Chapter 1: Introduction Business Data Communications, 4e Information & Communication Generation and transfer of information is critical to today’s businesses Flow of information both mirror and shape organizational structures Networks are the enabling technology for this process The “Manager’s Dilemma” Technology is necessary for competitiveness Cost of technology has decreased Reliance on technology has increased Number of choices have increased Choices are both more difficult and more important Business Information Requirements Voice Data Image Video Distributed Data Processing Centralized processing Distributed processing Hybrid systems Transmission of Information Transmission and transmission media e.g. twisted pair, fiber, wireless, coax Communication Techniques encoding, interface, protocols Transmission efficiency multiplexing, compression Networks Wide Area Networks Local Area Networks Wireless Networks Communications Software TCP/IP Distributed Applications Client/Server Architectures & Intranets Management Issues Doing Business on the Internet Network Management Network Security Communications Standards Importance Process Organizations Resources Web Sites Usenet Newsgroups Journals Business-oriented Technical Telecommunication Uses electricity to transmit messages Speed of electricity dramatically extends reach Sound waves: ~670 mph Electricity: ~186,000 (speed of light) Bandwidth= information-carrying capacity of a channel Data Communication Adding storage overcomes time constraints Store-and-forward communication E-mail, voice mail, facsimile, file transfer, WWW Analog Data Continuous signal Expressed as an oscillation (sine wave format) of frequency Example: Analog electrical signal generated by a microphone in response to continous changes in air pressure that make up sounds Basic Analog Terms Wave frequency: Number of times a cycle occurs in given time period Wave amplitude: Height of a wave cycle Hertz: The number of times a wave cycle occurs in one second (commonly used measure of frequency) amplitude (volts) Analog Signaling 1 cycle represented by sine waves phase difference time (sec) frequency (hertz) = cycles per second Digital Data Represented as a sequence of discrete symbols from a finite “alphabet” of text and/or digits Rate and capacity of a digital channel measured in bits per second (bps) Digital data is binary: uses 1s and 0s to represent everything Binary digits can be represented as voltage Basic Digital Terms Bit: digit in a binary number 1 is a 1-bit number (=1 in base 10) 10 is a 2-bit number (=2 in base 10) 10011001 is an 8-bit number (=153 in base 10) Byte: eight bits VIViD Communication Voice Image Video Data Converting Voice What makes sound? Vibration of air How can we record that vibration? How can we convert that to an electrical signal? Analog Voice Communication Primarily used for transmission of human voice (telephony) Microphone captures voice vibrations, converts them to waves than can be expressed through variations of voltage Examples Telephone (3000Hz) Hi-Fi Sound (15,000Hz; approximate range of Digital Voice Communication For good representation, must sample amplitude at a rate of at least twice the maximum frequency Measured in samples per second, or smp/sec Telephone quality: 8000smp/sec, each sample using 8 bits 8 bits * 8000smp/sec = 64kbps to transmit CD audio quality: 44000smp/sec, each sample using 16 bits 16 bits * 44000smp/sec = 1.41mbps to transmit clearly Converting Images Break image up into small units More units means more detail Units called pixels Use photocell to read each unit, assign value How can we represent those units electrically? PACMAN example Image Quality Issues More pixels=better quality More compression=reduced quality “Lossy” gives from 10:1 to 20:1 compression “Lossless” gives less than 5:1 Less compression=reduced speed of transfer Choices in imaging technology, conversion, and communication all affect end-user’s satisfaction Video Communication Sequences of images over time Same concept as image, but with the dimension of time added Significantly higher bandwidth requirements in order to send images (frames) quickly enough Similarity of adjacent frames allows for high compression rates Data Communication In this context, we mean data stored on computers Already digital, so no conversion necessary Bandwidth usually affects speed, but not quality Examples? Bandwidth Requirements Review chart on page 27 What happens when bandwidth is insufficient? Poor quality or slow transmission How long does it take to become impatient? Is data communication ever “fast enough”?