Drew Shafer 1. 2. 3. 4. Definitions The Good The Bad and The Ugly The Future A Metaphor is… A Metaphor is… A figure of speech in which a word or phrase is applied to an object to which it is not literally applicable A Metaphor is… A figure of speech in which a word or phrase is applied to an object to which it is not literally applicable A thing regarded as representative or symbolic of something else, especially something abstract A Metaphor is… A figure of speech in which a word or phrase is applied to an object to which it is not literally applicable A thing regarded as representative or symbolic of something else, especially something abstract …especially something abstract A web metaphor is a design element that helps the user to leverage their existing experience in the abstract environment of the web From Morville & Rosenfeld (IA Book) Organizational Functional Visual Other Multi-type Haptic The most successful metaphors in Web and Navigation design are those that we don’t consciously think of as “metaphors” The most successful metaphors in Web and Navigation design are those that we don’t consciously think of as “metaphors” How can we unobtrusively do the job of making a novel interface feel familiar? Web Site layout corresponds to the familiar departments found in a physical storefront. By displaying text one page at a time, E-Book readers echo the real-world task of reading a book. Gmail uses commonly-understood visual metaphors for Search, Archive, Trash, Tag, etc. Many common web metaphors can be classified as more than one of the basic types Example: The ubiquitous shopping cart icon is both a functional and visual metaphor Use the sense of touch (or sometimes hearing) to help the user navigate or use controls For example, some touch-screen devices vibrate slightly when you press a virtual button Still a niche technology on the web, requiring specialized plugins to achieve Sometimes a metaphor that is useful for illuminating the first-order properties of a system breaks down under attempts to apply it to the entire system When taken too far, a navigational metaphor can easily turn into “Mystery Meat” navigation Many ways to go wrong here… Many ways to go wrong here… If you are excited about how clever your metaphor is, be very careful Remember: the metaphor should serve the design, not vice versa What was once the unknown is now the known baseline What was once the unknown is now the known baseline Haptic feedback techniques are on the way to becoming standardized What was once the unknown is now the known baseline Haptic feedback techniques are on the way to becoming standardized How could our common experience on the web serve as a basis of metaphor for new interfaces? Fin Proctor, Robert W. and Vu, Kim-Phuong L. (2005) Handbook of Human Factors in Web Design. Mahwah, New Jersey: Lawrence Erlbaum Associates, Inc. Ohl, T. M., & Cates, W. M. (1997). Applying metaphorical interface design principles to the World Wide Web. Educational Technology, 37(6), 25-3 Morville, Peter, and Louis Rosenfeld. Information Architecture. 3rd ed. Cambridge: O'Reilly, 2006. Kaklanis, N et. al. (2009). Haptic Navigation in the World Wide Web. C. Stephanidis (Ed.): Universal Access in HCI, Part III, HCII 2009, LNCS 5616, pp. 707–715. Kostiainen, Anssi (2012). Vibration API W3C Draft Standard. http://dev.w3.org/2009/dap/vibration/, retrieved Mar 29, 2012