Semantic Analysis Chapter 6 Two Flavors Static (done during compile time) –C – Ada Dynamic (done during run time) – LISP – Smalltalk Optimization Static Semantic Analysis Build symbol table Keep track of declarations Perform type checking Static Analysis Description – Attributes (properties) Implementation – Attribute equations (semantic rules) – Application of rules Syntax-directed semantics General Attribute Property of the Language – Data type – Value of expressions – Location of variables in memory – Object code of procedure – Number of Significant digits Specific Attributes Parameters/Arguments type Parameters/Arguments number Array subscript type Array subscript number Continue with no place to continue to Variable undeclared Variable duplicately declared Scope Incorrect structure reference Specific Attributes Cont. Break inappropriate Incorrect Return – Wrong type – Array – None when needed (void) No main Two main’s Constant on left side Expression types Binding Time of Attributes Static - prior to execution – Fortran Dynamic - during execution Combination –C – Java – Pascal Attribute Grammars X is grammar symbol, Xa is an attribute for this symbol XABCD (grammar) X.x = A.a B.b C.c D.d (attribute grammar) Attribute Grammar Example E1 E2 + T E1.type = E2.type + T.type Attribute Grammar Example type var-list var-list.dtype =type.dtype type int type.dtype = integer type float type.dtype = float var-list1 id, var-list2 id.dtype = var-list1.dtype var-list2.dtype = var-list1.dtype var-list id id.dtype = var-list.dtype decl Attribute Grammar Comments Symbols may have more than one attribute The grammar is not the master More of a guide Attribute Grammar Example E1 E2 + T E1.tree = mkOpNode(+, E2.tree, T.tree) E T E.tree = T.tree F number F.tree = mkNumNode(number.lexval) Attribute Up and Down Dependency Tree Synthesized – Point from child to parent Inherited – Point child to child or parent to child Symbol Tables Lists of Lists Hash – Collision resolving by use of buckets – Collision resolving by probing … Symbol Tables Keep track of identifiers Must deal with scope efficiently Code Fragment int f(int size) { char i, temp; … { double j, i; } { char * j; *j = i = 5; } } Static vs Dynamic Scope compile time or run time int i = 1; void f(void) { printf(“%d\n”,i); } void main(void) { int i = 2; f(); return; } What is printed? Kinds of Declarations Sequential – each declaration is available starting with the next line – C Collateral – each declaration is evaluated in the environment preceding the declaration group. Declared identifiers are available only after all finishes. – scheme – ML Recursive - requires the function name to be added to the symbol table before processing the body of the function. C functions and type declarations are recursive. Example - Sequential/Colateral order is not important with in group int i = 1; void f(void) { int i = 2, j = i + 1; … } Is j 2 or 3? Example - Recursive int gcd(int n, int m) { if (m == 0) return n; else return gcd(m, n%m); } gcd must be added to the symbol table before processing the body Example - Recursive void f(void) { … g() … } void g(void) { … f() … } Resolved by using prototype. Some languages have issue with using g before g is defined. (pascal) Data Types – Type Checking Explicit datatype – int x Implicit datatype – #define x 5 Implementation of Types Hardware implementation – int – double – float Software implementation – boolean – char – enum – can be integers to save space More Complicated Types Arrays – base(b)+i*esize – base(ar)+(i1*r2 +i2)*esize Records – allocate memory sequentially – base+displacement Type Checking Statements S id = E S.type = if id.type = E.type then void else error S if E then S1 S.type=if E.type=boolean then S1.type Equivalence of type Expressions Structural Equivalence – two expressions are either the same basic type, or are formed by applying the same constructor to structurally equivalent types. I.E. equivalent only if they are identical. – Example typedef link = *cell link next; cell * p; Name Equivalence – two expressions use the same name Name Equivalence typedef int t1; typedef int t2; t2 and t1 are not the same type. int typeEqual(t1, t2) { if (t1 and t2 are simple types) return t1 == t2; if (t1 and t2 are type names) return t1 == t2; else return 0;} in case you read the text Name Equivalence typedef int t1; typedef int t2; t2 x; t2 y; t1 z; x and y are the same type. z is not the same type.