MIS 5102, Spring 2011 Project Management Simulation - Phase 1 Viju Raghupathi Project Management Simulation – PHASE 1 (25 points) (Due before we meet on March 16) You can work individually or in groups. But note that since this is a hands-on exercise, you can get the maximum benefit out of it if you actually run the simulation yourself. The assignment is divided into phases. This is phase-1 of the assignment. Phase-1: This is an introductory exercise to orient you towards the rules and interface of the simulation. It should take you no more than 30-45 minutes to become familiar with the game. Also note that after a run, you have the option of starting over and re-running the simulation as many times as you need, to become adept. The simulation is open and available from March 2nd (25 points) and needs to be completed before 5pm on March 16. You can log out after a run (not during a run), and log back in at a later time to try another run. Phase-2: This is the major part of the simulation. When we meet on March 16, we will work together on this phase in class. My objective is to ensure that, when we meet, you have a good feel for the simulation, so we can move on to actually playing out some scenarios rather than spending time learning the rules. The grading for phase-2 will be similar to phase-1 and will be based on your learning efforts that are demonstrated through the class summary of users’ runs. Attendance for Phase-2: Since this is a hands-on exercise conducted in class, credit will be based on whether you attend the session or not. Absences will automatically result in zero credit. Introduction This exercise offers a hands-on opportunity to explore the complexities of managing projects through rapid – and in comparison with real project experience, safe and inexpensive – experimentation. By setting and changing project parameters and observing effects on project outcomes, you can discover how the three main levers of project management (scope, resources, and schedule) together with team dynamics combine to produce project success or failure. Learning Objectives Explores trade-offs among the 3 major project management levers: scope, resources, and schedule. Illustrates importance of and trade-offs associated with level, timing and type of communication. Shows the value of coaching and training. Examines importance of team member morale on productivity. Highlights the importance of appropriately timing changes in project resource allocation. Forces students to navigate projects through uncertainty and unanticipated events. Page 1 of 2 MIS 5102, Spring 2011 Project Management Simulation - Phase 1 Viju Raghupathi Illustrates the concept that correcting problems early in the course of the project provides significant benefit. Simulation Procedure Purchase the project management simulation from the Harvard Business Publishing website as described in the syllabus. The simulation has tabs that you should use, to see in detail, how to play. However, I will give you a brief synopsis here. You are given a scenario for a project that you need to manage. You will be given the option to change the project parameters, by selecting the “decide” tab and clicking on the “Submit” button. You can see how the project is faring using the parameters you set up, by selecting the “analyze” tab. This will give you a detailed illustration of the performance of the project using the parameters. The simulation proceeds as a continuous cycle of adjusting parameters and seeing the impact of the adjustment on the project progress. When the simulation is complete, you will be taken to a “project rating” screen that shows your performance in managing the project. At this point, you are given the option to “start over” and play the simulation again if you are not satisfied with the performance. You can get the maximum utility and learning out of the simulation only if you run the simulation a few times (until you are comfortable). As mentioned earlier, you can log out and back in, between different runs (not during a run). Grading You do not have to turn in anything. Your work will be saved online as you complete each run for the simulation. As the administrator, I can see a class summary of each person’s runs. The objective of this phase is to make sure that you learn to run the simulation efficiently. The pedagogy is learning-by-doing, which implies that this cannot be achieved by a single run. It would therefore be in your best interest to try out as many runs as you need to become adept. If you have demonstrated your learning efforts, you will be given the full 25 points. Page 2 of 2