2006 company performance 23 countries 160 millions customers (100 m in mobile) Revenues : 53 billion euros Mobile : 53% of France Telecom revenues One brand Orange labs (China, USA, …..) 2006 company performance …we have moved from a french centric FT incumbent fixed telecom company … to an international Orange integrated operator 1st integrated operator in Europe Belgique mobile : 3,02 millions fixe : 0,56 million Pays-Bas mobile : 1,99 million internet : 0,59 million Pologne mobile : 11,13 millions fixe : 10,39 millions internet : 1,80 million Royaume-Uni mobile : 14,95 millions internet : 1,92 million France mobile : 22,39 millions fixe : 33,73 millions internet : 6,39 millions Moldavie mobile : 0,73 million Slovaquie mobile : 2,55 millions Suisse mobile : 1,28 million Roumanie mobile : 7,21 millions Espagne mobile : 10,66 millions fixe : 2,82 millions internet : 1,14 million mobile internet fixe parc clients dans les sociétés consolidées au 30/06/06 Orange footprint in Africa : a dynamic growth area Algérie Tunisie Jordanie internet : EEPAD (franchise) internet : Planet Tunisie (franchise) fixe : 0,25 million mobile : 0,41 million internet : 9 000 Maroc internet : Maroc Connect (franchise) Mali fixe : 1 000 mobile : 0,86 million Sénégal fixe : 0,27 million mobile : 1,47 million internet : 24 000 Côte d’Ivoire Egypte mobile : 5,15 millions Madagascar mobile : 0,42 million internet : DTS (franchise) Maurice fixe : 0,26 million mobile : 1,52 million internet : 8 000 Cameroun fixe : 0,14 million mobile : 0,18 million internet : 28 000 mobile : 1,11 million Guinée Equatoriale mobile : 44 000 Botswana mobile : 0,35 million internet fixe mobile franchise uniquement parc clients au 30/06/06 dans les sociétés consolidées Examples of some existing services Internet / Intranet access (2G + Edge + 3G + HSDPA) Downloading Video on demand 50 Live TV channels Mobile Internet seamless service Business Everywhere an extensive coverage based on GSM + GPRS + EDGE + W-CDMA Orange TV • 53 channels (largest TV offer in the world) • LCI Mobile : 1st TV program made only for mobile • “regional news” (M6) already included today learnings to fuel future growth Francois Thenoz VP Strategic Marketing Orange Few numbers to keep in mind 2.6 billions mobile customers : +20% World handsets sales : 1 billion +22% India and China : 5 millions/month each World telecom services market: +5% (with +7%internet /11%mobile) 88 HSDPA networks 150 millions 3G (2007: ~300M) 270 millions Fixe Broadband The 3G S curve has started 2006 :150 Millions 75% w-cdma / 25% ev-do 2007 : 300 M + 3G data cards momentum HSDPA data cards : 7Mega/s Be patient : we are just at the starting point ! Volume will come for every compelling services Higher speeds improve customer experience Download Music MP3 2G 3G 4 min 20 sec 20 se c 3G Evolved Download Video 2G 3G 3G Evolved 4 sec Too long! 7 min 90 sec Q4 2006 consumption penetration measures Country Unique users (13+) millions UMTS reach Sent text message Sent/Received Photo message Accessed news/info Used email Downloaded ringtones Used instant messaging Used phone as music player Download games Downloaded graphics Watched commercial mobile video / TV US 207.0 1.1% 39.2% 14.8% 9.9% 9.3% 9.7% 6.7% 3.0% 3.3% 3.3% 1.2% DE 46.0 12.4% 81.6% 20.8% 3.3% 6.6% 5.0% 3.2% 9.6% 2.8% 2.0% 0.5% UK 44.5 16.9% 85.6% 29.6% 13.7% 7.9% 4.4% 4.2% 11.5% 5.1% 2.0% 1.1% FR 44.5 11.7% 73.3% 21.1% 7.4% 6.9% 5.2% 3.2% 4.7% 1.4% 2.1% 0.8% IT 44.0 28.6% 84.8% 31.3% 5.8% 9.6% 5.1% 5.8% 10.0% 3.3% 2.9% 1.3% 5.7% ES 32.0 16.9% 85.3% 29.1% 5.7% 9.7% 6.7% 6.8% 8.9% 5.6% 2.6% 1.0% adapt & focus services with usage pattern build expectations taking into account vol © 2007 MMetrics, Inc. All rights reserved Except where otherwise specified, all data is for: 3 month average ending Feb ‘07 Growth-share matrix by services 2005-2010 2005-2010 CAGR 1 Ringtone downloads 100% 2 Ring-back tones 3 Music downloads 3 80% 4 Streaming audio 5 Games Downloads Risky but good to bet in ? Require high Investments 6 Online multiplayer 7 Datacards 8 Online Single Player 9 Lottery 10 Casino gaming 11 Sports betting 12 60% 16 4 9 7 13 40% 12 Video telephony 13 Streaming video 6 2 11 8 25 20% 19 24 15 5 10 14 17 16 Adult video clip download and streaming 17 Adult image downloads Cash generators niches businesses 18 Adult premium text messaging 1 22 0% 23 0%18 20 21 2% 4% 6% 14 Video messaging 15 Video Download and play 8% 10% 12% 14% 16% 19 Adult premium voice services 20 Icons/character downloads 21 Logos/branded images 22 Greeting cards 23 Wallpaper/Screensavers 24 Cartoons/avatars -20% 25 Caller Group Ids Source: Informa (2005) 2010 entertainment market share So, Orange is committed today toward broadband for everyone …with a multiple screens strategy content everywhere IPTV penetration VoD catalog FTTH trial … LiveBox at home 3G data cards Business everywher … releasing the potential of music, TV & video discovering and accessing content flexible consumption effective sharing personalisation monetising music – a seamless experience across convergent devices listen, re-use, store, share, organise whenever, wherever several different operating systems difficulty monetising music content partnerships DRM mechanism TV & video – aiding discovery good user experience drives consumption discovery Orange TV – 50+ channels, 30,000+ downloads “Zap It” service user generated content everyone is an artist, a journalist, an editor capture any form of content access, view and rate Orangeblog BubbleTop early days summing up learning and working with complexities breaking down barriers work towards seamless, converged offers create mutually beneficial initiatives with a whole range of partners understanding, trust and appreciation realistic expectations open