Momentum Unit 1. Momentum Mass vs Velocity Space Debris 2. Impulse Increasing momentum Decreasing momentum over a long time Decreasing momentum over a short time Rebounding (Bouncing) 3. Collisions/Explosions Conservation of p Elastic Inelastic Explosions What is momentum? The concept of momentum is closely related to Newton’s Laws of Motion 1. MOMENTUM The concept of momentum is closely related to Newton’s Laws of Motion Momentum – Inertia of a moving object What is momentum? The concept of momentum is closely related to Newton’s Laws of Motion Momentum – Inertia of a moving object Momentum is a measure of how hard it is to Stop or turn a moving object What is momentum? The concept of momentum is closely related to Newton’s Laws of Motion Momentum – Inertia of a moving object Momentum is a measure of how hard it is to Stop or turn a moving object It is related to both Mass and Velocity Only moving objects have momentum What is momentum? The concept of momentum is closely related to Newton’s Laws of Motion Momentum – Inertia of a moving object Momentum is a measure of how hard it is to Stop or turn a moving object It is related to both Mass and Velocity Only moving objects have momentum What is the equation for momentum? Calculating Momentum • For one object p = mv • For a system of multiple objects p = pi = mivi (total p is the sum of all individual p’s) The unit for momentum p = mv The unit for momentum p = mv Therefore, the unit for p = kg m/s Remember, momentum is a vector Which has the most momentum? Which has the most momentum? It Depends! Which has the most momentum? M = 1000 kg, v = 1 m/s M = 10 g, v = 5 m/s Which has the most momentum? Truck: M = 1000 kg, v = 1 m/s p = mv p = (1000 kg) (1 m/s) Butterfly: M = 10 g, v = 3 m/s p = mv p = (.01 kg) (3 m/s) Which has the most momentum? Truck: M = 1000 kg, v = 1 m/s P = mv Butterfly: M = 10 g, v = 3 m/s p = mv P = (1000 kg) (1 m/s) p = (.01 kg) (3 m/s) P = 1000 kg m/s p = .03 kg m/s Which has the most momentum? Truck: M = 1000 kg, v = 1 m/s p = mv Butterfly: M = 10 g, v = 3 m/s p = mv p = (1000 kg) (1 m/s) p = (.01 kg) (3 m/s) p = 1000 kg m/s p = .03 kg m/s How can the butterfly have the same momentum As the truck? Which has the most momentum? Truck: M = 1000 kg, v = 1 m/s Butterfly: M = 10 g, v = p = 1000 kg m/s How can the butterfly have the same momentum As the truck? The mass of an object is usually constant, however, Velocity is easy to change. Which has the most momentum? Truck: M = 1000 kg, v = 1 m/s Butterfly: M = 10 g, v = p = 1000 kg m/s The mass of an object is usually constant, however, Velocity is easy to change. Butterfly: p = mv 1000 kg m/s = (.01 kg) (Vb) Which has the most momentum? Truck: M = 1000 kg, v = 1 m/s Butterfly: M = 10 g, v = p = 1000 kg m/s The mass of an object is usually constant, however, Velocity is easy to change. Butterfly: p = mv 1000 kg m/s = (.01kg) (Vb) Vb = (1000 kg m/s)/(.01 kg) Vb = 100,000 m/s Momentum Depends on mass AND velocity An object can have a large momentum if it has A large mass, even if it has a small velocity Momentum Depends on mass AND velocity An object can have a large momentum if it has A large mass, even if it has a small velocity However, a small object can also have a large momentum if it has a large velocity Grains of dust in space pose a big problem for satellites and spacecraft. Grains of dust in space pose a big problem for satellites and spacecraft. Pieces of debris come from manmade objects, such as fuel drops, ice crystals, parts of spacecraft, or from natural things, such as stars and asteroids. Pieces of debris come from manmade objects, such as fuel drops, ice crystals, parts of spacecraft, or from natural things, such as stars and asteroids. A dust particle can be .1 mm in size, and travel up to 158,000 miles per second Pieces of debris come from manmade objects, such as fuel drops, ice crystals, parts of spacecraft, or from natural things, such as stars and asteroids. A dust particle can be .1 mm in size, and travel up to 158,000 miles per second Pieces of debris come from manmade objects, such as fuel drops, ice crystals, parts of spacecraft, or from natural things, such as stars and asteroids. A dust particle can be .1 mm in size, and travel up to 158,000 miles per second Space Debris Notice all the “junk” as they are looking for the MIR ESA Space Debris The Space Shuttle Although the fleet is retired, it is a good example of spacecraft window design Look closely at the windows… The Space Shuttle The Space Shuttle The Space Shuttle Why were the windows reduced in size? Damage on heat shielding due to micro meteor impacts The Space Shuttle Why were the windows reduced in size? This micro meteor traveled ¾ way through the glass before it stopped To protect against micro meteor impacts. One hole through the window can depressurize the entire cabin The Space Shuttle The Space Shuttle reaches speeds of around 18,000 MPH. At these speeds, even foam insulation (with very little mass) also posed problems. The Space Shuttle The Space Shuttle reaches speeds of around 18,000 MPH. At these speeds, even foam insulation (with very little mass) also posed problems. The Space Shuttle The Space Shuttle reaches speeds of around 18,000 MPH. At these speeds, foam insulation (with very little mass) also posed problems. This will continue to be a problem with ANY vehicle that is designed to return to Earth. The point is, momentum depends on mass AND velocity Momentum Review (with Bill Nye) : Momentum and rockets: Sample Problem: • A 200 kilogram motorcycle is moving at a speed of 130 m/s. What is the momentum of the cycle? Sample Problem: • A 200 kilogram motorcycle is moving at a speed of 130 m/s. What is the momentum of the cycle? • P = mv = (200 kg)(130 m/s) = 26000 kg m/s Sample Problem: • A 200 kilogram motorcycle is moving at a speed of 130 m/s. What is the momentum of the cycle? • P = mv = (200 kg)(130 m/s) = 26000 kg m/s • A 60 kg person is riding the motorcycle at a speed of 130 m/s. What is the total momentum of the system? Sample Problem: • Pcycle = 26000 kg m/s • A 60 kg person is riding the motorcycle at a speed of 130 m/s. What is the total momentum of the system? • Pperson = (60kg) (130 m/s) = 7800 kg m/s Sample Problem: • Pcycle = 26000 kg m/s • A 60 kg person is riding the motorcycle at a speed of 130 m/s. What is the total momentum of the system? • Pperson = (60kg) (130 m/s) = 7800 kg m/s • ptotal = pcycle + pperson = 26000 kg m/s + 7800 kg m/s = 33800 kg m/s 2. IMPULSE Often it is better to express momentum in relation to time. It is useful to know how much time it took to change or transfer momentum. Lets play with some equations a little... p = mv and (what equation looks similar?) Lets play with some equations a little... p = mv and F = ma (Newton’s 2nd law) These two equations look very similar. The only difference is the “v” and the “a”. What’s the difference between “v” and a? Lets play with some equations a little... p = mv and F = ma (Newton’s 2nd law) These two equations look very similar. The only difference is the “v” and the “a”. What’s the difference between “v” and a? a = v/t v = at Lets play with some equations a little... p = mv and F = ma (Newton’s 2nd law) v = at All we have to do is multiply Force by time, and we get momentum… F t = mat Lets play with some equations a little... p = mv and F = ma v = at All we have to do is multiply Force by time, and we get momentum… F t = mv So if we apply force over a period of time, an object will accelerate (move). Any object that moves has momentum. F t = mv So if we apply force over a period of time, an object will accelerate (move). Any object that moves has momentum. F t = mv Therefore, anytime a force is applied to an object, it will change it’s velocity, and momentum will change. Therefore, a more convenient way to express this equation is by looking at the Change in momentum. mvf = mvi + Ft Change in momentum. mvf = mvi + Ft Change in momentum. mvf = mvi + Ft Mvf is the final momentum of the object Change in momentum. mvf = mvi + Ft Mvf is the final momentum of the object Mvi was the initial momentum of the object Change in momentum. mvf = mvi + Ft Mvf is the final momentum of the object F t is the change in momentum of the object. Mvi was the initial momentum of the object Change in momentum. mvf = mvi + Ft Mvf is the final momentum of the object F t is the change in momentum of the object. Mvi was the initial momentum of the object We can rewrite this equation: Ft = mvf – mvi Impulse (J): The change in momentum of an object. Ft = mvf – mvi F t is the change in momentum of the object. Mvi was the initial momentum of the object Mvf is the final momentum of the object Anytime a force is applied to an object, the momentum of the system changes. A shorthand way to write this equation is : Ft = ∆p Impulse: The change in momentum. Ft = mvf – mvi A shorthand way to write the impulse equation is: Ft = ∆p (The ∆(Delta) means “Change in” pf – pi) Impulse: The change in momentum. Impulse is actually common sense, we are just not use to thinking of it this way. For example, there are several ordinary circumstances we use impulse: Impulse: The change in momentum. Circumstances where we use impulse: 1. 2. 3. 4. Increase Momentum Decrease Momentum over a long time Decrease Momentum over a short time Rebounding (Bouncing) 1. Increase Momentum Increasing momentum will speed something up: 1. Increase Momentum Increasing momentum will speed something up: Examples: Hitting a Golf Ball / Baseball / Kicking a Ball, etc… 1. Increase Momentum Impulse ( ft = ∆p) is directly proportional to force and time. So to make something move as fast as possible one needs to apply a maximum force for a maximum period of time. 1. Increase Momentum Impulse ( ft = ∆p) is directly proportional to force and time. So to make something move as fast as possible one needs to apply a maximum force for a maximum period of time. How do we do this? Follow through with a swing 1. Increase Momentum Impulse ( ft = ∆p) is directly proportional to force and time. So to make something move as fast as possible one needs to apply a maximum force for a maximum period of time. How do we do this? Follow through with a swing Following through with a swing or kick allows one to maintain the contact force for the maximum period of time. 1. Increase Momentum Baseball Example: To hit a ball as far as possible, do you want to bunt or swing? 1. Increase Momentum Golf Club example: If one wants to hit a golf ball as far as possible, one Follows through with the swing. 1. Increase Momentum Soccer Example: To hit the ball as far as possible, the foot must maintain contact with the ball for as long as possible. Soccer kick Football Punt Impulse: The change in momentum. Circumstances where we use impulse: 2. Decrease Momentum over a long time Imagine you are falling from an elevated height, and you have a choice of falling on a concrete floor or a cushioned bed. The choice is obvious, and impulse explains why. 2. Decrease Momentum over a long time Example: When you fall on the concrete floor, the time of impact is VERY small, therefore the force of impact must be VERY large: Concrete Floor: ∆p = F t 2. Decrease Momentum over a long time Example: When you fall on the concrete floor, the time of impact is VERY small, therefore the force of impact must be VERY large: Concrete Floor: ∆p = F t When you fall on the padded bed, the time of impact is VERY large, therefore the force of impact must be VERY small: Padded Matress: ∆p = F t 2. Decrease Momentum over a long time When you fall on the concrete floor, the time of impact is VERY small, therefore the force of impact must be VERY large: Concrete Floor: ∆p = F t When you fall on the padded bed, the time of impact is VERY large, therefore the force of impact must be VERY small: Concrete Floor: ∆p = F t When you land, do you want a large impact force or a small one? 2. Decrease Momentum over a long time • Which would it be more safe to hit in a car ? mv mv Ft Ft Knowing the physics helps us understand why hitting a soft object is better than hitting a hard one. 2. Decrease Momentum over a long time • Which would it be more safe to hit in a car ? Ft Ft Knowing the physics helps us understand why hitting a soft object is better than hitting a hard one. 2. Decrease Momentum over a long time Example: Cars are designed to crumple. This increases the time of impact, and therefore reduces the force of impact. 2. Decrease Momentum over a long time Example: A NASCAR racecar crashes. The plastic frame of the car is designed to crumple, to maximize the impact time. The sidewall on the course is also designed to flex, to maximize the impact time. 2. Decrease Momentum over a long time Example: A paintball is shot at two materials: Concrete ∆p = Ft Hanging Cloth t ∆p = F ∆p is the same, Vi is muzzle velocity, Vf is 0 m/s 2. Decrease Momentum over a long time Example: Bullet proof vest: Notice, the bullet and vest acts exactly like the paintball striking the cloth. 2. Decrease Momentum over a long time Example: Airbags in cars and Nylon seatbelts. Airbags deploy BEFORE your head hits the steering column. Your head then hits the airbag, this increases your stopping time, thus decreases the force of impact. 2. Decrease Momentum over a long time Example: Airbags in cars and Nylon seatbelts. The nylon seatbelts stretch, which increases the time it takes for your body to stop, thereby decreasing the force of impact. 2. Decrease Momentum over a long time Applications of decreasing p over a long time period includes anything with padding: Packing materials Egg cartons Gym mats Helmets (interior padding) Nylon seat belts Nylon ropes used for rock climbing Shoe padding and soles Football padding / Hockey padding Soft plastic/Rubber steering wheels Car frames are designed to crumple Bullet Proof Vests Car airbags Etc Etc Etc… 3. Decrease Momentum over a short time (This is reversed from situation 2) If you catch a high–speed ball while your hands move toward the ball instead of away upon contact; or jumping from an elevated position onto the floor instead of a cushioned bed; or while boxing, if you move into a punch instead of away–you're really in trouble. In these cases of short impact times, the impact forces are large. ∆p = Ft 3. Decrease Momentum over a short time ∆p = Ft For an object brought to rest, the impulse is the same, no matter how it is stopped. But if the time is short, the force will be large. 3. Decrease Momentum over a short time ∆p = Ft Example: A hammer and a nail You want to swiftly transfer the p of the hammer into the nail. The smaller the impact time, the Larger the force on the nail. 3. Decrease Momentum over a short time ∆p = Ft Example: A jackhammer A jackhammer pushes on a chisel a few times per second. The small time of impact dramatically increases the force of impact. 3. Decrease Momentum over a short time ∆p = Ft The idea of short time of contact explains how a karate expert can break a stack of concrete slabs with one blow. Although the human arm muscles can only apply a maximum of a few hundred pounds, when the arm strikes a target with a fast blow, the force can be tremendously increased, a few hundred pounds can turn into a few thousand pounds. 3. Decrease Momentum over a short time ∆p = Ft t ∆p = F 3. Decrease Momentum over a short time ∆p = Ft ∆p = Ft 4. Rebounding (Bouncing) Observe two objects, one bounces, the other doesn’t. Calculate their change in momentum: Mb = Mr = 1 kg Vi = 2 m/s Vi = 2 m/s 4. Rebounding (Bouncing) Observe two objects, one bounces, the other doesn’t. Calculate their change in momentum: Mb = Mr = 1 kg Vi = 2 m/s Vi = 2 m/s Vf = 0 m/s Vf = -2 m/s 4. Rebounding (Bouncing) Observe two objects, one bounces, the other doesn’t. Calculate their change in momentum: Mb = Mr = 1 kg Vi = 2 m/s Vi = 2 m/s ∆p = m (vf – vi) = 1 kg (0 m/s – 2 m/s) = -2 kg m/s Vf = 0 m/s ∆p = m (vf – vi) = 1 kg (-2 m/s – 2 m/s) = -4 kg m/s Vf = -2 m/s 4. Rebounding (Bouncing) Observe two objects, one bounces, the other doesn’t. Calculate their change in momentum: Mb = Mr = 1 kg Vi = 2 m/s Vi = 2 m/s ∆p = -2 kg m/s Vf = 0 m/s ∆p = = -4 kg m/s Vf = -2 m/s 4. Rebounding (Bouncing) The impulse required to bring an object to a stop and then to throw it back upward again is greater than the impulse required to merely bring the object to a stop. 4. Rebounding (Bouncing) Example: The Pelton Wheel 4. Rebounding (Bouncing) Example: The Pelton Wheel The Pelton wheel used scoop shaped paddles instead of flat paddles. This caused the water to rebound up when water hit the wheel. Rebounding caused the impulse to double, which caused the force to double. His wheels spun twice as fast as competitors wheels By the 1880’s his wheel was almost exclusively used for mining and farming. Pelton’s original patent for his wheel Pelton Wheel The Pelton Wheel is still used today in many Turbines to generate electricity. Impulse (J) on a graph F(N) 3000 2000 area under curve 1000 0 0 1 2 3 4 t (ms) Sample Problem • Suppose a 1.5-kg brick is dropped on a glass table top from a height of 20 cm. a) What is the magnitude and direction of the impulse necessary to stop the brick? b) If the table top doesn’t shatter, and stops the brick in 0.01 s, what is the average force it exerts on the brick? c) What is the average force that the brick exerts on the table top during this period? Solution a) Find the velocity of the brick when it strikes the table using conservation of energy. mgh = ½ mv2 v = (2gh)1/2 = (2*9.8 m/s2*0.20 m) 1/2 = 2.0 m/s Calculate the brick’s momentum when it strikes the table. p = mv = (1.5 kg)(-2.0 m/s) = -3.0 kg m/s (down) The impulse necessary to stop the brick is the impulse necessary to change to momentum to zero. J = Dp = pf – po = 0 – (-3.0 kg m/s) = +3.0 kg m/s or 3.0 kg m/s (up) Solution b) and c) b) Find the force using the other equation for impulse. J = Ft 3.0 N s = F (0.01 s) F = 300 N (upward in the same direction as impulse) c) According the Newton’s 3rd law, the brick exerts an average force of 300 N downward on the table. Solution Find the impulse from the area under the curve. A = ½ base * height = ½ (.1 s)(2500 N) = 125 Ns J = 125 N s Since impulse is equal to change in momentum and it is in the same direction as the existing momentum, the momentum increases by 125 kg m/s. Dp = 125 kg m/s Dp = pf - po = mvf - mvo mvf = mvo + Dp = (1.2 kg)(120 m/s) + 125 kg m/s = 269 kg m/s vf = (269 kg m /s) / (1.2 kg) = 224 m/s