pe Lesson Plan Course Title: Printing & Imaging Technology Session Title: Illustration Basics: Drawing a Map * This is Lesson #18 if used as part of the overall unit on Printing & Imaging Technology. This lesson establishes the criteria for the final Desktop Publishing Project, but may be taught as a stand-alone project if desired. Lesson Duration: Approximately two to four 90-minute class periods [Lesson length is subjective and will vary from instructor to instructor] Project overview: Days 1-2: Go over the criteria for the computer-generated map required in the final project Days 3-4: Students create a computer-generated map for their program Performance Objective: Upon completion of this assignment, the student will create a computer illustrated map to be used in an event program. The completed event program will be the final Desktop Publishing Project for this course. Specific Objectives: 1. Design a computer-generated map of an event venue. 2. Meet the established criteria for the computer-generated map. 3. Use industry standard illustration software or drawing tools in office productivity software to create a computer illustrated map for the program. Preparation TEKS Correlations: §130.96 (1) The student applies academic knowledge and skills in printing and imaging projects. The student is expected to: (A) apply English language arts knowledge and skills by demonstrating use of content, technical concepts, and vocabulary; using correct grammar, punctuation, and terminology to write and edit documents; and composing and editing copy for a variety of written documents such as brochures, programs, and newsletters; and (B) apply mathematics knowledge and skills by identifying whole numbers, decimals, and fractions applied to measurement and scale; demonstrating knowledge of arithmetic operations; using conversion methods such as fractions to decimals and inches to points; and applying measurement to solve a problem. (11) The student develops a technical understanding of printing and imaging. The student is expected to: (F) apply desktop publishing to create products by: (i) using word processing, graphics, or drawing programs; and (H) demonstrate knowledge and appropriate use of hardware components, software programs, and storage devices. AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map Copyright © Texas Education Agency, 2013. All rights reserved. 1 Instructor/Trainer References: Industry-standard software: Help menu or Tutorial Search online for sites, tools, and directions for creating custom maps. Instructional Aids: Illustration Basics slide presentation Illustration Basics Rubric Materials Needed: Industry-standard Illustration software Equipment Needed: Computer and projection system with appropriate software to display slide presentation. Classroom set of computers with Industry-standard Illustration software Learner Recommended: Completion of previous lessons in the project sequence. Introduction MI Introduction (LSI Quadrant I): ASK: Why should you include a map in the event program for your final project when most people already have access to maps through Internet, cell phones, and GPS devices? SAY: Providing an address and directions for an event is only sufficient for getting people there. Once attendees arrive, they need a map of the venue to know where everything is located. Outline MI Outline (LSI Quadrant II): I. Why put a map in a program? A. Many people now use GPS devices that provide users with maps B. An event map lets attendees know where the activities at an event are located II. What software should be used for a good map? A. Industry standard illustration software B. Most office productivity software includes drawing tools C. Many graphic and photo editing software programs also come with some form of drawing tools D. Use the software that fits your workflow Instructor Notes: Note: Use the slide presentation to go over each point and to illustrate how the students will create a map for their event program. Discuss software options as well as drawing tools that may be used. AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map Copyright © Texas Education Agency, 2013. All rights reserved. 2 III. Computer-Generated Map requirements A. Map of a local venue for the event B. Main Event rooms or areas C. Concessions D. Vendors E. Restrooms F. Information Booth Note: A ‘Skeleton’ is like a blueprint. A blueprint shows the basic structures of a building. A Skeleton shows the basic structures of your venue map, to which you may add other elements in and around it. IV. Start with size to create the map illustration A. Know the size of the map to be printed B. Create a ‘Skeleton’ of building / venue C. Add booths and other necessary places D. Add text to label everything E. Add a Legend if necessary F. Identify the venue, along with its logo if possible G. ‘Brand’ the map with the event’s logo Application MI Guided Practice (LSI Quadrant III): Determine which industry standard illustration software to use and practice using the drawing tools to create an illustrated map ‘skeleton’. Discuss different ways to create a realistic map of the event’s venue. Use the slide presentation to discuss the criteria for the computer-illustrated map. MI Independent Practice (LSI Quadrant III): Students will sketch out a rough map of the building / venue for their event. Note: Students may need to visit the building / venue for the event and even take pictures of the area. Students will use industry standard illustration software to create a map of the venue for their event. Note: Students will later use these skills when they create a map for the event program in the Final Project. AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map Copyright © Texas Education Agency, 2013. All rights reserved. 3 Summary MI Review (LSI Quadrants I and IV): Remind students to check the map criteria to make sure their maps are complete. Encourage students to keep their map ‘skeletons’ simple so all of the elements and labels are easy to read and understand. Observe students’ progress, ask questions, and encourage creativity as they embellish their maps with elements that reflect the theme of the program. Evaluation MI Informal Assessment (LSI Quadrant III): Teacher will monitor students’ progress while they practice using the software to create a computer-illustrated map. The teacher will: 1. make sure the student understands all of the criteria for the map. 2. make sure the student knows where the map will go in the program and how it will look when it is printed. 3. make sure the student has thought through the process and considered all of the elements that will be required to complete the map. MI Formal Assessment (LSI Quadrant III, IV): The teacher will use the Map Illustration Rubric to evaluate students’ event maps. The teacher should also conference with each student to provide feedback on the student’s work. Extension MI Extension/Enrichment (LSI Quadrant IV): Students may wish to add graphic elements to their computer illustrated map that fit the theme of the overall program in order to make their final program look more professional. AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map Copyright © Texas Education Agency, 2013. All rights reserved. 4 ILLUSTRATION BASICS RUBRIC Criteria Completeness (10 points) Application of Layout Concepts (30 points) Design elements – Criteria (30 points) Creativity (20 points) Professional Appearance (10 points) Comments: Exceptional Above Average Below Average Unacceptable 9-10 points 5-8 points 1-4 points 0 points Work is complete and presents a unified whole. Work is complete, but lacks unity in the composite. Work is incomplete. No attempt was made to produce the document. 25-30 points 12-24 points 1-11 points 0 points Demonstrated knowledge of Basic Illustration Concepts is exceptional. Basic Illustration Concepts are used, but more practice is needed to demonstrate full knowledge. Attempt is made to use Basic Illustration Concepts, but it is evident that knowledge is very limited. No evidence of knowledge of Basic Illustration Concepts. 25-30 points 12-24 points 1-11 points 0 points Design elements are successfully applied. Design elements are applied but need refinement to achieve success. Design elements are poorly applied. No evidence of application of design elements. 17-20 points 8-16 points 1-7 points 0 points Design ideas are original in thought and exceptionally creative. Design ideas are somewhat original and creative. Limited evidence of creativity and originality in thought. No evidence of creativity or originality in thought or execution of project. 9-10 points 5-8 points 1-4 points 0 points Professional project. Final product is neat and professionally presented. Good presentation of project. Only minor corrections are needed Fair presentation of project. Several errors are evident. Project is unprofessional. Errors distract significantly from the content. TOTAL POINTS: AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map Copyright © Texas Education Agency, 2013. All rights reserved. 5 Points