The look of the play WHAT ARE THE DESIGN ELEMENTS OF A PRODUCTION? Costumes Scenery Makeup Lighting Sound First step in design process Read the script to allow design IDEAS to emerge RESEARCH the script for its historic, intellectual and stylistic context IMAGINE its potential on the expected audience The design process THROUGH repeated readings and design conferences with Director and other collaborators, a comprehensive design emerges.... Costume renderings Lighting Plot The design process Everything begins with the script... “The home of MARTIN VANDERHOF—just around the corner from Columbia University, but don’t go looking for it. The room we see is what is customarily described as a living room, but in this house the term is something of an understatement. The everyman-for-himself room would be more like it. For here, meals are eaten, plays are written, snakes collected, ballet steps practiced, xylophones played, printing presses operated—if the room were big enough there would probably be ice skating. In short, the brood presided over by MARTIN VANDERHOF goes about the business of living in the fullest sense of the world...” Set design for the play A description of character LEAF CONEYBEAR is a second alternate, he never expected to compete at the spelling bee. Home-schooled with his many siblings, everything about this public bee is an adventure for him, from meeting the other kids to showing off his homemade clothing...He may have severe ADD but delights in his own wandering focus. He doesn’t expect to win—or even to spell one word correctly—but he finds absolutely everything incredibly amusing... Which one is Coneybear? LEAF CONEYBEAR – The 25th Annual Putnam County Spelling Bee Goals of the design What will the final design look like? Will it propel the action of the play? Will it communicate to the audience? Is it suited to this theatre? These actors? Our expected audience? Can we afford it? Do we have the technology to make it happen? WHAT DESIGN DOES It makes the general real...Beckett’s WAITING FOR GODOT begins with this description: “A country road. A tree. Evening” Scenery is what we see first Design for a producion in Rome, 1998 Another design Another approach Broadway’s BOOK OF MORMON Broadway’s BOOK OF MORMON Broadway’s PIPPIN Broadway’s ONCE National Theatre’s WAR HORSE HAMILTON On Broadway ESU Theatre ALL SHOOK UP ESU Theatre WORKING ESU Theatre SOUTH PACIFIC ESU Theatre THE FLICK Evolution of scenic design Costumes, makeup and masks are more ancient than settings There was little spectacle in CLASSICAL or MEDIEVAL stages In many Asian theatres, scenery is minimal or absent A Kabuki Stage, Japan XIQU stage, Chinese Opera Design advanced in 19th century Europe as realism emerged Common stages Thrust Stage Proscenium Stage Black Box (Flexible) Theatre The Ronald Q. Frederickson Theatre in Roosevelt Hall, ESU Early Scenery Conventions Wings and borders Drops Box Sets Wing and Drop Set Metaphoric design Festspielhaus Baden-Baden “Der Freischütz” Metaphoric design RSC, Stratford, 2008 – “Love’s Labours Lost” Festspielhaus Baden-Baden “Der Freischütz” AIDA, Bob Crowley (2000) DAS RHEINGOLD SF Opera-2008 E. Gordon Craig Adolphe Appia Influences of Appia and Craig on Postmodern design Disruption of unifying stylistic themes replaced by random assemblages Reconfiguration of theatre space Joseph Svoboda Joseph Svoboda (Czech, 1921-2002 ) Scenographer and artist in light, shade and projections, he reinvented the stage for drama and opera. Scenic materials FLATS PLATFORMS Drapery Stage drapes Cyclorama Set pieces Light as scenery SUNDAY IN THE PARK WITH GEORGE Mernier Chocolate Factory, London - 2006 Appia’s Design for Parsifal Theatrical Scrim Stage machinery Turntables Hoists Wagons Sound Scenic designer must account for the sounds of actors and scenery moving on the stage when designing Properties and furniture Set props Personal props Hand props Designer’s process See Textbook, page 151-154 Prominent designers TONY WALTON Death of a Salesman Original design by Jo Mielziner Bob Crowley THE HISTORY BOYS, MARY POPPINS John Lee Beatty Functions of LIGHTING Visibility. Can we see? Focus. Where are we suppose to look? Verisimilitude. What practicals are in use? (Lifelikeness) Atmosphere. What moods are being created? Is the lighting like life? Is it stylized? By color? By shadow? Techniques and materials in Lighting COLOR GOBOES Moving lights Chasers Follow spots Fog Light Plot Cue Sheet Prompt Script Lighting instruments Source four Fresnel and Par Can Fresnel lens Other lenses Moving Light Striplights Realizing the plot Hanging Focusing Gelling See photo essay, pages 162-166 What do GODOT’s actors wear? Evolution of Costumes Ceremonial Costumes began as ceremonial vestments Greek Himations Medieval liturgcal garments Elizabethan garb was “contemporary” Illustrative Many modern characteristics came about during the 18th and 19th centuries along with increased expectations toward realism Sure but gradual movement toward historical accuracy and specificity as opposed to stock Ceremonial function Determine the production’s style Express character individuality Distinguish characters (cont.) Wearable clothing Wearable clothing (cont.) Costume Designer at work Read Develop ideas Collaborate with director and other designers SEE PHOTO ESSAY, 168-171 Catherine Zuber, Designer Renderings for Dracula and Love’s Labours Lost The Coast of Utopia Women on the Verge of a Nervous Breakdown How to Succeed in Business Without Really Trying Design process Most productions are built, pulled or bought Fabrics for built pieces are selected, swatched and, if necessary dyed or textured Many designers are also in charge of hair and makeup design Costume sketches Costume renderings Patricia Zipprodt Fiddler on the Roof Cabaret Pippin Makeup Sound Design Aristotle considered music one of the six elements of tragedy Shakespeare’s texts call for “flourishes” and “tuckets” SOUND EFFECTS have been devised over time using tin for thunder, pebbles and dried seeds for rain and other sound effects Since the mid-1970s, sound design has become highly technological and sophisticated Music Sound reinforcement Various Body Mics Special Effects Computer Assisted Design Sketchup Vectorworks Technical Production Team PSM-Production Stage Manager (pages 182-3) ASM-Assistant Stage Manager TD-Technical Director Technical Crews The following are supervised by the TD Shop Foreman Scenery Supervisor Production Carpenters Scenic Artists Backstage at the MET Costume Shop Costume Shop Manager Dyers Drapers Cutters First hands Stitchers Craft specialists Hairstylists and wigmakers Wardrobe supervisors Dressers Lighting Master electrician Electrician Lightboard operator Follow-spot operator Sound Sound engineer Soundboard operator Grips, Stagehands PRODUCTION CREW, IATSE LOCAL 33