Matakuliah Tahun : G0454/ Class Management and Education Media : 2006 Types and Uses of Technology in Education Pertemuan 19-20 1 The technology and teaching are categorized into seven types and or Uses : 1. Administrative and managerial uses 2. Audio visual aids 3. Teaching the technology 4. Computer-assisted instruction 5. Teaching of thinking using technology 6. Intelligent tutoring systems 7. Multimedia 8. (Recent development : Networks, Virtual reality) 2 1. Administrative and Managerial Uses Computer-managed instruction : is the use of computer to collect, analyze and report information concerning the performance of students in an educational program. Technology can also make it easier to compute grades and keep track of students progress during a school year. The trend in many of the newer instructional systems is to incorporate within them CMI that can provide constant evaluation of students’ progress. 3 When CMI is incorporated within other systems, there are five major functions which are served : 1. 2. 3. 4. 5. Assessment – collecting vital information Diagnosis – a continuing evaluation of learner needs Learning prescription – matching students’ needs with appropriate instruction Record keeping – maintaining all kinds of student records, from final answers on specific exercises to small steps students took in solving each problem Reporting – supplying needed informationf for both teachers and students. 4 2. Audiovisual aids for instruction Many of the machines in this category are geared toward the visual presentation of information, which supplements an auditory presentation by a teacher or a written presentation from a textbook. The examples are ; overhead projectors, slide projectors, and television, laser videodisc players and CD-ROM 5 The main reasons for using AV aids : ♥ presenting information in several formats offers students the advantage of not only hearing about information ( from a teacher or a textbook ) but also seeing it. Thus, receiving a “dual presentation”. ♥ Information presented in a visual format is more integrated – that it is easier to see the relations among the pieces and how they all fit together when it is presented via a drawing. ♥ Videotapes, films, laser videodiscs and CD-ROMs also offer the advantage of being able to show movement : students can readily see the dynamic changes occurring over time in process, rather than hearing or reading about them. ♥ Slow motion capabilities on videos allow students to slow down the movement to examine it and the changes that occur more closely. 6 3. Teaching of the Technology It provides hands-on learning on the basics of using technology, particularly how to use word processing packages, spreadsheets, and graphing programs. Word Processing: The major advantages of using it : It offers the opportunity to do significant revisions and editing. Spreadsheets : This program allows students to enter numerical data and perform calculations on them. Most of these packages also offer graphing capability.: students can select all or some of the data entered and display these in a variety of different graphing formats. 7 4. Computer-Assisted Instruction It uses technology to present material to students or assist them in mastering it. Examples are computerized programmed instruction and drill and practice software. Programmed Instruction: It consists of a set of instructional materials that students can use to teach themselves about a particular topic, skill or content area. 8 Principles to consider in Programmed Instruction (whether it is computerized or not ): 1. Clearly defined the final goal, or terminal behaviour, stating it in objective and concrete terms. 2. Solve the problem, of the first instance; e.g. induce the students to exhibit some aspects of desired behaviour so that positive reinforcement can be provided. Initial responses must be ones that the student is capable of making. 9 3. Sequence instruction carefully and thoughtfully, with careful definition of subgoals that the student should progress through on the way to achieving the final desired behaviour. This is critically important for complex behaviours, such as those desired in most academic subjects. In essence, the program will be reinforcing progress towards the final goal, or shaping the student’s behaviour. 4. As far as possible, prevent incorrect responses, so that punishment can be avoided and positive reinforcement used. 5. Provide immediate, non threatening, but clear feedback in responding to correct and incorrect answers. 10 TYPES of PROGRAMMED INSTRUCTION 1. Linear programmed instruction : a student is presented with an exercise or problem and required to respond. If the response is correct, the student is told so, and the next problem in the sequence is presented. If the answer is incorrect, the student is simply told that the answer was not correct and is given the correct answer. 2. Branching program : the student receives an example or problem for which a response is required. If the answer is correct, the student is positively reinforced and the next problem in the sequenced is presented. If the answer is incorrect, however, the student is “branched” or sent to, a different part of the program to receive instruction as to why the response was incorrect, additional instruction in the correct answer, and/or additional problems or examples dealing with the same concept. 11 Drill and Practice Software Drill and practice programs: are intended to help students practice and master the skills after they have already received initial instruction in them. For example, many drill and practice programs are available to help master and automatize ( i.e. be able to quickly recall ) basic math facts, or to help students master spelling of vocabulary words. 12 5. Using Technology to teach thinking Teaching thinking using technology attempts to foster the development, use, and transfer of students’ general thinking and problem-solving skills. Examples are teaching programming and using word processing to improve thinking skills. 13 6. Intelligent Tutoring Systems It uses technology to provide an individualized tutor for each student. The computer presents new material, provides examples an practice problems, tracks students performance, identifies errors and misconceptions, and provides appropriate guidance and feedback. An ITS has 3 components : 1. 2. 3. The system must contain an expert component that is able to solve the problems the system will present to the students. There must be a diagnostician, which tracks a student’s performance and diagnoses the student’s misconceptions and errors. This components also must identify discrepancies between the student’s and the expert’s knowledge and strategies. There must be a tutorial component that is responsible for determining and providing appropriate feedback and guidance for the student. 14 Advantages of ITS : 1. When well-programmed, such system can individualize instruction to a degree not seen before in educational technology. They track student’s performance, provide different problems and explanations of content based on students’ current understanding, intervene and reinstruct when appropriate, and give immediate feedback. 2. It can allow a type of instruction that would otherwise be quite difficult if not impossible, using examples that are either rarely occurring but quite important, or dangerous. 3. In some cases, the level of content expertise programmed into the system far exceeds that which a classroom teacher can be expected to have. 4. It offers students the opportunity to move through content at their own pace. 15 6. Multimedia Use It involves the integration and simultaneous use of several different types of technology to improve instruction. For example, a computer software program might be written using some specialized language that controls not only the presentation of text and graphics on the computer screen, but also the use of a laser videodisc, an audio compact disc, a videotape, an audiotape, voice synthesis, digitized voice, or animated graphics. Many are interactive, in that the user does not just listen and view them, but can manipulate them in some way. Multimedia programs are often designed to encourage students to integrate different types of content as well ( e.g. science, mathematics, history ), so that students will begin to see the interconnections between these areas. Such an integration is thought to help students understand how to use knowledge and skills as cognitive tools for solving realistic problems, rather than seeing knowledge as a collection of unrelated, often useless facts. 16 Types of Media Types of media : 1. Non Technology : pictures, wall chart, cards, cartoon strips, realia, etc 2. Technology: (electronics ), OHP, CD, VCD, etc 17