Lesson Plan

advertisement
pe
Lesson Plan
Course Title:
Printing & Imaging Technology
Session Title:
Illustration Basics: Drawing a Map
* This is Lesson #18 if used as part of the overall unit on Printing & Imaging Technology.
This lesson establishes the criteria for the final Desktop Publishing Project, but may be
taught as a stand-alone project if desired.
Lesson Duration: Approximately two to four 90-minute class periods
[Lesson length is subjective and will vary from instructor to instructor]
Project overview:
Days 1-2: Go over the criteria for the computer-generated map required in the final project
Days 3-4: Students create a computer-generated map for their program
Performance Objective: Upon completion of this assignment, the student will create a
computer illustrated map to be used in an event program. The completed event program will be
the final Desktop Publishing Project for this course.
Specific Objectives:
1. Design a computer-generated map of an event venue.
2. Meet the established criteria for the computer-generated map.
3. Use industry standard illustration software or drawing tools in office productivity software to
create a computer illustrated map for the program.
Preparation
TEKS Correlations:
§130.96
(1) The student applies academic knowledge and skills in printing and imaging projects. The
student is expected to:
(A) apply English language arts knowledge and skills by demonstrating use of content,
technical concepts, and vocabulary; using correct grammar, punctuation, and
terminology to write and edit documents; and composing and editing copy for a
variety of written documents such as brochures, programs, and newsletters; and
(B) apply mathematics knowledge and skills by identifying whole numbers, decimals,
and fractions applied to measurement and scale; demonstrating knowledge of
arithmetic operations; using conversion methods such as fractions to decimals and
inches to points; and applying measurement to solve a problem.
(11) The student develops a technical understanding of printing and imaging. The student is
expected to:
(F) apply desktop publishing to create products by:
(i) using word processing, graphics, or drawing programs; and
(H) demonstrate knowledge and appropriate use of hardware components, software
programs, and storage devices.
AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map
Copyright © Texas Education Agency, 2013. All rights reserved.
1
Instructor/Trainer
References:
Industry-standard software: Help menu or Tutorial
Search online for sites, tools, and directions for creating custom maps.
Instructional Aids:
Illustration Basics slide presentation
Illustration Basics Rubric
Materials Needed:
Industry-standard Illustration software
Equipment Needed:
Computer and projection system with appropriate software to display slide presentation.
Classroom set of computers with Industry-standard Illustration software
Learner
Recommended: Completion of previous lessons in the project sequence.
Introduction
MI
Introduction (LSI Quadrant I):
ASK: Why should you include a map in the event program for your final project
when most people already have access to maps through Internet, cell
phones, and GPS devices?
SAY: Providing an address and directions for an event is only sufficient for getting
people there. Once attendees arrive, they need a map of the venue to know
where everything is located.
Outline
MI
Outline (LSI Quadrant II):
I. Why put a map in a program?
A. Many people now use GPS devices that
provide users with maps
B. An event map lets attendees know where
the activities at an event are located
II. What software should be used for a good map?
A. Industry standard illustration software
B. Most office productivity software includes
drawing tools
C. Many graphic and photo editing software
programs also come with some form of
drawing tools
D. Use the software that fits your workflow
Instructor Notes:
Note: Use the slide
presentation to go over each
point and to illustrate how the
students will create a map for
their event program.
Discuss software options as
well as drawing tools that may
be used.
AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map
Copyright © Texas Education Agency, 2013. All rights reserved.
2
III. Computer-Generated Map requirements
A. Map of a local venue for the event
B. Main Event rooms or areas
C. Concessions
D. Vendors
E. Restrooms
F. Information Booth
Note: A ‘Skeleton’ is like a
blueprint. A blueprint shows
the basic structures of a
building. A Skeleton shows
the basic structures of your
venue map, to which you may
add other elements in and
around it.
IV. Start with size to create the map illustration
A. Know the size of the map to be printed
B. Create a ‘Skeleton’ of building / venue
C. Add booths and other necessary places
D. Add text to label everything
E. Add a Legend if necessary
F. Identify the venue, along with its logo if
possible
G. ‘Brand’ the map with the event’s logo
Application
MI
Guided Practice (LSI Quadrant III):
Determine which industry standard illustration software to use and practice using the
drawing tools to create an illustrated map ‘skeleton’.
Discuss different ways to create a realistic map of the event’s venue. Use the slide
presentation to discuss the criteria for the computer-illustrated map.
MI
Independent Practice (LSI Quadrant III):
Students will sketch out a rough map of the building / venue for their event.
Note: Students may need to visit the building / venue for the event and even take
pictures of the area.
Students will use industry standard illustration software to create a map of the venue
for their event.
Note: Students will later use these skills when they create a map for the event
program in the Final Project.
AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map
Copyright © Texas Education Agency, 2013. All rights reserved.
3
Summary
MI
Review (LSI Quadrants I and IV):
Remind students to check the map criteria to make sure their maps are complete.
Encourage students to keep their map ‘skeletons’ simple so all of the elements and
labels are easy to read and understand.
Observe students’ progress, ask questions, and encourage creativity as they
embellish their maps with elements that reflect the theme of the program.
Evaluation
MI
Informal Assessment (LSI Quadrant III):
Teacher will monitor students’ progress while they practice using the software to
create a computer-illustrated map.
The teacher will:
1. make sure the student understands all of the criteria for the map.
2. make sure the student knows where the map will go in the program and how
it will look when it is printed.
3. make sure the student has thought through the process and considered all of
the elements that will be required to complete the map.
MI
Formal Assessment (LSI Quadrant III, IV):
The teacher will use the Map Illustration Rubric to evaluate students’ event maps.
The teacher should also conference with each student to provide feedback on the
student’s work.
Extension
MI
Extension/Enrichment (LSI Quadrant IV):
Students may wish to add graphic elements to their computer illustrated map that fit
the theme of the overall program in order to make their final program look more
professional.
AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map
Copyright © Texas Education Agency, 2013. All rights reserved.
4
ILLUSTRATION BASICS RUBRIC
Criteria
Completeness
(10 points)
Application of
Layout
Concepts
(30 points)
Design
elements –
Criteria
(30 points)
Creativity
(20 points)
Professional
Appearance
(10 points)
Comments:
Exceptional
Above Average
Below Average
Unacceptable
9-10 points
5-8 points
1-4 points
0 points
Work is
complete and
presents a
unified whole.
Work is
complete, but
lacks unity in the
composite.
Work is
incomplete.
No attempt was
made to produce
the document.
25-30 points
12-24 points
1-11 points
0 points
Demonstrated
knowledge of
Basic Illustration
Concepts is
exceptional.
Basic Illustration
Concepts are
used, but more
practice is
needed to
demonstrate full
knowledge.
Attempt is made
to use Basic
Illustration
Concepts, but it
is evident that
knowledge is
very limited.
No evidence of
knowledge of
Basic Illustration
Concepts.
25-30 points
12-24 points
1-11 points
0 points
Design
elements are
successfully
applied.
Design elements
are applied but
need refinement
to achieve
success.
Design elements
are poorly
applied.
No evidence of
application of
design elements.
17-20 points
8-16 points
1-7 points
0 points
Design ideas
are original in
thought and
exceptionally
creative.
Design ideas are
somewhat
original and
creative.
Limited
evidence of
creativity and
originality in
thought.
No evidence of
creativity or
originality in
thought or
execution of
project.
9-10 points
5-8 points
1-4 points
0 points
Professional
project.
Final product is
neat and
professionally
presented.
Good
presentation of
project. Only
minor corrections
are needed
Fair
presentation of
project. Several
errors are
evident.
Project is
unprofessional.
Errors distract
significantly from
the content.
TOTAL
POINTS:
AAVTC: Print and Imaging Technology: Illustration Basics: Drawing a Map
Copyright © Texas Education Agency, 2013. All rights reserved.
5
Points
Download