4-H ENGINEERING DESIGN CHALLENGE 2016 Rube Goldberg Crush and Recycle… an empty aluminum soft drink can and put it into a recycling container. A STEM PROJECT FOR YOUTH WHO HAVE COMPLETED THIRD THROUGH EIGHTH GRADES MISSION Our goal is to encourage critical thinking, creativity, innovation, and problem solving in a nontraditional learning event and to have FUN in the process. Youth who have completed third through eighth grades can compete in the 4-H Engineering Design Challenge. Participants will apply their STEM knowledge and skills to solve problems by identifying and researching them, then making and implementing a plan to design a solution. (rōōb’ gōld’bûrg’) . [After Reuben ( ) L. (18831970), inventor of such contrivances.] Of, relating to, or being a contrivance that accomplishes by complicated means what apparently could have been accomplished simply. Webster’s II New College Dictionary, 1995. The 4-H Engineering Design Challenge for 2016 is to design and build a Rube Goldberg (RG) that crushes an empty aluminum soft drink can and puts it into a recycling container. Rube Goldberg (1883-1970) was a Pulitzer Prize-winning cartoonist who was best known for his wacky inventions. They appeared as cartoons in daily newspapers for about 50 years, and his popularity made him a cultural touchstone. A RG is an overly complex contraption that does a simple task. The best ones use everyday items in a whimsical way. They interact as a series of chain-reaction steps that culminate in accomplishing the task. In the 4-H Engineering Design Challenge, youth not only employ physics and engineering, but humor and storytelling, to create their RGs. Teams are encouraged to create a theme for their RG and incorporate it into a story. Teams that build a RG and complete the supplemental recordkeeping documents (journal or record of their work and a poster or other summary description of the work) can demonstrate their machine at their county fair. Teams that qualify at county fair will earn a trip to the Minnesota State Fair to show their RG. 2 GETTING STARTED Follow these steps to participate in the 4-H Engineering Design Challenge. Page Contents 1. Form a team 4 2. Register your team in 4HOnline 4 3. Design and build your machine! RG specifications Theme and story 4 4. Recordkeeping materials Team journal Summary presentation 6 5. Design Process Stages 7 6. Frequently asked questions Questions about RG Questions about this year’s challenge Questions about RG teams 8 7. Exhibiting your machine at state and county fairs Fair registration Transporting and storing your machine 10 8. Fair judging What the ribbon colors mean Judging process State fair 11 Important dates 12 Judging form 13 Judging rubric 14 3 1. FORM A TEAM A team must have at least Youth who will have completed third through eighth grades by the end of the 2015-2016 school year are eligible to be on a RG team. A team may have members from any of these grades. Youth who have completed any grade beyond eighth are not eligible to be RG team members, but they may act as youth coaches. (See the last bullet in this section.) In addition to the 3-10 youth, each team must have at least two adult volunteer leaders. Each adult volunteer must complete the 4-H volunteer screening process. For more on becoming a 4-H volunteer, visit www.4-h.umn.edu/volunteer. All team members (youth and adult) before the team registers with the Extension Center for Youth Development (as described in section 2). Youth who wish to be on a RG team but are not already 4-H members must enroll in 4-H before joining the team. Find enrollment information at www.4-h.umn.edu/be-a-4-H-member/ or contact your county Extension office. You can find contact information for your county Extension office at www.extension.umn.edu/county/. 4-H members in high school or above cannot be team members, but they are welcome to work with teams as youth coaches. Youth coaches do not replace the adult volunteer leaders, but work with the team as an additional resource. youth team members, but no more than 2. REGISTER YOUR TEAM FOR THIS EVENT . Register by May 15, 2016! Teams who’ve taken part in the challenge in earlier years have told us they wish they’d started working earlier than they did. We recommend that your team register by May 15 in order to get started on designing and building your machine and take advantage of the state-wide informational conference call early in the summer (see page 11). The absolute deadline for you to register your team is July 1 OR your county’s county fair registration date, whichever comes earlier. (Check with your 4-H program coordinator to find out your county’s fair registration date.) See page 12 for county fair registration instructions. NEW THIS YEAR! Register in 4HOnline Unlike in previous years, there is no longer a paper form registration for the Engineering Design Rube Goldberg challenge. After both team leaders have completed their registration in 4HOnline, youth team members and coaches will be able to register. (It may take a couple of days after the adults have registered before youth are able to register.) Adult leaders will be notified when their team’s registration is open for youth. Find complete registration instructions on the Engineering Design Challenge: Rube Goldberg webpage. 3. DESIGN AND BUILD YOUR MACHINE! The 2016 task is to We encourage you to use everyday objects such as a bucket, a cooking pot, string, books, and other household or garage items to build your RG. Be creative! 4 RG SPECIFICATIONS MACHINE SPECIFICATION REQUIREMENTS OR LIMITATIONS Complete the official task (crush an empty aluminum soft drink can and put it into a recycling container) Required Safe for participants and observers Required Written list of all steps in your RG Required Number of steps Minimum: 10 Physical size of RG (See tip about transporting and storing RG on page 11.) Minimum: no minimum size Maximum: 6 feet × 6 feet × 6 feet Single run time to complete the task Minimum: None Maximum 2 minutes Reset time (time required to set your machine up again after a run) Maximum: 20 minutes Air compressor hoses running to the machine Maximum 1 hose AC or DC power cords running to the machine Maximum 1 cord Air compressor hoses and power cords used within the machine boundaries Unlimited Objects flying beyond machine boundaries Objects must stay within overall maximum boundary of 6 feet x 6 feet x 6 feet. Corporate logos Allowed with written permission from the logo owner. Use of live animals Not allowed Hazardous (toxic, noxious, dangerous) materials, explosives, or flames Not allowed Use of profane, indecent, or lewd expressions Not allowed 5 Maximum: unlimited THEME AND STORY While developing the design for your machine, consider the theme you’d like to have for your machine and the story to go with the theme. The theme and story should be a fun part of creating your machine, not a stumbling block—you might even find that your theme or story makes the design and building of the machine a richer experience. As a team, consider how you will share your story. Remember your team will have the opportunity to make a presentation to the audience and judges. Videos of your presentation, while useful for documenting the process of building your Rube Goldberg, are often cumbersome in a fair setting. 4. RECORDKEEPING MATERIALS Reflecting on and recording one’s learning are an important but often overlooked component of youth development. Each team needs to document their progress and how they build their RG by keeping a written record or journal of the work they do throughout the design and building process, and also preparing a summary presentation to illustrate the work. These recordkeeping requirements must be completed by the time your machine is presented at your county fair. They will be judged along with your machine, so if your journal is kept in a file on a computer, bring a printed copy with you to the fair. TEAM JOURNAL The team journal is a record of the team’s progress throughout the process of designing and building its RG. The purpose of the journal is to give the team members a means of reflecting on what they’ve learned and accomplished each time they met, and how/whether the engineering design process guided the team’s work. The journal also provides documentation to the fair conference judges of the team’s work, including research, successes, setbacks and progress. The journal can be a handwritten notebook or notes kept in a word processing document on a computer. We recommend that each time your team meets you use the last 10 to 15 minutes of the meeting to add an entry to your team journal. Only one person from the team needs to make the entry, but we encourage teams to rotate this role through different team members each time and outlines some they meet. The following page illustrates the questions that may help the team record their meeting entries. SUMMARY PRESENTATION The purpose of the summary is to assist the team in describing their experience during the conference judging at the fair. The summary can be a one- or two-page account that highlights the team’s experience, or it can be a poster, photographs, a video or any other medium the team wants to use to demonstrate their team’s experience. The team may also want to display the summary for fair visitors to see (but this is not required). While the journal helps the team think about what they’ve learned in each small step, the summary highlights the “aha moments,” the fun, and maybe also some of the frustrations the team had from the time they first began to plan their machine to the day they decided it was finished. 6 5. DESIGN PROCESS STAGES The design process has five stages: Problem definition 1. Problem definition 2. Information gathering Redesign Information gathering 3. Idea generation 4. Testing and decision-making 5. Redesign Testing and decisionmaking Idea generation REFLECTING ON YOUR PROCESS Problem definition: What is one problem that your team ran into today? Information gathering: What did your team know already that helped you think of a solution? What more does your team need to know to help you think of a solution? How does your team plan to gather the information that you need? Idea generation and decision-making: List the ideas that your team came up with for solving the problem. How did your team decide which of these ideas to test? Did it work? If yes, how? If not, what more did your team do to solve the problem? Write down the information/data that your team collects from testing to help you make a decision/solve the problem. What did your team do to improve your design/or solve the problem? Testing: Redesign: 7 6. FREQUENTLY ASKED QUESTIONS QUESTIONS ABOUT RG A step in the machine is a from one action to another action; identical transfers of energy in succession should be counted as 1 step. Example A sequence of dominos hitting each other counts as 1 step. Counting 100 dominoes as 100 steps is repetitive and not in the spirit of Rube Goldberg. Yes, but their use must fit within the definition of a step. Steps that use controllers should be clearly stated in the written step list and include detailed information on how the transfer of energy is accomplished. Using controllers as a fail-safe is illegal and will result in disqualification. A ball falls onto a switch connected to a controller that turns on a motor. NOT ALLOWED: If the ball misses the switch but the controller still starts the motor, the controller is not transferring energy from one action to another action; it is acting as a fail-safe instead of a step and is illegal. ALLOWED: If the ball hits the switch and the controller starts the motor. Answer: Once the first step in your machine takes place (e.g. someone pushes a ball onto a ramp), the machine should function all the way to the end without a person touching it. However, sometimes the machine may fail to reach the last steps to accomplish the task. If a machine fails before it completes the task, it may be necessary for a person to start it again from the point where it failed. That is a human intervention. See the example judging form on page 13 for what judges will look for in the RGs. No. All entries must be new machines created and built for entry into this competition. : No, your machine can be smaller than the maximum allowed dimensions, it just can’t be larger. : This year’s task is recycling a soft drink can. You could select a theme that ties in with where or when you might recycle a can (for example, your theme might be a bowling alley or a park or camping or even a color). Once you think of your theme, the story will begin to take shape. 8 : Information gathering is a key step in the Design Process. Some of the information may be what you and your teammates already knew before you started to think about your machine. In that case, your source is your other teammates or maybe the class in school where you learned the information, or maybe a parent or relative or a 4-H volunteer who taught it to you. But you probably won’t know everything before you start. The library, your teachers, the Internet, your family and friends are all good sources for helping you figure out how to solve a problem. You might also visit a factory or an engineer to get information. QUESTIONS ABOUT THIS YEAR’S CHALLENGE : : Yes, the can must first be crushed and then be placed into the container. : No, it can be any container you designate as a recycling container. : No. The can should be an undented, empty soft drink can. QUESTIONS ABOUT RG TEAMS Yes. A team may have youth from more than one grade, as long as they are between third and eighth grades. Yes. However, the team must be affiliated with a specific county’s 4-H program. If they exhibit their Rube Goldberg design at a county fair, it will be the fair of the county they’re affiliated with. If they qualify for the Minnesota State Fair, they will attend during that county’s encampment. Yes. It’s best if the whole team comes to the fair, but we understand some members might already have started school or be on a family vacation at the time of their county’s encampment at the state fair. A team that qualifies to demonstrate their machine at the state fair does not need to have all members present at the state fair. They do need to have enough team members to transport, assemble, demonstrate, and disassemble the machine. (This can mean walking a couple of blocks from a parking lot to the 4-H building with the machine at the state come come to this team event! fair.) As many team members as 9 Yes. The engineering design process (p. 8) encourages us to learn from experience and redesign to improve the creation! You can contact Colleen Byrne (stem4h@umn.edu) at the University of Minnesota Extension Center for Youth Development. There will also be one or two (or conference calls) for adult volunteer team leaders; please bring your questions, comments and suggestions to those meetings. Meeting dates have not yet been determined, but the first meeting will take place after May 15. 7. EXHIBITING YOUR MACHINE AT COUNTY AND STATE FAIRS FAIR REGISTRATION County Fair If a team decides to show its RG at its county fair, registration for the county fair will be at the county level and carried out through the county fair registration process. It is the responsibility of the team (most likely the adult volunteer leaders) to contact their county office and let staff know the team intends to enter their machine for judging at the county fair. When it’s time to register for their county fair, county 4-H staff will share the necessary exhibitor information/instructions and county fair premium book with the team so that they can register to demonstrate their machine. If you have questions about county fair registration, please contact your county Extension office (find your county office at http://www.4-h.umn.edu/county). State Fair The county teams advancing to the state fair will sign up through the state fair registration process facilitated by the county 4-H program coordinator. If you have questions about state fair registration that your county 4-H program coordinator can’t answer, contact Amber Greeley at the Extension Center for Youth Development runk0014@umn.edu 612-624-8198. TRANSPORTING AND STORING YOUR MACHINE County Fair Space availability differs from one county fair to another. Teams must contact their county Extension staff regarding their plans to exhibit their machine at the county fair. The staff will be able to give you guidelines on whether or not you’ll be able to drive right up to the exhibit space at your county fair to unload (and reload) your machine, and whether or not it can be stored at the fairgrounds before or after the fair takes place. 10 State Fair Teams that earn a trip to the state fair will compete there during their assigned encampment. A team’s machine will be at the fair only on the one full day of its encampment—it cannot be stored at the state fairgrounds before or after the team’s encampment. Tips from previous participants We will make an effort to arrange with the Minnesota State Fair to allow transportation assistance onto and off of the fairgrounds (early in the morning and late in the evening), but Minnesota 4-H must comply with the Minnesota State Fair policy and can’t guarantee transportation assistance. If Minnesota 4-H is allowed to provide assistance, information will be communicated to teams shortly before the state fair opens. Whether we are allowed to offer transportation assistance or not, you may want to make your machine easy to break down into transportable segments, and bring dollies or wagons, etc. to help you transport the machine to the 4-H building. (Parking at the state fair can be crowded, and you might have to transport your machine several blocks on foot.) We do understand that transporting your machine can be a difficult process. The RG judging area in the 4-H building at the state fairgrounds is a carpeted area. If your machine needs to be assembled on a hard, smooth surface, you should bring that surface to the fair. 8. FAIR JUDGING All entries will be judged using the conference judging process, where a team meets with the judges at the fair and talks with them about their machine, including developing the design, building it, solving problems, identifying lessons and their applications and working as a team. Final ribbon placement will be based 50% on the team members’ knowledge of that process and 50% on the machine itself. Ribbon placements will be purple, blue, red or white. WHAT THE RIBBON COLORS MEAN Purple. The exhibit meets all standards. The exhibitor has shown complete understanding of what, how, and why the exhibit was done, and has a thorough knowledge of the subject. The exhibit and workmanship are extraordinary and need no improvement. Blue. The exhibit meets most standards. The exhibitor can explain what, how, and why the exhibit was done and has a good knowledge of the subject. The exhibit is well organized and well done. Red. The exhibit meets some standards. The exhibitor can somewhat explain what, how, and why the exhibit was done and has a fair knowledge of the subject. Some improvements may be needed on the exhibit. White. The exhibit meets few standards and lacks the quality of other exhibits. The exhibitor cannot adequately explain the what, how, and why of the exhibit. Possibly they have overlooked a safety flaw. Improvement is needed in either the exhibit, the knowledge of the subject, or both. 11 JUDGING PROCESS The team will participate in a public presentation and conference-judging-style experience. Teams will share their journals during conference judging and review the process for the design and construction of their RG. Team members will share with the judge their individual contributions to the construction of the machine. The team will demonstrate its machine for the judge and the general public. Teams that complete the judging process will be awarded a purple, blue, red, or white ribbon at county and state fairs. For a better understanding of the judging process, take a look at the example judging form and judging rubric on pages 13-15. STATE FAIR State fair judging will take place during your county’s assigned encampment at the Minnesota State Fair. Team judging will take place in the exhibit center space of the 4-H building. Teams will be allotted two hours to set up their Rube Goldberg. Teams will be assigned a judging time during their county’s encampment. IMPORTANT DATES WHAT’S HAPPENING May 15 We recommend that you register by this time for the challenge Early summer Statewide informational conference call for RG team leaders. (Date and time to be determined.) July 1 Last date to register for the challenge. If your county fair registration date falls before July 1, that date is the last date your team can register. May, June, July, August Register through your county Extension office to show your machine at your county fair. Check with your 4-H program coordinator to find out your county’s fair registration deadline. June, July, August County fairs throughout Minnesota August 25-September 5 Minnesota State Fair 12 ENGINEERING DESIGN CHALLENGE RUBE GOLDBERG JUDGING FORM Grade range of team members Date Much Improvement Needed Purple Blue Red White Very Good Team Name Number of team members at judging Some Improvement Needed County Theme or story about the machine Rube Goldberg Machine Sequences of steps are clear and described; energy transfer is described; simple machines are identified Degree of machine complexity Degree of innovation, creative use of everyday items in new ways Degree of human intervention Machine run time: Up to 2 minutes—very good 2-3 minutes—some improvement needed Over 3 minutes—much improvement needed Worked as a team, role of each team member is identified and described Conference Judging Discovered ways problems were solved and described using examples; demonstrates perseverance Identified “lessons” learned and how they apply beyond RG Conducted research (sought information and knowledge) Elements of the design process stages are evident Provided a record or journal that documents the process of building the RG Machine Specifications Number of Steps (≥10) Task completed Objects leaving the machine Machine does not exceed size requirement Machine meets rule and safety requirements Specifications met Specifications not met Rube Goldberg Judging Rubric WORTHY Task completed Fits criteria of RGM (simple task completed in complicated manner), sequence of steps are clear and described, energy transfer is described, simple machines are identified Degree of complication Degree of innovation – tool or machine is used in new/different way, used creatively, demonstrated thinking outside of the box Worked as a team; role of each team member is identified and described Ways that problems were solved are described, using examples; demonstrating perseverance Identification of “lessons” learned and how they apply beyond RGM GOOD Task completed with multiple human interventions in the specified time constraints OR Task completed with 2 human interventions in the specified time constraints EXCELLENT Task completed with one human intervention in the specified time constraints OR Task completed with no human intervention in the specified time constraints In written or in verbal presentation, one of these criteria were not described clearly: sequence of steps are clearly described energy transfer is described simple machines are identified Meets machine specification requirements and limitations In written or in verbal presentation the sequence of steps are clearly described, energy transfer is described, simple machines are identified Simple transfers of energy with little degree of difficulty or complication Less than half of the steps demonstrated a difficult and precise transfer of energy Over half of the steps demonstrated a difficult and precise transfer of energy None identified Less than half of the steps demonstrate an innovative, different, creative use of tools Over half of the steps demonstrate an innovative, different, creative use of tools (tools/machines are “re-purposed”) No teamwork identified Team was dominated by one or more members; unequal distribution of workload or opportunity for input OR roles were not clearly articulated Each team member had a clearly defined role that was articulated or demonstrated to the evaluators in some method None identified Problem solving was evident but not clearly described Team was able to describe how one or more problems were solved using examples; demonstrated perseverance to get through problems None identified Team did not or could not articulate what they learned during this project Team was able to describe what they learned during this project and how those lessons can be used in life Task not completed OR Task completed with multiple human interventions outside of the specified time constraints Does not meet machine specification requirements and there was not discussion of the sequence of steps, energy transfer or simple machines 14 Rube Goldberg Judging Rubric WORTHY GOOD Research (seeking of information or knowledge) conducted None identified Team did not seek information outside of the team Elements of the design process stages are evident None identified Less than 3 of the practices are evident in the project EXCELLENT Sources of knowledge or information outside of the team were intentionally consulted and incorporated into the project At least 3 of the design process stages are evident Problem definition Information gathering Idea generation Testing and decision-making Redesign © 2015 Regents of the University of Minnesota. All rights reserved. University of Minnesota Extension is an equal opportunity educator and employer. In accordance with the Americans with Disabilities Act, this material is available in alternative formats upon request. Direct requests to 612-624-2116. 15