MADISON PUBLIC SCHOOL DISTRICT Kindergarten Mathematics Authored by: Susan Corea and Valerie Cristiano Updated by: Kathryn Lemerich Reviewed by: Lee Nittel, Director of Curriculum and Instruction Updated with Common Core State Standards: Fall 2012 Members of the Board of Education: Lisa Ellis, President Patrick Rowe, Vice-President David Arthur Kevin Blair Shade Grahling Linda Gilbert Thomas Haralampoudis James Novotny Superintendent: Dr. Michael Rossi Madison Public Schools 359 Woodland Road, Madison, NJ 07940 www.madisonpublicschools.org I. OVERVIEW The K-5 mathematics curriculum is to provide students with a strong content base in mathematics while promoting and instilling the skills of problem solving, communication in mathematics, making mathematical connections, and reasoning. Throughout the delivery of the K-5 mathematics program, various tools and technology are employed, including manipulatives, calculators, software, websites, and computers. A strong focus of the program in on promoting high levels of mathematical thought through experiences which extend beyond traditional computation. The program is directly correlated to the Common Core State Standards and is designed to adequately prepare students for the NJ state assessments. II. RATIONALE The K-5 mathematics program mission is to provide students with content-specific skills and concepts while developing problem-solving skills and strategies, communication, and reasoning. Lessons are prepared and implemented developmentally, sequentially and with the understanding that learning proceeds from concrete to abstract levels. III. STUDENT OUTCOMES (Linked to the Common Core State Standards for Mathematics) Chapter 1: Sorting and Classifying Measurement and Data (K.MD) Classify objects and count the number of objects in each category. K.MD.3: Classify objects into given categories; count the numbers of objects in each category and sort the categories by count. Limit category counts to be less than or equal to 10. Chapter 2: Patterns Measurement and Data (K.MD) Classify objects and count the number of objects in each category. K.MD.3: Classify objects into given categories; count the numbers of objects in each category and sort the categories by count. Limit category counts to be less than or equal to 10. Chapter 3: Numbers 0 – 5 Counting and Cardinality (K.CC) Know number names and the count sequence. K.CC.2: Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3: Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). 2 Count to tell the number of objects. K.CC.4: Understand the relationship between numbers and quantities; connect counting to cardinality. a. When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. b. Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. c. Understand that each successive number name refers to a quantity that is one larger. K.CC.5: Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1–20, count out that many objects. Compare numbers. K.CC.6: Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 1Include groups with up to ten objects. K.CC.7: Compare two numbers between 1 and 10 presented as written numerals. Chapter 4: Numbers 6 – 12 Counting and Cardinality (K.CC) Know number names and the count sequence. K.CC.2: Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3: Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). Count to tell the number of objects. K.CC.4: Understand the relationship between numbers and quantities; connect counting to cardinality. a. When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. b. Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. c. Understand that each successive number name refers to a quantity that is one larger. K.CC.5: Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1–20, count out that many objects. Compare numbers. K.CC.6: Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 1Include groups with up to ten objects. 3 K.CC.7: Compare two numbers between 1 and 10 presented as written numerals. Measurement and Data (K.MD) Classify objects and count the number of objects in each category. K.MD.3: Classify objects into given categories; count the numbers of objects in each category and sort the categories by count. Limit category counts to be less than or equal to 10. Chapter 5: Calendars and Clocks Chapter 6: Measurement and Money Measurement and Data (K.MD) Describe and compare measurable attributes. K.MD.1: Describe measurable attributes of objects, such as length or weight. Describe several measurable attributes of a single object. K.MD.2: Directly compare two objects with a measurable attribute in common, to see which object has “more of”/“less of” the attribute, and describe the difference. For example, directly compare the heights of two children and describe one child as taller/shorter. Classify objects and count the number of objects in each category. K.MD.3: Classify objects into given categories; count the numbers of objects in each category and sort the categories by count. Limit category counts to be less than or equal to 10. Chapter 7: Addition Operations and Algebraic Thinking K.OA Understand addition as putting together and adding to, and understand subtraction as taking apart and taking from. K.OA.1: Represent addition and subtraction with objects, fingers, mental images, drawings2, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations. 2Drawings need not show details, but should show the mathematics in the problem. (This applies wherever drawings are mentioned in the Standards.) K.OA.2: Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem. K.OA.3: Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1). K.OA.4: For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation. K.OA.5: Fluently add and subtract within 5. 4 Chapter 8: Subtraction Operations and Algebraic Thinking K.OA Understand addition as putting together and adding to, and understand subtraction as taking apart and taking from. K.OA.1: Represent addition and subtraction with objects, fingers, mental images, drawings2, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations. 2Drawings need not show details, but should show the mathematics in the problem. (This applies wherever drawings are mentioned in the Standards.) K.OA.2: Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem. K.OA.3: Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1). K.OA.4: For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation. K.OA.5: Fluently add and subtract within 5. Chapter 9: Geometry and Fractions Geometry K.G Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). K.G.1: Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. K.G.2: Correctly name shapes regardless of their orientations or overall size. K.G.3: Identify shapes as two-dimensional (lying in a plane, “flat”) or three-dimensional (“solid”). Analyze, compare, create, and compose shapes. K.G.4: Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/“corners”) and other attributes (e.g., having sides of equal length). K.G.5: Model shapes in the world by building shapes from components (e.g., sticks and clay balls) and drawing shapes. K.G.6: Compose simple shapes to form larger shapes. For example, “Can you join these two triangles with full sides touching to make a rectangle?” 5 Chapter 10: Greater Numbers Counting and Cardinality (K.CC) Know number names and the count sequence. K.CC.1: Count to 100 by ones and by tens. K.CC.2: Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3: Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). Count to tell the number of objects. K.CC.4: Understand the relationship between numbers and quantities; connect counting to cardinality. a. When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. b. Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. c. Understand that each successive number name refers to a quantity that is one larger. K.CC.5: Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1–20, count out that many objects. Compare numbers. K.CC.6: Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 1Include groups with up to ten objects. K.CC.7: Compare two numbers between 1 and 10 presented as written numerals. Number and Operations in Base Ten (K.NBT) Work with numbers 11–19 to gain foundations for place value. K.NBT.1: Compose and decompose numbers from 11 to 19 into ten ones and some further ones, e.g., by using objects or drawings, and record each composition or decomposition by a drawing or equation (e.g., 18 = 10 + 8); understand that these numbers are composed of ten ones and one, two, three, four, five, six, seven, eight, or nine ones. IV. ESSENTIAL QUESTIONS AND CONTENT Chapter 1: Sorting and Classifying 1. Using positional words to show where objects are. 2. Sort objects by one of the three attributes: color, size and shape. 3. Using a bar graph for information 6 Chapter 2: Patterns 1. What is a pattern? Demonstrating different types of patterns (sound, motion, objects) 2. What “name” will be given to a pattern? 3. Continuing the objects of patterns Chapter 3: Numbers 0 – 5 1. What are equal sets? 2. Count and write numbers 0 – 5 3. What are ordinal numbers? Chapter 4: Numbers 6 – 12 1. Count, write and order numbers 0 – 12 2. What is estimation? Chapter 5: Calendars and Clocks 1. What are the seven days of the week? 2. What are the twelve months of the year? 3. What time is it? (to the hour) Chapter 6: Measurement and Money 1. How to measure lengths, width and capacities 2. Identify coins and their values (penny, nickel and dime) Chapter 7: Addition 1. Adding two numbers to the sum of 10 2. Writing a number sentence Chapter 8: Subtraction 1. Subtraction through 10 2. Writing a number sentence 3. Determining the process: to add or subtract Chapter 9: Geometry and Fractions 1. Recognizing the basic plane shapes 2. Recognizing three dimensional shapes 3. What is symmetry? 4. What is one half? Chapter 10: Greater Numbers 1. Identify and write numbers 10 - 30 2. What is a set of ten? 3. What is “counting on”? 4. Estimating quantities with sets of ten V. STRATEGIES Students will be involved in cooperative learning and individual study throughout mathematics instruction. Much of the instruction will incorporate problem-based learning, including hands-on activities, manipulatives, projects, and class discussions, as well as other strategies determined by the teacher. ▪ Given a group of individual problem-solving situation, students will use a variety of mathematical perceptions such as seeing patterns, making comparisons, estimating amounts, etc. to deduce a solution. 7 ▪ ▪ ▪ Given a set of oral or written problems, students will understand the mathematical context, recognize the operative significance of the symbols, and calculate the solutions. Given manipulatives, games, models, calculators, and other technology, students will solve problems appropriate to the unit or skill being studied. Differentiated Instruction is a key component to mathematics instruction. See Appendix A (to be added in summer 2009) for grade specific activities and lessons. VI. EVALUATION Students’ learning will be evaluated regularly in the following manner: ▪ Teacher observation ▪ District math assessments: Cumulative Math Assessment (May) ▪ End of chapter tests ▪ Anecdotal records V11. REQUIRED RESOURCES Text: Houghton Mifflin Mathematics, Teacher’s Edition, Kindergarten level, Volumes I and II. Houghton Mifflin Company, Boston / Morris Plains, NJ. 2002 Houghton Mifflin Practice Workbook Houghton Mifflin Challenge Workbook Houghton Mifflin assortment of manipulatives Supplemental Resources: Literature suggestions Patterns The Quilt Story by Tony Johnston and Tomie DePaola Caps for Sale by Esphyr Slobodkina Numbers and Counting Feast for 10 by Cathryn Falwell When Sheep Sleep by Laura Numeroff Let’s Count It Out, Jesse Bear by Nancy White Carlstrom Each Orange Had 8 Slices by Paul Giganti, Jr. Fish Eyes by Lois Ehlert Calendars and Clocks What Time Is It, Mr. Crocodile by Judy Sierra The Grouchy Ladybug by Erick Carle Today is Monday by Eric Carle Measurement and Money Inch by Inch by Leo Lionni Alexander, Who Used to Be Rich Last Sunday by Judith Viorst A Chair for My Mother by Vera B. Williams Addition and Subtraction Mouse Count by Ellen Stoll Walsh Rooster’s Off the See the World by Eric Carle Five Little Ducks by Aruego and Dewey Roll Over! By Merle Peek 8 Geometry and Shapes The Greedy Triangle by Marilyn Burns VIII. SCOPE AND SEQUENCE Chapter 1 Sorting and Classifying Chapter 2 Patterns Length of unit: 16 lessons, 3 weeks Introductory story: A Red Day for Tony Lesson 1 Positions: top, middle, bottom Lesson 2 Positions: before, after, between Lesson 3 Positions: inside, outside Lesson 4 Positions: right, left Quick Check and Cumulative Review Lesson 5 Compare objects: same and different Lesson 6 Sort objects by color Lesson 7 Sort objects by size Lesson 8 Sort objects by shape Problem Solving: using properties Lesson 10 Sort objects to make a graph Lesson 11 Sort coins to make a graph Lesson 12 Sort objects to make a graph Quick Check and Cumulative Review Chapter Test and Practice game (same or different) Length of unit: 13 lessons, 3 weeks Introductory story: Penny the Pilot Goes to Town Lesson 1 Rhythmic patterns Lesson 2 Patterns by color Lesson 3 Patterns by size Lesson 4 Patterns by shape Problem Solving: find a pattern, growing patterns Quick Check and Cumulative Review Lesson 6 Patterns when the objects changing position Lesson 7 “Name” the pattern and find patterns that are the same Lesson 8 Making “like” patterns Problem Solving: extending patterns Quick Check and Cumulative Review Chapter Test and Practice game (name the pattern) Chapter 3 Numbers 0-5 Length of unit: 17 lessons, 3 ½ weeks Introductory story: What’s in Jacob’s Sandbox? Lesson 1 Match objects one to one Lesson 2 Equal sets of objects Lesson 3 Sets that contain more objects Lesson 4 Sets that contain less objects Problem Solving: draw pictures to show sets of: same, more, less Quick Check and Cumulative Review Lesson 6 Numbers one and two Lesson 7 Number three 9 Lesson 8 Number four Lesson 9 Number five Lesson 10 The number zero Lesson 11 Numbers zero to five Lesson 12 Ordinal numbers first to fifth to show position Problem Solving: use a graph to show more and less Quick Check and Cumulative Review Chapter Test and Practice game (numbers 0-5) Chapter 4 Numbers 6 – 12 Chapter 5 Calendars and Clocks Chapter 6 Measurement and Money Length of unit: 20 lessons, 4 weeks Introductory story: What Shall I Take on a Trip to the Moon? Lesson 1 Number six Lesson 2 Number seven Lesson 3 Number eight Lesson 4 Number nine Lesson 5 Numbers six to nine Quick Check and Cumulative Review Lesson 6 Number ten Lesson 7 Number eleven Lesson 8 Number twelve Lesson 9 Numbers ten to twelve Lesson 10 Put sets of numbers in order Problem Solving: find a pattern using numbers Quick Check and Cumulative Review Lesson 12 Count and sort objects by numbers Lesson 13 Compare sets by more and less Lesson 14 Estimating with 12 or less Problem Solving: using a graph to compare more and less objects Quick Check and Cumulative Review Chapter Test and Practice game (practice with numbers 6 – 12) Length of unit: 16 lessons, 3 weeks Introductory story: Is It Tonight Yet? Lesson 1 Activities appropriate for: morning, afternoon and evening Lesson 2 Days of the week in order including today, tomorrow, yesterday Lesson 3 Month of the year Lesson 4 How long or short the time to complete a task Lesson 5 Sequencing actions Problem Solving: Using a calendar to find information Quick Check and Cumulative Review Lesson 7 A sense of how long a minute and an hour are Lesson 8 Estimating time Lesson 9 Telling time to the hour- analog clocks Lesson 10 Matching times on analog and digital clocks Lesson 11 Time that everyday events take place Problem Solving: Figuring out how long it takes to complete an activity Quick Check and Cumulative Review Chapter Test and Practice game- using a calendar Length of unit: 20 lessons, 4 weeks 10 Introductory story: Harry Caterpillar and the Tallest Sunflower Lesson 1 Compare objects using: taller, longer, shorter Lesson 2 Sort objects by length Lesson 3 Place objects in order by length: longest, tallest, shortest Lesson 4 Measuring objects with nonstandard units (cubes) Lesson 5 Estimate and then measure with nonstandard units Problem Solving: measure yarn lengths and make a graph Quick Check and Cumulative Review Lesson 7 Compare the weight of objects using: light, heavy, lighter, heavier Lesson 8 Order objects by their weight Lesson 9 Compare containers to determine which holds more and less Lesson 10 Order objects by what will hold the most and least Problem Solving: Estimate and measure Lesson 12 Sort by temperature using: hot, cold, warm Quick Check and Cumulative Review Lesson 13 The penny- one cent Lesson 14 The nickel- 5 pennies, 5 cents Lesson 15 The dime- 10 pennies, 10 cents Quick Check and Cumulative Review Chapter Test and Practice game- using coins Chapter 7 Addition Chapter 8 Subtraction Length of unit: 15 lessons, 3 weeks Introductory story: What a Day! Lesson 1 Demonstrate Addition- sets being combined Lesson 2 Add 1 to numbers 0 – 5 Lesson 3 Add 1 to numbers 6 – 9 Lesson 4 Writing the addition sentence, plus and equals signs Problem Solving: Writing the addition sentence from a picture story Quick Check and Cumulative Review Lesson 6 Add 2 to numbers 0 – 5 Lesson 7 Add 2 to numbers 6 – 8 Lesson 8 Adding doubles (numbers that are the same number) Lesson 9 Vertical addition Lesson 10 Adding with sums to 10 Problem Solving: Make a picture to match the addition problem Quick Check and Cumulative Review Chapter Test and Practice game: addition with adding 1 Length of unit: 15 lessons, 3 weeks Introductory Story: How Many Animals Do You See? Lesson 1 Demonstrate subtraction with manipulatives, actions and pictures Lesson 2 Subtract 1 from numbers 1 – 5 Lesson 3 Subtract 1 from numbers 6 – 10 Lesson 4 Writing the number sentence from a picture Problem Solving: Writing the subtraction sentence from a story Lesson 6 Subtract 2 from numbers 2 – 5 Lesson 7 Subtract 2 from numbers 6 – 10 Lesson 8 Subtract in vertical form Lesson 9 Using a picture to write the subtraction problem Lesson 10 Show that addition and subtraction are opposite operations Lesson 11 Show subtraction when using pennies to buy objects 11 Problem Solving: Decide to add or subtract using a picture/story Quick Check and Cumulative Review Chapter Test and Practice game: add numbers and then subtract one Chapter 9 Geometry and Fractions Chapter 10 Greater Numbers Length of unit: 18 lessons, 3 ½ weeks Introductory Story: Here Comes the Parade Lesson 1 Recognize and describe circles and squares Lesson 2 Recognize and describe rectangles and triangles Lesson 3 Sorting “plane” shapes Lesson 4 Identify and extend a pattern of “plane” shapes Quick Check and Cumulative Review Lesson 5 Introduce 3-D shapes: cone, rectangular prism, cylinder, sphere, cube, pyramid Lesson 6 Sort 3-D shapes Lesson 7 Building with 3-D shapes: cylinders, cones, rectangular prisms, cubes Lesson 8 Recognize that 3-D shapes have surfaces that are “plane” shapes Problem Solving: counting and comparing “plane” and 3-D shapes Quick Check and Cumulative Review Lesson 10 Symmetry Lesson 11 Using pattern blocks- combining shapes to make new shapes Lesson 12 Halves Problem Solving: using pattern blocks to make larger shapes in two different ways Quick Check and Cumulative Review Chapter Test and Practice game: practice “plane” and 3-D shapes Length of unit: 17 lessons, 3 ½ weeks Introductory Story: At the Seashore Lesson 1 Identify the teen numbers to 19 Lesson 2 Numbers 10 – 12, using “counting on” from 10 Lesson 3 Numbers 13 – 15, using “counting on” from 10 Lesson 4 Numbers 16 – 19, using “counting on” from 10 Lesson 5 Using dimes and pennies to count to 19 Lesson 6 Order numbers, finding the missing number in the order Problem Solving: Using a graph to compare data – more than Lesson 8 Count, identify and write the number 20- using two sets of 10 Lesson 9 Numbers 21 – 25, using two sets of 10 and “counting on” Lesson 10 Numbers 26 – 30, using two sets of 10 and “counting on” and three sets of 10 Lesson 11 Ordering numbers 0 – 30 Lesson 12 Using a calendar to locate dates using numbers 1 – 31 Lesson 13 Estimating objects of 30 and less Problem Solving: Estimating groups by: more than, less than or exactly 20 Quick Check and Cumulative Review Chapter Test and Practice game: numbers to 31 and reinforcing the 10’s 12