CAPITAL HIGH SCHOOL BUSINESS EDUCATION DIGITAL DESIGN CIP Code: 110820 Course Title: Digital Design A & B; 2A & 2B Course Description: This course is designed for students to gain an introduction to the Adobe CS6 programs Photoshop, Fireworks, Illustrator, Dreamweaver, Flash, and InDesign. The programs are used for graphic enhancement, web-page development, and animation. Students are expected to gain a working knowledge of the programs use in the production of projects and websites for employers. Students will need an ability to work self-paced on projects and take direction from an “employer”. Purpose of Course: A preparatory course that focuses on introducing students to professional design, web-design and web-authoring tools. Student projects range from online logos to electronic portfolios. Students work in teams to extend their business communication and organization skills, building projects and websites for school and community clients. Digital Design-based student work evolves in two directions: from personal tasks to work for clients, and from working alone to working on a team. Student teams apply their growing design and technical expertise to develop increasingly more sophisticated websites that meet client specifications. Graduation Requirement: Elective course; fulfills .5 occupational education or fine arts credit each semester Prerequisite: None Course Level: 9th to 12th grade Class Fees: None Course Length: 180 hours (2 semesters) each course SYLLABUS Digital Design is a year-long, project-based curriculum that teaches the professional web design and development process and career and communication skills in print and graphic design using Adobe CS6 tools. There are two threads throughout the course: Visual Design and Web Design. The Visual Design projects develop four key skill areas: project management and collaboration; design; research and communication; and professional print production using graphic design tools. The Web Design projects also develop four key skill areas: project management and collaboration; design; research and communication; and professional webauthoring tools. The course also focuses on key digital communication skills: design, communication, project management and graphic and print technology. Students develop these key skills in a spiral--each project adds more challenging skills onto the foundation proficiencies. This course addresses each of these areas using a project-based approach. Each project has phases that follow a design and development process – from project planning to evaluation and launch. To simulate a professional work environment, students gradually migrate their design work from an individual process to a group process. Information technology work by its very nature is iterative, so the projects contain activities that require students to evaluate and then redesign and rework their communications. Specific attention has been paid to developing concepts and principles for thorough, effective design. Digital Design is a foundational course for students in the Business and Marketing Pathway and prepares students for any of the five career clusters (identified by the U.S. Department of Education States Career Clusters) in the Business and Marketing Pathway. Specific learning standards are outlined in the framework. All of these tools will continue to be used throughout the high school exploratory and preparatory sequence. STANDARDS Digital Design aligns with the International Society for Technology in Education (ISTE) National Educational Technology Standards (NETS) for Students (2007) as well as the new Adobe Certified Associate Web Communication and Rich Media Communication objectives to prepare students for certification. \\Chs_bus_srv\groups\business_new.AM\Course Descriptions\Digital Design/CHS.Digital Design.Syllabus.Year.HO COURSE OUTLINE Integrated Standards Rules; Expectations; Introductions; Ergonomics Career Development; Ethical Responsibilities; Leadership; Safety and Security; Teamwork 1st YEAR: Web Design: Foundations of Web Design 3-4 weeks Widgets In this project, students are introduced to web design principles, HTML, and CSS. They use these new skills to customize an existing widget. Students also learn about the phases of web production and about publishing web projects. 3-4 weeks Web Design and Planning In this project, student teams begin work on a project to build a website for a client. They complete the define, structure, and design phases of the web project production process. Students create wireframes, design comps, storyboards, and a web site prototype. 4-6 weeks Web Development and Deployment In this project, student teams use their client-approved design documents for the technical build of a website. They complete the build and test and launch phases of the web project production process. Students extend their skills by using HTML and CSS to build a functional client website. 2-3 days Web Portfolios In this project, students create the elements of a web portfolio with Adobe Fireworks and Adobe Dreamweaver. They build a website that features work they have completed and work to be completed. As students create their portfolios, they plan, implement, and test their website designs; students then reflect on and evaluate their work. Visual Design: Foundations of Design and Print Production (Photography, Illustration & Basic Print Layout) 1 week Collages and photography Students gather images from multiple sources (including learning the basics of photography) then modify and optimize these images to form a collage 1-2 weeks Logos Students analyze color theory and design principles used in logos then plan, create, and build a logo 2-3 weeks Business cards Students create a business card, and in the process, they learn about typography and layout design 3-4 weeks Advertisements Students are introduced to the process of working with a client through an advertisement project 1-2 weeks Portfolios Students create a PDF portfolio that features completed work and a career exploration 2nd YEAR: Web Design: Foundations of Web Design 2-3 weeks Interactive Games In this project, students, working in teams, begin using Flash Professional to create a simple interactive game with basic ActionScript 3.0. Students discover ways to use rich media and animation created with Flash for gaming. They develop skills evaluating effective uses of Flash on the web and in gaming, learn about game design, and design and build an interactive game. 3-4 weeks Digital Narrative In this project, students use Flash Professional to create a digital narrative for an existing website about a school club or sports team. Students discover how to use techniques in Flash to create various film effects and then apply those techniques to building a narrative. Students learn how rich media and animation they can create with Flash improves digital communication. 3-4 weeks Mobile Applications In this project, students use Flash Professional to create a school information application for mobile devices. Students will design and develop the home page, news, campus map, and basic navigation elements of the application. 3-4 days Final Web Portfolios In this project, students update their web portfolios from Project 4. They build a website that features work they have completed and work to be completed. Students learn about potential careers in web design and development. Visual Design: Foundations of Design and Print Production (Multi-Column & Multi-Page, Reusable Print Layouts) 3-4 weeks Brochures Students create a brochure, using advanced image manipulation techniques and page layout design 3-4 weeks Newsletters Students work in teams to create the theme, purpose, and content of a newsletter 3-4 weeks Mini-yearbooks Students form teams to develop and create a yearbook 2-3 weeks Final portfolios Students improve their portfolios from earlier and redesign them to better address their overall future focus [may be used as their Culminating Project in their Senior year]; students will present their portfolios \\Chs_bus_srv\groups\business_new.AM\Course Descriptions\Digital Design/CHS.Digital Design.Syllabus.Year.HO GRADING SCALE GRADE A AB+ B BC+ C CD+ D F (Attempted) F (Not done) POINTS 4.0 3.7 3.3 3.0 2.7 2.3 2.3 1.7 1.3 1.0 0 0 PERCENT 92.5 - 100.00 90.0 - 92.49 86.5 - 89.99 82.5 - 86.49 80.0 - 82.49 76.5 - 79.99 72.5 - 76.49 70.0 - 72.49 66.5 - 69.99 60.0 - 66.49 0.0 - 59.99 0.0 GRADE SUMMARY Based on a Total Points system Leadership; Daily Assignments/projects; Quizzes; Tests; Final Portfolio CLASSROOM RULES No eating or drinking in the classroom Be in class before the bell rings ready to work; CHS attendance policies will be followed Cheating/Plagiarism—All students involved - failure on assignment, referral to administration If you are absent, it is your responsibility to find out what you missed (check class calendar on Skyward) You are allowed the number of days absent (ex.) plus one (+1) to turn in the missed work—work not turned in by the deadline may receive a 0 You are responsible for having read and knowing the information in the student handbook. In particular, note: Tardy Policy (pg. 12) Misconduct (pg. 13) Personal Electronic Devices are prohibited during class time (pg. 15) Computer Misuse (pg. 15) Cheating/Plagiarism (pg. 15) Profane Language & Bullying/Harassment (pg. 15) CONTACT INFORMATION E-mail: amcfadden@osd.wednet.edu Phone: 360-596-8254 (message) \\Chs_bus_srv\groups\business_new.AM\Course Descriptions\Digital Design/CHS.Digital Design.Syllabus.Year.HO