currencies • Can process Bank of England, Scottish & northern Irish notes • Built in Windows CE and a 4,3”touch screen uV, MG, IR, CIS and ultrasonic sensors • Excellent connectivity to external computer systems with serial ports or LAn • Can be connected with SCAn COIn software for further data handling SC 303 • Compact, silent coin counter (up to 2,700 coins per minute), ideal for banking, retail and amusement • Counting, bagging and tubing • Pre-programmable batch stops • Handle for easy transportation • Easy to read led display 40 www.suzohapp.com/eu SCAN COIN SC 350 / SC 360 • Coin counter ideal to fit the gap between heavy duty machines and smaller back-office machines (counts up to 3,000 coins per minute), ideal for banking, retail and amusement • Equipped with standard RD/AuX for external display and foot control and serial interface for possibility to control machine from PC • Counting, bagging and tubing • Pre-programmable batch stops • Easy to read led display • SC 360 has a standard hopper for 6 litres of coins SC 360 SC 350 SC DTC1 • Compact and light value counter for mixed coins • Counts up to 32 different coins with dual currency option • Easy operating and maintenance that require very little training for operators • Equipped with SCAn COIn’s sensor technology • Optional dual currency mode • Can be connected to SCAn COIn software for further data handling SC DTC9 • 9 pocket value sorter for mixed coins • Counts up to 32 different coins with dual currency as option • Easy operating and maintenance that require very little training for operators • Equipped with rail sorting technology which makes the machine extremely easy to upgrade (for example for coin reforms) • Equipped with SCAn COIn’s sensor technology • Can be connected to SCAn COIn software for further data handling www.suzohapp.com/eu 41 TRANSACT EPIC 950 THE AWARD-WINNING CASINO PRINTER! Currently installed in over a half a million slots throughout hundreds of casinos worldwide, the Epic 950 thermal printer is known for its proven reliability. This industry award-winner is casino-tested, and casino-preferred for ticket-in/ticket-out casino printing. unbeatable – and upgradeable. Easily upgraded with the ServerPort™ device and Epicentral software system, the Epic 950® prints targeted, personalized comps and coupons right from the slot machine – in real-time. It simultaneously connects to the game AnD to your casino management system to maximize your ability to communicate with and reward your players – while they are playing. It doesn’t jam. It rocks. The Epic 950® is also famous for its ingenious TicketBurst™ jam-free feature – it prints the ticket first, then bursts and presents it to the slot player. Less time wasted, less paper wasted, less money wasted. Epic 950 Highlights Casino Ticket-In/Ticket-out printer of choice upgradeable to real-time coupon printing with Epicentral and ServerPort™ Tickets and vouchers become eye-catching branding tools Leverage your player tracking database to enhance loyalty and repeat business by delivering personalized promotions targeted to each player Securely download firmware and graphics while the printer is in the game Eliminate player / ticket interference, thanks to TicketBurst™ Quickly disconnect and exchange printers while the game power is On Receive proactive printer and ticket printing status information Seamlessly integrate the Epic 950® into existing games – it’s code and form-factor compatible with all game types 4.46”W x 11.25”D x 2.66”H 42 www.suzohapp.com/eu ARCADE III CHANGER Features: • Compact wall mounting to fi t most locations. • Solid housing with 3-point locking system including high security Assa Desmo lock. • 6 Digit led display to show accepted notes and other details. • Accounting log fi le, easy access to all transaction details. • Low level alarm function when hoppers get empty. • Capacity: 1200 coins, 24mm ( double Cube hopper ) or 1100 coins, 24mm ( Evolution hopper ) • Easy to reprogram ( no tools needed ) when changes in banknotes or coins are desired. • Acceptance of maximum 4 different banknotes or coins. • Payout up to 2 different coins or tokens ( metal ). • Coin payout tray can hold plastic coin cups if desired. • All mounting accessories and drill plan are included. • Dimensions: H 712 x W 210 x D 304mm. • Weight: Approx 20kg ( Empty ). • Power: 110/240Vac ( power cable included ). • Power consumption: Max. 15W. • CE Approved. • All Arcade changers are shipped in a special crate to avoid any damage. The Arcade Changer is a reliable and efficient solution to change banknotes to coins, or coins to coins. using change machines will avoid cash handling by employees, provide a fast efficient service to customers wishing to change cash/notes and increase revenue of coin-op machines. The Arcade Changer is available in many different versions, with a possibility to choose a banknote validator with or without banknote stacker, coin acceptor and single or dual hopper payout. Although the Arcade Changer is programmed to the Euro as standard, it is available for almost every currency. PRICES FROM TOP UNIT FOR ARCADE III CHANGER using a top unit on the Arcade changer will avoid drinks being placed on your change machine. This kit is easily installed by use of double sided foam tape (included). The Top unit has an angle of 20 degrees so no cup or glass can be placed on top, so keeping your location clean and will protect your change machine. 182-0900 www.suzohapp.com/eu 43 COMESTERO CHANGERS ROCK The new winnings cash-in machine solid as a rock RSolid and sturdy coin/banknote change machine. Free standing armoured cabinet. Refill key. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 6,000 1€ coins. Banknote capacity: 500 + 70. E C c w a c 9 SWING D Solid and compact coin/banknote change machine. Free standing armoured cabinet. Refill key. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 3.000 1€ coins. Banknote capacity: 500 + 70 (with Smart Payout); 300 + 30 (with nV11). S t a p d 1 SMART EASY Coin change machine equipped with multi-coin hopper. Accepts up to 6 coin values. It can be installed on a base, on a support countertop or wall-mounted. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 3,000 1€ coins. BRAIN Thanks to Brain, one or more machines may be networked and remotely controlled via PC or tablet and notifications can be received on your smartphone. With a simple connection, you can access all the information concerning on board accounting, alarms and the master data you manage. 44 www.suzohapp.com/eu COMESTERO CHANGERS EASY PRO Compact coin change machine. It dispenses one type of coin/token. It can be installed on a base, a countertop or wall-mounted. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 2,400 1€ coins. DUAL COIN PRO Sturdy and capacious coin change machine. It dispenses two types of coins/tokens. It can be installed on a base, on a support countertop or wall-mounted. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 7,000 (1€) coins. TWIN JOLLY PRO Sturdy and reliable coin change machine. It dispenses two types of coins/tokens. Free standing cabinet. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 6,800 1€ coins. JOLLY PRO Slim and versatile coin change machine. It dispenses one type of coin/token. Free standing cabinet. SD-card for programming, upgrading fw and exporting accounting data. Coin capacity: 3,400 1€ coins. www.suzohapp.com/eu 45 ZENITH SEATING • • • • · • • • ADJuSTABLE HEIGHT SWIVEL CHAIR Eco leather fire-retardant, water-proof, stainproof (certificate 300,000 cycles anti-abrasion) Padded ergonomic polyurethane foam to varying hardness; Base: chrome diam.500mm conical reinforced steel; Swivel and up & down 58cm to 84 cm (suitable for both slant top and high cabinet both) Base is 55 diameter - maximum height of backrest is 103cm (minimum) and 128cm (maximum). Seat Auto-return 360 degree with auto-centreing breaking friction; Finished chromium Exceeded the following tests and certifications: durability test, seat and back drop test, footrest fatigue resistance, resistance to fatigue armrest,stability test ZENITH4 • • • • • 46 www.suzohapp.com/eu Eco leather fire-retardant, water-proof, stainproof (certificate 300,000 cycles anti-abrasion) Padded ergonomic polyurethane foam to varying hardness; Base chromed steel in 4 legs; Finished chromium Exceeded the following tests and certifications: durability test, seat and back drop test, footrest fatigue resistance, resistance to fatigue armrest,stability test IL VA A K APOLLO LE AB OR ED IS AL N SO R PE TW AR • Free running backrest • 360° rotation • Adjustable seat height • Spare parts available Height of backrest Seat depth Seat width Seat cushion SEATING 34cm 49cm 51cm 11cm • Eco leather fire-retardant (certificate 300,000 cycles wear resistance) • Padded ergonomic polyurethane foam to varying hardness; • Structure in reinforced steel with welding anti-break • Finished chromium (three chrominum) • Available in height 73 cm for high cabinet or 55cm idea for slant top • Exceeded the following tests and certifications: durability test seat and back - drop test - footrest fatigue resistance - resistance to fatigue armrest - stability test AVAILABLE IN TWO SIZES The Carrillo Bebe Carrillo 39-0084-1 39-0084-1A www.suzohapp.com/eu 47 ELO Touch Systems True flat style to attract the players, full HD picture quality to keep them playing The new modern standard for gaming applications in true flat design is ELO’s cost-effective IntelliTouch Zero-Bezel / iTouch next generation surface acoustic wave technology. With a pure glass touchscreen, there are no coatings, films or wires to get in the way of your investment in full HD game graphics. 10” ELO TABLET • 10” Touchscreen • Rugged & Connected • Windows / Intel Architecture • Integrated MSR, Barcode Reader, Smart Card Reader • Docking Station Features: • Ruggedized to survive retail environments • Centralized security and management • Quality touch from a trusted retail supplier Integrated • MSR, Barcode Reader, and Smart Card Reader • Designed for EMV • Wi-Fi, Bluetooth, nFC and RFID wireless • Docking station with battery charging location, Ethernet, 3 x uSB, and VGA 2243L 22” OPEN-FRAME TOUCH MONITOR Applications: • Gaming Machines • Kiosks • Point-of-information • Self-service and ticketing • Multi-touch performance with “Built for Touch” reliability • 55% energy savings using LED technology • Commercial durability • 3 year standard warranty 48 www.suzohapp.com/eu Compatible • Windows / Intel support for your existing applications • uSB connectivity to external peripherals • Deployable in cloud, thin-client, or client-server environments • Purpose Built • Mobile Point-of-Service • Omnichannel Insight • Endless Aisle ELO Touch Systems The seamless edge-to-edge SAW technology provides a sleek modern look and the best optics in the market, continues to work even if scratched with no need for calibration. It uses the same touch controller like the traditional bezel SAW, IntelliTouch for backwards compatibility. 2440L 24” LED OPEN-FRAME TOUCH MONITOR Applications: • Kiosks • Point-of-information Displays • Gaming Systems • Ticketing and self-service • True-flat designs with “Built for Touch” reliability • Pure-glass touchscreen for optimal image quality • Energy savings and slim form factor by using LED technology 2740L 27” OPEN-FRAME TOUCH MONITOR Applications: • Kiosks • Point-of-information Displays • Gaming Systems • Ticketing Machines • Thin Bezel Style with “Built for Touch” Reliability • Pure-glass touchscreen for optimal image quality • 54% energy savings using LED technology www.suzohapp.com/eu 49 CHARGE ‘N PLAY New Dual USB Car Charger Range Top or Side Mount Module Charge ’n Play 1061B Dual uSB Charger Socket 96-1503-00 Top or Side Mount Module 92-2478-00 Dual uSB Car Charger Accessories 1062 1062-3 1062-4 1062-5 1062-6 1062-7 1062-9 OA001 3 way uSB Cable Black 3 way uSB Cable Orange 3 way uSB CableYellow 3 way uSB Cable Green 3 way uSB Cable Blue 3 way uSB Cable Pink 3 way uSB CableWhite MarketingWobbler Power X9103 X9104 150-0049 Power Loom w/o Connector Power Loom with DC 12v DC PSu Connector * only when purchased with Charge ’n Play 50 www.suzohapp.com/eu Marketing Wobbler with adhesive base Dual USB Charger Socket S BACKGROUND MUSIC SUZO AUDIO SOLUTIONS SAS1 2 WAY COMPACT SPEAKERS l l l l l l l 2 Way plastic sealed box 3-1/2” Mica cone foam edge woofer 13mm PEI dome tweeter 120 Watts peak power 30 Watts RMS Frequency response: 75-22.000Hz H195 X W130 X D105 Part No: 22-0231 SAS2 l l l l l l l 2 Way plastic sealed box 5” Mica cone rubber edge woofer 13mm PEI dome tweeter 160 Watts peak power 40 Watts RMS Frequency response: 65-22.000Hz H241 X W180 X D150 Part No: 22-0232 SAS3 l l l l l l l 2 Way plastic sealed box 6-1/2” Mica cone rubber edge woofer 13mm PEI dome tweeter 220 Watts peak power 55 Watts RMS Frequency response: 50-22.000Hz H288 X W215X D170 Part No: 22-0233 SAS4 l l l l l Impedance: 6 ohm 90 Watts peak power 60 Watts RMS Frequency response: 65hz - 20KHz H280 X W220X D170 Part No: 22-0234 www.suzohapp.com/eu 51 COIN CUPS & HOLDERS STAINLESS STEEL HOLDER AVAILABLE IN 2 SIZES • • • • Cost efficient Made from strong, durable, impact - resistant plastic Stack easily, won’t stick Available in 2 sizes 300cc (D=100mm , h=60mm) 500cc (D=115mm , h=70mm) 39-0540 39-0541 39-0528 39-0529 Cupholder for 500cc cups x 500 Cupholder for 300cc cups Good Luck Coin cup x 500 300cc Coin Cup x 1000 CUSTOMISE YOUR CUPS Just send us your logo and any ideas you might have and for a small set-up charge you can have your cups customised to your design Minimum order quantity on cups with customised artwork 25,000 52 REDEMPTION TICKETS AND DISPENSERS REDEMPTION TICKETS 45-0400-2 45-0400-3 45-0400-4 45-0400-5 45-0400-6 Red Orange Yellow Green Blue TICKETS CAN BE PERSONALISED TO YOUR REQUIREMENTS ENTD-2000 TICKET DISPENSER • • • Virtually eliminate ticket jams. Requires very little maintenance One of the most reliable and compatible ticket dispenser on the market 42-1337-00 Ticket Dispenser A070-1010-00 PCB for Entropy Dispenser DELTRONIC TICKET DISPENSER • • • • • “Snap out”one ticket dispenser - replace it with another in seconds. no tools necessary. Foolproof braking system is easily adjustable. Validation“Diamond”mark identifies tickets. Available as Continuous or Pulse type. 42-0544-00 Continuous 42-1547-00 Pulse DL-1275 PCB for DL-1275 www.suzohapp.com/eu 53 ARCADE AIR HOCKEY PUCK TWISTER • • • • • Available in 70mm and 80mm diameter 4 neon colours: orange, white, yellow and blue. Colours light up when blacklight tube is used. Customer logo available to order (minimum 1000 in one colour, one time tooling cost applicable) 70MM PuCKS • 30-0070-3301 Orange 30-0070-4401 Yellow 30-0070-6601 Blue 30-0070-9901 White • • • AIR HOCKEY HAMMER universal Hammer for all air hockey games Made of durable material High profile handle to prevent injuries 30-0041-6 30-0041-7 Blue Pink FELT DISC • Replacement felt disc for Air Hockey Hammer ‘Pro’ • not suitable for BC1010-1 30-0030 TOUCH SCREEN MALLET 22-1947 ‘KICK IT’ FOOTBALL & TETHER AI0225 AI0189 54 Tether Football www.suzohapp.com/eu SMALL FOAM MALLETS Blue & Yellow Blue, Yellow & Red 22-1948 22-1946 UNIVERSAL MALLET H51-5000-00 29" PUMP ACTION SHOTGUN FOR BIG BUCK HUNTER PRO 96-0476-13 29" Pump Action Shotgun, Green 96-0476-17 29" Pump Action Shotgun, Orange AMBERSIL Many more Ambersil Products available www.suzohapp.com/eu 55 CUES ‘MATRIX’ Glassfibre Pool Cue ‘M • Besides being almost unbreakable, these Cues look like a real maple Pool Cue. • Give your players a top quality cue which will last much longer than wooden cues. • Black handle with 4-prong look. • Fitted with 12mm plastic screw-on tip. • Length 140cm - 57”. •M •F •4 •B •W •L Matrix Pool Cue M 47-0085 4 4 ‘NEON’ Glassfibre Pool Cue • Almost unbreakable glass fibre pool cue. • no added weights that can go loose. • Moulded rubber grip. • 12mm Slip-on tip. • Available in 4 different colours. • Length 140cm - 57”. • Very competitive pricing! 47-0069 neon pool cue black 47-0069-4 neon pool cue yellow 47-0069-5 neon pool cue green 47-0069-6 neon pool cue blue Slip-on Tips • Slip-on tips for the neon Glassfibre cues. 47-1112 12mm Push on tips 56 www.suzohapp.com/eu Screw-on Tips •Selected leather on quality plastic M8 thread with 12mm tip used on most popular 1 piece cue. 47-1230-6 12mm Screw-on tip CUES ‘MAPLE’ Pool Cue 8-Ball ‘MAPLE’ Pool Cue • Maple pool cue. • Fitted with 12mm plastic screw-on tip. • 4-prong brown handle. • Black rubber screw-on bumper. • Weight approx. 550gr. • Length 140cm - 57”. • Top quality maple pool cue. • Fitted with 13mm leather glue-on tip. • 4-prong brown handle. • 8-ball logo embedded in handle. • Assorted weights. • Length 140cm - 57”. Maple Pool Cue 8 Ball Maple Pool Cue 47-0083 26-1633-00 Plastic Screw-on Tip 12mm 47-1230-6 Screw-on tip “Elk Master” Glue-on Tips Screw-on-rubber bumper. • American made soft blue leather tips. • Made of special treaded leather. • Ensured grip and long life time. 47-1310 26-1073-13 Rubber Bumper Rubber bumper Glue-on tip 13mm www.suzohapp.com/eu 57 CUES ‘T Ash Snooker Cues •G •F •C •B •S •A • Quality ash snooker cues. • Fitted with 9mm glue-on leather tip. • Available as 1 pc cue in 2 different colours or 2 pcs with brass joint. • Length 140cm - 57”. 47-0155 1 pc tan butt 47-0156 1 pc dark butt 47-0273-9 2 pcs 57” Ash Cue 47-0273-48 2 pcs 48” Ash Cue 47 47 47 47 The Regent 2-Piece Pool Cue Made of Ramin wood in robust design with a solid grip, brass joint, fitted with 11mm screw-on-tip and screw-on rubber bumper. P4049 2-piece pool cue Ramin Rest Sticks and Long Cues 47-0155 47-0156 47-0273-9 • A complete range of rest stick, half butt cues and rests, long butt cues and rests. 47-0159 152cm - 60” Rest stick 47-0157-90 228cm - 90” Half butt cue 47-0157-108 275cm - 108” Long cue 47-0158-84 213cm - 84” Half butt rest 47-0158-96 244cm - 96” Long butt rest “Elk Master” Glue-on Tips • American made soft blue leather tips. • Made of special treaded leather. • Ensured grip and long life time. 26-1073-9 Glue-on tip 9mm 58 www.suzohapp.com/eu Rubber Bumper Screw-on-rubber bumper. 47-1310 Screw-on-rubber bumper Pla 47- CUES ‘The Shooter’ Pool Cue ‘The Regent’ Pool Cue • Good quality ramin pool cue. • Fitted with 12mm plastic screw-on tip. • Carved black handle, painted in four prong look. • Black slip-on rubber bumper. • Sold in assorted weights. • Available in 4 different lengths. • Good quality ramin pool cue. • Fitted with 11mm brass screw-on tip. • Black handle, painted in four prong look. • Black slip-on rubber bumper. • Sold in assorted weights. • Available in 6 different lengths. 47-0052 47-0052-1 47-0052-2 47-0052-5 47-0050 47-0050-1 47-0050-2 47-0050-5 47-0050-6 47-0050-42 P2270 P0122 140cm - 57” 130cm - 52” 120cm - 48” 137cm - 54” Plastic Screw-on Tip 47-1230-6 12mm Slip-on Rubber Bumper 47-1320 Rubber bumper 140cm - 57” 130cm - 52” 120cm - 48” 90cm - 36” 137cm - 54” 107cm - 42” 57” non-weighted cue 47” non-weighted cue Brass Screw-on Tip 47-1240-4 Screw-on tip 11mm www.suzohapp.com/eu 59 CHALK & TIPS Triangle Billiard Chalk • Top quality billiard chalk. • Sold in boxes of 12 or 144 pcs. • Available in red, blue or green. 26-1023-12BT 26-1023-12RT 26-1023-12GT 26-1023-144BT 26-1023-144RT 26-1023-144GT Blue 12 pcs Red 12 pcs Green 12 pcs 1.85 Blue 144 pcs 12.50 Red 144 pcs 14.95 Green 144 pcs 12.50 Billiard Pro Chalk • Competitive price. • Sold in boxes of 12 pcs. • Available in red, green or blue 47-0650-2 47-0650-5 47-0650-6 47-0650-7 Red Green Blue Purple ‘Elk Master’ Glue-on Tips • American made soft blue leather tips. • Made of special treaded leather. • Ensured grip and long life time. ‘Silver Cup’ Billiard Chalk • Strong, hard chalk grips cue tip for more accurate shooting. • Large range of colours. • Sold in boxes of 12 pcs or 144 pcs 26-1051-12B 26-1051-12G 26-1051-12BK 26-1051-12BuR 26-1051-12PW 26-1051-12PR 26-1051-12R 26-1051-12Tn 26-1051-12PnK 26-1051-12OLV 26-1051-12n 26-1051-12Wn 26-1051-12SPR 26-1051-144B 26-1051-144G 26-1051-144R 26-1051-144Tn 26-1051-144BK 26-1051-144PR 26-0194-00 26-0568-00 26-1051-12BRn Blue 12 pcs Green 12 pcs Black 12 pcs Burgundy 12 pcs Pewter 12 pcs Purple 12 pcs Red 12pcs Tan 12 pcs Pink 12pcs Olive 12pcs navy 12pcs Wine 12pcs Spruce 12pcs Blue 144 pcs Green 144 pcs Red 144 pcs Tan 144 pcs Black 144 pcs Purple 144 pcs Orange White Brown 1.95 26-1073-8 26-1073-85 26-1073-9 26-1073-95 26-1967-00 26-1073-11 26-1073-12 26-1073-13 26-1073-14 8mm 8.5mm 9mm 9.5mm 10mm 11mm 12mm 13mm 14mm Brunswick Leather Tips • Quality Leather cue tips • Sold in boxes of 50 • Available in blue 47-2001 47-2002 47-2003 47-2006 9mm 10mm 11mm 14mm Cu •F •K 47 Tip •K • In 47 Cu •G •W •C 26 Fe •V 4747- Push-on Tips • Standard push-on tips with bonded pre-shaped tip. • Available in different sizes. • Sold in box of 100 pcs. 47-1110 47-1111 47-1112 47-1113 47-1114 47-1115 47-1116 60 11mm 11.5mm 12mm 12.5mm 13mm 13.5mm 14mm www.suzohapp.com/eu ‘Master’ Billiard Chalk • Top quality billiard chalk. • Sold in boxes of 12 or 144 pcs. • Available in red, blue or green. 26-1023-12R 26-1023-12B 26-1023-12BLK 26-1023-12G Red 12 pcs Blue 12 pcs Black 12 pcs Green 12pcs Screw-on Tips • Available with plastic M8 thread in 12mm or 10/24 brass thread with 10, 11 or 12mm tip. • Sold in bags of 100 47-1230-6 47-1240-2 47-1240-4 47-1240-6 12mm plastic thread 6.95 10mm brass thread 6.95 11mm brass thread 5.50 12mm brass thread Sn •S 47- ACCESSORIES Cue Tip Clamp Aluminium • For easy replacement of cue tips. • Keeps pressure on the cue tip. 47-1330 Cue tip clamp ips. 0 0 0 0 0 0 0 0 0 Rapid Cue Top Sander Table Brushes • Tool for precise preparing of the ferrule • Standard equipment for any pooltable. before replacing a cue tip. • Available in 23cm ( 9”) or 30cm ( 12”) size. 26-1103-00 Rue top sander 47-1001-1 23cm ( 9”) Brush 47-1001-3 30cm ( 12” ) Brush Sand Paper • For use with the rapid cue top sander. • Sold per 10 Table Brush The Luxe 9” High quality brush Tip Fastener • Keep pressure on the ferrule and tip. • Including compact file. 47-1332 Tip fastener 47-0970-1 Sand paper 47-1002-1 9” brush The Luxe 47-1002-2 12” horsehair Cue Tip Cement Tweeten • Great for attaching leather tips to cues • Will not harm leather tip. • Contents 2 oz / 57 grams. 26-1107-00 Cement Slip-on Rubber Bumper • Replacement rubber bumper. • used on most standard pool cues. 47-1320 Slip-on rubber bumper Ferrules • Various sizes plastic or brass ferrules. 47-1261-4 47-1265 Brass ferrule 11mm Plastic ferrule M8 plastic thread Nylon Rail Brush 47-1010 Rail brush Screw-on Rubber Bumper • Replacement rubber bumper. • Screw mount ( screw not included ). Cue Cleaner • Removes dirt and polishes the cue shaft. 47-1310 Rubber bumper 47-1395 Cue cleaner 0, Snooker Ball Rails • Sold per set of 6 Tip Trimmer 47-0775 47-1080 Tip trimmer Ball Rails Snooker Net • Bag type. Sold per set of 6 47-0765-2 Snooker net www.suzohapp.com/eu 61 CUE CASES Chrome Cue Case for 2 piece Cue P2231 Chrome Cue Case Ess • Th thic • Ve res 47- Hard Cue Case for 2 piece Cue 47-0550 Hard Cue Case Ra fo 47 SoftCue Case for 2 piece Cue CuE CASE Soft Cue Case SS Si 47 Foam Tube split Cue Case 47-0565 2 piece Cue Case SS Si 47 Hard Cue Case with 2 piece Cue 47-0273-90 2 piece Ash Cue & Case 62 www.suzohapp.com/eu TABLE ACCESSORIES Essex Straight Six Pool Mech • This coin-mechanism is very selective thickness and diameter. • Very robust and highly flexible with respect to price of-play change. 47-0721-X Pool Table Battery Pack • 15.6V non-rechargeable. E1168 Battery pack Magnetic Chalk Holder 47-1055 Magnetic chalk holder Straight six Ratchet Spring and Pawl for Straight Six 47-0725 Spring and pawl Heavy Duty Leg Leveller Set • Alu casted leg leveller with rubber protection footpath ø160mm against slipping and scratching. • Easy adjustable between 80 and 120mm for stable operation. Rubber Chalk Holder • Rubber holder protects chalk from damage. • Prevents chalk from being taken away 47-1050-2 Rubber chalk holder 47-0716 160mm set 4 SS3228 Return Spring for Straight Six Old 47-0725-9 Return spring old SS3228 Return Spring for Straight Six New 47-0725-9 nEW Return spring Table Foot Stainless Steel Cloth Plasters • Bag type. Sold per set of 6 P4007 47-1305 Table foot Cloth plasters www.suzohapp.com/eu 63 TABLE ACCESSORIES Brass Bridge Heads 47-1030 X bridge head 47-1030-1 Long bridge head 47-1030-2 Butt 47-1030-3 Spider 47-1030-4 Brass Swan 47-1031 Plastic tip Ball Tray 47-0710 Ball tray 16 balls 47-0710-1 Ball tray 22 balls Oak 9-Ball Diamond• • For 2-1/4” balls. 47-0703-2 Oak 9-ball triangle Brass Heads • Sold without toes. P5670 X rest P5671 Butt rest P5672 Spider rest Chrome Bridge Heads • Available as X rest or spider rest. 47-1030-8 X rest chrome 47-1030-9 Spider rest chrome Pool Table Cover • For 6ft table, With fitted elastic band. 47-0747 Table cover Economy Green Cover 47-0740 7 ft 47-0745-1 8 ft 47-0742 9 ft 47-0743 10 ft P2232 12 ft “ • • • 4 9-Ball Diamond Triangle • For 2-1/4” balls. 47-0703-1 9-ball diamond Pool Table Cover 8 Ball • Available in 7 or 8ft size. 47-0746 7ft Table l 47-0745 8ft Table l 9-Ball Triangle • For 2-1/4” balls. 47-0700-6 9-ball triangle 7ft Pool Table Cover Multi colour 47-0748 7ft Table 17 • Black Plastic Pool Triangle These high-impact, durable plastic triangles are economical and well designed for proper ball racking. 47-0700-1 47-0700-3 47-0700-4 47-0700-5 64 15 balls 15 balls 15 balls 10 balls 2-1/4” 2-1/16” 2” 2” Pressure Sensitive Spots • Marking points for pool billiard. • Black textile with spot in 3 different sizes: 12, 35 and 62mm. 47-1300-12 12mm spot, per 50 47-1300-35 35mm spot, per 50 47-1300-62 62mm spot, per 10 Siz 26 Heavy Duty Cover, Black 47-1524 7ft Table 47-1525 7ft Table CUE RACKS Corner Cue Stand • Oakwood finish cue-stand. • Holds 8 cues. • Top-shelf has cork liners for ashtray and 4 glasses. • Height ca 60cm. 47-0502 Corner Cue Stand Pro-Wheeler Cue Rack Plastic Cue Rack for 6 Cues “Riva Cue Stand 47-0505-3 Pro Wheeler Cue Rack • The low boy cue-rack, has walnut hardwood finish. • Holds 8 cues. • Height ca 83cm. 47-0501 Riva Cue Stand Cue-Rack 12 Cue Heavy Duty Metal Rack • 18 gauge steel • Baked on black powder coating • Smooth rolled holes 24"(H) x 14"(W) x 11"(D) Weight 14 lbs • Wooden cue-rack for 4, 6, or 8 cues. • Solid construction with black flexible plastic cue clips. • Can be mounted to hold cues at centre up to 12” below tip. 47-0507 47-0507-1 47-0507-2 6 Cue - rack 4 Cue - rack 8 Cue - rack 26-1461-00 Black 2 piece Cue Rack • Holds 6 cues 17 Cue Metal Floor Rack • Heavy duty - made from 1/4" steel rod 47-0509 Cue Rack Size: base 11 3/4" x 11 3/4", 24" high 26-1977-00 Cue Clip Black cue clip holds cues without marring. 47-1385-1 Plastic cue Clip www.suzohapp.com/eu 65 POOL & SNOOKER BALLS Competition Billiard Balls Good quality, affordable billiard balls 2” - 50.8mm Pool Ball Sets 1-7/8” -48mm cue ball 47-0822 2” Spots and stripes 47-0842-1 2” Reds and yellows 47-0842-BY 2” Blues and yellows 2-1/4” - 57mm Pool Ball Sets Spots and Stripes 47-0845 2-1/4” with cue ball 2-1/4” - 57mm Pool Ball Sets Reds and Yellows 47-0845-1 2-1/4”-with cue ball Snooker Ball Sets 47-0893 2-1/16” 22 balls 47-0842-Sn 2” 17 balls Pool Balls 2” - 50.8mm 47-0802-2 Red ball 2” 47-0802-4 Yellow ball 2” 2-1/4”-57mm Crazy 8 Ball • Have fun with these crazy 8 balls. • never follow the desired direction. 47-0090 Crazy 8 ball Cue Balls 47-0801-9 47-0802-9 47-0804-9 47-0805-9 47-0806-9 66 1-7/8” 2" 2-1/8” 2-1/4” 2-3/8" www.suzohapp.com/eu 8 Balls 47-0812-8 47-0815-8 8 Ball 2” 8 Ball 2-1/4” Pool Magnetic Cue Ball • used in various pooltable brands like Valley and others. 47-0807-9 Magnetic TABLE LIGHTING Billiard Lamp “Nostalgia” • These decorative 3-pieces billiard lamps are available with a brass or chrome bar and fittings. Mounting hardware included. • Shades are available in two models: Pyramid and bowl shaped • Available in the following colours: red, green, blue, brass and chrome. • Overall length approx. 120cm. • Fittings are for use with bayonet lamps (not included). • Shades and bars are supplied separately. P5654 P5663 47-0030-2 47-0030-5 47-0030-6 47-0030-C P2220 P5657 P5665 P5666 47-1480-1 3-way brass bar and fittings 3-way chrome bar and fittings Red bowl shade Green bowl shade Blue bowl shade Chrome bowl shade Brass bowl shade Green pyramid shade Chrome pyramid shade Brass pyramid shade Chain (gold) www.suzohapp.com/eu 67 REFURB ACCESSORIES UK POOL REFURB KIT Everything you need for your pool/billiard table!! 8 1. THE GAME The game shall be known as 8 Ball Pool and referred to in these rules as ‘the game’. It is intended that players and teams should play 8 Ball Pool in the true spirit of the game and in a sportsmanlike manner. It should be clearly understood that the referee is the sole judge of what is fair and unfair play. The referee will take whatever action is necessary to ensure that these rules are observed. 2. THE REQUIREMENTS OF THE GAME The game is played on a rectangle 6-pocket table with 15 balls plus a cue ball. Balls comprise of two groups, represented by two different coloured balls plus the 8 Ball which is black. Alternatively, numerical balls may be used numbered 1-7 which are plain coloured balls, 9-15 which are striped coloured balls. Balls in the two groups are known as object balls. 3. THE OBJECT OF THE GAME The player or team pocketing their group of object balls first in any order and then legally pocketing the 8 ball (black) wins the game. 4. COMMENCEMENT OF THE GAME (OR RESTART) a) The balls are racked as illustrated (right) with the 8 ball (black) on the 8 ball spot which is at the intersection of the centre and the corner pockets. b) Order of play is determined by the flip of a coin. The winner of the flip has the option of breaking or requesting his/her opponent to do so. c) The opening player plays at the triangle of object balls by striking the cue ball on or within the ‘D’. That player must pot one or more object balls or cause at least two object balls to return to an imaginary line joining then two centre pockets (i.e. to the ‘D’ half of the table). This constitutes a legal break. the breaking player shall then verbally nominate his group of object balls before play continues, even if a foul has been committed when Rule 6 will apply (except as in 4f) d) Any balls potted prior to groups being nominated are ignored for the purpose of establishing a players’ group of object balls. e) If a legal break is not achieved the balls are re-racked and the oncoming player restarts the game with one free shot, following which the group must be nominated before continuing with a normal visit to the table. f) If the player pockets the 8 Ball (black) from the break, the game shall be restarted by the same player. No penalty will be incurred. the balls to be re-racked. This applies even if other balls, including the cue ball are ocketed as well. BALL POOL RULES g) If a ball or balls are legally pocketed, this entitles the player to one additional shot and this continues until the player either: i) Fails to pocket one of his/her set of allocated balls, or ii) Commits a foul at any time h) Combination shots are allowed provided that the player hits one of his/her group of balls first (unless Rule 6b applies) i) A player may legally pocket one or more of their opponents object balls providing the cue ball strikes one of their own group first and providing one or more of their own groups are pocketed on the same shot. 5. FOULS a) In off (cue ball pocketed) b) Hitting opponent’s balls before his/her own ball or balls, except when rule 6b applies c) Failing to hit any ball with the cue ball d) Jump shots - defined as when the cue ball jumps over any part of any ball before making contact with any object ball e) If a player hits the 8 Ball (black) with the cue ball on the first impact before all his/her own balls have been potted, except when Rule 6b applies f) Potting any opponents balls except when rule 4i or 6b applies. g) Ball off the table i) Any object ball or the 8 Ball (black), shall be returned to the 8 Ball spot (see 4a) or as near as possible to that spot without touching any other ball, in a direct line between that spot and the centre of the ‘D’ ii) If the cue ball, the ball to be played from any position on or within the ‘D’. A ball shall be deemed to be ‘off the table’ if it comes to rest other than on the bed of the table. h) If the player clothing or body shall touch the ball. i) Player not having at least one foot on the floor. j) Playing or touching with the cue any ball other than the cue ball. k) Playing out of turn. l) Playing before balls have come to rest. m) Playing before the ball or balls have been re-spotted n) Striking the cue ball with any part of the cue other than the tip. o) Striking the cue ball with the cue more than once p) Playing a shot before the breaking player has nominated a group of object balls following the break shot. q) Push stroke (see 8a) r) Moving an object ball or the 8 Ball (black) when playing away from a touching ball. 6. PENALTY FOLLOWING ANY FOUL a) Following any foul described under rule 5 the oncoming player may play the cue ball from where it lies or from the ‘D’ as in rule 8b and proceed as in 6b. Moving the cue ball to the ‘D’ does not constitute a Shot or Visit. b) Following a foul the oncoming player is entitled to one free shot which may be played without nomination, play the cue ball directly onto any ball, including oppponents object balls and the 8 ball (black). However the 8 ball (black) may not be pocketed, which would mean loss of the game, unless the player has already pocketed all of their own group of object balls and only needs to pocket the 8 balls (black) to win the game. c) Following the single free shot described in 6a the player will commence his/her normal visit. 7. LOSS OF GAME a) If a player pockets the 8 ball (black) before he/she pockets all balls in his/her own group, except as allowed under rule 4g, he/she loses the game. b) A player going in off the 8 ball(black) when the 8 ball (black) is potted, loses the game. c) A player who clearly fails to make any attempt to play a ball of his/her own group will lose the game. d) If a player seeks to gain advantage by deliberately touching a moving ball or retrieving a ball dropping into the pocket he/she shall lose the game. 8 GENERAL a) PUSH STROKE - defined as when the tip of the cue remains in contact with the cue ball once it has commenced its forward motion. b) CUE BALL IN HAND - When a player has a cue ball in hand he/she plays from any position on or within the ‘D’ and in any direction. c) PLAYER IN CONTROL - A player is said to be in control of the table from the time that his/her body, cue or clothing touches the table prior to his/her shot, through his/her visit and up until his/her opponent does likewise prior to his/her visit. Any balls which fall into the pockets during this period (including 8 balls (black), he/she is said to have potted and he/she is liable to any penalties or benefits normally awarded to him/her for the potting of that ball or balls as are accorded to him/her in the rules of the game (rule 5c applies) d) The game is completed when the 8 ball (black) is potted in any pocket and all the remaining balls including the cue ball have come to rest, except where rule 4f applies. e) TOUCHING BALL - A player must play away from a touching ball which must not move (see 5s). If the touching ball is one of the players own group, he/she is deemed to have played that ball. If the touching ball is not one of his/her own group the cue ball must strike one of his/her own group. When 6b applies a player must play away from the touching ball and is deemed to have played the game. 9. STALEMATE Should any situation arise whereby a legal shot cannot be played, then the game should be restarted by the same player whether this situation is arrived at by accident or design. If in the opinion of the referee neither player is allowing the game to progress or a stalemate situation has arisen, then the game shall be re-started taking into consideration “GUIDANCE”(h) GUIDANCE a) The term ‘shot’ means striking the ball once. b) The term ‘visit’ refers to one turn at the table comprising one or a series of shots. c) The term ‘break’ refers to the first shot of the game or the first shot of the game being re-started. d) Coaching is deemed to be unsportsmanlike behaviour (See rule 1) e) A referee may, if requested, advise on rules of the game. f) There is an obligation on both players to ensure the breaking player nominates a group of object balls. g) The Referee should ensure that excessive time is not taken to play a shot and should act in accordance with competition rules or guidance. h) Re-racks as in Rule 9 may be a reduced number of balls in accordance with competition rules or guidance. i) In Doubles Matches, once a player is in control of the table conversation with others including the partner is unsporting and shall be dealt with under competition rules. Suzo International (UK) Ltd Unit 5 Leigh Close, New Malden, Surrey, KT3 3NF Tel: 020 8336 1300 Fax: 020 83361490 Email: sales@suzo.co.uk 1 set Bed & Cushions 7x4 (Red, Green or Blue) 1 set balls (R&Y or B&Y) 1 Box Chalk (Red, Green or Blue) 1 12” Brush 1 Cloth Cleaner 1 Cloth Adhesive 1 Plastic Triangle for 2” balls 1 Pool Rules Sheet REFuRB-KIT-RED REFuRB-KIT-BLuE REFuRB-KIT-GREEn Rubber Cushion • Moulded pure gum rubber. • Sold in set of 6 pcs. • With linen protector. • Responsive cushion - attracts players. 47-0761 Rubber 48” - 122cm Pool and Snooker Cloth Cleaner Removes chalk and light contamination from snooker and pool table cloth. • Contents: 400 ml. Paste on Pool Table Adhesive • Available in 1 and 5 litre tubs. E9787 1 litre tub E9786 5 litre tub Gulley Boots • used for pool billiard. • Colour black. • 6 pcs per set. 47-0756 Gulley boots Economy L Shaped Rubber • 183cm (72”) length. Pink 47-0764 L shaped rubber pink Club L Shaped Rubber • 183cm (72”) length. Black 47-0764B L shaped rubber black 68 www.suzohapp.com/eu 20-0084 20-0100 20-0082 20-0075 Cloth Cleaner Pool and Snooker Cloth Adhesive High strength adhesive with longer open bond time for large surface areas. • Tack time: 2-10 minutes. • Contents: 500 ml. • Ambersil HS300. P4 HS 300 nC 500 QS 900 Pocket Liner Screw • Sold in packs of 50 P1139-1 Screw Pocket Liner for Pool Table • Colour black. • 6 pcs per set. • 4 corners and 2 sides. • Available in rubber and vinyl, 3 and 4 “ 47-0750 3” (rubber) 47-0750-1 4” (rubber) 47-0750-2 4” (vinyl) D Marker P5055 D Marker S Pool Table Marker Pen 47-0700 Marker Pen 4 RULES & SCOREBOARDS UK 8 1. THE GAME The game shall be known as 8 Ball Pool and referred to in these rules as ʻthe gameʼ. It is intended that players and teams should play 8 Ball Pool in the true spirit of the game and in a sportsmanlike manner. It should be clearly understood that the referee is the sole judge of what is fair and unfair play. the referee will take whatever action is necessary to ensure that these rules are observed. 2. THE REQUIREMENTS OF THE GAME The game is played on a rectangle 6-pocket table with 15 balls plus a cue ball. Balls comprise of two groups, represented by two different coloured balls plus the 8 Ball which is black. Alternatively, numerical balls may be used numbered 1-7 which are plain coloured balls, 9-15 which are striped coloured balls. Balls in two groups are known as object balls. 3. THE OBJECT OF THE GAME The player or team pocketing their group of object balls first in any order and then legally pocketing the 8 ball (black) wins the game. 4. COMMENCEMENT OF THE GAME (OR RESTART) a) The balls are racked as illustrated (right) with the 8 ball (black) on the 8 ball spot which is at the intersection of the centre and the corner pockets. b) Order of play is determined by the flip of a coin. the winner of the flip has the option of breaking or requesting his/her opponent to do so. c) The opening player plays at the triangle of object balls by striking the cue ball on or within the ʻDʼ. That player must pot one or more object balls or cause at least two object balls to return to an imaginary line joining then two centre pockets (i.e.. to the ʻDʼ half of the table). This constitutes a legal break. the breaking player shall then verbally nominate his group of object balls before play continues, even if a foul has been committed when Rule 6 will apply (except as in 4f) d) Any balls potted prior to groups being nominated are ignored for the purpose of establishing a playersʼ group of object balls. e) If a legal break is not achieved the balls are re-racked and the oncoming player restarts the game with one free shot, following which the group must be nominated before continuing with a normal visit to the table. f) If the player pockets the 8 Ball (black) from the break, the game shall be restarted by the same player. No penalty will be incurred. the balls to be re-racked. This applies even if other balls, including the cue ball are pocketed as well. g) If a ball or balls are legally pocketed, this entitles the player to one additional shot and this continues until the player either: i) Fails to pocket one of his/her set of allocated balls, or ii) Commits a fouls at any time BALL POOL RULES h) Combination shots are allowed provided that the player hits one of his/her group of balls first (unless Rule 6b applies) i) A player may legally pocket one or more of their opponents object balls providing the cue ball strikes one of their own group first and providing one or more of their own groups are pocketed on the same shot. 5. FOULS a) In off (cue ball pocketed) b) Hitting opponentʼs balls before his/her own ball or balls, except when rule 6b applies c) Failing to hit any ball with the cue ball d) Jump shots - defined as when the cue ball jumps over any part of any ball before making contact with any object ball e) If a player hits the 8 Ball (black) with the cue ball on the first impact before all his/her own balls have been potted, except when Rule 6b applies f) Potting any opponents balls except when rule 4(i) or 6b applies. g) Ball off the table i) Any object ball or the 8 Ball (black), shall be returned to the 8 Ball spot (see 4a) or as near as possible to that spot without touching any other ball, in a direct line between that spot and the centre of the ʻDʼ ii) If the cue ball, the ball to be played from any position on or within the ʻDʼ. A ball shall be deemed to be ʻoff the tableʼ if it comes to rest other than on the bed of the table. h) If the player clothing or body shall touch the ball. i) Player;ayer not having at least one foot on the floor. j) Playing or touching with the cue any ball other than the cue ball. k) Playing out of turn. l) Playing before balls have come to rest. m) Playing before the ball or balls have been re-spotted n) Striking the cue ball with any part of the cue other than the tip. o) Striking the cue ball with the cue more than once p) Playing a shot before the breaking player has nominated a group of object balls following the break shot. q) Push stroke (see 8a) r) Moving an object ball or the 8 Ball (black) when playing away from a touching ball. 6. PENALTY FOLLOWING ANY FOUL a) Following any foul described under rule 5 the oncoming player may play the cue ball from where it lies or from the ʻDʼ as in rule 8(b) and proceed as in 6(b). moving the cue ball to the ʻDʼ does not constitute a Shot or Visit. b) Following a foul the oncoming player is entitled to one free shot which may be played without nomination, play the cue ball directly onto any ball, including oppponents object balls and the 8 ball (black). however the 8 ball (black) may not be pocketed, which would mean loss of the game, unless the player has already pocketed all of their own group of object balls and only needs to pocket the 8 balls (black) to win the game. c) Following the single free shot described in 6(a) the player will commence his/her normal visit. 7. LOSS OF GAME a) If a player pockets the 8 ball (black) before he/she pockets all balls in his/her own group, except as allowed under rule 4(g), he/she loses the game. b) A player going in off the 8 ball(black) when the 8 ball (black) is potted, loses the game. c) A player who clearly fails to make any attempt to play a ball of his/her own group will lose the game. d) If a player seeks to gain advantage by deliberately touching a moving ball or retrieving a ball dropping into the pocket he/she shall lose the game. 8 GENERAL a) PUSH STROKE - defined as when the tip of the cue remains in contact with the cue ball once it has commenced its forward motion. b) CUE BALL IN HAND - When a player has a cue ball in hand he/she plays from any position on or within the ʻDʼ and in any direction. c) PLAYER IN CONTROL - A player is said to be in control of the table from the time that his/her body, cue or clothing touches the table prior to his/her shot, through his/her visit and up until his/her opponent does likewise prior to his/her visit. Any balls which fall into the pockets during this period (including 8 balls (black), he/she is said to have potted and he/she is liable to any penalties or benefits norm,ally awarded to him/her for the potting of that ball or balls as are accorded to him/her in the rules of the game (rule 5c applies) d) The game is completed when the 8 ball (black) is potted in any pocket and all the remaining balls including the cue ball have come to rest, except where rule 4f applies. e) TOUCHING BALL - A player must play away from a touching ball which must not move (see5(s)). If the touching ball is one of the players own group, he/she is deemed to have played that ball. If the touching ball is not one of his/her own group the cue ball must strike one of his/her own group. When 6(b) applies a player must play away from the touching ball and is deemed to have played the game. 9. STALEMATE Should any situation arise whereby a legal shot cannot be played, then the game should be restarted by the same player whether this situation is arrived at by accident or design. If in the opinion of the referee neither player is allowing the game to progress or a stalemate situation has arisen, then the game shall be re-started taking into consideration “GUIDANCE”(h) GUIDANCE a) The term ʻshotʼ means striking the ball once. b) the term ʻvisitʼ refers to one turn at the table comprising one or a series of shots. c) the term ʻbreakʼ refers to the first shot of the game or the first shot of the game being re-started. d) Coaching is deemed to be unsportsmanlike behaviour (See rule 1) e) A referee may, if requested, advise on rules of the game. f) there is an obligation on both players to ensure the breaking player nominates a group of object balls. g) The Referee should ensure that excessive time is not taken to play a shot and should act in accordance with competition rules or guidance. h) Re-racks as in Rule 9 may be a reduced number of balls in accordance with competition rules or guidance. i) In Doubles Matches, once a player is in control of the table conversation with others including the partner is unsporting and shall be dealt with under competition rules. Suzo-Happ Unit 1-2 King Georges Trading Estate, Davis Road, Chessington KT9 1TT Tel: 020 8391 7700 Fax: 020 8391 7760 Email: sales@suzohapp.co.uk www.suzohapp.co.uk P4088 Pool Knockout Sheet (Pk 10) OFFICIAL UK 1. THE GAME The game shall be known as 8 Ball Pool and referred to in these rules as ʻthe gameʼ. It is intended that players and teams should play 8 Ball Pool in the true spirit of the game and in a sportsmanlike manner. It should be clearly understood that the referee is the sole judge of what is fair and unfair play. the referee will take whatever action is necessary to ensure that these rules are observed. onnd 2. THE REQUIREMENTS OF THE GAME The game is played on a rectangle 6-pocket table with 15 balls plus a cue ball. Balls comprise of two groups, represented by two different coloured balls plus the 8 Ball which is black. Alternatively, numerical balls may be used numbered 1-7 which are plain coloured balls, 9-15 which are striped coloured balls. Balls in two groups are known as object balls. 3. THE OBJECT OF THE GAME The player or team pocketing their group of object balls first in any order and then legally pocketing the 8 ball (black) wins the game. 4. COMMENCEMENT OF THE GAME (OR RESTART) a) The balls are racked as illustrated (right) with the 8 ball (black) on the 8 ball spot which is at the intersection of the centre and the corner pockets. b) Order of play is determined by the flip of a coin. the winner of the flip has the option of breaking or requesting his/her opponent to do so. c) The opening player plays at the triangle of object balls by striking the cue ball on or within the ʻDʼ. That player must pot one or more object balls or cause at least two object balls to return to an imaginary line joining then two centre pockets (i.e.. to the ʻDʼ half of the table). This constitutes a legal break. the breaking player shall then verbally nominate his group of object balls before play continues, even if a foul has been committed when Rule 6 will apply (except as in 4f) d) Any balls potted prior to groups being nominated are ignored for the purpose of establishing a playersʼ group of object balls. e) If a legal break is not achieved the balls are re-racked and the oncoming player restarts the game with one free shot, following which the group must be nominated before continuing with a normal visit to the table. f) If the player pockets the 8 Ball (black) from the break, the game shall be restarted by the same player. No penalty will be incurred. the balls to be re-racked. This applies even if other balls, including the cue ball are pocketed as well. g) If a ball or balls are legally pocketed, this entitles the player to one additional shot and this continues until the player either: i) Fails to pocket one of his/her set of allocated balls, or ii) Commits a fouls at any time 5 Ad- 8 BALL POOL RULES h) Combination shots are allowed provided that the player hits one of his/her group of balls first (unless Rule 6b applies) i) A player may legally pocket one or more of their opponents object balls providing the cue ball strikes one of their own group first and providing one or more of their own groups are pocketed on the same shot. 5. FOULS a) In off (cue ball pocketed) b) Hitting opponentʼs balls before his/her own ball or balls, except when rule 6b applies c) Failing to hit any ball with the cue ball d) Jump shots - defined as when the cue ball jumps over any part of any ball before making contact with any object ball e) If a player hits the 8 Ball (black) with the cue ball on the first impact before all his/her own balls have been potted, except when Rule 6b applies f) Potting any opponents balls except when rule 4(i) or 6b applies. g) Ball off the table i) Any object ball or the 8 Ball (black), shall be returned to the 8 Ball spot (see 4a) or as near as possible to that spot without touching any other ball, in a direct line between that spot and the centre of the ʻDʼ ii) If the cue ball, the ball to be played from any position on or within the ʻDʼ. A ball shall be deemed to be ʻoff the tableʼ if it comes to rest other than on the bed of the table. h) If the player clothing or body shall touch the ball. i) Player;ayer not having at least one foot on the floor. j) Playing or touching with the cue any ball other than the cue ball. k) Playing out of turn. l) Playing before balls have come to rest. m) Playing before the ball or balls have been re-spotted n) Striking the cue ball with any part of the cue other than the tip. o) Striking the cue ball with the cue more than once p) Playing a shot before the breaking player has nominated a group of object balls following the break shot. q) Push stroke (see 8a) r) Moving an object ball or the 8 Ball (black) when playing away from a touching ball. 6. PENALTY FOLLOWING ANY FOUL a) Following any foul described under rule 5 the oncoming player may play the cue ball from where it lies or from the ʻDʼ as in rule 8(b) and proceed as in 6(b). moving the cue ball to the ʻDʼ does not constitute a Shot or Visit. b) Following a foul the oncoming player is entitled to one free shot which may be played without nomination, play the cue ball directly onto any ball, including oppponents object balls and the 8 ball (black). however the 8 ball (black) may not be pocketed, which would mean loss of the game, unless the player has already pocketed all of their own group of object balls and only needs to pocket the 8 balls (black) to win the game. c) Following the single free shot described in 6(a) the player will commence his/her normal visit. 7. LOSS OF GAME a) If a player pockets the 8 ball (black) before he/she pockets all balls in his/her own group, except as allowed under rule 4(g), he/she loses the game. b) A player going in off the 8 ball(black) when the 8 ball (black) is potted, loses the game. c) A player who clearly fails to make any attempt to play a ball of his/her own group will lose the game. d) If a player seeks to gain advantage by deliberately touching a moving ball or retrieving a ball dropping into the pocket he/she shall lose the game. 8 GENERAL a) PUSH STROKE - defined as when the tip of the cue remains in contact with the cue ball once it has commenced its forward motion. b) CUE BALL IN HAND - When a player has a cue ball in hand he/she plays from any position on or within the ʻDʼ and in any direction. c) PLAYER IN CONTROL - A player is said to be in control of the table from the time that his/her body, cue or clothing touches the table prior to his/her shot, through his/her visit and up until his/her opponent does likewise prior to his/her visit. Any balls which fall into the pockets during this period (including 8 balls (black), he/she is said to have potted and he/she is liable to any penalties or benefits norm,ally awarded to him/her for the potting of that ball or balls as are accorded to him/her in the rules of the game (rule 5c applies) d) The game is completed when the 8 ball (black) is potted in any pocket and all the remaining balls including the cue ball have come to rest, except where rule 4f applies. e) TOUCHING BALL - A player must play away from a touching ball which must not move (see5(s)). If the touching ball is one of the players own group, he/she is deemed to have played that ball. If the touching ball is not one of his/her own group the cue ball must strike one of his/her own group. When 6(b) applies a player must play away from the touching ball and is deemed to have played the game. 9. STALEMATE Should any situation arise whereby a legal shot cannot be played, then the game should be restarted by the same player whether this situation is arrived at by accident or design. If in the opinion of the referee neither player is allowing the game to progress or a stalemate situation has arisen, then the game shall be re-started taking into consideration “GUIDANCE”(h) GUIDANCE a) The term ʻshotʼ means striking the ball once. b) the term ʻvisitʼ refers to one turn at the table comprising one or a series of shots. c) the term ʻbreakʼ refers to the first shot of the game or the first shot of the game being re-started. d) Coaching is deemed to be unsportsmanlike behaviour (See rule 1) e) A referee may, if requested, advise on rules of the game. f) there is an obligation on both players to ensure the breaking player nominates a group of object balls. g) The Referee should ensure that excessive time is not taken to play a shot and should act in accordance with competition rules or guidance. h) Re-racks as in Rule 9 may be a reduced number of balls in accordance with competition rules or guidance. i) In Doubles Matches, once a player is in control of the table conversation with others including the partner is unsporting and shall be dealt with under competition rules. Suzo-Happ Unit 1-2 King Georges Trading Estate, Davis Road, Chessington, Surrey KT9 1TT Tel: 0208 391 7700 Fax: 0208 391 7760 Email: sales@suzohapp.co.uk h large P4001 notice Board, Superleague Pool POOL RuLES Pool Rules Scoreboard for 2 Players Scoreboard for 4 Players 47-0603 P2250 Scoreboard Scoreboard www.suzohapp.com/eu 69 CLOTH CUTTING Take advantage of our on-site cloth cutting service ANY CLOTH! ANY COLOUR! ANY SIZE! Normally dispatched within 24 hours Th off w ch lu Sn 10 P5 68 68 68 68 10 9X Al 68 68 68 68 Al 68 •1 •W •W 68 68 68 68 68 Av Pa 68 •1 •W •W 68 68 68 68 68 Av Pa 70 www.suzohapp.com/eu STRACHAN The Strachan range of fine billiard and snooker cloths offer products of the highest quality, providing players with the ultimate high performance playing surface characterised by a crisp, highly engineered nap with a lustrous finish, consistent colour and high durability Snooker Cloth 100% wool 1032-GR number 10 Championship cloth 1 meter 30 oz. P5965-Sn Full Size number 10 Bed and Cushion 05. new Red 06. English Blue 12. Olive 17. Burgundy 20. Black 52. Purple 6811GO-GR76 6811 (Tournament) 1 meter. 30oz 6811-SnGO Full Size Snooker Gold bed and Cushion pack 6811-SnGOB Full Size Snooker Gold bed only 6811-SnGOC Full Size Snooker Gold cushion only 10X5PK6811GOSn 6811 Gold 10 foot Snooker 9X5PK6811GOSn 6811 Gold 9 foot Snooker Also available in other lengths 6811SI-GR76 6811 Club 1 meter. 29.5oz 6811-SnSI Full Size Snooker Silver bed and Cushion pack 6811-SnSIB Full Size Snooker Silver bed only 6811-SnSIC Full Size Snooker Silver cushion only Also available in other lengths 6811 Pool Cloth - CLUB • 100% wool • With Spillguard • Weight 29oz @ 86” 6811-GR86 6811 Pool Green cloth 1 meter 86” 6811-BL86 6811 Pool Blue cloth 1 meter 86” 6811-Bu86 6811 Pool Burgundy cloth 1 meter 86” 6811-RE86 6811 Pool Red cloth 1 meter 86” 6811-BLK86 6811 Pool Black cloth 1 meter 86” Available in 6x3, 7x4, 8x5,9x5 cut packs Part number = XXXPACK6811YYY 6811 Pool Cloth - TOURNAMENT • 100% wool • With Spillguard • Weight 29oz @ 86” 6811GO-GR86 6811 Pool Green cloth 1 meter 86” 6811GO-BL86 6811 Pool Blue cloth 1 meter 86” 6811GO-Bu86 6811 Pool Burgundy cloth 1 meter 86” 6811GO-RE86 6811 Pool Red cloth 1 meter 86” 6811GO-BLK86 6811 Pool Black cloth 1 meter 86” Available in 6x3, 7x4, 8x5,9x5 cut packs Part number = XXXPACK6811YYY 6811 Tournament Cloth • 100% wool • With Spillguard • Tournament cloth available in 63” • Weight 14.5 oz 6811-GR63 6811 Gold 63” 1 meter Green 6811-BL63 6811 Gold 63” 1 meter Blue 6811-Bu63 6811 Gold 63” 1 meter Burgundy 6811-RE63 6811 Gold 63” 1 meter Red 6811-Pu63 6811 Gold 63” 1 meter Purple 6811-BK63 6811 Gold 63” 1 meter Black Available in cut packs 777-GR85 777 85” Green 1 meter 777-BL85 777 85” Blue 1 meter 777-PuR85 777 85” Purple 1 meter 777-RE85 777 85” Red 1 meter 777-BLK85 777 85” Black 1 meter 777-BuR85 777 85” Burgundy 1 meter All of above available in 6x3, 7x4, 8x5 9x5 cut packs Part number = 777-XXX-YY ( XXX= pack size 6x3,7x4,8x5 or 9x5 YYY= Colour code ) www.suzohapp.com/eu 71 EUROSPEED CLOTH Yellow green Blue Green Royal Blue Powder Blue Burgundy Red Violet English Green Electric Blue Violet Black navy Eurospeed Billiard Speed Cloth • Weight 630gr per running meter. • Width 63” ( also 79” available for English green only ) • 45% wool 65% nylon • Offering to our customers a good quality range of speed cloth at an excellent price • Sold per meter or pre-cut packs for 6x3, 7x4, 8x5 or 9x5 Packs Part numbers for packs PXXXX-YYY ( PXXXX = Cloth part no YYY = pack size,for example 6x3) 72 www.suzohapp.com/eu P5093 P5094 P5095 P5096 P5097 P5098 P5099 P5100 P5101 P5097-200 Eurospeed yellow green 63” - 1 mtr Eurospeed powder blue 63” - 1 mtr Eurospeed purple 63” - 1 mtr Eurospeed royal blue 63” - 1 mtr Eurospeed English green 63” - wide Eurospeed red 63” - 1 mtr Eurospeed burgundy 63” - 1 mtr Eurospeed uS blue green 63” - 1 mtr Eurospeed black 63” - 1 mtr Eurospeed English green 79” - wide •S •S •3 •S •S Cu Pa (X SUPERPRO SPORTS CLOTH • Speed Cloth • Spillguard finish • 30% nylon / 70% Wool • Supplied in 78” width in a variety of colours • Sold per meter or cut packs Cut Packs Sold in 6x3, 7x4, 8x5 and 9x5 Part number = SPRO-XXX-YY (XXX= pack size 6x3,7x4,8x5 or 9x5 - YYY= Colour code) Colour Black Blue Burgundy Electric Blue Tournament Blue Green American Yellow Green American Blue Green Red Purple Tan/Camel Part numbers SPRO-BLK78 SPRO-BL78 SPRO-Bu78 SPRO-EB78 SPRO-TB78 SPRO-GR78 SPRO-YG78 SPRO-BG78 SPRO-RE78 SPRO-Pu78 SPRO-CAM78 www.suzohapp.com/eu 73 ARTSCAPE™ ArtScape™ is high definition, digital imaging onto premium grade, spill protected pool table cloths. using our expertise and leading edge technologies we print unique, photo realistic designs coordinated across the bed and cushion rails. ArtScape™ imaging is available on cloth made for both American and English pool. All our fabrics are manufactured to the highest quality and durability. We have over 100 years experience in the manufacture of pool and snooker cloths. We possess the unique ability to process the printed cloth through our finishing technology to achieve the perfect playing surface whether this is a fine worsted or a fine napped finish. ArtScape pool cloths can increase table revenue by up to 40% and offer the complete solution; each is made to measure, individually packaged and easy to fit. Our designs do not affect cloth performance or play characteristics and maintain cloth appearance for longer by minimising the effects of wear. 74 www.suzohapp.com/eu 4747474747474747474747474747474747474747474747- ARAMITH POOL AND SNOOKER BALLS Saluc produces and distributes billiard balls under theregistered trademark Aramith in more than 85 countries, and has a market share of 80% worldwide. The company is also specialised in the production of industrial balls used in all kind of applications, as well as in 9 pin bowling balls and trackballs. Export represents 98% of its activity. One of the major strengths of the company is its upstream integration: Saluc has its own chemical plant, which produces the phenolic resin which gives the exceptional characteristics to the finished products. This integration allows the price optimization and quality insurance. The Aramith phenolic balls last up to five times longer than other balls made of polyester,” said Yves Bilquin, sales and marketing manager for north America and previously the R&D manager. SuzOHAPP is a distributor and stockist of Aramith products, the full range is available although some of the less standard items may require lead times and stock. 47-0100 47-0108 47-0809 47-0098 47-0099 47-0610 47-0610-1 47-0610-2 47-0611 47-0613 47-0611-1 47-0613-1 47-0611-2 47-0611-3 47-0615-8 47-0616-8 47-0616-9 47-0617-9 47-0618-9 47-0619-9 47-0620-1 47-0620-2 47-0620-3 Aramith Crazy Cue ball 2-1/4” Sapro Striped 8 Ball only Aramith 2” Cue Ball Premier Aramith micro fibre cloth Aramith 2-1/4” TV Spots and stripes Aramith 2 1/4" S & S Premium Aramith 1-7/8 S&S Premier Aramith 2-1/16 S&S Premier Aramith 2" 1-7/8 S & S Premium Aramith 2" 1-7/8 S & S Standard Aramith 2" R & Y 1-7/8" Premium Aramith 2" R & Y 1-7/8" Standard Aramith 2" B & Y 1-7/8" Premium Aramith 1-7/8 R-Y Premier Aramith 2" Black Ball no.8 Aramith 2 1/4" Black Ball no.8 Aramith 1 7/8" Cue Ball white Premier Aramith 2 3/8" Cue Ball white Premier Aramith 2 1/4" Cue Ball white Premier Aramith 2 1/16" Cue Ball Premier Aramith 2 1/16" snooker set Aramith 2"+ 1-7/8" snooker set Aramith 2" 17 Ball snooker set 47-0620-4 Aramith 2-1/4" 22 Ball snooker 47-0620-5 Aramith 1-7/8" 17 Ball snooker 47-0620-6 Aramith 1-1/2” 17 Ball Snooker 47-2010 Aramith 1-3/4” 17 Ball Snooker 47-0620-9 Aramith magnetic 2 1/4" Cue Ball 47-0630-1 Aramith 2-1/4" Granite set 47-0630-3 Aramith 2-1/4" Red logo Cue Ball 47-0630-7 Aramith bar billiard set 1-7/8 47-2007 2-1/16" Tournament Championship snooker set 47-2008 STC 2-1/16” R/Y/W Billiard 47-2009 Sapro R&Y with Striped 8 ball set 47-2009-1 Sapro Cup R & Y 2” nylon case set 47-0088 Aramith super 2-1/4" pro-cup 47-0089 Aramith Golden 8 Ball 47-0090 Aramith Crazy 8 Ball 47-0091 Aramith Ball cleaner 47-0092 Aramith Ball restorer 47-0093 Aramith 1-7/8” Pro cup Cue Ball Premier 47-0096 Aramith 2-1/16” Pro cup Cue Ball Premier 47-0097 Aramith 2-1/4” Pro cup Cue Ball Premier 47-2011 Aramith Tournament Champion 2-1/16” Cue ball 47-2012 Aramith Glow-in-the Dark 2” Home Kit 47-2013 Aramith Glow-in-the Dark 2-1/4” Home Kit www.suzohapp.com/eu 75 TROLLEYS Hydro Trolley • • Hydraulic Pool Table Trolley Maximum lifting weight 600Kg P7999 Piano Trolley Maximum lifting weight 600Kg P0142 Hydraulic Lifting Table • • • • • Rugged construction Polyester powder coated hammer grey Large wheels for easy manoeuvrability under load Foot pedal operation non- removable handle • unladen weight 26Kg P7501 76 www.suzohapp.com/eu DARTS & ACCESSORIES BLACK MAMBA £9.95 set NUCLEAR £8.95 set WINDSOR ROYALS £8.95 set ULTRA SONIC £8.95 set EXCALIBUR £8.95 set RAZOR £8.95 set 40-LK2050 Dartboard NEPTUNE £7.95 set MERLIN £7.95 set STEALTH £3.95 set SPECTRUM £2.95 set PULSE 2.95 set HUGE SELECTION OF CASES !! SOVEREIGN £2.50 set HUGE SELECTION OF SHAFTS !! HUGE SELECTION OF FLIGHTS !! www.suzohapp.com/eu 77 NOTES 78 Tel: 020 8391 7700 Email: sales@suzohapp.co.uk NOTES www.suzohapp.com/eu 79 NOTES 80 Tel: 020 8391 7700 Email: sales@suzohapp.co.uk 19 Locations in 14 Countries SUZO INTERNATIONAL (UK) Ltd Unit 1, King Georges Trading Estate Davis Road Chessington Surrey KT9 1TT Tel: +44 020 8391 7700 Fax: +44 020 8391 7760 sales@suzohapp.co.uk www.suzohapp.com/eu