Characterization Worksheet 1. What is your main character’s motive? (18) 2. Why does your main character have the problem s/he does? (30) 3. What do you know about your main character that will determine how s/he will react to the problem? (30-31) 4. How will your main character actively move toward his / her goal? What events in the plot will you create to facilitate this? (30) 5. Describe your main character’s physical appearance. (23-24) 6. Secondary characters – How do they relate to the main character’s struggles? / Describe them physically. (26-27) 7. What are contradictions in your main character? The Four Ws – Establishing Your Basic Story Line (72-75) 1. Who is your story about? 2. Where is it set? 3. When is it taking place? 4. What is going on? 6 to 10 word Plot Summaries Examples Hobbit, wizard, dwarves seek destruction of ring Book title: _____________________________ Wolf blows down pigs’ houses Story title: _____________________________ Write one based on another favorite work or short story: __________________________________________________________________________________ Now brainstorm different possible story ideas for a new story. Write ideas on poster paper. **Then develop your own list of 5 to 10 story ideas. Borrow from your group list and add your own.** Masterplots (based on Ronald Tobias’s book, 20 Masterplots.) Notes: Plot is a force or process. Aristotle reminds us about Unity and Cohesion. Consider whether your story will be more internal (mental/ emotional) or external (physical/action-based). Successful writing should involve some of both. Make tension fuel your plot and increase as opposition increases. Make change the point of your story. Consider what we learn about life from your character’s choices. When something happens, make it important. Make the causal look casual. Make your central character perform the central action of the story. Leave chance to the lottery. Originality is key. 10 Basic Plot Patterns – Choose one of these as the framework of your story. More details later. 1. Quest - May develop part of hero journey/ cycle, such as education by mentor, overcoming of final obstacle, or re-entrance into original world. Character gains more than what was sought. 2. Action/ Adventure - More physical; can be a process plot as in a fairytale; relies on cause & effect. Hero in search of fortune/ success. Depends on specific details. 3. Chase – Pursuit, Rescue, or Escape – Like Hide & Seek. Protagonist, antagonist, possibly victim (if Rescue or Escape). High stakes. Confined setting(s). May involve revenge or justice. 4. Riddle – see “Choking Doberman” or “Two English Gentleman.” Info. slowly revealed. Details are significant. Make the causal seem casual at first. 5. Rivalry/ Underdog. (Ex: original Cinderella story.) One char. vs. another in some way. One must gain upper hand by end. 6. Temptation – Character makes a dangerous choice and learns some kind of lesson. 7. Metamorphosis/Transformation/Coming-of-Age/ Discovery – Character undergoes an external or internal change, or gains new knowledge. Change is valuable and surprising. 8. Love - 1 char. wants a relationship with the other; something(s) in the way; resolutions. Exs: romantic comedies, Romeo and Juliet. Must be unusual or better to avoid. 9. Sacrifice – 1 character sacrifices something for the other. Must be built-up and unexpected. 10. Ascension/ Descension (Ex: “The Strange Man without a Coat”) – character descends downward into madness/ grief/ darkness or upward toward hope/healing/light. **Develop your own list of 2 to 3 plot types to consider for your short story. Then, based on your 6-to10-word plot summary ideas, develop 3 to 5 story ideas to consider. You should have 6 to 15 ideas.** PLOT STRUCTURE 101 Sample Text: “The Choking Doberman.” Somebody wanted… but… so…. ACT I – Set-up/Exposition – establishes setting, Lead, Objective. 1 scene. ACT II – Rising Action – Complications, Conflict, or Confrontation. Increased tension. 1 to 2 scenes. ACT III – Climax, Falling Action, Denouement – Knock-Out Ending. 1 to 2 scenes. Lead Objective Complications Knock-out “Create a character, then get him up a tree, throw rocks at him, then get him down.” ACT I: Developing the LEAD or main CHARACTER Develop a sympathetic character: jeopardy, hardship, underdog factor, or vulnerability. Develop a dynamic character. Avoid “stock” or “type” characters by adding a twist or contrast. Indirect characterization: appearance, actions, words, thoughts, others’ reactions. In other words: What character looks like, does, says, thinks; and how character is viewed/ treated by others. Consider character relationships. (See character triangles.) Plan on 1 to 3 main characters. Remember that some plots call for a protagonist and an antagonist. Other relationships are different. **Using the Characters list, create 3 to 5 potential characters. Write a brief description of each.** Consider: Gender, Age, Occupation Background – significant details or events Relationship(s) to other character(s) Appearance Way of speaking Symbolic associations – colors, words, weather, animals, plants, etc. Strengths/Weaknesses – what 2 voices battle within your character? Main change or impact on main character Characters Girl – boy – woman – man – child – baby – twin Sister – brother – son – daughter – mother- father – grandmother – grandfather – aunt – uncle Cat – dog – fish – whale – caged bird – eagle – lion – insect – farm animal – forest animal – reptile Stone – mountain – sea – fire – wind Atom – cell – organ Traveler – alien – beggar – explorer – gypsy Fairy – witch – king – queen – knight – dragon – princess – prince – unicorn – mermaid – vampire – werewolf – centaur – faun – elf – dwarf – ogre – troll – sphinx Angel – demon – priest – priestess – healer – prophet – god – star Fisherman – farmer – miner – carpenter – lumberjack – cowboy Computer programmer – database manager Doctor – nurse – firefighter – ambulance driver – surgeon Musician – conductor – painter – chef – actor – director – photographer Professor – student – accountant – administrator – politician Soldier – veteran – lieutenant – general Athlete – trainer – referee Veterinarian – marine biologist – zookeeper – animal rescuer – scuba diver Prisoner – guard – chaplain – detective – police officer – lawyer Objectives solve a mystery find treasure heal from loss become famous achieve revenge acquire a lost or missing object gain power win a battle overcome a disability or injury gain knowledge or insight save a life escape from danger or captivity explore another world heal from guilt or shame save something/ someone in nature protect or rescue a loved one die in peace reconnect with past/ loved one survive find the answer to a question find hope or joy build something important discover the truth about something **Develop and write out objectives for 3 to 5 characters. Keep in mind the total length of your story. Remember that your story might be a few key scenes in the imagined context of a larger story.** Points of View Third Person Omniscient – Third Person Limited – First Person – Second Person (not recommended) Setting Consider (a) setting(s) that will enhance the development of the character and add to the mood. **Sketch out 2 to 3 potential settings. Consider time period as well.** Locales desert castle mountain city tundra market or public square field village island bus farm train valley airplane forest theatre or concert hall tree house bank ocean, river, lake store beach school house university cabin boat restaurant dance club church, temple, cathedral museum court foreign city: Paris, London, Hong Kong, etc. prison Time periods: Dinosaur eras Ancient Greece/ Rome Medieval times Western Colonization American Colonial times Age of Exploration Industrial Era Migration/ immigration War times 50’s – 60’s – 70’s – 80’s – 90’s Modern/ Contemporary Future **My story is about a ________________ who wants/ needs __________________________________. It is set in/ at a ____________________________________________________ and will be told from a ___________________________ point of view. I want it to feel _____________ and _____________ . ACT II: Complications, Confrontations, and/or Conflicts. Sample Text: “The Whale Husband.” **Develop possible complications for your lead. My character will start out…. Then (1st complication)…. And then (2nd complication)…. If you plan to use flashback, consider this structure: Start story “in medias res” – in the middle of things: then flash back to problem in past: then return to present and add complication: Study sample stories for additional structure ideas. Remember to increase tension and make resolution seem nearly impossible. ACT III: Knock-Out Ending – emotionally satisfying for reader. Remember to tie key details together and resolve most confusion or ambiguity. Can end positively or negatively. (Character gets what she wants… doesn’t get what she wants…. and result is good or result is bad.) Sample Text: “Two English Gentlemen” (Brainstorm possible endings) **Brainstorm 5 to 10 possible endings. Consider both happy and tragic endings. Remember endings of favorite movies and what makes them so satisfying. Consider adding key lines or images. Narrow down to 1 or 2 best options, or consider a combination of your best ideas.**