Lecture 18: Coherence and Synchronization • Topics: directory-based coherence protocols,

advertisement
Lecture 18: Coherence and Synchronization
• Topics: directory-based coherence protocols,
synchronization primitives (Sections 5.1-5.5)
1
Cache Coherence Protocols
• Directory-based: A single location (directory) keeps track
of the sharing status of a block of memory
• Snooping: Every cache block is accompanied by the sharing
status of that block – all cache controllers monitor the
shared bus so they can update the sharing status of the
block, if necessary
 Write-invalidate: a processor gains exclusive access of
a block before writing by invalidating all other copies
 Write-update: when a processor writes, it updates other
shared copies of that block
2
Directory-Based Cache Coherence
• The physical memory is distributed among all processors
• The directory is also distributed along with the
corresponding memory
• The physical address is enough to determine the location
of memory
• The (many) processing nodes are connected with a
scalable interconnect (not a bus) – hence, messages
are no longer broadcast, but routed from sender to
receiver – since the processing nodes can no longer
snoop, the directory keeps track of sharing state
3
Distributed Memory Multiprocessors
Processor
& Caches
Memory
Directory
I/O
Processor
& Caches
Memory
Directory
I/O
Processor
& Caches
Memory
Directory
I/O
Processor
& Caches
Memory
I/O
Directory
Interconnection network
4
Directory-Based Example
Processor
& Caches
Memory
Directory
I/O
Processor
& Caches
Memory
Directory
X
I/O
Processor
& Caches
Memory
Directory
Y
I/O
A: Rd
B: Rd
C: Rd
A: Wr
A: Wr
C: Wr
B: Rd
A: Rd
A: Rd
B: Wr
B: Rd
B: Wr
B: Wr
X
X
X
X
X
X
X
X
Y
X
Y
X
Y
Interconnection network
5
Cache Block States
• What are the different states a block of memory can have
within the directory?
• Note that we need information for each cache so that
invalidate messages can be sent
• The block state is also stored in the cache for efficiency
• The directory now serves as the arbitrator: if multiple
write attempts happen simultaneously, the directory
determines the ordering
6
Directory Actions
• If block is in uncached state:
 Read miss: send data, make block shared
 Write miss: send data, make block exclusive
• If block is in shared state:
 Read miss: send data, add node to sharers list
 Write miss: send data, invalidate sharers, make excl
• If block is in exclusive state:
 Read miss: ask owner for data, write to memory, send
data, make shared, add node to sharers list
 Data write back: write to memory, make uncached
 Write miss: ask owner for data, write to memory, send
data, update identity of new owner, remain exclusive
7
Performance Improvements
• What determines performance on a multiprocessor:
 What fraction of the program is parallelizable?
 How does memory hierarchy performance change?
• New form of cache miss: coherence miss – such a miss
would not have happened if another processor did not
write to the same cache line
• False coherence miss: the second processor writes to a
different word in the same cache line – this miss would
not have happened if the line size equaled one word
8
Constructing Locks
• Applications have phases (consisting of many instructions)
that must be executed atomically, without other parallel
processes modifying the data
• A lock surrounding the data/code ensures that only one
program can be in a critical section at a time
• The hardware must provide some basic primitives that
allow us to construct locks with different properties
• Lock algorithms assume an underlying cache coherence
mechanism – when a process updates a lock, other
processes will eventually see the update
9
Synchronization
• The simplest hardware primitive that greatly facilitates
synchronization implementations (locks, barriers, etc.)
is an atomic read-modify-write
• Atomic exchange: swap contents of register and memory
• Special case of atomic exchange: test & set: transfer
memory location into register and write 1 into memory
• lock:
t&s register, location
bnz register, lock
CS
st
location, #0
10
Caching Locks
• Spin lock: to acquire a lock, a process may enter an infinite
loop that keeps attempting a read-modify till it succeeds
• If the lock is in memory, there is heavy bus traffic  other
processes make little forward progress
• Locks can be cached:
 cache coherence ensures that a lock update is seen
by other processors
 the process that acquires the lock in exclusive state
gets to update the lock first
 spin on a local copy – the external bus sees little traffic
11
Coherence Traffic for a Lock
• If every process spins on an exchange, every exchange
instruction will attempt a write  many invalidates and
the locked value keeps changing ownership
• Hence, each process keeps reading the lock value – a read
does not generate coherence traffic and every process
spins on its locally cached copy
• When the lock owner releases the lock by writing a 0, other
copies are invalidated, each spinning process generates a
read miss, acquires a new copy, sees the 0, attempts an
exchange (requires acquiring the block in exclusive state so
the write can happen), first process to acquire the block in
exclusive state acquires the lock, others keep spinning 12
Title
• Bullet
13
Download