SUZOHAPP Amusement Catalogue

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YOUR AMUSEMENT
SOLUTIONS
CATALOGUE 2016
TABLE OF CONTENTS
Alarm System
Ambersil Cleaning Products
Aramith
Arcade Accessories
Artscape
Casino Chrome Pushbuttons
Celebration Video Topper
Change Machines - SuzOHAPP
Change Machines - Comestero
Charge n Play
Cleaning Cards
Coin Cups & holders
Crane & Pusher Lamps
Crane Payment Solutions
Custom Reel Mechanisms
Darts & Accessories
Elo Touch Systems
Evolution Hopper
Flow Hopper
Handle Mechanisms
Ideal Cashless Amusements
Infill Panel
Innovative Technology
Interactive Pro Table
39
55
75
54
74
18-21
2-3
43
44-45
50
32
52
17
31
23
77
48-49
25
24
22
28-29
39
30
34-35
LED Lighting
Locks
Pool & Snooker Accessories
Pool & Snooker Balls
Pool & Snooker Cloth
Pool & Snooker Cues
Pool & Snooker Refurb Accessories
Pool & Snooker Rules & Scoreboards
Pool Table Lighting
Pool Table Trolleys
Power Supplies
Redemption Tickets & Dispensers
RM5 Evolution
RM5 HD
Scan Coin
Seating
Suzo Audio Solution Speakers
TITO Tickets & Paper Rolls
Topper Accessories
Topper Accessories
Toppers
TRAnSACT Printers
Vision Pro Monitors
12-16
36
60-65
66
70-73
56-59
68
69
67
76
38
53
26
27
40-41
46-47
51
33
8
13
4-11
42
37
www.suzohapp.com/eu
1
CELEBRATION VIDEO TOPPER
Th
ex
pla
To
sig
ha
It is time to add some
to your casino floor!
•
•
7.63”(193.8)
13.00”(330.2)
Pictured with Options
R1.00
TYP,
4.79”(121.7)
.72”(18.3)
13.53”(343.7)
21.00”(533.4)
1.93”(49.0)
.33”(8.4)
3.12”(79.2)
5.08”(129.0)
16.92”(429.8)
2.23”(56.6)
3.70”
(94.0)
3.54”(89.9)
2
www.suzohapp.com/eu
•
CELEBRATION VIDEO TOPPER
This innovative topper design creates a new level of
excitement on your casino floor & stimulates additional game
play
Topper interfaces into the SAS* line to detect a hand pay
signal from the slot machine and when the selected level of
hand pay is achieved the topper triggers a “Celebration Event”
• Celebration Event options include AnY or ALL of the
following:
- Confetti launcher throws out bursts of
confetti
- Loud 8 Watt Stereo audio celebration
alarm/sounds through two 2" x 4"
speakers
- Standard or customizable videos on
the 15.6" LCD (1366 x 768 resolution)
- Flashing multi-colour RGB LEDs on
both sides of the LCD
- Event Movement Modules that raises
and lowers event attraction modules,
such as LED Tubes, Flashers, etc.
from within the topper
• 15.6" LCD driven by network Digital
Signage Player
- 10/100M Ethernet with RJ-45
connector
- Storage on Compact Flash (CF) card
(up to 32GB)
- nTP, FTP Client, HTTP Client
- Download Performance over
300KBps with intranet HTTP server
(CF Card: Sandisk Extreme IV)
- Playback Formats of SD Video
(1366 x 768): MPEG-1, MPEG-2,
MPEG-4, Divx up to 720p
- Audio Formats of WAV, MP3
(32k – 320k bps)
- Image Format of JPEG
(max resolution 5120x3840)
- Remote Control
- Remote Control functions of network
setup for client IP, Server IP and other
settings
- Bundled Software for Windows
XP/Vista to load, control and monitor
client’s status and activity
- RSS feed capable
• Includes several Celebration videos that can be further
customised for fee by video production company
• Translucent bezel on sides of LCD contains 24 ultra-bright
nichia RGB LEDs for a multi-coloured light show
• Pre-programmed with unique flashing patterns & different
color combinations
• Backlight graphic panel can be substituted in place of 15.6"
LCD
• Front of Video Topper has ability for custom branded
graphic to be inserted
• Confetti capsules are sold separately
(95-0124-00) are spring loaded (safe – no fireworks) and
sprays over twenty color stripes with six colours and
colourful effects for 13-19 feet (4-6 M) in the air
•• Body is constructed of black uL-94 VO flame resistant
plastic
• Requires +12vdc
• Three different mounting bases available (sold separately)
Flat (RBM-628C)
Round (RBM-628D)
Slant (RBM-628E)
• Base harness and power supply are both sold separately
• Tower light optional
• Patent Pending
*SAS is a registered trademark of IGT
Design Your Celebration Topper
with the Matrix Below
RBM-754 S - A 1
Chrome
A = Option
Options
Display
1 = Display
1 = 15.6" LCD
A = none
B = Confetti Tubes &
Event Module
2 = Edge Backlight
C = Confetti Tubes Only
D = Event Module Only
www.suzohapp.com/eu
3
TOPPERS
4
LED XENON TOPPER
CELEBRATION VIDEO TOPPER
RGB TOWER LIGHT TOPPER
104-07890SM
RBM754X-XX
104-08000 Standard Colour
104-08000-AM Colour
ELIPSE & MINI ELLIPSE TOPPER
UPRIGHT TOPPER
RGB TOWER LIGHT TOPPER
104-05890 Ellipse
104-05890 Mini Ellipse
104-01000
104-08000 Standard Colour
104-08000-AM AM Colour
RGB OVAL TOPPER
RGB PILL TOPPER
RGB POLYGON TOPPER
95-2861-00 RGB Oval Topper
91440200 uSB Version for IGT Games
95-2850-00 RGB Pill Topper
91440100 uSB Version for IGT Games
95-2852-00 RGB Polygon Topper
91440000 uSB Version for IGT Games
ROUND TOPPER
REEL TOPPER
ROUND VIDEO TOPPER
1022XXX
1041XXX
1042XXX
www.suzohapp.com/eu
RGB POLYGON TOPPER
18.35”
4.04”
15.41”
PER
ur
ER
s
12.17”
DIMENSIONS
Pictured with Mounting Base
(Sold Separately)
• Great for drawing increased attention to your hot,
new, or top earning machines
• Completely backlit by 3 High Powered white LEDs
that have a high Colour Rendering Index (CRI) to
make your graphics look outstanding
• Translucent bezel contains 48 ultra bright nichia
RGB LEDs for a
multi-coloured light show
• Includes 2 Tier tower light with colour foils Pink(1), Purple(1), Teal(1), Std. Blue(2), Std.
Green(1), Orange(1), Red(1), Yellow(1) and
White(1)
• Pre-programmed with 10 unique flashing
patterns and 7 different colour combinations
• Requires +12vdc (3 Amps)
• Body is constructed of black uL-94 VO flame
resistant plastic
• Four different mounting bases available (sold
separately)
- Flat (95-2862-00)
- Round (95-2863-00)
- Slant (95-2865-00)
- Arch (95-2864-00)
• Base harness (95-2866-00) and power supply (800071-00) are both sold separately
• Artwork panel not included
• uSB Version available for Replacement use on IGT
Games - to be plugged into IGT host for complete
game control of unique colours and flashing
patterns sent from uSB host
RGB Polygon Topper
95-2852-00
uSB Version - Replacement for use
on IGT Games
91-4400-00
www.suzohapp.com/eu
5
RGB PILL TOPPER
18.75”
4.00”
11.65”
8.40”
18.72”
Pictured with Mounting Base
• Great for drawing increased attention to your Hot
new or top earning machines
• Completely backlit by 3 High Powered white LEDs
that have a high Colour Rendering Index (CRI) to
make your graphics look outstanding
• Translucent bezel contains 44 ultra bright nichia
RGB LEDs for a
multi-coloured light show
• Includes 2 Tier tower light with colour foils Pink(1), Purple(1), Teal(1), Std. Blue(2), Std.
Green(1), Orange(1), Red(1), Yellow(1) and
White(1)
• Pre-programmed with 10 unique flashing
patterns and 7 different colour combinations
• Requires +12vdc (3 Amps)
• Body is constructed of black uL-94 VO flame
resistant plastic
• Four different mounting bases available (sold
separately)
- Flat (95-2862-00)
- Round (95-2863-00)
- Slant (95-2865-00)
- Arch (95-2864-00)
6
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DIMENSIONS
• Base harness (95-2866-00) and power supply
(80-0071-00) are both sold separately
• Artwork panel not included
• uSB Version available for Replacement use on IGT
Games - to be plugged into IGT host for complete
game control of unique colours and flashing
patterns sent from uSB host
RGB Pill Topper
95-2850-00
uSB Version - Replacement for use
on IGT Games
91-4401-00
RGB OVAL TOPPER
17.59”
4.00”
13.53”
10.24”
Pictured with Mounting Base
(Sold Separately)
• Great for drawing increased attention to your Hot
new or top earning machines
• Completely backlit by 3 High Powered white LEDs
that have a high Colour Rendering Index (CRI) to
make your graphics look outstanding
• Translucent bezel contains 40 ultra bright nichia
RGB LEDs for a multi-coloured light show
• Includes 2 Tier tower light with colour foils Pink(1), Purple(1), Teal(1), Std. Blue(2), Std.
Green(1), Orange(1), Red(1), Yellow(1) and
White(1)
• Pre-programmed with 10 unique flashing
patterns and 7 different colour combinations
• Requires +12vdc (3 Amps)
• Body is constructed of black uL-94 VO flame
resistant plastic
• Four different mounting bases available (sold
separately)
- Flat (95-2862-00)
- Round (95-2863-00)
- Slant (95-2865-00)
- Arch (95-2864-00)
• Base harness (95-2866-00) and power supply (800071-00) are both sold separately
DIMENSIONS
• Artwork panel not included
• uSB Version available for Replacement use on
IGT Games - to be plugged into IGT host for
complete game control of unique colours and
flashing patterns sent from uSB host
RGB Oval Topper
95-2861-00
uSB Version - Replacement for
use on IGT Games
91-4402-00
www.suzohapp.com/eu
7
RGB TOPPER ACCESSORIES
95-2863-00
95-2862-00
95-2864-00
95-2865-00
95-2866-00
95-0769-00
8
Part Number
95-2862-00
95-2863-00
95-2864-00
95-2865-00
95-2866-00
96-0769-00
Description
Topper Base for RGB Toppers, Flat
Topper Base for RGB Toppers, Round
Topper Base for RGB Toppers, Arch
Topper Base for RGB Toppers, Slant
Base Harness for RGB Polygon, Pill & Oval Toppers
Topper Harness Adapter Kit for IGT
80-0071-00
12VDC 3A Power Supply for RGB Polygon, Pill & Oval Toppers
www.suzohapp.com/eu
80-0071-00
11.97”
RGB ELLIPSE TOPPER
8.00”
17.52”
DIMENSIONS
Pictured with Mounting Base
& Tower Light
(Sold Separately)
• On board PCB allows stand alone operation or
synchronisation of up to eight topper boxes
• up to 8 toppers can be synchronised using cables
• Toppers can be synchronised to create unique
patterns, for example a snake pattern that runs
from one topper to the next
• Seven pre-programmed flashing patterns
• Different attract modes including twinkling, full
on, rotating left to right and right to left , flashing
and more
• ultra bright LEDs guarantee unequalled light
output for a spectacular multi-coloured lightshow
• Back lighted by 11Watt SL Lamp
• Translucent bezel contains 40 ultra bright nichia
RGB LEDs for a
multi-coloured light show
• Whole unit operates on 12VDC power
• Optional flat or radius mounting brackets with
two mounting studs available to accommodate
different cabinet configurations
• Body is constructed of black uL-94 VO ABS flame
resistant plastic, color customisation available
• Tower Light and artwork panel not included
RGB Ellipse Topper
104-06010
www.suzohapp.com/eu
9
RGB TOWER LIGHT TOPPER
Pictured with Classic Tower Light
(Sold Separately)
Pictured with WMS, Aristocrat & Bally Tower Lights
(Not Included)
• Designed to be mounted on top of any standard
round classic tower light with the included special
top mounting bracket
• Works on any standard round tower light that has
a diameter between 1.98" (50.29mm) and 2.00"
(50.29mm)
• Great for advertising special machine features
such as Multi-Denomination, Ticket-In Ticket-Out,
Hot new Game, Server Based Gaming, etc.
• Translucent bezel with 20 ultra bright nichia
multi-color RGB LED’s provide light output for a
elegant multi-coloured lightshow
• Pre-Programmed with 8 unique flashing patterns
and 7 different colour combinations (104-08000)
• Alternative Solid colour pattern version available
(104-08000-AM)
• Backlit by 9 white high power nichia LEDs
• Operates on +12vdc power
• Comes with dual sized hex thumb nut that has
English (6/32" Thread) and Metric (M4 Thread) for
easy installation
10
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• Several optional base/cap adapters make it easy
to use on other styles of tower lights:
- WMS Bluebird I (PR020-670-03)
- Aristocrat Veridian (95-2860-00)
- Bally Super Candle (95-0034-00)
• Optional power harness 11-2801-00 makes it easy
to install on existing games by simply tapping into
+12vdc and ground or simply use the power
supply 80-0414-10 into the service outlet inside of
machine
• Artwork panel and tower light are not included
• Durable flame retardant uL94 V0 ABS plastic
housing
• Small Size: 7.64" W x 6.83" H x 2.34" D
Topper with standard Colour pattern
104-08000
LED XENON TOPPER
DIMENSIONS
95-2846-00
104-0025
• The LED Xenon Topper has a low profile to
accommodate locations where ceiling height is a
problem
• On board PCB allows stand alone operation or up
to 8 toppers to be synchronized to work in a
collective pattern
• Toppers can be synchronised using cables to
create unique patterns, for example, a snake
pattern that runs from one topper to the next
• Made of durable flame resistant uL-94 VO ABS
plastics with chrome bezel
• Back lit by 11Watt SL Lamp
• ultra bright LEDs guarantee unequalled light
output for a spectacular lightshow
• Chrome bezel contains 32 bright LEDs
• Seven pre-programmed flashing patterns
• Different attract modes including twinkling,
waves, fades and rollercoaster effects
• Whole unit operates on 12VDC power
• Optional mounting base (104-0025)
• Optional blank plexi panel (96-0915-00)
• Tower light optional
• Artwork not included or available
Part Number
104-07890
Description
95-2846-00
Mounting Base for LED Xenon Topper for Round Top Machines
104-0025
Mounting Base for LED Xenon Topper for Flat Top Machines
LED Xenon Topper (Can be Synchronised)
www.suzohapp.com/eu
11
RGB LED LIGHT STRIP
104-02000
104-02001
• Light strips with opaque bezel contains bright multi
colour LEDs and when mounted to your cabinet they
provide a dazzling light show
• Can be used by themselves
• When used with RGB Xenon Topper it runs from the
topper box into the light strips and back
• Wire harness sold separately
104-0062
LED Light Strip Controller sold separately
• Light strip controllers provide seven
pre-defined colour and seven pre-defined flashing
patterns
• Can synchronise/link colour and flashing patterns
between controllers and light strips (link cables sold
separately)
• Controllers available for 20 LEDs or 40 LEDs
• +12vdc Operation
12
Part Number
104-02000
104-02001
104-0062
104-0056
Description
104-0054
Harness for RGB LED Light Strip - for one 20 LED Strip
104-0053
Harness for RGB LED Light Strip - for two 10 LED Strips
RGB LED Light Strip - 20 LEDs
RGB LED Light Strip - 10 LEDs
Light Strip Controller - 40 LEDs
Light Strip Controller - 20 LEDs
www.suzohapp.com/eu
104-0056
2
2
LED TOPPER ACCESSORIES
22-0139
104-0051
80-0414-10
9902-11
22-0139
22-0138
104-0051
9902-11CW
9902-11
104-0020-1
104-0010-1
104-0015-1
104-0014-2
104-0001
80-0414-10
104-0020-1
104-0001
24V Ballast for Atronic e-motion Toppers
12V Ballast for Atronic e-motion Toppers
Topper Box Synchroniser
Cool White Replacement Compact Fluorescent Lamp
Warm White Replacement Compact Fluorescent Lamp
Topper Mounting Base, Flat
Topper Mounting Base, 15° Slant Angle
Topper Mounting Base, 260° Curved for Round Top
Topper Mounting Base, for Rio
Tower Light Adapter Bracket
PSu 12V
www.suzohapp.com/eu
13
PANELS FOR SLOT MACHINES
Superior lighting technology
now used in Gaming and Amusement Industry!
CUSTOM SIZES AVAILABLE
Top Glass for Franco Slot
Panel for Astra iPub
Panel for Astra iPub
Belly Glass for Franco Slot
• no hot or cold spots
• Illuminates from the sides of the frame and creates a
smooth full light without bright spots and shadows that
occur with traditional back-lit panels
• Restore your older machines with a new, modern look
• Each model is engineered specifically for the exact
application
• Low heat generation saves life of entire machine while
significantly lowering air conditioning costs to casino
floor
14
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• LIGHTPRO LED panels offer energy savings from 60-80%
• no mercury contamination to the planet and low carbon
footprint
• Green energy efficient LED technology
• Available in three shades of white:
Warm White, 3500K; Cool White, 5100K; Daylight, 6000K
• 5 year typical lifespan
0%
bon
00K
FLEXIBLE SMD LED LIGHT STRIP
8 Key RGB Remote & Controller
QL0089
Wireless RF RGB Controller+8-Key Remote Control
DC12V 12A for 5050 RGB LED Strip
CONTROLLER & WIRELESS REMOTE SOLD SEPARATELY
QL0064-2 Controller & Remote
Attract More Attention and
Increase Your Earnings!
• Easily installs in or around your machines to
provide an updated look to draw more attention
and increase earnings
• Great for amusement parks and games, casinos,
slot machines, arcades, family entertainment
centers, theaters, backlighting, decorative
lighting, etc.
• Ideal way to increase earnings on your cranes and
pushers
• Very thin continuous length flexible LED light
strips
• 5m rolls can be separated every 3 LEDs and
reconnected again
• 300 super bright high-quality SMD LEDs per reel
with 120 degree wide angle illumination
• 3M adhesive tape on back for easy installation
• Operates on +12vDC power supply
(150-0049 OR 150-0062)
• Solid state, high shock or vibration resistant
• LEDs controlled by controller and wireless remote
(sold separately)
• Each controller can run 65.62 feet
(20 meters) of LED strips
• Long life: 50,000 hours
• Less power consumption than traditional lights
• no RF interference
• Sold in reels of 5m.
• +12VDC; 20W
www.suzohapp.com/eu
15
ADHESIVE LED LIGHTING STRIP LIGHTING
Part Number
QL0019-1
QL0020-1
QL0021-1
QL0022-1
QL0023-1
QL0024-1
QL0025-1
150-0049/0062
QL0064
QL0031
16
Description
5m Reel Warm White Flexible LED Light Strip
5m Reel Cool White Flexible LED Light Strip
5m Reel Green Flexible LED Light Strip
5m Reel Blue Flexible LED Light Strip
5m Reel Yellow Flexible LED Light Strip
5m Reel Red Flexible LED Light Strip
5m Reel RGB Flexible LED Light Strip
12VDC Power Supply, 5A
Controller and Wireless Remote for Single Colour Light Strip
Controller and Wireless Remote for RGB Light Strip
www.suzohapp.com/eu
LAMPS
X5002
X5003-1
X5018 X5025-27 X5008 X5009 MR16 12v 2.8w
MR16 12v 3w MR16 12v 4x1w
MR16 27 LEDs 12v 4w
Gu10 AC240 3w Gu10 12V 3w
60 LED cool White 80 LED warm White 80 LED cool White 27 LED cool White 80 LED cool White 80 LED cool White Gu10 RGB Lamp 240W with controller
LA0029
CRANE/PUSHER LAMPS
HALOGEN LAMPS OPEN
BAB
FMW
EXz
12v 20w
12v 35w
12v 50w
Minimum order qty 20
MR16 BASE
12V 4 x1w LED
40,000+ Hour Life
X5018
GU10 BASE
HALOGEN GU10
Reflector lamp 240v/3w 80 LED
40,000+ Hour Life
Reflector lamp 50w/240v
Gu10 35 deg
X5098
E0285
MR16 BASE
SES LAMPS 60v 10w
12v 3w 60LED SMD CW
40,000+ Hour Life
X5093
#7965
www.suzohapp.com/eu
17
CASINO CHROME- LUMINESCENT PUSHBUTTON DIMENSIONS
LARGE SQUARE
1.65”(42.0)
2.03”(51.5)
.39”(10.0)
.26”(6.6)
1.62”(41.2)
.97”(24.7)
.29”(7.3)
.87”(22.0)±.004
2.03”(51.5)
1.62”(41.2)
.87”(22.0)±.004
1.35”(34.3)
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
.11”(2.7)
LARGE ROUND
”(3
Ø1
.38
Ø1
1.64”(41.7)
5.0
.77
.87”(22.0)±.004
.87”(22.0)±.004
.38”(9.7)
.26”(6.5)
.97”(24.7)
.29”(7.3)
)
”(4
5.0
1.35”(34.3)
)
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
.11”(2.7)
LARGE RECTANGLE
1.44”(36.7)
1.04”(26.4)
1.65”(42.0)
.39”(10.0)
.26”(6.6)
.97”(24.7)
.29”(7.3)
1.35”(34.3)
1.63”(41.4)
2.04”(51.7)
.87”(22.0)±.004
.87”(22.0)±.004
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
18
www.suzohapp.com/eu
.11”(2.7)
CASINO CHROME- LUMINESCENT PUSHBUTTONS
Large Square
Small Square
Large Rectangle
Small Rectangle
Large Round
Small Round
Design Your Casino Chrome-Luminescent Pushbutton with the Matrix Below
RBM-730S - S C L
Size Color Luminescent
Color, Bezel
S = Size
C = Lens Colour
A = Large Square
2 = Red
B = Small Square
3 = Amber (Orange)
C = Large Rectangle
4 = Yellow
D = Small Rectangle
5 = Green
E = Large Round
6 = Blue
F = Small Round
9 = White
nut Sold Separately, Part number RBM-K730-001
L = Luminescent Effect
2 = Red
3 = Amber (Orange)
4 = Yellow
5 = Green
6 = Blue
9 = White
www.suzohapp.com/eu
19
CASINO CHROME- LUMINESCENT PUSHBUTTON DIMENSIONS
LARGE SQUARE
1.65”(42.0)
2.03”(51.5)
.39”(10.0)
.26”(6.6)
1.62”(41.2)
.97”(24.7)
.29”(7.3)
.87”(22.0)±.004
2.03”(51.5)
1.62”(41.2)
.87”(22.0)±.004
1.35”(34.3)
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
.11”(2.7)
LARGE ROUND
1.64”(41.7)
.77
5.0
”(3
.38
Ø1
Ø1
.87”(22.0)±.004
.87”(22.0)±.004
.97”(24.7)
.29”(7.3)
)
”(4
.38”(9.7)
.26”(6.5)
5.0
1.35”(34.3)
)
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
.11”(2.7)
LARGE RECTANGLE
1.44”(36.7)
1.04”(26.4)
1.65”(42.0)
.39”(10.0)
.26”(6.6)
.97”(24.7)
.29”(7.3)
1.35”(34.3)
1.63”(41.4)
2.04”(51.7)
.87”(22.0)±.004
.87”(22.0)±.004
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
20
www.suzohapp.com/eu
.11”(2.7)
CASINO CHROME- LUMINESCENT PUSHBUTTON DIMENSIONS
SMALL SQUARE
1.65”(42.0)
1.44”(36.7)
1.05”(26.6)
.39”(10.0)
.26”(6.6)
.87”(22.0)±.004
.97”(24.7)
.29”(7.3)
1.44”(36.7)
1.04”(26.4)
.87”(22.0)±.004
1.35”(34.3)
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.04”(1.1)
.11”(2.7)
SMALL RECTANGLE
1.44”(36.7)
1.05”(26.6)
.39”(10.0)
.26”(6.6)
PANEL MOUNTING
1.35”(34.3)
.87”(22.0)±.004
.38”(7.3)
.26”(6.5)
.97”(24.7)
0.0
.29”(7.3)
1.35”(34.3)
)
”(4
0.0
”(3
.18
.57
.11”(2.7)
1.64”(41.7)
Ø1
Ø1
.29”(7.3)
Dotted line represents
mounting depth with
ITW Pancon connector
.05”(1.2)
.87”(22.0)±.004
.97”(24.7)
1.24”(31.6)
1.64”(41.7)
.87”(22.0)±.004
.87”(22.0)±.004
1.65”(42.0)
)
Dotted line represents
mounting depth with
ITW Pancon connector
PANEL MOUNTING
.05”(1.2)
.11”(2.7)
www.suzohapp.com/eu
21
COMPACT RGB HANDLE MECHANISM
.73”
.73”
2.75”
1.75”
.30” TYP.
15.5”
3.00”
1.75”
1.75”
23°
REF.
6.3”
5.3”
5.6
.38
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The Compact RGB Handle Mechanism
is the latest Handle Mechanism
from Suzo-Happ providing the following
benefits:
ultra Low-Profile design allows for external
mounting on cabinet and provides increased space
on the inside of the cabinet
Ships as one assembly with handle for easy “BoltOn” installation
Easily to remove for improved serviceability
Ruggedized die cast design to provide long term
performance
RGB Attract Mode on handle mech. cover attracts
additional attention
• As Handle is pulled LEDs light up with each of the
six clicks of the handle movement. All LEDs light up
when handle is fully pulled
• Pre-Programmed with unique flashing patterns and
color combinations
• RGB Illuminated Mechanism ball with 2 multi color
LED’s that flash, glow or flash light patterns to
further trigger your interest in your handle
machines
• Durable ABS plastic cover
• 45 Degree rotation
• Available with Switches or Optics
• 12VDC LEDs & Coil
• Patent Pending Design
Part number
Description
12-3005322
Compact RGB Handle Mechanism with RGB Ball & RGB Effect Hub
RBM-729-F
Compact RGB Handle Mechanism with RGB Ball & Std Black Hub
RBM-729-A1
Compact RGB Handle Mechanism with Black Ball & RGB Effect Hub
RBM-729-A
Compact Handle Mechanism with Black Ball & Std Black Hub
RBM-729-1
Compact RGB Handle Mechanism with no Handle & RGB Effect Hub
RBM-729
Compact Handle Mechanism with no Handle & Std Black Hub
www.suzohapp.com/eu
Custom Reel Mechanisms
Custom Engineered Reel Mechanisms to Fit the Needs of Our Customers
Contact a SUZOHAPP Sales Representative to see how we can work with you to
develop a product solution for your gaming machine.
www.suzohapp.com/eu
23
FLOW HOPPER
Large Cup
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•
•
•
New and innovative through hole hopper!
Perfect for many applications including
Amusement, Vending, Gaming, Parking and
Change machines
Constructed of extremely durable, wear-resistant
plastic along with state-of-the-art electronics
Available in five interfaces –
Parallel
Pulse
ccTalk
DES
AES
SCH3
Supplied with quick-fit release plate
Intermediate Cup
Features
• Compatible with other popular hopper devices
• Payout speed of up to 7 coins per second
• Three different bowl sizes available – small,
medium and large
• Reliable through hole coin disk design
• Clean design – no external wires run for level
sensors
• Integrated fall tube for simple dual hopper
cabinet construction
• ccTalk version is available in encrypted and nonencrypted modes
• Parallel interface and standard 10-pin connector
• 12-24V power supply
• Continuous opto-sensor check
• Low level sensor and anti-jam feature
Design Your Flow Hopper with the Matrix Below
RBM-712 I - D C
Interface
Coin
Payout
Disc
Medium Cup
24
www.suzohapp.com/eu
Cup Size
EVOLUTION HOPPER
The Evolution Hopper is a great extension to the Hopper line of Suzo.
This belt driven hopper has been re-engineered and the result is an improvement
over existing belt driven hoppers in its performance and maintenance.
The unique concept provides a single build type hopper that is suitable for 95%
of world’s coins and tokens without needing adjustments.
The Evolution Hopper is suitable for many applications such as: Vending, Parking,
Change, Amusement and Gaming machines.
Made from extremely strong, wearing resistant plastics in combination with state
of the art electronics resulting in low cost of ownership.
Large DC motor in combination with electronic motor control board for reduced
friction and motor noise.
Optic board is easily accessible by removing the electronic control board from
outside the hopper.
Connector can be easily changed from front to back by just loosening two screws
and pulling the cable with connector in its position.
(reduced inventory for manufacturers that use both styles)
Standard parallel interface.
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Features:
Modular space –efficient system
High capacity >1100 coins of 1 Euro
Pay out speed 4 coins per second
Built-in agitator to prevent coin jams
Hopper is protected by anti-jam electronics
Large motor reduces motor noise
High quality materials for long trouble free operation
Easily removable and accessible electronics
Hopper connector can easily be changed from front to back
Low and high level sensing
Competitively priced
Low cost of ownership
Evolution Hopper
EV01000
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25
RM5 EVOLUTION
RM5 Evolution
Electronic coin validators
The coin validator of undisputed quality and reliability
The RM5 Evolution coin validator is known for its quality and
reliability. Its electronics combine extraordinary selectivity with
extreme programming versatility: the Cloning system allows
the transfer of the configuration parameters from one sample
coin validator to another.
Features
•3 pairs of inductive sensors which are used to process 6
different parameters regarding the material and the mass.
•3 pairs of optical sensors for determining the coin’sdiameter.
•A mechanical anti-fishing device.
•An electronic anti-fishing device.
•An electronic anti “intrusion” device (only for version F).
•Wire cutting blade.
•Automatic optical sensor compensation system for variations
in temperature, voltage and lighting.
•Identification channels: up to 59, each of which can be
redirected to the outlets. The first 6 support Self-Progmode.
•Open collection outlets.
•Serial interface for external connections (portable
programmer or PC) for calibrating and testing, as well as for
updating the value and operating parameters tables.
•Credit recognition: parallel, binary, pulse.
•Also available in tropicalised version to adapt to environments
exposed to adverse weather conditions.
26
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RM5 Evolution
RM5 HD
RM5 HD
Coin mechanism equipped with HD high-discrimination system.
3 types of sensors and 10 coin validation parameters. Advanced
electronic and mechanical anti-fraud system.
Features
• HD high-discrimination system based on 10 different
parameters regarding: frequency, dimensions and
phase.
• 5-sensor identification technology: 3 inductive sensors,
1 optical sensor and 1 magnetic sensor.
• High acceptance speed: 6 coins per second, even of
different values.
• Compatible with all coin sorters available on the market.
• Advanced electronic and mechanical anti-fraud system:
electronic antifishing device, coin movement direction
detection, 3 mechanical traps, and wire cutting blade.
• Innovative construction and design.
• Indicator LED.
• Also available in tropicalised version to adapt to
environments exposed to adverse weather conditions.
• Also available in uSB version.
RM5 HD
www.suzohapp.com/eu
27
IDEAL
THE IDEAL™ Cashless Amusements Solution
Ideal Software is the largest provider of integrated hardware and software systems for the Family
Entertainment business. A diverse offering, backed by the industry's largest support and development
team makes Ideal the choice of more and more operators than ever before.
IDEAL CASHLESS SYSTEM
Cashless System uses debit cards for games, attractions
and other purchases
Increase revenue by going cashless! Customers tend to spend
more when they don't have to make a buying decision each
time they play a game or choose an attraction. Incentivise a
larger up-front purchase by allowing your guest to load up a
debit card that can be used anywhere in your facility, including
any Point-of-Sale location. Ideal makes it easy and operations
become much simpler. You get more ways to drive business,
including Time Play, Lock Ins, and Packages. Check out the
different elements of the Ideal Cashless System, including
Game Card Readers, Access Control Enclosures (for use with or
without turnstiles), and Kiosks (automated card
purchase/recharge stations).
Benefits of The Ideal Cashless System:
Increase Revenue
· Customers spend more up front
· Customers play more freely once value is on the card
Flexibility
· Set prices in smaller increments than a quarter
· Adjust prices automatically in peak/off peak times
· Entitlements let you give rights to certain attractions
· Packages can be loaded on cards with entitlements and cash
· Supports free play, time play and discounts
· Supports cashless food and beverage service at POS
locations
· Cash controls are absolute - cash added is accounted for
Actionable Reports
· Extensive reporting by site or by attraction
· Receive revenue snapshots via email or access on your phone
28
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IDEAL SELF SERVICE KIOSKS
Kiosks that sell cards and add value using cash, coin, or
credit card, and register cards and show history.
Ideal kiosks increase sales while simultaneously reducing labour
costs. Increase your income by offering customers a self-serve,
always available means of purchasing or recharging game cards.
Ideal kiosks can be themed with custom graphics to compliment
your facility’s overall look and feel. It uses a large touch-screen
colour display for the best guest experience. It accepts notes,
coins (optional) and credit cards. It even prints receipts.
The Ideal kiosk not only sells and recharges cards, but also allows
you to view your purchase/play history, register your card (adding
customer data to your marketing database), and can be
configured to sell attractions and packages.
IDEAL RFID Bands
Radio Frequency Identification Device
Dramatically increase the efficieny and security of any type of
amusement facility by taking advantage of the benefits that RFID can
provide for cashless point-of-sale, vending, access control and other
guest applications. Ideal Software Systems is the choice to help your
business take advantage of this technology. The benefits of RFID are
obvious: no card, ticket or wallet is necessary for customers to have full
access to ALL of the amenities in your facility.
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in
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se
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an
cu
Id
in
Pl
so
ur
s.
IDEAL
·
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IDEAL POS
Simply the Most Complete Amusement Business
Point-of-Sale System Available
Cashless Card System
Redemption
Online Event Registration
Party Scheduler
nt
ws
ng
l
Ideal POS is the most user-friendly and versatile software
programme in the amusement industry today. Ideal pioneered the
use of software to manage and operate Family Entertainment
Centers (FEC) while developing and installing the first systems in
1983. We had installations long before others were even in the
industry.
Ideal POS is the foundation for your One Ideal Solution™. To build
your complete One Ideal Solution™ to manage your entire facility,
we offer the most comprehensive set of software modules (e.g.
Party-Scheduling, Redemption, Debit Card System, Capacity
Management, eCommerce, Bowling, PDA Apps, etc.) that integrate
seemlessly with your Ideal POS. From the get go, you will never
have to worry about outgrowing your current system or needing
any other system as Ideal will have the best solution for your
current and future business needs. Being a software company,
Ideal continually invests in its software R&D and partners with
industry-leading software vendors (e.g. PCCharge and TimeClock
Plus) to offer you the best of breed and industry-changing
solutions.
IDEAL RCM
Redemption Center Manager
Ideal Redemption Center Manager (RCM) moves customers
quickly and efficiently through the redemption area, solving one
of the biggest challenges in any Family Entertainment Center
(FEC). Ideal RCM dramatically improves customer service at the
redemption counter by enabling up to 4 attendants to effectively
serve up to 15 customers at one time.
IIdeal RCM has the most complete inventory software on the
market along with advanced control features. Ideal RCM reduces
labour costs while eliminating long queues and confusion at the
redemption counter. In addition, Ideal RCM helps operators
supervise and manage receipts, internal transfers, redemption,
refunding, and inventory reporting of inventory.
Benefits of Ideal RCM:
· Maintains vendor information
· Automatically calculates points values
· Guests can bank unused points into their own personal
savings account or receive a bar-coded voucher for future use.
Control
· Integrates with scales and ticket eaters
· Electronic inventory and processing controls
Actionable Reports
· Provides re-order reports based on sales history
· Anyone can generate actionable reports
www.suzohapp.com/eu
29
INNOVATIVE TECHNOLOGY
391T4-1504
39SMART-H
SMART HOPPER
DA3 KIT
The SMART hopper from Innovative technology brings coin payment
technology into the 21st century. Ideal for all machines, the SMART
hopper eliminates the need for multiple hoppers, sorters and reduces
the cost of handling coins internally.
DA3 Validator Programming System for use on-site / in the field.
a
r
39nV9+
39nV200
NV9 USB+
NV200
The nV9 uSB has been developed to incorporate programming via a
configuration button or configuration card and includes uSB capability and advanced note guidance technology.
The nV200 bank note validator accept bank notes up to 85mm wide and
standard industry bar codes. The nV200 is a secure and filed proven bank note
validator. With a lockable, removable cashbox that can hold up to 100 notes
An add on recycler unit (SMART Payout) is available to allow mixed
denomination note recycling.
Th
inp
in
New Rainbow Bezel
39nV10
39nV11
NV11+ NOTE FLOAT
NV10 USB
The nV11 is the latest model from Innovative technology, incorporating a bank note validator and ‘note Float’ payout unit. With a 30
note capacity of one single denomination, the nV11 is capable of
dispensing notes as change or prizes, helping to relieve the
possibility of coin starvation and keep machines running.
The nV10 uSB has been developed to incorporate
programming via a configuration button or
configuration card and includes uSB capability.
Please contact your Sales Representative for more information and pricing
30
www.suzohapp.com/eu
The u
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CRANE PAYMENT SOLUTIONS
ARDAC ELITE
NRI v2 EAGLE
The Ardac Elite bill validator is without doubt one of the most
advanced products on the market and has established an excellent
reputation. The Ardac Elite has state of the art imaging technology
to ensure the highest standards of validation.
The v² eagle coin validator is setting standards within the payment
systems industry. By using the unique MFT validation technology and
additional sorting control sensors, outstanding coin security is
guaranteed. The v2 eagle is fully compatible with Money Controls
SR5i applications and all nRI G-40 applications.
V2 COLIBRI
COMPACT HOPPER
The v² colibri is Crane Payment Solutions’ newest 3.5” coin validator. With
input from the nRI and Money Controls brands, this validator offers bestin-class MFT coin validation technology for the highest coin security and
is compatible with all SR3i and nRI G-13 applications.
The Compact Hopper does exactly what the name says, providing a large capacity with a small footprint. This makes it ideal
for many applications including retrofit. The Compact range offers high security and high speed for single denominations.
UNIVERSAL HOPPER
The universal Hopper is the original and still the best, with millions
sold worldwide since launch. This best-selling product offers
unrivalled performance and reduces operating costs. As with all
Crane Payment Solutions’ products, the universal Hopper provides
excellent levels of security.
HEARTBEAT/WINEMP
Programmer.
www.suzohapp.com/eu
31
CLEANING CARDS
note Acceptor Cleaning cards
29-0329-20
Card Reader Cleaning cards
29-0329-10
Thermal Printer Cleaning card
29-0005-00
32
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TICKETS & PRINTER
Tito Tickets
TI0006
Now in stacks of 600
CAN BE PERSONALISED
ATM Till Roll
146-0167-1
ITL Coupon Printer
146-0167
www.suzohapp.com/eu
33
INTERACTIVE PRO TABLE
34
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INTERACTIVE PRO TABLE
www.suzohapp.com/eu
35
LOCKS
ASSA DESMO LOCKS
The World’s largest manufacturer of locks, ASSA has developed the Assa Desmo as its top of the range camlock product. With many
of the world’s largest casino groups as customers, the product has become a standard of any casino operator who insists on maximum security combined with maximum operating comfort. The launch of the RC (removable core) version has made this line complete; the casino has now both maximum security and economic handling in one product. Assa Desmo is a patented lock
construction based on direct drive pins (no spring operation) making it particularly suitable for dirty conditions and hostile environments. False cuts on the pins provide resistance to any currently known method of picking.A large key made from nickel silver provides many years of guaranteed comfortable handling. The Assa Desmo system is the most effective way to prevent unauthorised
manufacturing, cutting and distribution of key blanks. It also requires the most advanced and precise cutting equipment in the lock
industry. no key blank for Assa Desmo are sold and key production for Europe is only done in Sweden.
PRICE ON REQUEST
DESMO CASINO LOCKS
Features:
u 8 pin lock combined with two strong side bars (6 pin for RC series)
u Patent protected against unauthorised key duplication.
u False cuts on the pins provide resistance to any currently known method of picking.
u Large key made from nickel silver for lasting durability and
comfortable operation.
The use of collar PC2 will
shorten
the lock available
to 22.3mm
u Standard 90° operation and key removable in locked position,
optional
with removable key in either locked or unlocked position.
u Various collars available to adjust the mounting depth. The use of collar 22-0904 will
shorten the lock to 15.9mm
u Switch locks available in the same keycode as standard camlock
u Supplied with standard 32mm cam. Other sizes and models available
STC7 PIN TUMBLER CAM LOCK
Specially designed for all
types of Coin
Operated equipment
Brass shell locks with bright chrome finish.
Keyed to differ, locks come with 2 keys
Lock 28.6mm (1-1/8”)
Lock 22.3mm (7/8”)
Lock 16mm (5/8”)
36
www.suzohapp.com/eu
S1118KD
S1078KD
S1058KD
ny
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nod
ck
MONITORS
SUZOHAPP carries more LCD Monitors
IN STOCK than all of our competitors combined
15” LCD MONITOR
17” LCD MONITOR
Units work in CGA, VGA, SVGA
or XGA resolutions.
Ideal for use in most Amusement applications
19” LCD MONITOR
Replace your old outdated CRT
monitors with a Vision Pro LCD
and give your games a new
modern look
CUSTOM
LCD/TOUCHSCREEN
SOLUTIONS
www.suzohapp.com/eu
37
POWER SUPPLIES
200W UL POWER SUPPLY
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+5v 20A, +12v 8A, -5v 0.5A, -12v 0.5A
uL Recognized
200 watts of power
Dual AC Input 115vac/230vac, selectable by jumper
1 year warranty
80-1152-00
POWERPRO POWER SUPPLY
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Industry standard
High efficiency
Easy Start up
Green ‘Power on’ LED
Overload protected
Built in EMI filter
Maximum noise minimisation
Weight 0.8Kg/ 20 pieces in box
42PP0606 +5V 15amp, +12V 4amp, -5V 1amp
42PP0608 +5V 15amp, +12V 4amp, +24V 1amp
DUAL SWITCH AND REMOTE CAPABLE
200 WATT POWER SUPPLY
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+5v 20A, +12v 8A, -5v .5A, -12 .5A
uL and CSA Recognized
200 Watt power supply
Great power supply for video games & video poker applications
new Innovative Dual On/Off and Remote switch capable design.
Additional 8 Circuit Molex plug with +5vdc and +12vdc outputs for additional
accessories
Dual AC input 115vac/230vac, selectable by switch
AC plug for hook-up of Bill Validator, 110vac 1.0A
Physical Size: 3-1/2" H x 5-7/8" W x 5-1/2" D
Supplied with 6' long SJT power cord
1 Year Warranty
80-0002-10
38
www.suzohapp.com/eu
SUITABLE
FOR POKER
MACHINES
P
Fe
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LUMIA & PROTEC
‘LUMIA’ RGB INFILL PANEL
Pleximilchglas with RGB LED lighting and remote control.
High quality soldering iron stand.
Front panel can be easily removed (3 screws).
Different colours adjustable, as well as various flash modes
and a colour change programs.
Very discreet, non-glare lighting.
39-0010RGB
(includes remote control)
Dimensions: 95cm x 35cm x 47cm
PROTEC ALARM SYSTEM
Features
• Easy Installation
• 12/24v DC operation
• Battery Back up
• uses accelerometer - no external Tilt Switch necessary
• Automatic arming (if required)
• Suitable for all Amusement, Gaming & Change Machines
• External LED indicator
• Spares available upon request
189-1000
Protec Alarm system
189-0204
Relay for Protec Alarm
www.suzohapp.com/eu
39
SCAN COIN
SC 1600 SERIES
• Counts up to 1,500 notes per minute
• Available in different security levels and note
recognition modes (uV, MG, IR, 3D)
• Also available as SC 1610 Euro Value (ECB
approved)
• Small footprint and handle makes it easy to
place in many environments
• Can be connected to SCAn COIn software for
further data handling
SC NEWTON V
• Two-pocket currency sorter, for value (newton V) or
fitness (newton F) sorting of up to 1,200 notes per minute
• ECB approved
• Multi currency option, with up to 7 different currencies
• Can process Bank of England, Scottish & northern Irish
notes
• Built in Windows CE and a 4,3”touch screen uV, MG, IR,
CIS and ultrasonic sensors
• Excellent connectivity to external computer systems
with serial ports or LAn
• Can be connected with SCAn COIn software for further
data handling
SC 303
• Compact, silent coin counter (up to 2,700 coins per
minute), ideal for banking, retail and amusement
• Counting, bagging and tubing
• Pre-programmable batch stops
• Handle for easy transportation
• Easy to read led display
40
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SCAN COIN
SC 350 / SC 360
• Coin counter ideal to fit the gap between heavy duty
machines and smaller back-office machines (counts up to
3,000 coins per minute), ideal for banking, retail and
amusement
• Equipped with standard RD/AuX for external display and foot
control and serial interface for possibility to control machine
from PC
• Counting, bagging and tubing
• Pre-programmable batch stops
• Easy to read led display
• SC 360 has a standard hopper for 6 litres of coins
SC 360
SC 350
SC DTC1
• Compact and light value counter for mixed coins
• Counts up to 32 different coins with dual currency
option
• Easy operating and maintenance that require very
little training for operators
• Equipped with SCAn COIn’s sensor technology
• Optional dual currency mode
• Can be connected to SCAn COIn software for further
data handling
SC DTC9
• 9 pocket value sorter for mixed coins
• Counts up to 32 different coins with dual currency as option
• Easy operating and maintenance that require very little
training for operators
• Equipped with rail sorting technology which makes the
machine extremely easy to upgrade (for example for coin
reforms)
• Equipped with SCAn COIn’s sensor technology
• Can be connected to SCAn COIn software for further data
handling
www.suzohapp.com/eu
41
TRANSACT
EPIC 950 THE AWARD-WINNING CASINO PRINTER!
Currently installed in over a half a million slots throughout hundreds of casinos worldwide, the Epic 950 thermal printer is
known for its proven reliability. This industry award-winner is casino-tested, and casino-preferred for ticket-in/ticket-out
casino printing.
unbeatable – and upgradeable.
Easily upgraded with the ServerPort™ device and Epicentral software system, the Epic 950® prints targeted, personalized
comps and coupons right from the slot machine – in real-time. It simultaneously connects to the game AnD to your casino
management system to maximize your ability to communicate with and reward your players – while they are playing.
It doesn’t jam. It rocks.
The Epic 950® is also famous for its ingenious TicketBurst™ jam-free feature – it prints the ticket first, then bursts and presents
it to the slot player. Less time wasted, less paper wasted, less money wasted.
Epic 950 Highlights
Casino Ticket-In/Ticket-out printer of choice
upgradeable to real-time coupon printing with Epicentral and ServerPort™
Tickets and vouchers become eye-catching branding tools
Leverage your player tracking database to enhance loyalty and repeat business by delivering personalized promotions
targeted to each player
Securely download firmware and graphics while the printer is in the game
Eliminate player / ticket interference, thanks to TicketBurst™
Quickly disconnect and exchange printers while the game power is On
Receive proactive printer and ticket printing status information
Seamlessly integrate the Epic 950® into existing games – it’s code and form-factor compatible with all game types
4.46”W x 11.25”D x 2.66”H
42
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ARCADE III CHANGER
Features:
• Compact wall mounting to fi t most locations.
• Solid housing with 3-point locking system including high security Assa Desmo lock.
• 6 Digit led display to show accepted notes and other details.
• Accounting log fi le, easy access to all transaction details.
• Low level alarm function when hoppers get empty.
• Capacity: 1200 coins, 24mm ( double Cube hopper ) or 1100 coins, 24mm
( Evolution hopper )
• Easy to reprogram ( no tools needed ) when changes in banknotes or coins are desired.
• Acceptance of maximum 4 different banknotes or coins.
• Payout up to 2 different coins or tokens ( metal ).
• Coin payout tray can hold plastic coin cups if desired.
• All mounting accessories and drill plan are included.
• Dimensions: H 712 x W 210 x D 304mm.
• Weight: Approx 20kg ( Empty ).
• Power: 110/240Vac ( power cable included ).
• Power consumption: Max. 15W.
• CE Approved.
• All Arcade changers are shipped in a special
crate to avoid any damage.
The Arcade Changer is a reliable and efficient solution to change
banknotes to coins, or coins to coins.
using change machines will avoid cash handling by employees,
provide a fast efficient service to customers wishing to change
cash/notes and increase revenue of coin-op machines.
The Arcade Changer is available in many different versions, with a
possibility to choose a banknote validator with or without banknote stacker, coin acceptor and single or dual hopper payout.
Although the Arcade Changer is programmed to the Euro as standard, it is available for almost every currency.
PRICES FROM
TOP UNIT FOR ARCADE III CHANGER
using a top unit on the Arcade changer will avoid drinks being placed on your change machine. This kit is easily installed by use of double sided foam tape (included). The Top unit
has an angle of 20 degrees so no cup or glass can be placed on top, so keeping your location
clean and will protect your change machine.
182-0900
www.suzohapp.com/eu
43
COMESTERO CHANGERS
ROCK
The new winnings cash-in machine solid as a rock
RSolid and sturdy coin/banknote change machine. Free
standing armoured cabinet. Refill key. SD-card for
programming, upgrading fw and exporting accounting
data. Coin capacity: 6,000 1€ coins.
Banknote capacity: 500 + 70.
E
C
c
w
a
c
9
SWING
D
Solid and compact coin/banknote change machine.
Free standing armoured cabinet. Refill key. SD-card for
programming, upgrading fw and exporting accounting
data. Coin capacity: 3.000 1€ coins. Banknote capacity:
500 + 70 (with Smart Payout); 300 + 30 (with nV11).
S
t
a
p
d
1
SMART EASY
Coin change machine equipped with multi-coin
hopper. Accepts up to 6 coin values. It can be installed
on a base, on a support countertop or wall-mounted.
SD-card for programming, upgrading fw and exporting
accounting data. Coin capacity: 3,000 1€ coins.
BRAIN
Thanks to Brain, one or more machines may be
networked and remotely controlled via PC or tablet and
notifications can be received on your smartphone. With
a simple connection, you can access all the information
concerning on board accounting, alarms and the master
data you manage.
44
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COMESTERO CHANGERS
EASY PRO
Compact coin change machine. It dispenses one type of
coin/token. It can be installed on a base, a countertop or
wall-mounted. SD-card for programming, upgrading fw
and exporting accounting data. Coin capacity: 2,400 1€
coins.
DUAL COIN PRO
Sturdy and capacious coin change machine. It dispenses
two types of coins/tokens. It can be installed on a base, on
a support countertop or wall-mounted. SD-card for
programming, upgrading fw and exporting accounting
data. Coin capacity: 7,000 (1€) coins.
TWIN JOLLY PRO
Sturdy and reliable coin change machine. It dispenses
two types of coins/tokens. Free standing cabinet. SD-card
for programming, upgrading fw and exporting
accounting data. Coin capacity: 6,800 1€ coins.
JOLLY PRO
Slim and versatile coin change machine. It dispenses one
type of coin/token. Free standing cabinet. SD-card for
programming, upgrading fw and exporting accounting
data. Coin capacity: 3,400 1€ coins.
www.suzohapp.com/eu
45
ZENITH
SEATING
•
•
•
•
·
•
•
•
ADJuSTABLE HEIGHT SWIVEL CHAIR
Eco leather fire-retardant, water-proof, stainproof (certificate
300,000 cycles anti-abrasion)
Padded ergonomic polyurethane foam to varying hardness;
Base: chrome diam.500mm conical reinforced steel;
Swivel and up & down 58cm to 84 cm
(suitable for both slant top and high cabinet both)
Base is 55 diameter - maximum height of backrest is 103cm
(minimum) and 128cm (maximum).
Seat Auto-return 360 degree with auto-centreing breaking friction;
Finished chromium
Exceeded the following tests and certifications: durability test, seat
and back drop test, footrest fatigue resistance, resistance to
fatigue armrest,stability test
ZENITH4
•
•
•
•
•
46
www.suzohapp.com/eu
Eco leather fire-retardant, water-proof, stainproof
(certificate 300,000 cycles anti-abrasion)
Padded ergonomic polyurethane foam to
varying hardness;
Base chromed steel in 4 legs;
Finished chromium
Exceeded the following tests and certifications:
durability test, seat and back drop test, footrest
fatigue resistance, resistance to
fatigue armrest,stability test
IL
VA
A
K
APOLLO
LE
AB
OR
ED
IS
AL
N
SO
R
PE
TW
AR
•
Free running backrest
•
360° rotation
•
Adjustable seat height
•
Spare parts available
Height of backrest
Seat depth
Seat width
Seat cushion
SEATING
34cm
49cm
51cm
11cm
• Eco leather fire-retardant (certificate 300,000
cycles wear resistance)
• Padded ergonomic polyurethane foam to
varying hardness;
• Structure in reinforced steel with welding anti-break
• Finished chromium (three chrominum)
• Available in height 73 cm for high cabinet or 55cm idea for slant top
• Exceeded the following tests and certifications:
durability test seat and back - drop test - footrest
fatigue resistance - resistance to fatigue armrest - stability test
AVAILABLE IN TWO SIZES
The Carrillo
Bebe Carrillo
39-0084-1
39-0084-1A
www.suzohapp.com/eu
47
ELO Touch Systems
True flat style to attract the players,
full HD picture quality to keep them playing
The new modern standard for gaming applications in true flat design is ELO’s
cost-effective IntelliTouch Zero-Bezel / iTouch next generation surface acoustic wave
technology. With a pure glass touchscreen, there are no coatings, films or wires to
get in the way of your investment in full HD game graphics.
10” ELO TABLET
• 10” Touchscreen
• Rugged & Connected
• Windows / Intel Architecture
• Integrated MSR, Barcode Reader, Smart Card Reader
• Docking Station
Features:
• Ruggedized to survive retail environments
• Centralized security and management
• Quality touch from a trusted retail supplier
Integrated
• MSR, Barcode Reader, and Smart Card Reader
• Designed for EMV
• Wi-Fi, Bluetooth, nFC and RFID wireless
• Docking station with battery charging location,
Ethernet, 3 x uSB, and VGA
2243L 22” OPEN-FRAME TOUCH MONITOR
Applications:
• Gaming Machines
• Kiosks
• Point-of-information
• Self-service and ticketing
• Multi-touch performance with “Built for Touch” reliability
• 55% energy savings using LED technology
• Commercial durability
• 3 year standard warranty
48
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Compatible
• Windows / Intel support for your existing applications
• uSB connectivity to external peripherals
• Deployable in cloud, thin-client, or client-server
environments
• Purpose Built
• Mobile Point-of-Service
• Omnichannel Insight
• Endless Aisle
ELO Touch Systems
The seamless edge-to-edge SAW technology provides a sleek modern look and the
best optics in the market, continues to work even if scratched with no need for
calibration. It uses the same touch controller like the traditional bezel SAW,
IntelliTouch for backwards compatibility.
2440L 24” LED OPEN-FRAME TOUCH MONITOR
Applications:
• Kiosks
• Point-of-information Displays
• Gaming Systems
• Ticketing and self-service
• True-flat designs with “Built for Touch” reliability
• Pure-glass touchscreen for optimal image quality
• Energy savings and slim form factor by using LED
technology
2740L 27” OPEN-FRAME TOUCH MONITOR
Applications:
• Kiosks
• Point-of-information Displays
• Gaming Systems
• Ticketing Machines
• Thin Bezel Style with “Built for Touch” Reliability
• Pure-glass touchscreen for optimal image quality
• 54% energy savings using LED technology
www.suzohapp.com/eu
49
CHARGE ‘N PLAY
New
Dual USB
Car Charger
Range
Top or Side Mount Module
Charge ’n Play
1061B
Dual uSB Charger Socket
96-1503-00 Top or Side Mount Module
92-2478-00 Dual uSB Car Charger
Accessories
1062
1062-3
1062-4
1062-5
1062-6
1062-7
1062-9
OA001
3 way uSB Cable Black
3 way uSB Cable Orange
3 way uSB CableYellow
3 way uSB Cable Green
3 way uSB Cable Blue
3 way uSB Cable Pink
3 way uSB CableWhite
MarketingWobbler
Power
X9103
X9104
150-0049
Power Loom w/o Connector
Power Loom with DC
12v DC PSu
Connector
* only when purchased with Charge ’n Play
50
www.suzohapp.com/eu
Marketing Wobbler
with adhesive base
Dual USB
Charger Socket
S
BACKGROUND MUSIC
SUZO AUDIO SOLUTIONS
SAS1
2 WAY COMPACT SPEAKERS
l
l
l
l
l
l
l
2 Way plastic sealed box
3-1/2” Mica cone foam edge woofer
13mm PEI dome tweeter
120 Watts peak power
30 Watts RMS
Frequency response: 75-22.000Hz
H195 X W130 X D105
Part No: 22-0231
SAS2
l
l
l
l
l
l
l
2 Way plastic sealed box
5” Mica cone rubber edge woofer
13mm PEI dome tweeter
160 Watts peak power
40 Watts RMS
Frequency response: 65-22.000Hz
H241 X W180 X D150
Part No: 22-0232
SAS3
l
l
l
l
l
l
l
2 Way plastic sealed box
6-1/2” Mica cone rubber edge woofer
13mm PEI dome tweeter
220 Watts peak power
55 Watts RMS
Frequency response: 50-22.000Hz
H288 X W215X D170
Part No: 22-0233
SAS4
l
l
l
l
l
Impedance: 6 ohm
90 Watts peak power
60 Watts RMS
Frequency response: 65hz - 20KHz
H280 X W220X D170
Part No: 22-0234
www.suzohapp.com/eu
51
COIN CUPS & HOLDERS
STAINLESS STEEL HOLDER
AVAILABLE IN 2 SIZES
•
•
•
•
Cost efficient
Made from strong, durable, impact - resistant plastic
Stack easily, won’t stick
Available in 2 sizes
300cc (D=100mm , h=60mm)
500cc (D=115mm , h=70mm)
39-0540
39-0541
39-0528
39-0529
Cupholder for 500cc cups x 500
Cupholder for 300cc cups
Good Luck Coin cup x 500
300cc Coin Cup x 1000
CUSTOMISE YOUR CUPS
Just send us your logo and any ideas
you might have and for a small set-up
charge you can have your cups
customised to your design
Minimum order quantity on cups
with customised artwork 25,000
52
REDEMPTION TICKETS AND
DISPENSERS
REDEMPTION TICKETS
45-0400-2
45-0400-3
45-0400-4
45-0400-5
45-0400-6
Red
Orange
Yellow
Green
Blue
TICKETS
CAN BE
PERSONALISED
TO YOUR
REQUIREMENTS
ENTD-2000 TICKET DISPENSER
•
•
•
Virtually eliminate ticket jams.
Requires very little maintenance
One of the most reliable and compatible
ticket dispenser on the market
42-1337-00
Ticket Dispenser
A070-1010-00
PCB for Entropy Dispenser
DELTRONIC TICKET DISPENSER
•
•
•
•
•
“Snap out”one ticket dispenser - replace it with another in seconds.
no tools necessary.
Foolproof braking system is easily adjustable.
Validation“Diamond”mark identifies tickets.
Available as Continuous or Pulse type.
42-0544-00
Continuous
42-1547-00
Pulse
DL-1275
PCB for DL-1275
www.suzohapp.com/eu
53
ARCADE
AIR HOCKEY PUCK TWISTER
•
•
•
•
•
Available in 70mm and 80mm diameter
4 neon colours: orange, white, yellow and blue.
Colours light up when blacklight tube is used.
Customer logo available to order (minimum 1000 in one colour, one
time tooling cost applicable)
70MM PuCKS
•
30-0070-3301 Orange
30-0070-4401 Yellow
30-0070-6601 Blue
30-0070-9901 White
•
•
•
AIR HOCKEY HAMMER
universal Hammer for all air hockey games Made of durable material
High profile handle to prevent injuries
30-0041-6
30-0041-7
Blue
Pink
FELT DISC
•
Replacement felt disc for Air Hockey Hammer ‘Pro’
•
not suitable for BC1010-1
30-0030
TOUCH SCREEN MALLET
22-1947
‘KICK IT’ FOOTBALL & TETHER
AI0225
AI0189
54
Tether
Football
www.suzohapp.com/eu
SMALL FOAM MALLETS
Blue & Yellow
Blue, Yellow & Red
22-1948
22-1946
UNIVERSAL MALLET
H51-5000-00
29" PUMP ACTION SHOTGUN FOR
BIG BUCK HUNTER PRO
96-0476-13 29" Pump Action Shotgun, Green
96-0476-17 29" Pump Action Shotgun, Orange
AMBERSIL
Many more
Ambersil Products
available
www.suzohapp.com/eu
55
CUES
‘MATRIX’ Glassfibre Pool Cue
‘M
• Besides being almost unbreakable, these
Cues look like a real maple Pool Cue.
• Give your players a top quality cue
which will last much longer than
wooden cues.
• Black handle with 4-prong look.
• Fitted with 12mm plastic screw-on tip.
• Length 140cm - 57”.
•M
•F
•4
•B
•W
•L
Matrix Pool Cue
M
47-0085
4
4
‘NEON’ Glassfibre Pool Cue
• Almost unbreakable glass fibre pool cue.
• no added weights that can go loose.
• Moulded rubber grip.
• 12mm Slip-on tip.
• Available in 4 different colours.
• Length 140cm - 57”.
• Very competitive pricing!
47-0069 neon pool cue black
47-0069-4 neon pool cue yellow
47-0069-5 neon pool cue green
47-0069-6 neon pool cue blue
Slip-on Tips
• Slip-on tips for the neon Glassfibre cues.
47-1112
12mm Push on tips
56
www.suzohapp.com/eu
Screw-on Tips
•Selected leather on quality plastic M8 thread with
12mm tip used on most popular 1 piece cue.
47-1230-6 12mm Screw-on tip
CUES
‘MAPLE’ Pool Cue
8-Ball ‘MAPLE’ Pool Cue
• Maple pool cue.
• Fitted with 12mm plastic screw-on tip.
• 4-prong brown handle.
• Black rubber screw-on bumper.
• Weight approx. 550gr.
• Length 140cm - 57”.
• Top quality maple pool cue.
• Fitted with 13mm leather glue-on tip.
• 4-prong brown handle.
• 8-ball logo embedded in handle.
• Assorted weights.
• Length 140cm - 57”.
Maple Pool Cue
8 Ball Maple Pool Cue
47-0083
26-1633-00
Plastic Screw-on Tip 12mm
47-1230-6 Screw-on tip
“Elk Master” Glue-on Tips
Screw-on-rubber bumper.
• American made soft blue leather tips.
• Made of special treaded leather.
• Ensured grip and long life time.
47-1310
26-1073-13
Rubber Bumper
Rubber bumper
Glue-on tip 13mm
www.suzohapp.com/eu
57
CUES
‘T
Ash Snooker Cues
•G
•F
•C
•B
•S
•A
• Quality ash snooker cues.
• Fitted with 9mm glue-on leather tip.
• Available as 1 pc cue in 2 different colours
or 2 pcs with brass joint.
• Length 140cm - 57”.
47-0155 1 pc tan butt
47-0156 1 pc dark butt
47-0273-9 2 pcs 57” Ash Cue
47-0273-48 2 pcs 48” Ash Cue
47
47
47
47
The Regent 2-Piece Pool Cue
Made of Ramin wood in robust design with
a solid grip, brass joint, fitted with 11mm
screw-on-tip and screw-on rubber
bumper.
P4049
2-piece pool cue
Ramin Rest Sticks and Long Cues
47-0155
47-0156 47-0273-9
• A complete range of rest stick, half butt cues and rests,
long butt cues and rests.
47-0159
152cm - 60” Rest stick
47-0157-90 228cm - 90” Half butt cue
47-0157-108 275cm - 108” Long cue
47-0158-84 213cm - 84” Half butt rest
47-0158-96 244cm - 96” Long butt rest
“Elk Master” Glue-on Tips
• American made soft blue leather tips.
• Made of special treaded leather.
• Ensured grip and long life time.
26-1073-9 Glue-on tip 9mm
58
www.suzohapp.com/eu
Rubber Bumper
Screw-on-rubber bumper.
47-1310
Screw-on-rubber bumper
Pla
47-
CUES
‘The Shooter’ Pool Cue
‘The Regent’ Pool Cue
• Good quality ramin pool cue.
• Fitted with 12mm plastic screw-on tip.
• Carved black handle, painted in four prong look.
• Black slip-on rubber bumper.
• Sold in assorted weights.
• Available in 4 different lengths.
• Good quality ramin pool cue.
• Fitted with 11mm brass screw-on tip.
• Black handle, painted in four prong look.
• Black slip-on rubber bumper.
• Sold in assorted weights.
• Available in 6 different lengths.
47-0052
47-0052-1
47-0052-2
47-0052-5
47-0050
47-0050-1
47-0050-2
47-0050-5
47-0050-6
47-0050-42
P2270
P0122
140cm - 57”
130cm - 52”
120cm - 48”
137cm - 54”
Plastic Screw-on Tip
47-1230-6 12mm
Slip-on Rubber Bumper
47-1320 Rubber bumper
140cm - 57”
130cm - 52”
120cm - 48”
90cm - 36”
137cm - 54”
107cm - 42”
57” non-weighted cue
47” non-weighted cue
Brass Screw-on Tip
47-1240-4
Screw-on tip 11mm
www.suzohapp.com/eu
59
CHALK & TIPS
Triangle Billiard Chalk
• Top quality billiard chalk.
• Sold in boxes of 12 or 144 pcs.
• Available in red, blue or green.
26-1023-12BT
26-1023-12RT
26-1023-12GT
26-1023-144BT
26-1023-144RT
26-1023-144GT
Blue 12 pcs
Red 12 pcs
Green 12 pcs 1.85
Blue 144 pcs 12.50
Red 144 pcs 14.95
Green 144 pcs 12.50
Billiard Pro Chalk
• Competitive price.
• Sold in boxes of 12 pcs.
• Available in red, green or blue
47-0650-2
47-0650-5
47-0650-6
47-0650-7
Red
Green
Blue
Purple
‘Elk Master’ Glue-on Tips
• American made soft blue leather tips.
• Made of special treaded leather.
• Ensured grip and long life time.
‘Silver Cup’ Billiard Chalk
• Strong, hard chalk grips cue tip for
more accurate shooting.
• Large range of colours.
• Sold in boxes of 12 pcs or 144 pcs
26-1051-12B
26-1051-12G
26-1051-12BK
26-1051-12BuR
26-1051-12PW
26-1051-12PR
26-1051-12R
26-1051-12Tn
26-1051-12PnK
26-1051-12OLV
26-1051-12n
26-1051-12Wn
26-1051-12SPR
26-1051-144B
26-1051-144G
26-1051-144R
26-1051-144Tn
26-1051-144BK
26-1051-144PR
26-0194-00
26-0568-00
26-1051-12BRn
Blue 12 pcs
Green 12 pcs
Black 12 pcs
Burgundy 12 pcs
Pewter 12 pcs
Purple 12 pcs
Red 12pcs
Tan 12 pcs
Pink 12pcs
Olive 12pcs
navy 12pcs
Wine 12pcs
Spruce 12pcs
Blue 144 pcs
Green 144 pcs
Red 144 pcs
Tan 144 pcs
Black 144 pcs
Purple 144 pcs
Orange
White
Brown
1.95
26-1073-8
26-1073-85
26-1073-9
26-1073-95
26-1967-00
26-1073-11
26-1073-12
26-1073-13
26-1073-14
8mm
8.5mm
9mm
9.5mm
10mm
11mm
12mm
13mm
14mm
Brunswick Leather Tips
• Quality Leather cue tips
• Sold in boxes of 50
• Available in blue
47-2001
47-2002
47-2003
47-2006
9mm
10mm
11mm
14mm
Cu
•F
•K
47
Tip
•K
• In
47
Cu
•G
•W
•C
26
Fe
•V
4747-
Push-on Tips
• Standard push-on tips with bonded
pre-shaped tip.
• Available in different sizes.
• Sold in box of 100 pcs.
47-1110
47-1111
47-1112
47-1113
47-1114
47-1115
47-1116
60
11mm
11.5mm
12mm
12.5mm
13mm
13.5mm
14mm
www.suzohapp.com/eu
‘Master’ Billiard Chalk
• Top quality billiard chalk.
• Sold in boxes of 12 or 144 pcs.
• Available in red, blue or green.
26-1023-12R
26-1023-12B
26-1023-12BLK
26-1023-12G
Red 12 pcs
Blue 12 pcs
Black 12 pcs
Green 12pcs
Screw-on Tips
• Available with plastic M8 thread in
12mm or 10/24 brass thread with 10,
11 or 12mm tip.
• Sold in bags of 100
47-1230-6
47-1240-2
47-1240-4
47-1240-6
12mm plastic thread 6.95
10mm brass thread 6.95
11mm brass thread 5.50
12mm brass thread
Sn
•S
47-
ACCESSORIES
Cue Tip Clamp Aluminium
• For easy replacement of cue tips.
• Keeps pressure on the cue tip.
47-1330 Cue tip clamp
ips.
0
0
0
0
0
0
0
0
0
Rapid Cue Top Sander
Table Brushes
• Tool for precise preparing of the ferrule • Standard equipment for any pooltable.
before replacing a cue tip.
• Available in 23cm ( 9”) or 30cm ( 12”) size.
26-1103-00 Rue top sander
47-1001-1 23cm ( 9”) Brush
47-1001-3 30cm ( 12” ) Brush
Sand Paper
• For use with the rapid cue top sander.
• Sold per 10
Table Brush The Luxe
9” High quality brush
Tip Fastener
• Keep pressure on the ferrule and tip.
• Including compact file.
47-1332 Tip fastener
47-0970-1 Sand paper
47-1002-1 9” brush The Luxe
47-1002-2 12” horsehair
Cue Tip Cement Tweeten
• Great for attaching leather tips to cues
• Will not harm leather tip.
• Contents 2 oz / 57 grams.
26-1107-00 Cement
Slip-on Rubber Bumper
• Replacement rubber bumper.
• used on most standard pool cues.
47-1320 Slip-on rubber bumper
Ferrules
• Various sizes plastic or brass ferrules.
47-1261-4
47-1265
Brass ferrule 11mm
Plastic ferrule
M8 plastic thread
Nylon Rail Brush
47-1010
Rail brush
Screw-on Rubber Bumper
• Replacement rubber bumper.
• Screw mount ( screw not included ).
Cue Cleaner
• Removes dirt and polishes the cue
shaft.
47-1310 Rubber bumper
47-1395
Cue cleaner
0,
Snooker Ball Rails
• Sold per set of 6
Tip Trimmer
47-0775
47-1080 Tip trimmer
Ball Rails
Snooker Net
• Bag type. Sold per set of 6
47-0765-2 Snooker net
www.suzohapp.com/eu
61
CUE CASES
Chrome Cue Case for 2 piece Cue
P2231
Chrome Cue Case
Ess
• Th
thic
• Ve
res
47-
Hard Cue Case for 2 piece Cue
47-0550 Hard Cue Case
Ra
fo
47
SoftCue Case for 2 piece Cue
CuE CASE
Soft Cue Case
SS
Si
47
Foam Tube split Cue Case
47-0565
2 piece Cue Case
SS
Si
47
Hard Cue Case with 2 piece Cue
47-0273-90 2 piece Ash Cue & Case
62
www.suzohapp.com/eu
TABLE ACCESSORIES
Essex Straight Six Pool Mech
• This coin-mechanism is very selective
thickness and diameter.
• Very robust and highly flexible with
respect to price of-play change.
47-0721-X
Pool Table Battery Pack
• 15.6V non-rechargeable.
E1168
Battery pack
Magnetic Chalk Holder
47-1055 Magnetic chalk holder
Straight six
Ratchet Spring and Pawl
for Straight Six
47-0725
Spring and pawl
Heavy Duty Leg Leveller Set
• Alu casted leg leveller with rubber
protection footpath ø160mm
against slipping and scratching.
• Easy adjustable between 80 and
120mm for stable
operation.
Rubber Chalk Holder
• Rubber holder protects chalk from
damage.
• Prevents chalk from being taken away
47-1050-2
Rubber chalk holder
47-0716 160mm set 4
SS3228 Return Spring for Straight
Six Old
47-0725-9 Return spring old
SS3228 Return Spring for Straight
Six New
47-0725-9 nEW Return spring
Table Foot Stainless Steel
Cloth Plasters
• Bag type. Sold per set of 6
P4007
47-1305
Table foot
Cloth plasters
www.suzohapp.com/eu
63
TABLE ACCESSORIES
Brass Bridge Heads
47-1030 X bridge head
47-1030-1 Long bridge head
47-1030-2 Butt
47-1030-3 Spider
47-1030-4 Brass Swan
47-1031 Plastic tip
Ball Tray
47-0710
Ball tray 16 balls
47-0710-1 Ball tray 22 balls
Oak 9-Ball Diamond•
• For 2-1/4” balls.
47-0703-2 Oak 9-ball triangle
Brass Heads
• Sold without toes.
P5670
X rest
P5671
Butt rest
P5672
Spider rest
Chrome Bridge Heads
• Available as X rest or spider rest.
47-1030-8 X rest chrome
47-1030-9 Spider rest chrome
Pool Table Cover
• For 6ft table, With fitted elastic band.
47-0747
Table cover
Economy Green Cover
47-0740
7 ft
47-0745-1 8 ft
47-0742
9 ft
47-0743
10 ft
P2232
12 ft
“
•
•
•
4
9-Ball Diamond Triangle
• For 2-1/4” balls.
47-0703-1 9-ball diamond
Pool Table Cover 8 Ball
• Available in 7 or 8ft size.
47-0746
7ft Table l
47-0745
8ft Table l
9-Ball Triangle
• For 2-1/4” balls.
47-0700-6 9-ball triangle
7ft Pool Table Cover Multi colour
47-0748
7ft Table
17
•
Black Plastic Pool Triangle
These high-impact, durable plastic triangles are economical
and well designed for proper ball racking.
47-0700-1
47-0700-3
47-0700-4
47-0700-5
64
15 balls
15 balls
15 balls
10 balls
2-1/4”
2-1/16”
2”
2”
Pressure Sensitive Spots
• Marking points for pool billiard.
• Black textile with spot in 3 different sizes:
12, 35 and 62mm.
47-1300-12 12mm spot, per 50
47-1300-35 35mm spot, per 50
47-1300-62 62mm spot, per 10
Siz
26
Heavy Duty Cover, Black
47-1524
7ft Table
47-1525
7ft Table
CUE RACKS
Corner Cue Stand
• Oakwood finish cue-stand.
• Holds 8 cues.
• Top-shelf has cork liners for
ashtray and 4 glasses.
• Height ca 60cm.
47-0502 Corner Cue Stand
Pro-Wheeler Cue Rack
Plastic Cue Rack for 6 Cues
“Riva Cue Stand
47-0505-3
Pro Wheeler Cue Rack
• The low boy cue-rack, has walnut
hardwood finish.
• Holds 8 cues.
• Height ca 83cm.
47-0501
Riva Cue Stand
Cue-Rack
12 Cue Heavy Duty Metal Rack
• 18 gauge steel
• Baked on black powder coating
• Smooth rolled holes
24"(H) x 14"(W) x 11"(D)
Weight 14 lbs
• Wooden cue-rack for 4, 6, or 8 cues.
• Solid construction with black flexible plastic cue clips.
• Can be mounted to hold cues at centre up to 12” below tip.
47-0507
47-0507-1
47-0507-2
6 Cue - rack
4 Cue - rack
8 Cue - rack
26-1461-00
Black 2 piece Cue Rack
• Holds 6 cues
17 Cue Metal Floor Rack
• Heavy duty - made from 1/4" steel rod
47-0509
Cue Rack
Size: base 11 3/4" x 11 3/4", 24" high
26-1977-00
Cue Clip
Black cue clip holds cues without marring.
47-1385-1
Plastic cue Clip
www.suzohapp.com/eu
65
POOL & SNOOKER BALLS
Competition Billiard Balls
Good quality, affordable billiard balls
2” - 50.8mm Pool Ball Sets 1-7/8” -48mm cue ball
47-0822
2” Spots and stripes
47-0842-1
2” Reds and yellows
47-0842-BY
2” Blues and yellows
2-1/4” - 57mm Pool Ball Sets
Spots and Stripes
47-0845
2-1/4” with cue ball
2-1/4” - 57mm Pool Ball Sets
Reds and Yellows
47-0845-1
2-1/4”-with cue ball
Snooker Ball Sets
47-0893
2-1/16” 22 balls
47-0842-Sn
2” 17 balls
Pool Balls 2” - 50.8mm
47-0802-2
Red ball 2”
47-0802-4
Yellow ball 2”
2-1/4”-57mm Crazy 8 Ball
• Have fun with these crazy 8 balls.
• never follow the desired direction.
47-0090
Crazy 8 ball
Cue Balls
47-0801-9
47-0802-9
47-0804-9
47-0805-9
47-0806-9
66
1-7/8”
2"
2-1/8”
2-1/4”
2-3/8"
www.suzohapp.com/eu
8 Balls
47-0812-8
47-0815-8
8 Ball 2”
8 Ball 2-1/4”
Pool Magnetic Cue Ball
• used in various pooltable brands like Valley and others.
47-0807-9
Magnetic
TABLE LIGHTING
Billiard Lamp “Nostalgia”
• These decorative 3-pieces billiard lamps are available with a brass or chrome bar
and fittings. Mounting hardware included.
• Shades are available in two models: Pyramid and bowl shaped
• Available in the following colours: red, green, blue, brass and chrome.
• Overall length approx. 120cm.
• Fittings are for use with bayonet lamps (not included).
• Shades and bars are supplied separately.
P5654
P5663
47-0030-2
47-0030-5
47-0030-6
47-0030-C
P2220
P5657
P5665
P5666
47-1480-1
3-way brass bar and fittings
3-way chrome bar and fittings
Red bowl shade
Green bowl shade
Blue bowl shade
Chrome bowl shade
Brass bowl shade
Green pyramid shade
Chrome pyramid shade
Brass pyramid shade
Chain (gold)
www.suzohapp.com/eu
67
REFURB ACCESSORIES
UK
POOL REFURB KIT
Everything you need for your pool/billiard table!!
8
1. THE GAME
The game shall be known as 8 Ball Pool and referred to in these rules as ‘the game’.
It is intended that players and teams should play 8 Ball Pool in the true spirit of the
game and in a sportsmanlike manner. It should be clearly understood that the
referee is the sole judge of what is fair and unfair play.
The referee will take whatever action is necessary to ensure that these rules are
observed.
2. THE REQUIREMENTS OF THE GAME
The game is played on a rectangle 6-pocket table with 15 balls plus a cue ball. Balls
comprise of two groups, represented by two different coloured balls plus the 8 Ball
which is black.
Alternatively, numerical balls may be used numbered 1-7 which are plain coloured
balls, 9-15 which are striped coloured balls.
Balls in the two groups are known as object balls.
3. THE OBJECT OF THE GAME
The player or team pocketing their
group of object balls first in any order
and then legally pocketing the 8 ball
(black) wins the game.
4. COMMENCEMENT OF THE GAME
(OR RESTART)
a) The balls are racked as illustrated (right)
with the 8 ball (black) on the 8 ball spot
which is at the intersection of the centre
and the corner pockets.
b) Order of play is determined by the flip
of a coin. The winner of the flip has the
option of breaking or requesting his/her
opponent to do so.
c) The opening player plays at the triangle
of object balls by striking the cue ball on
or within the ‘D’. That player must pot one
or more object balls or cause at least two
object balls to return to an imaginary line joining then two centre pockets (i.e. to
the ‘D’ half of the table). This constitutes a legal break. the breaking player shall
then verbally nominate his group of object balls before play continues, even if a
foul has been committed when Rule 6 will apply (except as in 4f)
d) Any balls potted prior to groups being nominated are ignored for the
purpose of establishing a players’ group of object balls.
e) If a legal break is not achieved the balls are re-racked and the oncoming player
restarts the game with one free shot, following which the group must be
nominated before continuing with a normal visit to the table.
f) If the player pockets the 8 Ball (black) from the break, the game shall be restarted
by the same player. No penalty will be incurred. the balls to be
re-racked. This applies even if other balls, including the cue ball are
ocketed as well.
BALL POOL RULES
g) If a ball or balls are legally pocketed, this entitles the player to one additional shot
and this continues until the player either:
i) Fails to pocket one of his/her set of allocated balls, or
ii) Commits a foul at any time
h) Combination shots are allowed provided that the player hits one of his/her group
of balls first (unless Rule 6b applies)
i) A player may legally pocket one or more of their opponents object balls providing
the cue ball strikes one of their own group first and providing one or more of their
own groups are pocketed on the same shot.
5. FOULS
a) In off (cue ball pocketed)
b) Hitting opponent’s balls before his/her own ball or balls, except when rule 6b applies
c) Failing to hit any ball with the cue ball
d) Jump shots - defined as when the cue ball jumps over any part of any ball before
making contact with any object ball
e) If a player hits the 8 Ball (black) with the cue ball on the first impact before all
his/her own balls have been potted, except when Rule 6b applies
f) Potting any opponents balls except when rule 4i or 6b applies.
g) Ball off the table
i) Any object ball or the 8 Ball (black), shall be returned to the 8 Ball spot (see 4a) or
as near as possible to that spot without touching any other ball, in a direct line
between that spot and the centre of the ‘D’
ii) If the cue ball, the ball to be played from any position on or within the ‘D’. A ball shall
be deemed to be ‘off the table’ if it comes to rest other than on the bed of the table.
h) If the player clothing or body shall touch the ball.
i) Player not having at least one foot on the floor.
j) Playing or touching with the cue any ball other than the cue ball.
k) Playing out of turn.
l) Playing before balls have come to rest.
m) Playing before the ball or balls have been re-spotted
n) Striking the cue ball with any part of the cue other than the tip.
o) Striking the cue ball with the cue more than once
p) Playing a shot before the breaking player has nominated a group of object balls
following the break shot.
q) Push stroke (see 8a)
r) Moving an object ball or the 8 Ball (black) when playing away from a touching ball.
6. PENALTY FOLLOWING ANY FOUL
a) Following any foul described under rule 5 the oncoming player may play the cue ball
from where it lies or from the ‘D’ as in rule 8b and proceed as in 6b. Moving the cue
ball to the ‘D’ does not constitute a Shot or Visit.
b) Following a foul the oncoming player is entitled to one free shot which may be played
without nomination, play the cue ball directly onto any ball, including oppponents
object balls and the 8 ball (black). However the 8 ball (black) may not be pocketed,
which would mean loss of the game, unless the player has already pocketed all of
their own group of object balls and only needs to pocket the 8 balls (black) to win the game.
c) Following the single free shot described in 6a the player will commence his/her normal visit.
7. LOSS OF GAME
a) If a player pockets the 8 ball (black) before he/she pockets all balls in his/her own
group, except as allowed under rule 4g, he/she loses the game.
b) A player going in off the 8 ball(black) when the 8 ball (black) is potted, loses the
game.
c) A player who clearly fails to make any attempt to play a ball of his/her own group
will lose the game.
d) If a player seeks to gain advantage by deliberately touching a moving ball or
retrieving a ball dropping into the pocket he/she shall lose the game.
8 GENERAL
a) PUSH STROKE - defined as when the tip of the cue remains in contact with the
cue ball once it has commenced its forward motion.
b) CUE BALL IN HAND - When a player has a cue ball in hand he/she plays from any
position on or within the ‘D’ and in any direction.
c) PLAYER IN CONTROL - A player is said to be in control of the table from the time
that his/her body, cue or clothing touches the table prior to his/her shot, through
his/her visit and up until his/her opponent does likewise prior to his/her visit. Any
balls which fall into the pockets during this period (including 8 balls (black), he/she
is said to have potted and he/she is liable to any penalties or benefits normally
awarded to him/her for the potting of that ball or balls as are accorded to him/her in
the rules of the game (rule 5c applies)
d) The game is completed when the 8 ball (black) is potted in any pocket and all the
remaining balls including the cue ball have come to rest, except where rule 4f applies.
e) TOUCHING BALL - A player must play away from a touching ball which must not
move (see 5s). If the touching ball is one of the players own group, he/she is
deemed to have played that ball. If the touching ball is not one of his/her own
group the cue ball must strike one of his/her own group. When 6b applies a player
must play away from the touching ball and is deemed to have played the game.
9. STALEMATE
Should any situation arise whereby a legal shot cannot be played, then the game
should be restarted by the same player whether this situation is arrived at by
accident or design. If in the opinion of the referee neither player is allowing the
game to progress or a stalemate situation has arisen, then the game shall be
re-started taking into consideration “GUIDANCE”(h)
GUIDANCE
a) The term ‘shot’ means striking the ball once.
b) The term ‘visit’ refers to one turn at the table comprising one or a series of shots.
c) The term ‘break’ refers to the first shot of the game or the first shot of the game
being re-started.
d) Coaching is deemed to be unsportsmanlike behaviour (See rule 1)
e) A referee may, if requested, advise on rules of the game.
f) There is an obligation on both players to ensure the breaking player nominates a
group of object balls.
g) The Referee should ensure that excessive time is not taken to play a shot and
should act in accordance with competition rules or guidance.
h) Re-racks as in Rule 9 may be a reduced number of balls in accordance with
competition rules or guidance.
i) In Doubles Matches, once a player is in control of the table conversation with
others including the partner is unsporting and shall be dealt with under competition rules.
Suzo International (UK) Ltd
Unit 5 Leigh Close, New Malden, Surrey, KT3 3NF
Tel: 020 8336 1300 Fax: 020 83361490 Email: sales@suzo.co.uk
1 set Bed & Cushions 7x4 (Red, Green or Blue)
1 set balls (R&Y or B&Y)
1 Box Chalk (Red, Green or Blue)
1 12” Brush
1 Cloth Cleaner
1 Cloth Adhesive
1 Plastic Triangle for 2” balls
1 Pool Rules Sheet
REFuRB-KIT-RED
REFuRB-KIT-BLuE
REFuRB-KIT-GREEn
Rubber Cushion
• Moulded pure gum rubber.
• Sold in set of 6 pcs.
• With linen protector.
• Responsive cushion - attracts players.
47-0761 Rubber 48” - 122cm
Pool and Snooker Cloth
Cleaner
Removes chalk and light contamination from snooker and
pool table cloth.
• Contents: 400 ml.
Paste on Pool Table Adhesive
• Available in 1 and 5 litre tubs.
E9787
1 litre tub
E9786
5 litre tub
Gulley Boots
• used for pool billiard.
• Colour black.
• 6 pcs per set.
47-0756 Gulley boots
Economy L Shaped Rubber
• 183cm (72”) length. Pink
47-0764 L shaped rubber pink
Club L Shaped Rubber
• 183cm (72”) length. Black
47-0764B L shaped rubber black
68
www.suzohapp.com/eu
20-0084
20-0100
20-0082
20-0075
Cloth Cleaner
Pool and Snooker Cloth Adhesive
High strength adhesive with
longer open bond time for large
surface areas.
• Tack time: 2-10 minutes.
• Contents: 500 ml.
• Ambersil HS300.
P4
HS 300
nC 500
QS 900
Pocket Liner Screw
• Sold in packs of 50
P1139-1 Screw
Pocket Liner for Pool Table
• Colour black.
• 6 pcs per set.
• 4 corners and 2 sides.
• Available in rubber and vinyl, 3 and 4 “
47-0750 3” (rubber)
47-0750-1 4” (rubber)
47-0750-2 4” (vinyl)
D Marker
P5055
D Marker
S
Pool Table Marker Pen
47-0700 Marker Pen
4
RULES & SCOREBOARDS
UK
8
1. THE GAME
The game shall be known as 8 Ball Pool and referred to in these rules as ʻthe gameʼ.
It is intended that players and teams should play 8 Ball Pool in the true spirit of the
game and in a sportsmanlike manner. It should be clearly understood that the referee is the sole judge of what is fair and unfair play.
the referee will take whatever action is necessary to ensure that these rules are
observed.
2. THE REQUIREMENTS OF THE GAME
The game is played on a rectangle 6-pocket table with 15 balls plus a cue ball. Balls
comprise of two groups, represented by two different coloured balls plus the 8 Ball
which is black.
Alternatively, numerical balls may be used numbered 1-7 which are plain coloured
balls, 9-15 which are striped coloured balls.
Balls in two groups are known as object balls.
3. THE OBJECT OF THE GAME
The player or team pocketing their
group of object balls first in any order
and then legally pocketing the 8 ball
(black) wins the game.
4. COMMENCEMENT OF THE GAME
(OR RESTART)
a) The balls are racked as illustrated (right)
with the 8 ball (black) on the 8 ball spot
which is at the intersection of the centre
and the corner pockets.
b) Order of play is determined by the flip
of a coin. the winner of the flip has the
option of breaking or requesting his/her
opponent to do so.
c) The opening player plays at the triangle
of object balls by striking the cue ball on
or within the ʻDʼ. That player must pot one
or more object balls or cause at least two
object balls to return to an imaginary line joining then two centre pockets (i.e.. to the
ʻDʼ half of the table). This constitutes a legal break. the breaking player shall then
verbally nominate his group of object balls before play continues, even if a foul has
been committed when Rule 6 will apply (except as in 4f)
d) Any balls potted prior to groups being nominated are ignored for the
purpose of establishing a playersʼ group of object balls.
e) If a legal break is not achieved the balls are re-racked and the oncoming player
restarts the game with one free shot, following which the group must be nominated
before continuing with a normal visit to the table.
f) If the player pockets the 8 Ball (black) from the break, the game shall be restarted
by the same player. No penalty will be incurred. the balls to be
re-racked. This applies even if other balls, including the cue ball are
pocketed as well.
g) If a ball or balls are legally pocketed, this entitles the player to one additional shot
and this continues until the player either:
i) Fails to pocket one of his/her set of allocated balls, or
ii) Commits a fouls at any time
BALL POOL RULES
h) Combination shots are allowed provided that the player hits one of his/her group
of balls first (unless Rule 6b applies)
i) A player may legally pocket one or more of their opponents object balls providing
the cue ball strikes one of their own group first and providing one or more of their
own groups are pocketed on the same shot.
5. FOULS
a) In off (cue ball pocketed)
b) Hitting opponentʼs balls before his/her own ball or balls, except when rule 6b applies
c) Failing to hit any ball with the cue ball
d) Jump shots - defined as when the cue ball jumps over any part of any ball before
making contact with any object ball
e) If a player hits the 8 Ball (black) with the cue ball on the first impact before all
his/her own balls have been potted, except when Rule 6b applies
f) Potting any opponents balls except when rule 4(i) or 6b applies.
g) Ball off the table
i) Any object ball or the 8 Ball (black), shall be returned to the 8 Ball spot (see 4a) or
as near as possible to that spot without touching any other ball, in a direct line
between that spot and the centre of the ʻDʼ
ii) If the cue ball, the ball to be played from any position on or within the ʻDʼ. A ball shall
be deemed to be ʻoff the tableʼ if it comes to rest other than on the bed of the table.
h) If the player clothing or body shall touch the ball.
i) Player;ayer not having at least one foot on the floor.
j) Playing or touching with the cue any ball other than the cue ball.
k) Playing out of turn.
l) Playing before balls have come to rest.
m) Playing before the ball or balls have been re-spotted
n) Striking the cue ball with any part of the cue other than the tip.
o) Striking the cue ball with the cue more than once
p) Playing a shot before the breaking player has nominated a group of object balls
following the break shot.
q) Push stroke (see 8a)
r) Moving an object ball or the 8 Ball (black) when playing away from a touching ball.
6. PENALTY FOLLOWING ANY FOUL
a) Following any foul described under rule 5 the oncoming player may play the cue ball
from where it lies or from the ʻDʼ as in rule 8(b) and proceed as in 6(b). moving the cue
ball to the ʻDʼ does not constitute a Shot or Visit.
b) Following a foul the oncoming player is entitled to one free shot which may be played
without nomination, play the cue ball directly onto any ball, including oppponents object
balls and the 8 ball (black). however the 8 ball (black) may not be pocketed, which would
mean loss of the game, unless the player has already pocketed all of their own group of
object balls and only needs to pocket the 8 balls (black) to win the game.
c) Following the single free shot described in 6(a) the player will commence his/her normal
visit.
7. LOSS OF GAME
a) If a player pockets the 8 ball (black) before he/she pockets all balls in his/her own
group, except as allowed under rule 4(g), he/she loses the game.
b) A player going in off the 8 ball(black) when the 8 ball (black) is potted, loses the
game.
c) A player who clearly fails to make any attempt to play a ball of his/her own group
will lose the game.
d) If a player seeks to gain advantage by deliberately touching a moving ball or
retrieving a ball dropping into the pocket he/she shall lose the game.
8 GENERAL
a) PUSH STROKE - defined as when the tip of the cue remains in contact with the
cue ball once it has commenced its forward motion.
b) CUE BALL IN HAND - When a player has a cue ball in hand he/she plays from any
position on or within the ʻDʼ and in any direction.
c) PLAYER IN CONTROL - A player is said to be in control of the table from the time
that his/her body, cue or clothing touches the table prior to his/her shot, through
his/her visit and up until his/her opponent does likewise prior to his/her visit. Any balls
which fall into the pockets during this period (including 8 balls (black), he/she is said
to have potted and he/she is liable to any penalties or benefits norm,ally awarded to
him/her for the potting of that ball or balls as are accorded to him/her in the rules of
the game (rule 5c applies)
d) The game is completed when the 8 ball (black) is potted in any pocket and all the
remaining balls including the cue ball have come to rest, except where rule 4f applies.
e) TOUCHING BALL - A player must play away from a touching ball which must not
move (see5(s)). If the touching ball is one of the players own group, he/she is deemed
to have played that ball. If the touching ball is not one of his/her own group the cue
ball must strike one of his/her own group. When 6(b) applies a player must play away
from the touching ball and is deemed to have played the game.
9. STALEMATE
Should any situation arise whereby a legal shot cannot be played, then the game
should be restarted by the same player whether this situation is arrived at by accident
or design. If in the opinion of the referee neither player is allowing the game to
progress or a stalemate situation has arisen, then the game shall be re-started taking
into consideration “GUIDANCE”(h)
GUIDANCE
a) The term ʻshotʼ means striking the ball once.
b) the term ʻvisitʼ refers to one turn at the table comprising one or a series of shots.
c) the term ʻbreakʼ refers to the first shot of the game or the first shot of the game
being re-started.
d) Coaching is deemed to be unsportsmanlike behaviour (See rule 1)
e) A referee may, if requested, advise on rules of the game.
f) there is an obligation on both players to ensure the breaking player nominates a
group of object balls.
g) The Referee should ensure that excessive time is not taken to play a shot and
should act in accordance with competition rules or guidance.
h) Re-racks as in Rule 9 may be a reduced number of balls in accordance with competition rules or guidance.
i) In Doubles Matches, once a player is in control of the table conversation with others including the partner is unsporting and shall be dealt with under competition rules.
Suzo-Happ
Unit 1-2 King Georges Trading Estate, Davis Road, Chessington KT9 1TT
Tel: 020 8391 7700 Fax: 020 8391 7760 Email: sales@suzohapp.co.uk www.suzohapp.co.uk
P4088
Pool Knockout Sheet (Pk 10)
OFFICIAL UK
1. THE GAME
The game shall be known as 8 Ball Pool and referred to in these rules as ʻthe gameʼ.
It is intended that players and teams should play 8 Ball Pool in the true spirit of the
game and in a sportsmanlike manner. It should be clearly understood that the referee is the sole judge of what is fair and unfair play.
the referee will take whatever action is necessary to ensure that these rules are
observed.
onnd
2. THE REQUIREMENTS OF THE GAME
The game is played on a rectangle 6-pocket table with 15 balls plus a cue ball. Balls
comprise of two groups, represented by two different coloured balls plus the 8 Ball
which is black.
Alternatively, numerical balls may be used numbered 1-7 which are plain coloured
balls, 9-15 which are striped coloured balls.
Balls in two groups are known as object balls.
3. THE OBJECT OF THE GAME
The player or team pocketing their
group of object balls first in any order
and then legally pocketing the 8 ball
(black) wins the game.
4. COMMENCEMENT OF THE GAME
(OR RESTART)
a) The balls are racked as illustrated (right)
with the 8 ball (black) on the 8 ball spot
which is at the intersection of the centre
and the corner pockets.
b) Order of play is determined by the flip
of a coin. the winner of the flip has the
option of breaking or requesting his/her
opponent to do so.
c) The opening player plays at the triangle
of object balls by striking the cue ball on
or within the ʻDʼ. That player must pot one
or more object balls or cause at least two
object balls to return to an imaginary line joining then two centre pockets (i.e.. to the
ʻDʼ half of the table). This constitutes a legal break. the breaking player shall then
verbally nominate his group of object balls before play continues, even if a foul has
been committed when Rule 6 will apply (except as in 4f)
d) Any balls potted prior to groups being nominated are ignored for the
purpose of establishing a playersʼ group of object balls.
e) If a legal break is not achieved the balls are re-racked and the oncoming player
restarts the game with one free shot, following which the group must be nominated
before continuing with a normal visit to the table.
f) If the player pockets the 8 Ball (black) from the break, the game shall be restarted
by the same player. No penalty will be incurred. the balls to be
re-racked. This applies even if other balls, including the cue ball are
pocketed as well.
g) If a ball or balls are legally pocketed, this entitles the player to one additional shot
and this continues until the player either:
i) Fails to pocket one of his/her set of allocated balls, or
ii) Commits a fouls at any time
5
Ad-
8
BALL POOL RULES
h) Combination shots are allowed provided that the player hits one of his/her group
of balls first (unless Rule 6b applies)
i) A player may legally pocket one or more of their opponents object balls providing
the cue ball strikes one of their own group first and providing one or more of their
own groups are pocketed on the same shot.
5. FOULS
a) In off (cue ball pocketed)
b) Hitting opponentʼs balls before his/her own ball or balls, except when rule 6b applies
c) Failing to hit any ball with the cue ball
d) Jump shots - defined as when the cue ball jumps over any part of any ball before
making contact with any object ball
e) If a player hits the 8 Ball (black) with the cue ball on the first impact before all
his/her own balls have been potted, except when Rule 6b applies
f) Potting any opponents balls except when rule 4(i) or 6b applies.
g) Ball off the table
i) Any object ball or the 8 Ball (black), shall be returned to the 8 Ball spot (see 4a) or
as near as possible to that spot without touching any other ball, in a direct line
between that spot and the centre of the ʻDʼ
ii) If the cue ball, the ball to be played from any position on or within the ʻDʼ. A ball shall
be deemed to be ʻoff the tableʼ if it comes to rest other than on the bed of the table.
h) If the player clothing or body shall touch the ball.
i) Player;ayer not having at least one foot on the floor.
j) Playing or touching with the cue any ball other than the cue ball.
k) Playing out of turn.
l) Playing before balls have come to rest.
m) Playing before the ball or balls have been re-spotted
n) Striking the cue ball with any part of the cue other than the tip.
o) Striking the cue ball with the cue more than once
p) Playing a shot before the breaking player has nominated a group of object balls
following the break shot.
q) Push stroke (see 8a)
r) Moving an object ball or the 8 Ball (black) when playing away from a touching ball.
6. PENALTY FOLLOWING ANY FOUL
a) Following any foul described under rule 5 the oncoming player may play the cue ball
from where it lies or from the ʻDʼ as in rule 8(b) and proceed as in 6(b). moving the cue
ball to the ʻDʼ does not constitute a Shot or Visit.
b) Following a foul the oncoming player is entitled to one free shot which may be played
without nomination, play the cue ball directly onto any ball, including oppponents object
balls and the 8 ball (black). however the 8 ball (black) may not be pocketed, which would
mean loss of the game, unless the player has already pocketed all of their own group of
object balls and only needs to pocket the 8 balls (black) to win the game.
c) Following the single free shot described in 6(a) the player will commence his/her normal
visit.
7. LOSS OF GAME
a) If a player pockets the 8 ball (black) before he/she pockets all balls in his/her own
group, except as allowed under rule 4(g), he/she loses the game.
b) A player going in off the 8 ball(black) when the 8 ball (black) is potted, loses the
game.
c) A player who clearly fails to make any attempt to play a ball of his/her own group
will lose the game.
d) If a player seeks to gain advantage by deliberately touching a moving ball or
retrieving a ball dropping into the pocket he/she shall lose the game.
8 GENERAL
a) PUSH STROKE - defined as when the tip of the cue remains in contact with the
cue ball once it has commenced its forward motion.
b) CUE BALL IN HAND - When a player has a cue ball in hand he/she plays from any
position on or within the ʻDʼ and in any direction.
c) PLAYER IN CONTROL - A player is said to be in control of the table from the time
that his/her body, cue or clothing touches the table prior to his/her shot, through
his/her visit and up until his/her opponent does likewise prior to his/her visit. Any balls
which fall into the pockets during this period (including 8 balls (black), he/she is said
to have potted and he/she is liable to any penalties or benefits norm,ally awarded to
him/her for the potting of that ball or balls as are accorded to him/her in the rules of
the game (rule 5c applies)
d) The game is completed when the 8 ball (black) is potted in any pocket and all the
remaining balls including the cue ball have come to rest, except where rule 4f applies.
e) TOUCHING BALL - A player must play away from a touching ball which must not
move (see5(s)). If the touching ball is one of the players own group, he/she is deemed
to have played that ball. If the touching ball is not one of his/her own group the cue
ball must strike one of his/her own group. When 6(b) applies a player must play away
from the touching ball and is deemed to have played the game.
9. STALEMATE
Should any situation arise whereby a legal shot cannot be played, then the game
should be restarted by the same player whether this situation is arrived at by accident
or design. If in the opinion of the referee neither player is allowing the game to
progress or a stalemate situation has arisen, then the game shall be re-started taking
into consideration “GUIDANCE”(h)
GUIDANCE
a) The term ʻshotʼ means striking the ball once.
b) the term ʻvisitʼ refers to one turn at the table comprising one or a series of shots.
c) the term ʻbreakʼ refers to the first shot of the game or the first shot of the game
being re-started.
d) Coaching is deemed to be unsportsmanlike behaviour (See rule 1)
e) A referee may, if requested, advise on rules of the game.
f) there is an obligation on both players to ensure the breaking player nominates a
group of object balls.
g) The Referee should ensure that excessive time is not taken to play a shot and
should act in accordance with competition rules or guidance.
h) Re-racks as in Rule 9 may be a reduced number of balls in accordance with competition rules or guidance.
i) In Doubles Matches, once a player is in control of the table conversation with others including the partner is unsporting and shall be dealt with under competition rules.
Suzo-Happ
Unit 1-2 King Georges Trading Estate, Davis Road, Chessington, Surrey KT9 1TT
Tel: 0208 391 7700 Fax: 0208 391 7760 Email: sales@suzohapp.co.uk
h
large
P4001
notice Board, Superleague Pool
POOL RuLES
Pool Rules
Scoreboard for 2 Players
Scoreboard for 4 Players
47-0603
P2250
Scoreboard
Scoreboard
www.suzohapp.com/eu
69
CLOTH CUTTING
Take advantage of our
on-site cloth cutting service
ANY CLOTH!
ANY COLOUR!
ANY SIZE!
Normally dispatched within 24 hours
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STRACHAN
The Strachan range of fine billiard and snooker cloths
offer products of the highest quality, providing players
with the ultimate high performance playing surface
characterised by a crisp, highly engineered nap with a
lustrous finish, consistent colour and high durability
Snooker Cloth 100% wool
1032-GR
number 10 Championship cloth 1 meter 30 oz.
P5965-Sn
Full Size number 10 Bed and Cushion
05. new Red
06. English Blue
12. Olive
17. Burgundy
20. Black
52. Purple
6811GO-GR76 6811 (Tournament) 1 meter. 30oz
6811-SnGO
Full Size Snooker Gold bed and Cushion pack
6811-SnGOB
Full Size Snooker Gold bed only
6811-SnGOC
Full Size Snooker Gold cushion only
10X5PK6811GOSn 6811 Gold 10 foot Snooker
9X5PK6811GOSn 6811 Gold 9 foot Snooker
Also available in other lengths
6811SI-GR76
6811 Club 1 meter. 29.5oz
6811-SnSI
Full Size Snooker Silver bed and Cushion pack
6811-SnSIB
Full Size Snooker Silver bed only
6811-SnSIC
Full Size Snooker Silver cushion only
Also available in other lengths
6811 Pool Cloth - CLUB
• 100% wool
• With Spillguard
• Weight 29oz @ 86”
6811-GR86
6811 Pool Green cloth 1 meter 86”
6811-BL86
6811 Pool Blue cloth 1 meter 86”
6811-Bu86
6811 Pool Burgundy cloth 1 meter 86”
6811-RE86
6811 Pool Red cloth 1 meter 86”
6811-BLK86
6811 Pool Black cloth 1 meter 86”
Available in 6x3, 7x4, 8x5,9x5 cut packs
Part number = XXXPACK6811YYY
6811 Pool Cloth - TOURNAMENT
• 100% wool
• With Spillguard
• Weight 29oz @ 86”
6811GO-GR86
6811 Pool Green cloth 1 meter 86”
6811GO-BL86
6811 Pool Blue cloth 1 meter 86”
6811GO-Bu86
6811 Pool Burgundy cloth 1 meter 86”
6811GO-RE86
6811 Pool Red cloth 1 meter 86”
6811GO-BLK86 6811 Pool Black cloth 1 meter 86”
Available in 6x3, 7x4, 8x5,9x5 cut packs
Part number = XXXPACK6811YYY
6811 Tournament Cloth
• 100% wool
• With Spillguard
• Tournament cloth available in 63”
• Weight 14.5 oz
6811-GR63 6811 Gold 63” 1 meter Green
6811-BL63 6811 Gold 63” 1 meter Blue
6811-Bu63 6811 Gold 63” 1 meter Burgundy
6811-RE63 6811 Gold 63” 1 meter Red
6811-Pu63 6811 Gold 63” 1 meter Purple
6811-BK63 6811 Gold 63” 1 meter Black
Available in cut packs
777-GR85
777 85” Green 1 meter
777-BL85
777 85” Blue 1 meter
777-PuR85 777 85” Purple 1 meter
777-RE85
777 85” Red 1 meter
777-BLK85 777 85” Black 1 meter
777-BuR85 777 85” Burgundy 1 meter
All of above available in 6x3, 7x4, 8x5 9x5 cut packs
Part number = 777-XXX-YY ( XXX= pack size 6x3,7x4,8x5 or 9x5 YYY= Colour code )
www.suzohapp.com/eu
71
EUROSPEED CLOTH
Yellow green
Blue Green
Royal Blue
Powder Blue
Burgundy
Red Violet
English Green
Electric Blue
Violet
Black navy
Eurospeed Billiard Speed Cloth
• Weight 630gr per running meter.
• Width 63” ( also 79” available for English green only )
• 45% wool 65% nylon
• Offering to our customers a good quality range of speed
cloth at an excellent price
• Sold per meter or pre-cut packs for 6x3, 7x4, 8x5 or 9x5
Packs
Part numbers for packs PXXXX-YYY
( PXXXX = Cloth part no YYY = pack size,for example 6x3)
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P5093
P5094
P5095
P5096
P5097
P5098
P5099
P5100
P5101
P5097-200
Eurospeed yellow green 63” - 1 mtr
Eurospeed powder blue 63” - 1 mtr
Eurospeed purple 63” - 1 mtr
Eurospeed royal blue 63” - 1 mtr
Eurospeed English green 63” - wide
Eurospeed red 63” - 1 mtr
Eurospeed burgundy 63” - 1 mtr
Eurospeed uS blue green 63” - 1 mtr
Eurospeed black 63” - 1 mtr
Eurospeed English green 79” - wide
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SUPERPRO SPORTS CLOTH
• Speed Cloth
• Spillguard finish
• 30% nylon / 70% Wool
• Supplied in 78” width in a variety of colours
• Sold per meter or cut packs
Cut Packs Sold in 6x3, 7x4, 8x5 and 9x5
Part number = SPRO-XXX-YY
(XXX= pack size 6x3,7x4,8x5 or 9x5 - YYY= Colour code)
Colour
Black
Blue
Burgundy
Electric Blue
Tournament Blue
Green
American Yellow Green
American Blue Green
Red
Purple
Tan/Camel
Part numbers
SPRO-BLK78
SPRO-BL78
SPRO-Bu78
SPRO-EB78
SPRO-TB78
SPRO-GR78
SPRO-YG78
SPRO-BG78
SPRO-RE78
SPRO-Pu78
SPRO-CAM78
www.suzohapp.com/eu
73
ARTSCAPE™
ArtScape™ is high definition, digital imaging onto premium grade, spill protected pool table cloths.
using our expertise and leading edge technologies we print unique, photo realistic designs coordinated across the
bed and cushion rails. ArtScape™ imaging is available on cloth made for both American and English pool. All our
fabrics are manufactured to the highest quality and durability.
We have over 100 years experience in the manufacture of pool and snooker cloths. We possess the unique ability to
process the printed cloth through our finishing technology to achieve the perfect playing surface whether this is a
fine worsted or a fine napped finish.
ArtScape pool cloths can increase table revenue by up to 40% and offer the complete solution; each is made to
measure, individually packaged and easy to fit.
Our designs do not affect cloth
performance or play characteristics
and maintain cloth appearance for
longer by minimising the effects of
wear.
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4747474747474747474747474747474747474747474747-
ARAMITH POOL AND SNOOKER BALLS
Saluc produces and distributes billiard balls under theregistered trademark Aramith in more than 85 countries,
and has a market share of 80% worldwide.
The company is also specialised in the production of industrial balls used in all kind of applications, as well as in 9 pin
bowling balls and trackballs. Export represents 98% of its activity.
One of the major strengths of the company is its upstream integration: Saluc has its own chemical plant, which produces the
phenolic resin which gives the exceptional characteristics to the finished products.
This integration allows the price optimization and quality insurance. The Aramith phenolic balls last up to five times longer
than other balls made of polyester,” said Yves Bilquin, sales and marketing manager for north America and previously the R&D
manager. SuzOHAPP is a distributor and stockist of Aramith products, the full range is available although some of the less
standard items may require lead times and stock.
47-0100
47-0108
47-0809
47-0098
47-0099
47-0610
47-0610-1
47-0610-2
47-0611
47-0613
47-0611-1
47-0613-1
47-0611-2
47-0611-3
47-0615-8
47-0616-8
47-0616-9
47-0617-9
47-0618-9
47-0619-9
47-0620-1
47-0620-2
47-0620-3
Aramith Crazy Cue ball 2-1/4”
Sapro Striped 8 Ball only
Aramith 2” Cue Ball Premier
Aramith micro fibre cloth
Aramith 2-1/4” TV Spots and stripes
Aramith 2 1/4" S & S Premium
Aramith 1-7/8 S&S Premier
Aramith 2-1/16 S&S Premier
Aramith 2" 1-7/8 S & S Premium
Aramith 2" 1-7/8 S & S Standard
Aramith 2" R & Y 1-7/8" Premium
Aramith 2" R & Y 1-7/8" Standard
Aramith 2" B & Y 1-7/8" Premium
Aramith 1-7/8 R-Y Premier
Aramith 2" Black Ball no.8
Aramith 2 1/4" Black Ball no.8
Aramith 1 7/8" Cue Ball white Premier
Aramith 2 3/8" Cue Ball white Premier
Aramith 2 1/4" Cue Ball white Premier
Aramith 2 1/16" Cue Ball Premier
Aramith 2 1/16" snooker set
Aramith 2"+ 1-7/8" snooker set
Aramith 2" 17 Ball snooker set
47-0620-4 Aramith 2-1/4" 22 Ball snooker
47-0620-5 Aramith 1-7/8" 17 Ball snooker
47-0620-6 Aramith 1-1/2” 17 Ball Snooker
47-2010
Aramith 1-3/4” 17 Ball Snooker
47-0620-9 Aramith magnetic 2 1/4" Cue Ball
47-0630-1 Aramith 2-1/4" Granite set
47-0630-3 Aramith 2-1/4" Red logo Cue Ball
47-0630-7 Aramith bar billiard set 1-7/8
47-2007
2-1/16" Tournament Championship snooker set
47-2008
STC 2-1/16” R/Y/W Billiard
47-2009
Sapro R&Y with Striped 8 ball set
47-2009-1 Sapro Cup R & Y 2” nylon case set
47-0088
Aramith super 2-1/4" pro-cup
47-0089
Aramith Golden 8 Ball
47-0090
Aramith Crazy 8 Ball
47-0091
Aramith Ball cleaner
47-0092
Aramith Ball restorer
47-0093
Aramith 1-7/8” Pro cup Cue Ball Premier
47-0096
Aramith 2-1/16” Pro cup Cue Ball Premier
47-0097
Aramith 2-1/4” Pro cup Cue Ball Premier
47-2011 Aramith Tournament Champion 2-1/16” Cue ball
47-2012
Aramith Glow-in-the Dark 2” Home Kit
47-2013
Aramith Glow-in-the Dark 2-1/4” Home Kit
www.suzohapp.com/eu
75
TROLLEYS
Hydro Trolley
•
•
Hydraulic Pool Table Trolley
Maximum lifting weight 600Kg
P7999
Piano Trolley
Maximum lifting weight 600Kg
P0142
Hydraulic Lifting Table
•
•
•
•
•
Rugged construction
Polyester powder coated hammer grey
Large wheels for easy manoeuvrability under load
Foot pedal operation
non- removable handle
•
unladen weight 26Kg
P7501
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DARTS & ACCESSORIES
BLACK MAMBA £9.95 set
NUCLEAR £8.95 set
WINDSOR ROYALS £8.95 set
ULTRA SONIC £8.95 set
EXCALIBUR £8.95 set
RAZOR £8.95 set
40-LK2050
Dartboard
NEPTUNE £7.95 set
MERLIN £7.95 set
STEALTH £3.95 set
SPECTRUM £2.95 set
PULSE 2.95 set
HUGE SELECTION OF CASES !!
SOVEREIGN £2.50 set
HUGE SELECTION OF SHAFTS !!
HUGE SELECTION OF FLIGHTS !!
www.suzohapp.com/eu
77
NOTES
78
Tel: 020 8391 7700 Email: sales@suzohapp.co.uk
NOTES
www.suzohapp.com/eu
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NOTES
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Tel: 020 8391 7700 Email: sales@suzohapp.co.uk
19 Locations in 14 Countries
SUZO INTERNATIONAL (UK) Ltd
Unit 1, King Georges Trading Estate
Davis Road
Chessington
Surrey KT9 1TT
Tel: +44 020 8391 7700
Fax: +44 020 8391 7760
sales@suzohapp.co.uk
www.suzohapp.com/eu
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