• Scene opens with clock on the wall. • Animated clock explains program objectives. • Animated clock gives learner directions. Explains how to navigate through program. • Animated clock takes up whole scene. • Provides content in regard to the functions of the clock. • Hands, minutes. • Animated clock takes up whole scene. • Provides content in regard to the functions of the clock. • What does quarter past, half past mean. • Time line to assist in calculation of time. • Each clock has a word problem behind it that the students are asked to calculate. • Next to clock is a button with the correct time. • Opening scene. Houses and animated clock. Scene changes from light to dark. • Music • Animated clock speaks. • Quizzes • Six analog clocks - create as buttons - correct digital time is behind clock. • Learner will match digital time to analog clock.