eBusiness eCommerce vs eBusiness • eCommerce : – buying and selling over digital media. • eBusiness : – in addition to encompassing eCommerce, includes both front–end and back–office applications that form the engine for modern business. – Not just eCommerce transactions ! It is about redifining old business models, with the aid of technology, to maximize customer value (Digital Business Design). Arsitektur Aplikasi eBisnis Business Partners, Suppliers, Distributors, Resellers Selling Chain Management Customers, Resellers Cust. Service Sales Customer Relationship Management Stakeholders Enterprise Application Integration Business Intelligence Finance/Accounting/Auditing Management Control Production Logistics Enterprise Resource Planning Marketing Administrative Control HRMS / e-Procurement Employees Distribution Supply Chain Management Integrasi Aplikasi eBusiness Sales Service Business Analytics Marketing Data Capture & Datawarehousing Customer Relationship Managemen t Decision Support Systems Push–Based Delivery Systems Wireless / Mobile Communications Business Intelligence Applications eProcuremen t Applications Office Supplies Procurement Service Procurement Business Travel Procurement Computer Equipment / Software / Networking MRO Procurement Cross – Functional Integrated eBusiness Application s Selling Chain Managemen t Forecasting & Planning Purchasing & Material Mgt Enterprise Resource Planning Warehousing & Inventory Mgt Finished Product Distribution Accounting / Finance Supply Chain Managemen t Market Demand Resource & Capacity Planning Real–Time Schedulling Product Customization Pricing and Contract Management Quote & Proposal Generation Commision Management Promotion Management 10 Aturan eBusiness Rule 1 Technology is no longer an aftertough in forming business strategy but rather the cause and driver Rule 2 The Ability to streamline the structure of information and to influence and control its flow is a dramatically more powerful and cost–effective service than is that of moving and manufacturing physiscal products Rule 3 Inability to overthrow the dominant, outdated business design often leads to business failure Rule 4 Using eCommerce, companies can listen to their customers and become ‘the cheapest’, ‘the most familiar’ or ‘the best’ Rule 5 Don’t use the technology just to create the product. Use technology to innovate, entertain and enhance the entire experience surrounding the product: from selecting and ordering to receiving and service Rule 6 The business design of the future increasingly uses reconfigurable eBusiness models to best meet customers’ need Rule 7 The goal of new business designs is for companies to create flexible outsourcing alliances that not only off– load costs but also make customers ecstatic Rule 8 For urgent eBusiness projects, it’s easy to minimize application infrastructure needs and to focus on the glitzy front–end apps. The oversight can be costly in more ways than one Rule 9 The ability to plan eBusiness infrastructure course swiftly and to implement it ruthlessy are key to success. Ruthless execution is the norm Rule 10 The tough task for management is to align business strategies, processes and application quickly, correctly and all at once. Strong leadership is imperative