Lesson Plan

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Lesson Plan
Course Title: Digital and Interactive Media
Session Title: Typing on a Path Project
Lesson Duration: 3 Hours
Performance Objective:
Upon completion of this assignment, the student will have a basic, functional understanding of
how to use the Pencil tool to create and alter a path as well as being able to add text to the path
to create images and shapes comprised of text.
Specific Objectives:
 Students will use the Pencil tool to make simple/complex shapes or trace shapes to
create a path
 Students will understand how to add text to the path
 Students will understand the use the direct selection tool to adjust or alter the path to
help with readability of the text
Preparation
TEKS Correlations: 130.278
• (5)(C) identify and use principles of proportion, balance, variety, emphasis, harmony,
symmetry, unity, and repetition in type, color, size, line thickness, shape, and space;
• (6)(D) identify and choose appropriate software applications for specific digital media
types such as photo, graphics, video, audio, and animation editing software;
• (6)(E) differentiate between the color mode selections in determining product output;
• (8)(B) export and set graphics to be used in both print and digital formats.
Instructor/Trainer
Instructional Aids:
• Typing on a Path Project Teacher Instructions
• Vocabulary Presentation
• “Balloon.jpg”
• Typing on a Path Assignment Sheet/Rubric
• Teacher Created Example of Typing on a Path Finished Product
Materials Needed:
•
•
Each student will need a copy of the Typing on a Path Assignment Sheet/Rubric
Access to school-approved image files
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
1
Introduction
MI
Introduction (LSI Quadrant I):
The instructor should begin by discussing the impact that text and font choice can
have on a project, and how using text in unconventional ways may increase
readability. The instructor should also discuss how to create custom shapes and
designs that can add to the overall appeal of a project.
Outline
MI
Outline (LSI Quadrant II):
I.
Instructor Notes:
Typing on a Path Project: The students will be
introduced to the following concepts:
A. Use of the Pencil tool to create
freeform path
B. Using the Type on Path tool to add text
to path
C. Using the Direct Selection tool to
adjust and reshape path to increase
readability of text and overall appeal of
design
II.
Import images to trace and create custom
paths.
A. Hiding layers to check progress of path
III.
Students complete project
A. Select appropriate text and shape to
create path
B. Add text to path
C. Save project
For this lesson, the
teacher will refer to
“teacher’s guide” for
directions on how to
complete the lesson with
the students.
Use the Vocabulary
Presentation to introduce
new terms.
Each student will need
access to the
“Balloon.jpg” prior to
beginning this lesson.
Students should follow
along while using the
same file the teacher
works on during the
lesson.
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
2
Application
MI
Guided Practice (LSI Quadrant III):
During the presentation, students will follow along using the sample image
provided by the teacher and trace various parts of the image. The teacher should
hold a follow-up tutorial to reinforce information. Absent students may require
additional one-on-one tutorials, or they can collaborate with students around them
that were present for clarification and help.
MI
Independent Practice (LSI Quadrant III):
Following the presentation, the teacher will provide the students with the Typing
on a Path Assignment Sheet/Rubric project to complete on their own. They will
use a combination of existing images and personal images to complete the project
and then compare and contrast them against the projects of their classmates.
Summary
MI
Review (LSI Quadrants I and IV):
Students will take all of the introduced information from the lesson and use it to
complete the project. The teacher may use a quick Q&A regarding the vocabulary
and the assignment to check for understanding.
Evaluation
MI
Informal Assessment (LSI Quadrant III):
The teacher should use periodic checks for understanding during the presentation
and allow the students to take time to internalize the information and personalize
the vocabulary into terms they can better understand.
MI
Formal Assessment (LSI Quadrant III, IV):
Students will complete the Typing on a Path Assignment individually so the
teacher can check for understanding, and grade each one against the provided
rubric. The teacher can also use class evaluation and discussion to allow students
to compare and contrast their views against those of their peers.
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
3
Extension
MI
Extension/Enrichment (LSI Quadrant IV):
Students will have a basic understanding of the Pencil tool and Direct Selection
tool, as well as the ability to create paths and type on the paths that follow a
theme. If students finish early, teachers may allow them to assist others students,
or they may formulate ideas in small groups or individually about other projects
that they could use these skill to complete. As the assignment has a small
timeframe for completion, allowing for collaborative interaction should fill any
remaining completion time gaps.
Icon
MI
Verbal/
Linguistic
Logical/
Mathematical
Visual/Spatial
Musical/
Rhythmic
Bodily/
Kinesthetic
Intrapersonal
Interpersonal
Naturalist
Existentialist
Teaching Strategies
Personal Development
Strategies
Lecture, discussion, journal
writing, cooperative learning,
word origins
Reading, highlighting, outlining,
teaching others, reciting information
Problem solving, number
games, critical thinking,
classifying and organizing,
Socratic questioning
Mind-mapping, reflective
time, graphic organizers,
color-coding systems,
drawings, designs, video,
DVD, charts, maps
Use music, compose songs
or raps, use musical
language or metaphors
Organizing material logically, explaining
things sequentially, finding patterns,
developing systems, outlining, charting,
graphing, analyzing information
Developing graphic organizers, mindmapping, charting, graphing, organizing
with color, mental imagery (drawing in
the mind’s eye)
Use manipulatives, hand
signals, pantomime, real life
situations, puzzles and board
games, activities, roleplaying, action problems
Reflective teaching,
interviews, reflective listening,
KWL charts
Cooperative learning, roleplaying, group brainstorming,
cross-cultural interactions
Natural objects as
manipulatives and as
background for learning
Socratic questions, real life
situations, global
problems/questions
Creating rhythms out of words, creating
rhythms with instruments, playing an
instrument, putting words to existing
songs
Moving while learning, pacing while
reciting, acting out scripts of material,
designing games, moving fingers under
words while reading
Reflecting on personal meaning of
information, studying in quiet settings,
imagining experiments, visualizing
information, journaling
Studying in a group, discussing
information, using flash cards with
other, teaching others
Connecting with nature, forming study
groups with like-minded people
Considering personal relationship to
larger context
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
4
Digital and Interactive Media
Typing on a Path Project: Teacher Directions
1. Open your professional page layout application.
2. From the Menu screen, select “Document” and review document settings with
students once the New Document dialog box appears.
a. Remind students of measurement conversions:
i. 6 picas per inch
ii. 51p x 66p = 8.5”x11”
b. Select “OK”
3. From the main Menu Bar at the top of the window, select “Window” -- then
“Workspace” -- then “Advanced” -- to make sure all student’s workspaces are the
same and that they have access to the “Layers” Panel.
a. This is important as we will be creating and naming 2 layers to complete this
tutorial.
4. Click on the new layer button at the bottom of the “Layers” panel.
a. This will create a Layer 2 that will hold the text.
b. Layer 1 will hold the image that will be traced and eventually the path that the
text will follow.
5. To rename the layers to avoid confusion, double-click on the layer in the “Layers”
panel, and change the name in the “Layer Options” dialog box that appears.
a. Do this for both layers.
i. Layer 1 becomes “Path”
ii. Layer 2 becomes “Text”
6. Select the Path Layer to make it the active layer that will receive the image.
a. Active layers are highlighted in Blue
b. Select “File” from the main Menu Bar
i. Then select “Place” (keyboard shortcut is Ctrl+D)
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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ii. Browse your computer until you find “Balloon.jpg” and select “Open”
c. Your mouse pointer will be “loaded” with the image until you choose a spot for
it; click your mouse to place it.
i. A loaded mouse pointer displays a thumbnail of the image you are
placing
7. Once the students place the image, they can zoom in on the image to make it easier
to view and trace.
a. To zoom in, students can use the keyboard shortcut of holding the “Ctrl” key
and hitting the “+” key.
b. A magnification of 125% is sufficient.
8. Select the “Pencil” tool from the Tool bar.
a. Review the presentation’s definition of the Pencil tool if necessary.
9. Pick a starting point, and with the Pencil tool, trace around the edges of the
Balloon.jpg by clicking and holding your mouse button.
a. Tell students that once the path is complete, and the text has been added, the
image will be removed, so it is important to add as much detail with the
tracing as possible so that the path still resembles the image after the image
is gone.
b. For this image, the outside outline and the vertical lines in the balloon are
sufficient.
i. Start by outlining the balloon, then the vertical lines in the balloon, and
finally the basket.
ii. You must click off of the created new path before you can create a new
path.
1. This is necessary for complex shapes and designs the students
will create.
a. Otherwise, all that will be visible will be outlines of outer
edges of shapes.
2. Do this by selecting the Selection tool and clicking in any open
area of the document.
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
6
3. A rough sketch of the line should be visible.
a. If you do not click off of the path you created before
starting a new path, you will lose your previously created
path.
c. Once the path is created, use the selection tool to
select the Balloon.jpg, and delete it to see your
path.
i. The roughness of the lines will be corrected
later in the lesson using the Direct Selection
Tool.
10. Fine-tune your paths by using the Direct Selection tool
(white arrow).
a. Select the path you want to adjust, and use anchor
points to resize or reshape the created path.
11. Click on the Text Layer, and then select the “Type on Path” tool by clicking Shift+T.
a. Choose a point on your path to serve as the insertion point of your text, and
place your cursor on top of your path.
i. When the cursor shows a small “+” sign, it
has recognized the path and will attach
the insertion point to it.
ii. For practice purposes, once you have
created an insertion point, right-click and
select “Fill with Placeholder Text”.
iii. Placeholder text will follow the shape of
your path in whatever font and font size
you choose.
iv. Do the same for all paths that were created.
12. With the insertion point still active in any of the paths, right-click and select “Type on
Path” and then “Options”.
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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a. All available Type on Path options may be experimented with to increase
readability.
b. Readability is key, so paths may need to be adjusted to help with the flow of
text.
13. Once all text has been placed and adjusted, the path stroke must be removed.
a. Use the Selection tool (black arrow) to drag a selection marquee around all of
the paths you have created.
i. Use Ctrl+click to add any missed paths to the selection.
b. Right-click on the selection; then select “Stroke Weight”; and select “0 pt”.
i. The black lines that form your paths will now be invisible, leaving your
text to create the shape.
c. Select “Preview Mode” from the bottom of the Tool Bar to view your image as
it would print.
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
8
NAME
DATE
Type on a Path Project
Directions: Using your favorite internet browser, search for a non-copyrighted, schoolappropriate poem or song. Print ONE copy of the poem/song. Take the theme from the
poem/song and create a path that follows the theme, using the Type on a Path method
discussed in class. The poem/song should be typed on the path.
NOTE: You will need to turn in a copy of the poem/song and the finished publication.
Grading Rubric
Description
of Task
Excellent
Design
Good
Take a little
more time
Text
Appropriate text; path type
tool used; no spelling errors
(25 points)
Appropriate text; path type
tool has gaps, or 1-2
spelling errors
(20 points)
Inappropriate text; text not
on path type or more than 2
spelling errors
(15 points)
Design
Design is related to text;
easy to distinguish
(25 points)
Design may be related to
text or design is slightly
difficult to distinguish
(20 points)
Design unrelated to text;
cannot determine design
(15 points)
Overall
Creativity
One of a kind!
(25 points)
Pretty good!
(20 points)
Could be a little more
creative
(15 points)
Neatness
Text easy to read; fits on
printed page
(25 points)
Text difficult to read in
spots, or text runs off the
page at times
(20 points)
Most text is difficult to read
(15 point)
Maximum
Total
100
80
60
Your Total
Comments:
IT: Digital and Interactive Media: Typing on a Path Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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