Seismometers • Inertia of a mass • Record velocity or acceleration • 1-component versus 3components • Timing is very important (GPS) • Noise Seismometers and seismograms • Broadband seismometers have force-feedback electronics that apply a force proportional to the displacement of the inertial mass to prevent it from moving significantly • Accelerometers can record (acceleration due to) very large ground motions without clipping V = f "# $ V= # T Seismograms • Typically: P, then S, then surface waves • Seismograms recorded by a 3-component seismograph at Nana: • S wave arrives significantly after the Pwave because S-wave velocity in rocks is lower than P wave velocity. • Additional arrivals between the P and the S wave are P and S waves that have traveled more complicated paths (such as the pP and PP phases and P-to-S converted phases) from the earthquake location to the seismograph. • Surface waves arrive after the S waves because surface wave velocities in rocks are lower than the shear wave velocity. • Surface waves extend over a long time interval because surface wave propagation is dispersive (the velocity of propagation is dependent on the frequency of the wave). • Dispersive character can easily be seen in the Rayleigh wave on the vertical (Z) component seismogram in that the earliest Rayleigh wave energy has a longer period (lower frequency) than the later arriving waves http://www.eas.purdue.edu/~braile/edumod/waves/WaveDemo.htm Broadband recordings a) Full waveform b) Low pass filtered at 0.03 Hz c) High pass filtered at 0.5 Hz d) Zoom on local event Exploration seismology • Use the propagation of seismic wave to infer the geometry of geological structures at depth, such as: – – – – Top of the water table? Geometry of a salt diapir? Depth of the Moho? Etc… • The techniques involve: – Refraction / reflection of seismic waves – Active sources Wave propagation – Snell-Descartes law: sini sin r = V1 V2 – If V2>V1 (usual case in the Earth), then r>i ! y ra ed ct i fle ay tr Reflection: iincident = ireflection Refraction: en • • cid – Some of the energy is reflected back in medium 1 = reflection – Some of the energy goes trough the interface into medium 2 = refraction In When a wavefront hits the interface between 2 medias with different physical properties (⇒ different seismic velocities) re • i velocity 1 interface refr velocity 2 (v2 > v1) r acte d ra y Wave propagation reflected by the surface direct wave reflected by the velocity discontinuity refracted by the velocity discontinuity One layer (V=6 km/s) over a half-space (V=8 km/s) Reflected and refracted waves (or rays) • Seismic source at O • Homogeneous and uniformly thick layer with velocity V1 on top of layer V2 (V2 >V1). • Let’s consider seismic rays with increasing incidence angle i: sin(r) = (V2/V1) x sin(i) with V1=4.0 km/s V2=5.7 km/s 90 80 70 refraction angle (r) Wave propagation 60 50 40 30 20 10 critical angle i0=53.13o 0 0 10 20 30 40 50 60 70 80 90 incident angle (i) – Between O and C: • Simple reflection and refraction • r increases as i increases (because V2 >V1) O – At C and after: • i is such that r = π/2 • i0 = critical angle of incidence • Refracted ray travels at 90o from normal to interface => parallel to interface (but in lower layer) = critically refracted rays • Refracted rays accompanied by reflections upward with angle i0 = head wave • Still reflections = supercritical reflections (or wideangle reflections) subcritical reflection critical distance supercritical reflection reflected rays V1 incident rays V2 “head waves” ic io C refracted rays critically refracted ray Wave propagation direct wave reflected by the velocity discontinuity head wave refracted by the velocity discontinuity One layer (V=6 km/s) over a half-space (V=8 km/s) Reflected and refracted waves (or rays) Critical reflection and head wave Wave propagation, the movie… A B depth source One layer over a half-space - Draw a seismogram at A and B! http://appliedgeophysics.berkeley.edu:7057/seismic/index.html Refraction O x ray act ic refr t= h1 ic ed • Homogeneous medium of uniform velocity V1 over medium V2: travel time of direct, refracted and reflected rays? • t as a function of distance x along the profile = t-x curve x • Direct ray: D’ direct ray S V1 V1 V2 ⇒ t-x curve: straight line, slope 1/V1 C D • Refracted ray (head wave): SC CD DD" ! t= + + =2 V1 with V2 direct arrivals slope = 1/V1 CD = x # 2h1 tanic $ t =2 since V1 travel time t h1 CD + V1 cosic V2 h1 x 2h1 tanic + # V1 cosic V2 V2 V1 = sinic V2 refracted rays slope = 1/V2 tint 2 2 x 2h1 cosic x 2h1 V2 # V1 x $t= + = + = + t int V2 V1 V2 V1V2 V2 ! ⇒ t-x curve: straight line, slope 1/V2 ⇒ Intercept time tint=> h1 O critical distance cross-over distance x Reflection source x D t =2 V (t= • • D= " x %2 h +$ ' #2& lec ted h ref D 2 2 reflector 2 2 " x% 2h x x h2 + $ ' = 1+ = t o 1+ 2 #2& V 4h 4h 2 travel time t t-x curve: – – ! 2 V and receiver direct ray ray Horizontal reflector Homogeneous medium of uniform velocity V Two-way travel time the source and receiver: At x=0, vertical reflection: t = to= 2h / V When x increases, normal move out For reflected arrivals, the t-x equation can also be written: t2 x2 " =1 2 2 to 4h reflection hyperbola to = 2h/V • • • x O direct arrivals slope = 1/V1 ⇒ Hyperbola, asymptotic to direct arrivals O ! x Reflection / Refraction O subcritical reflection reflected rays V1 incident rays V2 “head waves” ic io C critically refracted ray refracted rays source depth critical distance supercritical reflection A B Reflection / Refraction • • • • Ground motion recorded from a seismic wave propagating through a layer over a halfspace ⇒ 2 arrivals, ~100 ms and ~150 ms. What are these arrivals actually? Direct wave, reflected? Refracted? Head wave? ⇒ difficult to know with one record only Usually ground motion is recorded at a number of different receivers and plotted as a function of time and distance from the source Questions: – How many waves? – What are they? A shot record Reflection / Refraction • Using a simple one layer over half-space model, we can compute the theoretical arrival times of the various seismic waves should be and overlay them on top of the shot record Solution: – First arrival at short offsets: • • – First arrival at larger offsets (>275 m): • • – 0 Refracted arrival = head wave Small amplitudes and a constant move-out (smaller value than the move-out of the direct arrival). 0 100 Last arrival recorded at all offsets: • • • Direct arrival Constant move-out over all offsets. Reflected arrival. It does not have a constant move-out at all offsets Plots of times of arrivals of the various waves versus offset from the source = travel-time curves (often shown without overlaying them on shot records) critical distance 200 Distance (m) direct refracted Time (ms) • 200 300 reflected Reflection / Refraction • Seismic Refraction: the signal returns to the surface by refraction at subsurface interfaces, and is recorded at distances much greater than depth of investigation. source seismic reflection seismic refraction In both cases: • Seismic Reflection: the seismic signal is reflected back to the surface at layer interfaces, and is recorded at distances less than depth of investigation. – Objective: recover the geometry of a geological structure – Artificial seismic signal produced at a known place = source – Seismic waves are reflected/refracted by interfaces at depth – Receivers = seismometers at the surface (= geophones) record the arrival of waves – Usually performed along profiles across geological structures Refraction seismology • Objectives of a refraction survey: – Build a t-x graph using several source-receiver distances – Locate the direct arrivals and estimate V1 – Locate the refracted arrivals and estimate V2 • Equipment: – Source (hammer, explosive) – Geophones at various distances from the source – Recording device Cherry Lane P-wave Cherry Lane S-wave Refraction seismology • Things can get much more complicated with several layers, dipping layers, etc => use of ray tracing to infer the structure http://appliedgeophysics.berkeley.edu:7057/seismic/raytracing/index.html Refraction seismology Actual common point source record (S-waves here) and velocity structure inferred from several similar observations (pubs.usgs.gov/of/2003/ ofr-03-218/ofr-03-218.html) Refraction seismology Crustal-scale refraction seismology in the southern Andes (http://www.scielo.cl/scielo.php?pid=S0716-02082003000100006&script=sci_arttext&tlng=en) -x Reflection seismology 0 x S • One horizontal reflector: h t2 x2 " =1 2 2 t o 4h • In seismic reflection, the lay out is such that x << d, therefore: ( ! " x %2+ t = t o *1+ $ ' ) # 2h & , 12 ( ( 1 " x %2 + = t o *1+ $ ' + ...- . t o *1+ *) ) 2 # 2h & , 2+ 1" x % $ ' 2 # Vt o & -, to x2 / 0t n = t 1 t o = 2V 2 t o x /V = 2t o0t n • ! Δtn Δtn = normal move-out (=NMO) – to, x, and Δtn measured from the t-x curve – V can be calculated x O t Reflection seismology On land or at sea: • Source: hammer, shaker trucks, dynamite, air- or water gun • Sensors: geophones or hydrophones • Cables Seismic reflection at sea • Multichannel streamer • 49 liter airgun Single-channel / multichannel • Example at sea: – Streamer (series of hydrophones) towed behind ship – Streamer composed of 6 traces • Shot scenario: – Shot 1, reflection at P recorded by trace 1 – Shot 2: • Reflection at P recorded by trace 3 • Reflection at P’ recorded by trace 2 – Shot 3: • Reflection at P recorded by trace 5 • Reflection at P’ recorded by trace 4 – Etc… • • P = common depth point (= CDP) P is sampled 3 times (traces 1, 3, 5) – If we know V, we can correct for the move-out – Once the move-out is corrected, we can add the 3 traces = stacking ⇒ random noise cancels, signal enhanced Multichannel reflection A seismic reflection profile is created by plotting side-by-side each stacked trace from the CMP gathers along a seismic profile. Before NMO correction After NMO correction CDP “gathers”: seismic arrivals appear approximately hyperbolic with their apex at zero offset Stacking enhances primary reflections and suppresses random noise and unaligned coherent arrivals such as multiples Dipping reflectors • Pulse sent by source P: – Reflects from A (shortest path) – Plotted on a distance-time cross-section as if coming from A’ • Distortion, the interface appears: – Shallower – Less steep • Unmigrated cross-section Dipping reflectors • More complex geometries • On unmigrated crosssections: – Synclines: “bow-tie” figure – Anticlines: broader than actual – Depth, dip, geometry of reflectors is misrepresented • Migration: numerical process that corrects for reflections on nonhorizontal interfaces Migration • • Migration moves reflections on a stacked seismic section to their true subsurface position Under migration: – A diffraction becomes a point – A point becomes a semicircle. – A bowtie becomes a syncline – An anticline becomes a narrower, steeper anticline unmigrated migrated 3D seismic surveying • • • • In 2-D surveys, shots and receivers lie along the same surface line. 3-D surveys can be acquired with shots fired along a line orthogonal to the recording spread, so midpoints are equally distributed CMP gathers comprise shot-receiver pairs with different azimuths, but NMO and stacking is carried as in 2D Final result of a 3-D survey is a data cube that provides a continuous image of a subsurface volume. Other issues in reflection • Diffraction points (ex. tip of faults) • Multiples: – Multiple reflections from the sea surface, or from inside layers – “Singing”: in shallow water, resonance of multiples creates an harmonic • The source: must be chose according to the purpose of the experiment – Penetration: low-frequency source – Resolution: high-frequency source What have we learned? • One can use seismic waves generated artificially to image deep structures: – Seismic reflection: • Receiver and source close • Arrivals describe hyperbolas – Seismic refraction: • Receiver and source far apart • Arrivals describe straight lines • Data collection, processing (increase SNR and remove artifacts), interpretation • Applications: oil exploration, sequence stratigraphy, etc.