Matakuliah Tahun : O0414 - Computer / Multimedia : Feb - 2010 Masa Depan Multimedia Pertemuan 25 Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : • Menghubungkan kemajuan teknologi dengan perkembangan multimedia di masa depan Bina Nusantara Outline Materi • Hak cipta multimedia • Teknologi multimedia • Aplikasi dan layanan multimedia di masa depan Bina Nusantara Copyright Issues • While copyright law protects economic investment in creative effort but little to none legislation created to cover problems of digital age. • Dengan syarat bahwa sumbernya harus disebutkan atau dicantumkan, tidak dianggap sebagai pelanggaran Hak Cipta: – penggunaan Ciptaan pihak lain untuk kepentingan pendidikan, penelitian, penulisan karya ilmiah, penyusunan laporan, penulisan kritik atau tinjauan suatu masalah dengan tidak merugikan kepentingan yang wajar dari Pencipta; (UU RI No. 19 TAHUN 2002 pasal 15) Bina Nusantara Copyright Free Material is free from copyright if : • The copyright has expired (50 years after copyright owner’s death) • It is in the public domain – eg picture of house viewed from the street • You own copyright yourself – your own original work – Doesn’t need to be registered Bina Nusantara Current & Future Trends • Multimedia market growing bigger • Miniaturization • Merging of Media, Computer, and Communication Technology • Mobile Multimedia • Wireless networking • Thumb Generation • New Interfaces Bina Nusantara Miniaturization • Personal Digital Assistants • UMPC (Ultra Mobile PC) • Wearable computers Bina Nusantara Merging of Media, Computer and Communication Technology (Digital Convergence) Bina Nusantara Digital Convergence Examples • • • • Video Conference Interactive Television (on-demand services) Telecommuting Next? Fridge + Web Browsers = ? Bina Nusantara What is Mobile Multimedia • Mobile multimedia the emergence of multimedia computer systems that are both mobile in that they are capable of being integrated into the telecommunications and networking infrastructures and offer access to services and applications using combinations of data, text, voice, video (among others) to anybody, anytime, anywhere. • Mobile multimedia = multimedia + telecommunication • Result : home shopping, distance learning, remote collaboration with specialists, online video Bina Nusantara Mobile Multimedia History Generation (G) Transmission 1G speech only 2G text and speech (9,8 – 13,6 kbps) 3G (current) multimedia (measured in Mbps) 4G 3D environment? HDTV quality? Measured in Gbps? Bina Nusantara Mobile Multimedia Applications • Mobile Video – Photo – Video – Conference • Mobile Audio – Ringtone – True-tone – MTV • Mobile Multimedia – Mobile Flash – Mobile TV – Mobile Games Bina Nusantara Other Trends • Wireless Networking – Bluetooth – Wi-Fi • New Interfaces – Hand-writing recognition – Natural language Bina Nusantara Application Areas • Emerging applications areas including: – M-commerce: shopping, ticket purchases, reservations, and comparison shopping. – Finance: statements, funds transfer, and shares trading. – M-billing: notification, presentation and payment of bills – Enterprise Access: inventory, shipment/sales updates, and email access – M-care: customer service, payment status, and other backroom operations – Entertainment: games, gambling, and interactive multi-player events – Messaging: communication and collaboration – Travelling: scheduling, reservations and advisories. Bina Nusantara Multimedia Application and Services in the Future • • • • • • • • Distance Learning Telecommuting eCommerce (including mCommerce) Telemedicine Improvements in VR Improvements in AI (Turing Test) Sensor devices will become less intrusive Improved interaction between user and system (Interactive TV) • Video Telephony / Virtual Conferencing Bina Nusantara Interactive TV Bina Nusantara Interactive TV Main Screen Interactive Program Guide Search by keyword Choose by Theme Interactive TV Search by keyword Bina Nusantara Choose by Theme Entertainment 18 Entertainment 19 Entertainment 20 Entertainment Bina Nusantara Future Trends Anyone can predict the future – the hard part is getting it right’ Donald A Norman 22 Future Prediction • "I think there is a world market for maybe five computers." - Thomas Watson, chairman of IBM, 1943. • "Computers in the future may weigh no more than 1.5 tons.“ Popular Mechanics, forecasting the relentless march of science, 1949. • "I have traveled the length and breadth of this country and walked with the best people, and I can assure you that data processing is a fad that won't last out the year." - Editor in charge of business books for Prentice Hall, 1957. • "There is no reason anyone would want a computer in their home." Ken Olson, president, chairman and founder of Digital Equipment Corp., 1977. • "640K ought to be enough for anybody.“ - Bill Gates, 1981. 23