CS 182 Lecture 28: Neuroeconomics J.G. Makin April 27, 2006 Decisions, Uncertainty, and the Brain Paul Glimcher (2003); MIT Press • Thesis: neuroscience has been dominated by the reflex paradigm • Alternative: investigations rooted in economics, evolution, game theory, and probability Reflex Theory • Model: Input-Association-Output – (think of trying to explain language this way) – Even ANNs? • Methodology: thoroughly constrain the environment – “Isn’t this how science is done?” – Obscures a system-level view • Has this really led researchers astray? • Why are there so many questions on this slide? Glimcher 2003 Reflex Theory (con’t) Challenges to “naïve” reflex theory • T. Graham Brown and the Half-Center Oscillators [This is not the name of a band, as far as I know, though it should be] – Sherrington: stimulus for walking from enteroceptive or interoceptive sources only • Reafference and Efference Copy (Von Holst and Mittelstaedt) – [Glimcher actually has these confused] Reflex Theory (con’t) Challenges to “naïve” reflex theory • T. Graham Brown and the Half-Center Oscillators [This is not the name of a band, as far as I know, though it should be] – Sherrington: stimulus for walking from enteroceptive or interoceptive sources only • Reafference and Efference Copy (Von Holst and Mittelstaedt) – [Glimcher actually has these confused] An Alternative Behavior is structured – by goals (cf. shoulder reflex) – by optimization strategies in the face of uncertainty – Specification of the problem on the basis of function rather than implementation (Marr) – In particular, the problem is an optimization problem – Conclusion: Neuroscience needs probability theory, economics, evolutionary theory, and game theory Reflex Theory (con’t) What reflex theory doesn’t address – the shoulder “reflex” (Paul Weiss) – foraging – mate selection – exploratory behaviors – Language & thought An Alternative Behavior is structured – by goals (cf. shoulder reflex) – by optimization strategies in the face of uncertainty – Specification of the problem on the basis of function rather than implementation (Marr) – In particular, the problem is an optimization problem – Conclusion: Neuroscience needs probability theory, economics, evolutionary theory, and game theory I: Optimization • Q: Optimization with respect to what? • A: Inclusive fitness but modularized. Evolution provides the goals, economics the optimization techniques • Do we have a prayer at specifying the optimum? – Phototransduction near the quantum limit – Hair cells can detect individual fluid molecule collisions – Convergent Evolution: Cichlid fish of Tanzania II: Uncertainty: Epistemological • Reflex theory dominated by deterministic responses to input (from a highly constrained set) • Alternative: in general, we suffer from epistemological uncertainty, so we have to optimized in an indeterminate world Uncertainty (con’t) • An empirical test of foraging economics: the prey model, Parus major • View foraging as an optimization problem: choose the probability p_i of attacking the prey i that maximizes the rate at which energy is gained • Solution: – “zero-one” rule – “independence from encounter inclusion rate” principle Uncertainty (con’t) • Frequencies of large and small mealworms were varied • Small mealworms always had larger handling time • Prediction (from optimal sol’n): – Preference for large worms as their freq. increases, regardless of small worm freq. (by IEIR principle) – If the bird couldn’t get all the worms, it should give up entirely on the small ones (by the zero-one rule) • Result: yes and no (only 85% selective) • Maybe this is an optimal strategy after all… Epistemological Uncertainty & the Brain: A Series of Studies • Input-association-output model: sensory-parietalmotor • Lateral intraparietal area (LIP) and monkey saccades: – Monkeys trained to perform task w/juice reward – Invariant to input stimulus (light or button or whatever) – Position-encoding – Conclusion: command signal (Mountcastle) Epistemological Uncertainty & the Brain (con’t) • Lateral intraparietal area (LIP) and monkey saccades: – Fixation and saccade tasks w/eccentric light – Weak activation on fixation, but increasingly active over trials of saccade task – Conclusion: attentional enhancement (Goldberg) Epistemological Uncertainty & the Brain (con’t) • Lateral intraparietal area (LIP) and monkey saccades: – Memory saccade task: target is extinguished but LIP neuron still fires—until the motor command is executed – Conclusion: motor intention (Gnadt & Anderson) Epistemological Uncertainty & the Brain (con’t) Platt & Glimcher: encoding the probability of pay-off Epistemological Uncertainty & the Brain (con’t) Probability experiment Epistemological Uncertainty & the Brain (con’t) Value experiment III: “Irreducible” Uncertainty & Game Theory • Static environment Dynamic competition with other agents • Then the optimal approach is given by gametheoretic approaches • In these cases, the optimum often involves (purposefully) random behavior Uncertainty & Game Theory (con’t) • Example 1: Chicken Uncertainty & Game Theory (con’t) • Conclusion: Smith is best served by behaving nondeterministically, but with probability 0.647 of being a chicken. (Ditto for Jones.) • If Jones finds non-randomness in the distribution of Smith’s choices, he can predict above chance which option Smith will pick—and win. • Random behavior is the optimal solution, so: we shouldn’t expect behavior to look deterministic (contrast w/reflex theory). Intermezzo: How Random Are We? • Paper, scissors, rocks • Dice, viscera divination, etc.: technological breakthrough (Jaynes) • Unconscious vs. conscious behaviors; natural selection vs. “rational actors” • Pigeons, babies, and adults: the matching rule and cognitive load (and reward) Game Theory and Ethology • Duck foraging – Two feeders at opposite ends – 33 ducks – Rate of food depends on feeder, but the more ducks in an area the worse it is – Where to sit? Game Theory & Ethology (con’t) Game Theory & Ethology (con’t) • Person 1: 2-gram bread ball every 5 sec • Person 2: 2-gram bread ball every 10 sec Game Theory & Human Behavior: Work or Shirk Game Theory & Human Behavior: Work or Shirk (con’t) Insp = -50 Insp = -5 Game Theory & Human Behavior: Work or Shirk (con’t) • Experiment: subjects play against a computer program which looks for statistical regularities in its opponent’s plays and tries to exploit them • Subjects are only told that they can make money by playing • 150 trials, then the pay-off matrix switches (unannounced) • Guess how human beings played…. Game Theory & Human Behavior: Work or Shirk (con’t) • 150 trials, one pay-off matrix, vis-à-vis the Nash equilibrium? Game Theory & Human Behavior: Work or Shirk (con’t) Game Theory & Human Behavior: Work or Shirk (con’t) • Work-shirk-work-shirk yields 50% behavior. Shannon entropy of choices? Game Theory & Human Behavior: Work or Shirk (con’t) Game Theory & Human Behavior: Work or Shirk (con’t) • Switching between pay-off matrices? Game Theory & Human Behavior: Work or Shirk (con’t) Game Theory & the Brain • Repeat the game, this time with monkeys instead of humans • Simultaneously record from parietal area LIP • Prediction: if these neurons encode expected utility, then they will fire at constant rates over various movements and various rewards (contrast Platt & Glimcher 1999) • Now we have an experiment that yields nondeterministic behavior but about which predictions of lawful actions can nevertheless be made Game Theory & the Brain (con’t) Game Theory & the Brain (con’t) • Across trials: – Monkeys behave (near?) optimally: their behaviors track the Nash equilibrium – LIP neurons do not track the Nash equilibrium suggesting that they are, in fact, encoding (relative) expected utility • Play-by-play: – The relative expected value on any given play does vary slightly, given the randomness of play – Positive correlation b/n this fluctuating expected value and fluctuations in LIP neurons Neuroeconomics & Language • Skinner’s Verbal Behavior • Programs that are more than input/output • Bayes Nets for utility as well as beliefs • Minimum description length: grammar • Minimum description length: evolution Neuroeconomics & Language • “The paradox disappears only if we make a radical break with the idea that language always functions in one way, always serves the same purpose: to convey thoughts—which may be about houses, pains, good and evil, or anything else you please.” (Sec. 304)