Web 2.0: Clayton Badeaux Pooja Bhandari Trends and Controversy in User Created

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Web 2.0:

Trends and Controversy in User Created

Content and Social networking.

Clayton Badeaux

Pooja Bhandari

Agenda

Web 2.0

Social Networking

 Major Players

 Trends

 Facebook

 Controversies

User-Generated Content

 Major Players

 Trends

 Controversies

References

“Web 2.0

is the business revolution in the computer industry caused by the move to the Internet as a platform, and an attempt to understand the rules for success on that new platform” – Tim O’Reilly, Web 2.0 Conference 2004.

Technology

Web 2.0 uses AJAX, XML, RSS, and other technologies to create features of Searching, Linking, Authoring, Tags,

Extensions and Signals.

Philosophy

Web 2.0 provides a “network as a platform” philosophy that encourages an architecture of participation.

Social Networking

 What is Social Networking?

 History

 Theglobe.com (1994)

 Classmates.com (1995)

 SixDegrees.com (1997)

 Trust-Based, Friendship-Based models (1999)

 Friendster, MySpace, Bebo (2002-04)

Facebook (2004-05)

Yahoo! 360 ° (2005)

Trends

 Joe Kraus, Google's director of product management

 Discovery : from solitary to social

 Putting a status message

 Waiting for people to chime in to help you

 Google’s initiative in social search

Trends Contd..

 Sharing : from active to passive

 Emails

 High social activation energy

 Share less

 Separating access to content from notification

Sender publishes

Receiver’s choice

 Share more

 Sites like Facebook, Flickr

Trends Contd..

 Social : from site to web-wide

 “Do” at a site

 User Generated Content

 Hubs of activity

 Identity Fragmented

 How to be “more social”?

 Google Friend Connect

Trends Contd.

OpenSocial

 Over 200 Social Networks

One profile

Associated “social graph”

Recent Standards

 OpenID for identity

 OAuth for API authorization

 OpenSocial for building crosssite apps

Trends contd..

 Aka-aki

 Members know when they're near one another

 GPS technology (Bluetooth) in cell phones

 Diary of encounters

 Google's newly launched Android cell phone

 Life360, a location-based system

 Commandro, a social networking application

Facebook

History

 Harvard University

 The Facebook

 Facebook

Features

 Wall

 Status

 Photos

 Videos

 News Feed

 Chat

 Notes

Figures

 150 million users

 15 million users update their status daily

 850 million photos added per month

 120 friends per user on average

Key Roles Played

 Barack Obama presidential campaign

Controversies

Facebook’s Advertising Initiative

 Backlash from privacy advocates and users

Users’ privacy concerns

Controversies

Change in Facebook’s content ownership policy

 Privacy concerns

 Site users risk losing control of personal information

 Careful on what to post online

Controversies

Enterprises scrutinize social networking sites to vet job applicants

Violation of enterprise’s antidiscrimination policies

 Information on social networking sites may not be verifiable

 Bogus profiles

 False details

User-Generated Content

Also known as “Conversational Media”, UGC is a key characteristic of Web 2.0, and the audience is prevailing today with accessible media, tools, and applications.

Examples of UGC:

 Blogs

Video & Image sharing

Discussion Boards & Wikis

Social Networking

News Sites

E-Commerce Rating and Product Discussion

Trends in User Generated Content

Several business trends have appeared regarding UGC, related to both marketing and sales, and product support and services. We will address each trend separately, but they are often integrated in their execution.

 Gartner Hype Cycle

 Changing Business Models

 Targeted Advertising

 Viral Marketing

Trends:

Gartner Hype Cycle

Trends:

Changing Business Models

Business models should take account the impact of the web in all key business processes. Taking into account collective intelligence, networking, and cloud computing all effect the effectiveness of business models. While Web 2.0 emphasizes the consumer facing web, the business-to-business impact is increasing.

Emphasis of web-centric management of divisional manufacturing, procurement and global micro-business.

Software as a service, cloud computing, and Web platform capabilities reinforce outsourcing and focus on core competency.

Community collaboration and network based intelligence are driving business innovation, such as the viral dissemination of information through committed communities of web users.

Trends:

Targeted Advertising

Targeted Advertising functions by conveying advertising appropriate to the subject of the content.

Examples include:

 Google search and application advertising

 Amazon recommendations

 Forum/review content advertisements

(such as gaming advertisements on gaming review websites).

Trends:

Viral Marketing

Viral marketing uses social networking and word of mouth advertising to create market demand for a product or service. This is also called “grassroots” marketing, and has been made easier by the growth of social networking sites such as MySpace, Twitter, and Facebook.

Examples:

President Obama’s 2008 Election Campaign

Movie and Product Facebook Groups

MySpace’s Music Referral Service

Controversy:

Business Integration

Business integration of user generated content has been difficult and controversial for traditional business. The

Gartner group has identified the following key points to successful integration:

Do not dismiss social software as a productivity plague.

Understand the risk and benefits of user generated content systems in your business processes and enterprises.

Assess the unique challenges facing UGC in the enterprise, and . . .

Prepare a strategy for introduction and integration of these new systems and technologies.

Controversy:

Copyright

Copyright of user generated works has continued to be controversial. Sites including Facebook, TurnItIn.com,

YouTube, and Digg have all faced legal threat or action regarding the copyright of content uploaded by users.

User vs. Website

 TUSD vs. TurnItIn.com (2006)

 Facebook TOS revision (2/15/2009)

3 rd Party Content Owner vs. Website

 DMCA Violations (YouTube, Veoh, others)

Controversy:

Copyright User vs. Website

Federal courts dismissed one of the current lawsuits vs.

TurItIn.com saying that despite the archiving of a students complete work in their database it was used in a “transformational system” which prevented the students copyright from being violated.

Facebook’s revised Terms of Service never reached a court, as the backlash from their user base was so extreme that the changes were reverted within a few days to a previous version pending a new more community friendly revision being authored.

Controversy:

3 rd Party vs. Site Owners

The Digital Millennium Copyright Act (DMCA) has been a source of conflict and frustration since it was signed into law.

Safe Harbor Provision

Takedown notices

Burden of Proof

Content Creators and the DMCA

 Definition of Fair Use

 Response to Takedown

References

 http://en.wikipedia.org/wiki/Social_networking

Google's view: Three trends in social networking, http://news.cnet.com/8301-17939_109-9970053-2.html

http://www.opensocial.org/

Yahoo, Google, MySpace form nonprofit OpenSocial Foundation, http://news.cnet.com/8301-13577_3-9902585-36.html

Social networking site to use state of the art technology, http://www.cnn.com/2009/TECH/02/03/myspace.sex.offenders/index.html?ir

ef=newssearch

Future of social networking collaboration, German company aka-aki's mission, http://www.cnn.com/2008/TECH/science/09/26/social.networking/index.html

?iref=newssearch

Gartner Report, Facebook's Advertising Initiative Gambles on

Weathering Backlash

Expert: Social networkers risk 'losing control' of privacy, http://www.cnn.com/2009/TECH/02/18/facebook.privacy/index.html

References Cont’d

Gartner Report ID Number: G00154464: How Web Business Models Are

Increasing Their Impact in the Web 2.0 Era; Charles Abrams

Gartner Report ID Number: G00158479: Hype Cycle for Content management 2008

Gartner Report: ID Number: G00154985: Five Major Challenges

Organizations Face Regarding Social Software http://en.wikipedia.org/wiki/User-generated_content: Wikipedia; User generated Content. http://www.insidefacebook.com/2009/02/16/zuckerberg-responds-toconcerns-about-facebooks-updated-terms-of-service/ Zuckenberg’s response about Facebooks Terms of use Changes. http://www.eff.org/deeplinks/2008/08/required-reading-user-generatedcontent-sites-io-g EFF Required Reading: Veoh vs. IoGroup

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