Conclusion To Blue Ocean Strategy Ashleigh Wright Lucas Raney Marshall Lester Michael Greene The People Proposition “Incentives put in place for the people needed to support and implement the strategy” Optimally, a People Proposition: Makes everyone a “winner” Makes buy-in easy Is differentiated from the competition Is also low cost Spotify’s People Proposition ● Spotify is in a blue ocean, blending song selection (such as iTunes) and free music (such as Pandora) into one platform ● Supports users AND contributors--everyone’s a winner: ○ Free/inexpensive music for listeners ○ Revenue for musicians per listen ○ Ad visibility for companies doubles as revenue for Spotify ● Easy to use and runs on all platforms ● Buy-in costs nothing for free users and $9.99 monthly for paid users Strategy Misalignment Value, Profit and People Propositions must all align for success! All angles must be considered: Strategy must differentiate and be low-cost Must consider all stakeholders People have to want to use your product Microsoft Zune: Failure to Differentiate Microsoft’s answer to Apple’s iPod Zune HD = iPod Touch Performed well, fantastic software Priced similarly to iPod Why did it fail? Released in 2006, iPod in 2001--too late to market, big player already established Very similar to iPod, no highly differentiating features, seen as a “copycat” “Its design marked it as being different from an iPod, but that was pretty much the only Renewing Blue Oceans “A dynamic process” All Blue Oceans Become Red Barriers to Entry When to find a new ocean Making the jump repeatable Barriers to Imitation of a BOS 1. Value innovation does not make sense to a company’s conventional logic. 2. Blue ocean strategy may conflict with other companies’ brand image. 3. Natural monopoly: The market often cannot support a second player. 4. Patents or legal permits block imitation. 5. High volume leads to rapid cost advantage for the value innovator, discouraging followers from entering the market. 6. Network externalities discourage imitation. 7. Imitation often requires significant political, operational, and cultural changes. 1.Value Innovation Value innovation does not make sense based on conventional strategic logic. Value innovation takes risk and is often ridiculed because it doesn’t follow conventional business logic, and ridicule doesn’t inspire imitation. Chart Industries used value innovation for their venture in LNG for vehicle fueling. 2. Brand Image Established brand image prevents companies from imitating a Blue Ocean Strategy. Many companies already have a well established image and don’t want to damage it by imitating other brands. For example: Crocs footwear 3. Natural Monopoly Natural Monopoly blocks imitation when the size of a market cannot support another company. Railways are a good example of Natural Monopoly. 4. Patents or Legal Permits Patents or Legal permits prevent imitation. Chart Industries uses patents to protect their products and prevent imitation by competitors. Cryocooler design patent 5. Cost Advantages Rapid cost advantages for larger companies from buying in high volume. Imitators cannot keep up with production because volume is not as high. 6. Network Externalities Innovative companies will have a larger follower/customer base than an imitator. Gives customer no incentive to use alternatives. Wickr, Slingshot 7. Politics Many companies are stuck in their ways and do not have the resources to imitate new blue oceans. Many times the politics of a company cannot bear the significant changes in the short term. 8. Brand Buzz People want the latest products from the actual innovator themselves, not a knock-off. Brand Buzz can make or break your company. Important when being a value innovator to get your brand out and make sure your product/service is being reciprocated well. All blue oceans tend to eventually have competition. When to ValueInnovate Again Important to monitor value curve signals. When converging with competition, innovation is necessary. Most Recent Patents 3 in ‘06 Chart Industries Patents 1 in ‘07 1 in ‘08 1 in ‘10 References ● Zune Article: http://www.slate.com/articles/technology/technology/2012/10/microsoft_zune_how_one_of_the_big gest_flops_in_tech_history_helped_revive.html