Position paper for The Emerging Science of the Web Universal Usability: A grand challenge for web science research Ben Shneiderman (draft 9/11/2005) The promise of a universally used World Wide Web will not materialize from wellintentioned statements. Fundamental technology research breakthroughs are needed to ensure that every user can derive the full benefits of information access, social support through communication, and fulfilling self expression that are possible in a Web environment. We have the opportunity to promote creative contributions from young children and older adults, from struggling novices to proficient experts, and from low literacy to multilingual users. Human diversity is a strength, and accommodating this diversity is a grand challenge that we should enthusiastically embrace. It will enrich our technology, advance our basic research, and bring the greatest benefits to the greatest number. Ensuring Universal Usability has at least three baskets of challenges: Technology variety: Support broad range of hardware, software, and network access Enable access to the web by users with slow and fast network connections, small and large displays, new and older hardware, diverse software platforms. There is strong progress in web access design for small mobile devices, but many breakthroughs are needed. Compression algorithms have made many applications for music, photos, and video possible, but many further possibilities exist to broaden access for novel applications. User diversity: Accommodating users with different skills, knowledge, age, gender, disabilities, literacy, culture, income, etc Design for diverse users can take modest extra effort, but there is growing evidence that accommodating the needs of diverse users can improve designs for all users. There is a good lesson from civil infrastructure design. Sidewalk curbcuts were required to benefit users with wheelchairs but they also benefit parents with children in strollers, delivery workers with large loads, and users of skate boards, scooters, and Segway transporters. Similarly electronic curbcuts, could benefit many users. For example, enabling user control over color palettes to help users with color vision deficiencies also helps when lighting conditions change, projection devices distort color, and limited display devices must be used. Novel strategies for usability testing with diverse users are needed. Gaps in user knowledge: Bridge the gap between what users know and what they need to know No matter what level of computer experience and domain knowledge a user has, there is often a need to learn something more when using a web site. Rapid, flexible, user-controlled strategies to enable a wide range of users to acquire new knowledge are still needed. Current online help strategies are ineffective, especially in challenging situations, such as life-critical information provision, voting, and e-commerce, where high success rates are required. Multi-layer interfaces that enable users to start simply and gracefully evolve to more complexity are one solution and animated narrated demonstrations are another. What further strategies are possible? Selected References Chadwick-Dias, A., McNulty, M. and Tullis, T., Web Usability and Age: How Design Changes Can Improve Performance, Proc. ACM Conferences on Universal Usability 2003, ACM Press, New York (2003), 30-37. Christiernin, L. G., Lindahl, F., and Torgersson, O., Designing a Multi-Layered Image Viewer, Proc. 3rd Nordic Conference on Human-Computer Interaction (NordCHI 2004), ACM Press, New York (2004), 181-184. Hochheiser, H. and Shneiderman, B., Universal usability statements: Marking the trail for all users, ACM interactions 8, 2 (March-April 2001), pp. 16-18. Horton, Sarah, Access by Design: A Guide to Universal Usability for Web Designers, New Riders Press, Indianapolis, IN (2005). Keates, S. and Clarkson, P.J., Countering Design Exclusion Through Inclusive Design, Proc. ACM Conferences on Universal Usability 2003, ACM Press, New York (2003), 6976. Newell, A. F. and Gregor, P., Design for older and disabled people – where do we go from here?, Universal Access in the Information Society 2, 1 (Nov. 2002), 3-7. Plaisant, C. and Shneiderman, B., Show Me! Guidelines for producing recorded demonstrations, Proc. Conf. on Visual Languages/Human-Centric Computing, IEEE Press, Piscataway, NJ (Sept 2005). Shneiderman, B., Universal Usability: Pushing human-computer interaction research to empower every citizen, Communications of the ACM 43, 5 (May 2000), 84-91. Shneiderman, B., Promoting universal usability with multi-layer interface design, ACM Conference on Universal Usability, ACM Press, New York (2003), 1-8. Shneiderman, B. and Hochheiser, H., Universal usability as a stimulus to advanced interface design, Behaviour & Information Technology 20, 5 (Sept-Oct 2001), 367-376. Vanderheiden, G., Everyone interfaces, In Stephanidis, C. (Editor), User Interfaces for All: Concepts, Methods, and Tools, Lawrence Erlbaum Assoc., Mahwah, NJ (2001), 115-133. Selected Web Resources Universal Usability in Practice: Principles and strategies for practitioners designing universally usable sites. Resources website http://www.otal.umd.edu/uupractice/ Defining Universal Usability http://instone.org/universalusability http://instone.org/node/40?PHPSESSID=d785b97f1d3c4f9c749c0d405a5ff4df ACM Conferences on Universal Usability 2003: http://www.acm.org/sigchi/cuu2003/ 2000: http://sigchi.org/cuu/ European Research Consortium for Informatics and Mathematics. Workshops: User Interfaces For All 2004: http://ui4all.ics.forth.gr/workshop2004/ 2002: http://ui4all.ics.forth.gr/workshop2002/ Springer Journal: Universal Access in the Information Society (UAIS): http://www.springeronline.com/east/journal/10209/ An international, interdisciplinary refereed journal that solicits original research contributions addressing the accessibility, usability, and, ultimately, acceptability of Information Society Technologies by anyone, anywhere, at anytime, and through any media and device. Universal access refers to the conscious and systematic effort to proactively apply principles, methods and tools of universal design order to develop Information Society Technologies that are accessible and usable by all citizens, including the very young and the elderly and people with different types of disabilities, thus avoiding the need for a posteriori adaptations or specialized design. The journal's unique focus is on theoretical, methodological, and empirical research, of both technological and non-technological nature, that addresses equitable access and active participation of potentially all citizens in the information society.