Lesson Plan Course Title: Sports and Entertainment Marketing Session Title: Sports Marketing Performance Objective: After completing this lesson, the student will define sports marketing and explain the value of sports marketing to the economy. Specific Objectives: • • • • • • The student will define demographics. The student will explain how new sports provide markets for new products. The students will define gross impression. The student will explain the importance of timing for sports marketing. The student will explain the financial and emotional value of sports. The student will give examples of high profile sporting events that generate strong promotion revenues for broadcasters. TERMS • • • Demographics-common characteristics of a group, such as age range, marital status, gender, ethnic background, income level, and education level Sports marketing-using sports to market products Gross impression-the number of times per advertisement, game, or show that a product or service is associated with an athlete, team, or entertainer Copyright © Texas Education Agency 2011. All rights reserved. 1 Preparation TEKS Correlations: This lesson, as published, correlates to the following TEKS. Any changes/alterations to the activities may result in the elimination of any or all of the TEKS listed. 130.346 (c)(2)(D) …express the importance of target markets… 130.346 (c)(2)(E) …describe the advantages and disadvantages of market segmentation and mass marketing… 130.346 (c)(15)(A) …explore how the use of demographics has influenced the industry… 130.346 (c)(14)(B) …distinguish among sports and entertainment marketing terms… 130.346 (c)(21)(A) …describe activities to market a sports property… 130.346(c)(21)(C) …understand why teams use marketing Interdisciplinary Correlations: English: 110.31 (b)(21)(B) … organize information gathered from multiple sources to create a variety of graphics and forms (e.g., notes, learning logs)… 110.31 (b)(22)(B) …evaluate the relevance of information to the topic and determine the reliability, validity, and accuracy of sources (including Internet sources) by examining their authority and objectivity… 110.31 (b)(23)(C) … uses graphics and illustrations to help explain concepts where appropriate 110.31 (b)(23)(D) … uses a variety of evaluative tools (e.g., self-made rubrics, peer reviews, teacher and expert evaluations) to examine the quality of the research… Teacher Preparation: Copyright © Texas Education Agency 2011. All rights reserved. 2 Teacher will review the terms in the outline, power point and handouts to become familiar with lesson. Teacher should locate and evaluate various resources and websites before the lesson. Teacher will have assignments and website information ready to distribute to students. References: Google Sports and Entertainment Marketing Concepts Disney, Universal Studio, MGM, Major University Athletic Department Websites Utilize search engine for information about marketing sports and entertainment events Instructional Aids: 1. Display for PowerPoint, websites for assignments and class discussion 2. Sports and Entertainment Marketing, 3rd edition, Kaser & Oelkers, South-Western Cengage Learning: Sports and Entertainment Management, Kaser & Brooks, SouthWestern Cengage Learning. 3. Sports Illustrated 4. USA Today 5. Hulu Videos: America’s Got Talent, Undercover Boss Materials Needed: 1. Printer paper 2. Assignments and website information ready to distribute to students. (College Football Assignment and Marketing for the Generations Assignment) Direction Sheet 2. Sports and Entertainment magazines 3. Internet access to Hulu videos Student projects will be displayed to increase interest in Sports and Entertainment Marketing. Equipment Needed: 1. Computer with PowerPoint and Internet Access 2. Projector to Show Internet Sites, Undercover Boss Episodes, and America’s Got Talent Episodes 3. Computers for Students to Conduct Research and Collect Data for Projects Copyright © Texas Education Agency 2011. All rights reserved. 3 Learner Preparation: Ask students to describe themselves by age, marital status, gender, ethnic background, income level, and education level. Then, explain how all of these factors are used to describe demographics. Ask students to explain why politicians should be interested in the demographics of the district they hope to represent. Then, explain how knowing the demographics give an individual a better understanding of a selected population’s needs and wants. Introduction Introduction (LSI Quadrant I): SHOW: Pictures of a wide array of different sporting events to students. ASK: Ask students to describe the different audiences that attend the events SAY: Explain how sporting events pay close attention to the demographics of their audiences. The demographics will help explain how much consumers are willing to spend on the sporting events. ASK: Ask students to explain how much they are willing to pay for their favorite sporting event. Then, explain how consumer demand and the cost of production have raised the prices of college and professional sporting events. A ticket to a college bowl game can easily cost $80 or more and a ticket to the Super Bowl will probably start at $400. SAY: Explain how advertising helps to pay for the cost of radio and television broadcasts. Then define “gross impression.” Show students part of a recorded sporting event and ask them to watch for gross impressions. ASK: Ask students if they know someone who is emotionally tied to a particular team. Ask students to describe what that person does to show their loyalty to a particular team. SAY: People have emotional ties to their favorite high school, college, and professional teams. People like to associate themselves with successful teams that have a reputation for winning. Outline Outline (LSI Quadrant II): Instructors can use the PowerPoint presentation, slides, handouts, and note pages in conjunction with the following outline. MI Outline I. Why Sports Marketing? Notes to Instructor Use PowerPoint and Copyright © Texas Education Agency 2011. All rights reserved. 4 A. Sports Marketing--Using Sports to Sell/Market Products B. Demographics—common characteristics of a group 1. age 2. marital status 3. income 4. gender 5. education 6. ethnic background current events as aids. Ask students why college education is a consideration of demographics. Then, explain how more education usually means higher income and more discretionary income to spend on sporting events. Ask students to give examples of popular athletes who advertise products. Why do they think those athletes were chosen to represent the different products? Explain the purpose of product endorsement and the importance of selecting individuals who do not have questionable reputations. II. New Sports Mean New Opportunities A. Continual Innovation Provides New Opportunities 1. extreme sports 2. arena football B. Distribution 1. television and radio 2. computer 3. cell phone C. New Sports=New Products 1. more cable networks have broadcasting opportunities 2. numerous games shown each football Saturday on television III. Marketing Products Associated with Sports A. Gross Impression—the number of times per advertisement, game, or show that a product or Use PowerPoint as aid. Tell the students that television used to have three major networks. Now cable and satellite offer hundreds of channels giving more exposure to sporting events. Individuals are also using computers and cell phones to keep up with their favorite teams. Use PowerPoint as aid Ask students to watch Copyright © Texas Education Agency 2011. All rights reserved. 5 service is associated with an athlete, team, or entertainer 1. college and professional teams have product logos on their uniforms 2. televised events provide exposure to the brand preference for different teams and athletes B. Timing 1. fans want products and services that identify them with winning teams and athletes 2. marketing efforts may need to be tweaked based on changes in winning trends 3. success means more competition that must be monitored a college or professional game on television. Which brand is the sponsor for the team? Explain how sporting brands gain a lot of exposure when events are televised. IV. Value of Sports Marketing A. Multi-Billion-Dollar Business 1. global industry 2. major impact on the economy Use PowerPoint as aid VI. Emotional Value of Sports Marketing A. Emotional Connections to Teams 1. motivate fans to buy tickets to games 2. causes fans to celebrate the joy of victory by spending money 3. causes fans to wear strange costumes for the game Use PowerPoint and current events as aids Sports enthusiasts are willing to pay top dollars to see the events and to purchase merchandise associated with their favorite teams. Other industries that benefit from sporting events include hotels, restaurants, bars, service stations, and grocery stores. Many sports enthusiasts are emotionally tied to their teams. Winning results in more merchandise purchases. Copyright © Texas Education Agency 2011. All rights reserved. 6 VII. So Many Channels of Distribution A. Television Networks (cable and satellite systems) B. Computer C. Cell Phone D. Big Sports Productions 1. BCS (Bowl Championship Series) 2. Super Bowl 3. March Madness Verbal Linguistic Logical Mathematical Visual Spatial Musical Rhythmic Bodily Kinesthetic Intrapersonal Use PowerPoint as aid On any fall Saturday, individuals can spend the entire day watching college football on the numerous television channels. Interpersonal Naturalist Existentialist Application Guided Practice (LSI Quadrant III): Teacher will break the class into groups and ask students to conduct research using the Internet to determine revenue for the latest Super Bowl, College World Series, Final Four, Indianapolis 500, etc. Each group will report their financial information to the class. Then the class will discuss what it would cost an individual or family to attend the events. Independent Practice (LSI Quadrant III): Divide the class into small groups and ask each group to conduct research to determine the most loyal fans for college sports. Students must tell the class about the fan loyalty for their selected school and explain how the loyalty will impact sales of related merchandise. Each group must also describe merchandise that is popular for their selected fans. Each group will report their findings to the class. Teachers will navigate the classroom to ask groups questions about their presentations and strategies for the assigned projects. Students will look up the Top Ten college teams for football, basketball, or baseball. Then students must determine which athletic brand is the sponsor for each school in the top ten. Copyright © Texas Education Agency 2011. All rights reserved. 7 Teachers will explain the importance of corporate sponsors for college athletics. When a school selects an athletic gear company as a sponsor, all athletes for that school are required to wear that company’s brand. The company gains exposure when the team plays on television. Summary Review (LSI Quadrants I and IV): Question: Why is sports marketing so popular? Question: What is a gross impression? Question: Why do colleges have their logo, name, and mascot licensed? Question: Why should sporting good businesses pay attention to the emotional ties that fans have to their favorite teams? Evaluation Informal Assessment (LSI Quadrant III): Instructor should observe the work ethic of individuals involved in the group projects. Instructor should move around the classroom to make sure that students are participating in the independent group project. All students are required to complete the Top Ten project involving college teams and their corporate sponsors for athletic gear. Student teams are required to complete the Formal Assessment assignment. This assignment will be evaluated using the assigned rubric. Formal Assessment (LSI Quadrant III, IV): Students will be evaluated on their “College Football Assignment” by using the assigned rubric. Extension Extension/Enrichment (LSI Quadrant IV): Bingo to Review Important Sports and Entertainment Marketing Terms 1. BINGO Assignment • Give students a blank BINGO card with a FREE spot in the middle. Copyright © Texas Education Agency 2011. All rights reserved. 8 • • • Give students 24 “sports and entertainment marketing” terms and current event topics from lessons 1 and 2 to put randomly in the squares of the BINGO card. Then randomly call out the definitions of the 24 words on the BINGO card. When a student calls “BINGO,” they must tell the teacher the terms to verify they have selected the correct words for the definitions given. Sports and Entertainment Marketing for the Generations 1. 2. 3. 4. 5. Research the Babyboomers, Generation X, Generation Y, and Mature Generation. Print a sheet of solid information for each group and highlight the main points. Divide a large piece of construction paper into four equal quadrants. Cut out pictures of people that represent each of the four groups mentioned in #1 and glue the pictures in the four titled quadrants. Each quadrant should have a picture of a male and female. Make a bulleted list (at least 20 items) of descriptors for each of the target markets. Type two or three paragraphs describing at least five goods/services that each age group will require. Prepare a PowerPoint that summarizes the four target markets. Your PowerPoint should use information from 1-4. You should have at least 12 slides. Print three slides per sheet. This assignment will be evaluated using the assigned rubrics. Copyright © Texas Education Agency 2011. All rights reserved. 9 Sports and Entertainment Marketing College Football Assignment Student Directions Group Assignment (2 Students per Group) Formal Assessment (LSI Quadrant III, IV): Choose your favorite college team and answer the following questions. 1. What college did you select? 2. What city is the location for your university? 3. List ten points of interest about the city (location of your university). 4. How many students are enrolled at your university? 5. What is the cost of tuition for one credit at this university? 6. What is the mascot for your university? 7. How many people does the football stadium hold at your university? 8. What is the official athletic gear company for your selected university? 9. List the 2011 football schedule (dates and opponents) Date Opponent Home/Away Game Copyright © Texas Education Agency 2011. All rights reserved. 10 Sports and Entertainment Marketing College Football Assignment Part 1: Answer the questions about your selected college team. Part 2: Design a professional poster that advertised your college team’s football schedule. Design your poster on a large sheet of construction paper. You can cut pictures from the magazine and get pictures from the Internet. You should show pictures of your team’s campus and stadium, fans, mascot, etc. The poster should include dates and opponents. The poster should have space where fans can record the scores of games. Part 3: Prepare a PowerPoint presentation about your university, the campus, enrollment, football team, football Saturdays, mascot, etc. Your PROFESSIONAL PowerPoint should include informative text and professional pictures. The PowerPoint will be graded for content and professional appearance. Part 4: Prepare a one-page report that tells about your selected university. The report should include location of the school, demographics for the school, enrollment, football tradition, fan participation, and other important details. Your report must be typed and spell checked. Make sure to not start every sentence with the same word. Good sentence structure and grammar are important for this part of the project. Part 4: Prepare a three-fold brochure to send to high school seniors to encourage them to attend your university. You must emphasize things that are important to parents like the academic status of the university, enrollment, majors offered, location of the university, cost of the education, and campus activities. Copyright © Texas Education Agency 2011. All rights reserved. 11 Sports and Entertainment Marketing College Football Assignment Rubric Part 1 Comments Available Points 20 2 20 3 20 4 20 5 20 Total Points Earned 100 Copyright © Texas Education Agency 2011. All rights reserved. Points Earned 12 Extension/Enrichment (LSI Quadrant IV) Sports and Entertainment Marketing Marketing for the Generations Project Parts Research of the Generations Comments Available Points 20 Poster with Pictures and Bulleted Items 20 Bulleted List (20 items for each group) 20 Two or three paragraphs describing sporting event and related merchandise for each target market 20 PowerPoint Presentation Print Out as Handout with 3 Slides per Sheet 20 Total Points 100 Copyright © Texas Education Agency 2011. All rights reserved. Points Earned 13