Agents with Character Agents with Character Evaluation of Empathic Agents in Digital Dossiers Johan F. Hoorn Anton Eliëns VU Amsterdam Zhisheng Huang Henriette C. van Vugt Elly A. Konijn Communication Science Artificial Intelligence Information Management & Software Engineering Cees T. Visser structure • • • • • • • • introduction user engagement with empathic agents PEFiC in digital dossiers evaluation scenarios development of the MetaMorph box interactive PEFiC powered by DLP/STEP some issues and pitfalls conclusions carry back home message • an empirically tested model of engaging fiction characters (PEFiC) • test scenarios in the real-life application domain of digital dossiers • DLP+X3D/STEP technology to support virtual environments and characters all the ingredients needed to conduct proper agent research user engagement with empathic agents face-to-face: task relevant information facilitation, motivation empathy? human experience with fictional characters appreciation :: involvement <> distance embodied agents as fictional characters PEFiC phase 1 -- encoding ethics -- good vs. bad aesthetics -- beauty vs ugliness epistemics -- realistic vs. unrealistic phase 2 -- comparison establishing personal relevance, mutual similarity and valence towards fictional character phase 3 -- response involvement vs distance -- tendency to approach or avoid PEFiC in digital dossiers evaluation scenarios ... navigation -- pure interactivity guided tours -- using some narrative structure agent-mediated -- navigation and guided tours development of the MetaMorph box 64 systematically varied agent types ethics -- polite vs impolite task relevance -- providing cues valence -- task assistance similarity -- relation to existing person aesthetics -- (cliché’s of) beauty epistemics -- photorealism interactive PEFiC powered by DLP/STEP DLP/STEP programming platform declarative language -- for agent support multiple threads of control -- for multiple shared objects distributed communication -- networking capabilities (TCP/IP) scripting behavior convenience -- for non-professional authors compositional semantics -- combining operations re-definability -- for high-level specification of actions parametrization -- for the adaptation of actions interaction -- with a (virtual) environment agents in multi-user virtual environments mixed-media presentations with commentators Tai-Chi, domestic servants and conducting music DLP/STEP applications tai-chi demonstrator grasping and reaching, using inverse kinematics and reasoning facial animation (with text-to-speech) virtual presenter -- presenting powerpoint presentation some issues and pitfalls complexity of domain of cultural heritage limited number of experts with sufficient knowlegde example task: prepare an installation of a work of art in a museum we should restrict the user’s task to exploration or tasks requiring limited expertise conclusions we presented: • an empirically tested model of engaging fiction characters (PEFiC) • test scenarios in the real-life application domain of digital dossiers • DLP+X3D/STEP technology to support virtual environments and characters all the ingredients needed to conduct proper agent research