UK work to date and the use of allocation factors: The Problems of Mixed Classes in Economic Classifications OECD Workshop, Paris, 4-5 December 2006 DCMS – our context • Government Department with policy responsibility • Economic measurement focus, rather than social • Separate from the National Statistics institute (ONS) • Historical emphasis on 13 ‘Creative Industries’ • Development of Mapping Document & Statistical Bulletin • Development of an ‘Evidence Toolkit’ for all DCMS sectors Department for Culture, Media and Sport Improving the quality of life for all How have we tackled the issue? ‘Creative’ Industries • “Activities which have their origin in individual creativity, skill and talent and have a potential for wealth and job creation through the generation and exploitation of intellectual property” • But definition is constrained when using official statistics • Rigid NACE/SIC system – set definitions, not often updated • Official sources assign businesses based on ‘principal activity’ • Survey data – owned by the ONS • Need to derive and apply allocation factors Department for Culture, Media and Sport Improving the quality of life for all How have we tackled the issue? Allocation Factors • What is a creative activity/business? • Different dimensions Employment, turnover etc. Regional / International • Sum of disaggregates ≠ aggregated national figure • Best-estimates, for indicative purposes • Planning to review by analysing micro-data • Wider footprint – even harder to identify Department for Culture, Media and Sport Improving the quality of life for all How have we tackled the issue? Allocation Factors - Examples • Classes are clear (100%) 92.32 Operation of arts facilities • (5 digit) class exists, but survey data not available 74.20 Architecture and engineering activities… 74.20.1 Architecture activities • Class too broad – activity is ‘hidden’ 22.15 Other publishing 52.50 Retail sale of second-hand goods in stores Department for Culture, Media and Sport Improving the quality of life for all What have we found? Value of UK Creative Industries - Headline Findings Total GVA Contribution 7.3% By selected sector… …Software, Computer Games & Electronic Publishing 2.7% …Publishing 1.2% …Designer Fashion Exports Employment 0.05% £13bn 1.8m …in Creative Industries 1.0m …in other creative occupations 0.8m Number of Businesses 117,500 Department for Culture, Media and Sport Improving the quality of life for all How have we tried to develop? Development of an Evidence Toolkit Establish a definition that is robust on a conceptual and technical level Propose consistent approach / methodologies Covers all DCMS sectors (culture, media, sport, tourism) Based on NACE / SIC Framework based on domains and functions ‘Cultural cycle’ - covering the production part Department for Culture, Media and Sport Improving the quality of life for all Toolkit: ‘Cultural Cycle’ Education & Understanding Archiving & Presentation Exhibition & Reception Creation Making Dissemination Department for Culture, Media and Sport Improving the quality of life for all Where have we got to? Universal agreement impossible, but have frameworks Good ground work that now needs developing Consistent series for the Creative Industries Attempting to ‘close down’ old arguments Department for Culture, Media and Sport Improving the quality of life for all Issues still facing us… Why do we need data? Who uses it? • Advocacy – Government & Industry • To manage or direct policy • To add (more) credibility to what we say But… • How accurate do we need to be? • Are we going over old ground? • How can we expand & develop? Department for Culture, Media and Sport Improving the quality of life for all Other ways to take forward… • Satellite Accounts National Statistics institute suggested Support idea, but how use? Needs expertise / resource • More industry involvement? Data collection? • Improve credibility Need to make comparisons (within UK / international) More consistency in approach Department for Culture, Media and Sport Improving the quality of life for all