Pitch and Music Pitch • Pitch is the subjective perception of frequency Period - amount of time for one cycle Frequency - number of cycles per second (1/Period) Air Pressure time -> Pitch • Pure Tones - are sounds with only one frequency f = 400 hz f = 800 hz Tone Height • Tone Height is our impression of how high or low a sound is • but there’s something more to our impression of how something sounds than just its tone height… Chroma • Tone Chroma is the subjective impression of what a tone sounds like • Notes that have the same Chroma sound similar 500 Hz 400 hz 800 Hz Chroma • Tones that have the same Chroma are octaves apart Chroma • chroma is best represented as a helix • chroma repeats every octave • tones with the same chroma are above or below each other on a helix Chroma • Tones that are octaves apart have the same chroma • one octave is a doubling in frequency Chroma • frequency is determined (in part) by location of stimulation on the basilar membrane Chroma • frequency is determined (in part) by location of stimulation on the basilar membrane • but that relationship is not linear (it’s logarithmic) Chroma • doublings of frequency map to equal spacing on the basilar membrane Pure Tones are Very Rare in Nature! • What are real sounds composed of? Pure Tones are Very Rare in Nature! • What are real sounds composed of? • Virtually all sounds are composed of several (or many) frequencies all going at once Pure Tones are Very Rare in Nature! • What are real sounds composed of? • Virtually all sounds are composed of several (or many) frequencies all going at once • “Extra” frequencies are called harmonics What are harmonics? imagine a guitar string: up position down What are harmonics? imagine a guitar string: up position down What are harmonics? But more than one frequency can “fit” between the end points up position time -> down What are harmonics? In fact many frequencies can be superposed. up f0 f2 position time -> down f1 Properties of a Sound Wave • A 1 second, 1 Hz sound wave: Properties of a Sound Wave • A 1 second, 2 Hz sound wave: Properties of a Sound Wave • A 1 second, 3 Hz sound wave: Properties of a Sound Wave • What would happen if two or more sound waves were happening at the same time? Properties of a Sound Wave • Sounds superpose (they add together) Properties of a Sound Wave • Sounds superpose (they add together) Properties of a Sound Wave • If most sounds are made of several frequencies, then which sound determines the pitch that you hear? Properties of a Sound Wave • If most sounds are made of several frequencies, then which sound determines the pitch that you hear? • Typically you hear the lowest frequency component as the “pitch” of a complex wave Properties of a Sound Wave • The lowest frequency is called the fundamental The Missing Fundamental • Your brain so likes to track the fundamental of a set of harmonics that it will perceptually fill it in even when it is absent missing fundamental Timbre (pronounced like: Tamber) Pronounciation of “timbre” • pure tones are very rare • a single note on a musical instrument is a superposition (i.e. several things one on top of the other) of many related frequencies called harmonics Timbre • the characteristic of a particular set of harmonics is called timbre – e.g. the set of harmonics generated when a particular key is pressed on a piano • timbre is one reason why we can tell the difference between the same notes played on difference instruments Timbre • Although any musical “note” is a superposition of harmonics, you still hear it as a single pitch (you hear its tone height) • The pitch that you hear is (usually) the fundamental frequency (except in the artificial case of the “missing fundamental”) Musical Intervals • in music, notes are played together or in quick succession • pairs of notes share a relationship called an interval Musical Intervals • Within each pair, the higher pitch (f2) is some multiple of the lower pitch (f1): – e.g. 200 hz and 400 hz -- f2 is two times f1 Musical Intervals • f1= 400 f2 = 800 – (f2 = 2 x f1)…octave • f1= 400 f2 = 600 – (f2 = 3/2 x f1)…perfect 5th • f1= 500 f2 = 800 – (f2 = 8/5 x f1)…minor 6th • f1= 400 f2 = 550 – (f2 = 11/8 x f1) octave perfect 5th minor 6th not quite a perfect fourth?! Consonance and Dissonance • Consonance is the degree to which two tones played together sound “good” • Dissonance is the opposite Consonance and Disonance • Dissonance seems to increase with increasing complexity of the ratio of the tones Music is combinations of intervals played in series (with some rhythm) • Combination of three different intervals is a chord (major or minor) major minor • Additional intervals modify the sound of the chord 3 notes/3 intervals 4 notes/6 intervals (major 7) 4 notes/6 intervals (dominant 7) Auditory Scene Analysis • Sounds don’t happen in isolation, they happen in streams of changing frequencies • How does the system group related auditory events into streams and keep different streams separate? Auditory Scene Analysis • Solving this problem is called Auditory Scene Analysis • One important principle is proximity –in pitch, time, or spatial location Auditory Scene Analysis • Effect of timing proximity: Slow Fast Auditory Scene Analysis • Effect of timing proximity: Slow Fast Do you hear this? Or this? Auditory Scene Analysis • Effect of pitch proximity: far close Auditory Scene Analysis • Effect of pitch proximity: Do you hear this? Or this? far close Auditory Scene Analysis • Effect of proximity: – auditory system groups together events that happen close together in time and frequency