PHYSICS STUDY GUIDE CHAPTER 1: INTRODUCTION TO PHYSICS TOPICS: Introduction to physics Physical quantities: t, d, dx, dx Reference frames Motion diagrams WHAT YOU MUST KNOW Understand that Physics studies models of real life Understand what a system is and be able to identify it Be able to understand that models are limited Know what a particle is and be able to identify it Be able to identify and understand magnitude Be able to identify and understand direction Be able to differentiate between feeling/emotion from a physical quantity Be able to identify and understand different units of measurements and apply them and their symbols Be able to identify and understand what a reference frame is Be able to identify and understand the 3 components of a reference frame Know and be able to identify 2 types of physical quantities: vectors and scalars Understand what motion is and identify Be able to understand what Delta is and its symbol () Be able to understand and differentiate physical quantities such as: clock reading (t) distance (d) position (dx) displacement (dx) Be able to understand and calculate a displacement between two different positions. Be able to understand and graph a motion diagram. CHAPTER SUMMARY PHYSICS Physics studies MODELS of real life situations. MODELS are not perfect and are limited. SKETCH “Sketch the situation” means to draw what is happening in a specific situation. SYSTEM A system is the object of interest that we choose to analyze. We circle the system to identify it. PARTICLE MODEL In physics we are going to MODEL (convert) real objects as particles. We understand “particle” as a dimensionless object. A particle is a MODEL of a REAL OBJECT. We consider a real object to be a dimensionless particle under two circumstances: When all parts of an object move in the same direction. When it is a tiny object (atoms & molecules). PHYSICAL QUANTITIES Physical quantities are quantities that We can measure by using an instrument. Have a definite magnitude Have specific units of measurement MAGNITUDE All physical quantities have magnitude. Magnitude is the NUMBER of the physical quantity. DIRECTION The place towards which an object is directed UNIT OF MEASUREMENT All physical quantities have units of measurement. A unit of measurement has been defined and adopted by convention and/or by law, that is used as a standard for measurement of the same physical quantity. EXAMPLE: Let’s bake some cookies ! EXPERIMENT INSTRUMENT PHYSICAL QUANTITY MAGNITUDE UNITS Measure the amount of milk Graduated Cylinder Volume 200 mL Measure the temperature of the oven Thermometer Temperature 350 °F Measure the baking time Stopwatch Clock reading 3600 Spring scale Mass 0.5 Kilograms Spring scale Force 4.9 Newtons Meter stick / ruler length 0.05 Measure the mass of the dough Measure the effect of Earth on the dough Measure the length of your cookies seconds meters TYPES OF PHYSICAL QUANTITIES Physical quantities are divided in two categories: Vectors: physical quantities that require of a magnitude and a direction. Displacement Velocity Force Acceleration Momentum Scalars: physical quantities that only require of a magnitude. Mass Temperature Time intervals Volumes Speed Energy Weight MOTION An object is in MOTION with respect to another object if as time progresses its position is changing with respect to an object of reference. REFERENCE FRAME A tool used by physicists to make a specific description of an object’s motion. COMPONENTS OF A REFERENCE FRAME 1. Starting & Ending points 2. Coordinate axis: Origin Scale of with units and direction. 3. Clock reading EXAMPLE OF A REFERENCE FRAME: A Bengal tiger walks 400 m in the negative direction in 90 seconds in the jungles of India. dxi -400 -350 -300 tf = 90s -250 -200 -150 -100 -50 0 50 100 ti = 0s PHYSICAL QUANTITIES CLOCK READING: Symbol Units Units symbol Type of PQ The reading from a stop watch when an object moves between two points. t seconds s Scalar DISTANCE: Symbol Units Units symbol Type of PQ How far an object is, measured from the origin. d meters m scalar POSITION: Symbol Units Units symbol Type of PQ Distance and direction of an object measured from the origin. dx meters m scalar DISTANCE VS. POSITION Distance and position have the same magnitude. Distance is a scalar (Only magnitude is needed) Position is a Vector (Magnitude and direction are needed. Distance is the magnitude of the position. DELTA () Greek letter used in science to denote a change between two physical quantities. DISPLACEMENT Change in position. Difference between two positions. Final position minus initial position. Math model: dx = dxf – dxi Symbol dx Units meters Units symbol m Type of PQ Vector HOW TO CALCULATE A DISPLACEMENT Math model: Substitutions: Substitutions: Answer with units dx dx dx dx = = = = dxf – dxi ( -5 m ) – ( + 4 m ) -5 m – 4 m -9 m MOTION DIAGRAMS: Graphical representation used by physicists to represent the motion of an object. Your motion diagrams must include: Dots representing the position of the object at each clock reading. Arrows representing the direction of the motion of the object. Same length arrows WHEN the object is NOT increasing or decreasing speed. Increasing arrows when the object is increasing speed. Decreasing arrows when the object is decreasing speed. Change in v arrows: v v = 0 WHEN there is no change in the length of the v arrows. v is in the same direction of the v arrows WHEN the object is increasing speed. v is in the opposite direction of the v arrows WHEN the object is decreasing speed.