Novel Visualization and Interaction for Small to Jumbo Displays Mary Czerwinski Microsoft Research Who Contributed: VIBE Team Large Display Surfaces Are Here Workstation in the real world Overview Initial large display research Prototypes around usability issues observed Visualization and interaction New user experiences have to scale the wide continuum of displays Future directions Harris Poll Responses (7/02, N=1197) Mutiple PCs and Displays Percent Respondants 80% 70% 60% 50% 40% All 30% 20% 10% 0% None Multiple monitors attached to multiple computers. Laptop and Dualmon or higher desktop monitor connected together. Config Multimon Usage Trends use multimon 32% Peddie Research, 2001 (N>6000) no multimon 30% plan to use multimon 38% Why A Larger Display Surface? Prices dropping Footprints getting smaller Projected LCD Pricing 2002-2005 $1,200 $1,000 $1,089 $905 $800 $US Productivity benefits 1030% (despite sw usability issues) Users prefer more display surface $600 $400 $597 $437 15" -13.5% $752 $699 $378 $510 $327 $200 $625 17" -14.6% $436 18" -16.9% $283 $0 2002 2003 2004 2005 1st Prototype--dSharp Display Triple projection matrox parhelia card 3028 x764 resolution 42 in. across Slightly curved 120 degree FOV Task Times – Significant Effects of Display Size on Task Times Average Task Time (Seconds) 160 140 120 100 Small 80 Large 60 40 20 0 DISPLAY User Satisfaction - Significant Average Rating (1=Disagree, 5=Agree) the tasks were easy to perform 5 4 3 2 1 0 Small Large Display Size Windows Layout - Significant Average Rating (1=Disagree, 5=Agree) I was satisfied with the ease of windows layout 5 4 3 2 1 0 Small Large Display Size Tenets--Large Display UX User studies show large display surfaces fundamentally change user interaction Designed tools to better understand/ complement how work practice changes Large display surfaces provide non-linear productivity increases Additional space has different utility e.g. focal/peripheral displays provide different cues But…Usability Issues Why click to bring a clearly visible window into focus? caused many errors Where is my cursor? Where is my start button? Where is my taskbar? Where are my dialogs? The software doesn’t know where the bezel is… Vibelogger 1st activity repository for studying windows usage in aggregate can profile users based on display size can be extended to visualize workflow and capture context single user: capture task contexts to surface pertinent ui or provide reminders Multitask Visualization colored block for each time point and app amount of shading indicates percentage of visibility of the window tasks subtasks Task Switching Visualization switching tasks (red to blue) how are email windows arranged and used? compare to... Windows and Task Management Issues Emerge aggregation model not task-based users can’t operate on groups of related windows Relationship between # of Monitors and # of Windows Left Open 18.00 16.00 Avg. # of Windows Left Open Larger displays = more open windows Multimon users arrange windows spatially Taskbar does not scale: 14.00 12.00 Single Monitor 10.00 DualMon 8.00 TripleMon 6.00 4.00 2.00 0.00 No. of Monitors 100 Changes in Window Access Patterns 90 Percentage of Access Technique 80 70 60 Win Taskbar 50 40 30 20 10 0 1 2 Number of Monitors 3 Input: Drag-and-Pop problem large displays create long distance mouse movement touch & pen input has problems moving between screen units solution drag-and-pop brings proxies of targets to the user from across display surfaces the user can complete drag interactions locally—no need to deal with distances or to cross display borders Problem: User wants to access content physically far away Solution: Pan the desktop to user Compress content to the right of focus Grab content you need and snap back Table Cloth Multitasking Support Projectbar, layoutbar, groupbar Scalable fabric Task flasher Secret passwords Table cloth Wincuts Task Management: Groupbar Taskbar for lightweight grouping of windows Allows for multiple bars, spatial placement of bars Desktop snapshotting; task snapshots Task management: Scalable Fabric Configurable central focus + periphery Easy task switch from periphery to focus Leverages human spatial memory Task Flasher A more visual alt + tab Uses 3d scaling and selection animation Windows stay on the monitor on which they are positioned Secret Passwords Problem: many touchscreen systems (eg. SmartBoard, TabletPC) have no keyboard Use software virtual keyboard Hard to hide password on a virtual keyboard Previous research showed users think anything on large display is considered public…they watch (Tan et al, CHI ‘03) Solution: Secret Passwords Meeting Support: Wincuts What about co-located collaborative work? People bring different expertise and information on personal devices to meetings and need to share today’s model is broken—only one person gets to display entire desktop at a time (for better or worse) or, must share applications and files with others what about private information? What about UI that should be scaled for the task at hand? Visualization Research DateLens with Ben Bederson Facetmap Team Tracks (SW Vis) Datelens with Ben Bederson Fisheye representation of dates Compact overviews User control Integrated search Integrated with outlook Pen-enabled FacetMap FacetMap Scalable Visualization for “all of your stuff” Queries MyLifeBits SQL database interactively Domain includes web pages, digital images, documents, email, SenseCam physical activity data, VibeLog PC activity data Heterogeneous data, metadata, annotations, and relationships organized into “facets” Browsing and searching accomplished by iterative selection from among available item attributes (and/or full text search) Uses Piccolo.Net (on top of GDI+) for graphics & animation Scalability Scales in three ways: Space: Recursive, space-filling algorithm generates useful views for any size screen Items: Large numbers of items aggregated/abstracted into groups and counts at multiple levels Facets: New item attributes can be added to the visualization dynamically Fixed minimum node size to guarantee readability Consistent information density Greater levels of detail are collapsed until they are feasible to present, given display constraints Medium Size (No Filters) Medium Size (Filters Active) Small Size Large Size (Wall Display) FacetMap for Mobile Phones Quick searching through structured data Scalable UI Half visual and half text list Prototyping stage (desktop) Multiple visualizations (pick the best for a given results set) SW Visualization: Team Tracks Goal: help developers new to a code base familiarize themselves quickly Based on logs of teams using the code base Assumption: most frequently visited areas of the code are more important We empirically verified this Show developers most related areas of code based on where they currently are Also give them previews of that code Screenshot of Team Tracks Evaluation Results Better task completion rates 9 / 9 completed tasks 1 and 2 (same) 3 / 9 completed task 3 (versus 1 / 7) dominated by algorithmic detail 7 / 9 completed task 4 (versus 1 / 7) dominated by finding relevant code fragments Better quiz scores (t(16)=-2.04, p<.03, one-tailed) Same importance ratings (r=0.45, p=.02) Future VIBE Directions Novel interaction and visualization techniques that scale from small to very large displays Continued evaluation and iteration of designs from a user-centered perspective Automatic task identification For more information: http://research.microsoft.com/research/vibe Thank You! http://research.microsoft.com /research/vibe