• Scene opens with clock on the wall. objectives.

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• Scene opens with clock on the
wall.
• Animated clock explains program
objectives.
• Animated clock gives learner
directions. Explains how to
navigate through program.
• Animated clock takes up whole
scene.
• Provides content in regard to the
functions of the clock.
• Hands, minutes.
• Animated clock takes up whole
scene.
• Provides content in regard to the
functions of the clock.
• What does quarter past, half past
mean.
• Time line to assist in calculation
of time.
• Each clock has a word problem
behind it that the students are
asked to calculate.
• Next to clock is a button with the
correct time.
• Opening scene. Houses and animated
clock. Scene changes from light to
dark.
• Music
• Animated clock speaks.
• Quizzes
• Six analog clocks - create as
buttons - correct digital time is
behind clock.
• Learner will match digital time to
analog clock.
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